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authorMonroe Linden <monroe@lindenlab.com>2009-11-13 18:15:35 -0800
committerMonroe Linden <monroe@lindenlab.com>2009-11-13 18:15:35 -0800
commita58dd26b205d4e626028f1c7d27858d2ec927e41 (patch)
treecdf7cc7f766836cef4a6da2240052b3f603c8cb4 /indra/newview
parent6752853423f2f98894cbb32f54afc906e5a0e586 (diff)
Tweaks to media priority calculation.
Enabled CPU limit setting by default (set to 100% of 1 CPU). Lowered default limits on plugin priorities: 2 normal+, 4 low, 8 total. Limit on total number of instances now only applies to inworld media -- media instances in the UI (such as the help browser and search) don't count toward the limit. UI media will still bump inworld media down from normal/low priority, though. Several improvements to plugin manager debug code in the nearby media list. Don't load unloaded instances that are at PRIORITY_SLIDESHOW or PRIORITY_HIDDEN (they don't get unloaded, they just won't be loaded unless they're at higher priority). Added LLViewerMediaImpl::isPlayable(), which indicates whether an instance would be loaded if it were high enough in the priority list (taking into account autoplay and current load state). Priority algorithm now takes this into account. Fixed a couple of issues with approximate texture interest calculation and its use in setting priorities. Adjusted sleep times on low and normal priorities to be more friendly.
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/app_settings/settings.xml10
-rw-r--r--indra/newview/llviewermedia.cpp75
-rw-r--r--indra/newview/llviewermedia.h5
3 files changed, 75 insertions, 15 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 8ad52784d3..52de17bff5 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -5369,7 +5369,7 @@
<key>Type</key>
<string>F32</string>
<key>Value</key>
- <real>0.0</real>
+ <real>1.0</real>
</map>
<key>PluginInstancesLow</key>
<map>
@@ -5385,24 +5385,24 @@
<key>PluginInstancesNormal</key>
<map>
<key>Comment</key>
- <string>Limit on the number of inworld media plugins that will run at "normal" priority</string>
+ <string>Limit on the number of inworld media plugins that will run at "normal" or higher priority</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>U32</string>
<key>Value</key>
- <integer>4</integer>
+ <integer>2</integer>
</map>
<key>PluginInstancesTotal</key>
<map>
<key>Comment</key>
- <string>Hard limit on the number of plugins that will be instantiated at once</string>
+ <string>Hard limit on the number of plugins that will be instantiated at once for inworld media</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>U32</string>
<key>Value</key>
- <integer>16</integer>
+ <integer>8</integer>
</map>
<key>PrecachingDelay</key>
<map>
diff --git a/indra/newview/llviewermedia.cpp b/indra/newview/llviewermedia.cpp
index 251d7d4a13..70490d3a6e 100644
--- a/indra/newview/llviewermedia.cpp
+++ b/indra/newview/llviewermedia.cpp
@@ -541,6 +541,16 @@ bool LLViewerMedia::priorityComparitor(const LLViewerMediaImpl* i1, const LLView
// The item with user focus always comes to the front of the list, period.
return false;
}
+ else if(i1->isParcelMedia())
+ {
+ // The parcel media impl sorts above all other inworld media, unless one has focus.
+ return true;
+ }
+ else if(i2->isParcelMedia())
+ {
+ // The parcel media impl sorts above all other inworld media, unless one has focus.
+ return false;
+ }
else if(i1->getUsedInUI() && !i2->getUsedInUI())
{
// i1 is a UI element, i2 is not. This makes i1 "less than" i2, so it sorts earlier in our list.
@@ -551,14 +561,14 @@ bool LLViewerMedia::priorityComparitor(const LLViewerMediaImpl* i1, const LLView
// i2 is a UI element, i1 is not. This makes i2 "less than" i1, so it sorts earlier in our list.
return false;
}
- else if(i1->isParcelMedia())
+ else if(i1->isPlayable() && !i2->isPlayable())
{
- // The parcel media impl sorts above all other inworld media, unless one has focus.
+ // Playable items sort above ones that wouldn't play even if they got high enough priority
return true;
}
- else if(i2->isParcelMedia())
+ else if(!i1->isPlayable() && i2->isPlayable())
{
- // The parcel media impl sorts above all other inworld media, unless one has focus.
+ // Playable items sort above ones that wouldn't play even if they got high enough priority
return false;
}
else
@@ -629,10 +639,12 @@ void LLViewerMedia::updateMedia()
else if(pimpl->hasFocus())
{
new_priority = LLPluginClassMedia::PRIORITY_HIGH;
+ impl_count_interest_normal++; // count this against the count of "normal" instances for priority purposes
}
else if(pimpl->getUsedInUI())
{
new_priority = LLPluginClassMedia::PRIORITY_NORMAL;
+ impl_count_interest_normal++;
}
else
{
@@ -640,7 +652,17 @@ void LLViewerMedia::updateMedia()
// Heuristic -- if the media texture's approximate screen area is less than 1/4 of the native area of the texture,
// turn it down to low instead of normal. This may downsample for plugins that support it.
- bool media_is_small = pimpl->getInterest() < (pimpl->getApproximateTextureInterest() / 4);
+ bool media_is_small = false;
+ F64 approximate_interest = pimpl->getApproximateTextureInterest();
+ if(approximate_interest == 0.0f)
+ {
+ // this media has no current size, which probably means it's not loaded.
+ media_is_small = true;
+ }
+ else if(pimpl->getInterest() < (approximate_interest / 4))
+ {
+ media_is_small = true;
+ }
if(pimpl->getInterest() == 0.0f)
{
@@ -678,7 +700,7 @@ void LLViewerMedia::updateMedia()
}
}
- if(new_priority != LLPluginClassMedia::PRIORITY_UNLOADED)
+ if(!pimpl->getUsedInUI() && (new_priority != LLPluginClassMedia::PRIORITY_UNLOADED))
{
impl_count_total++;
}
@@ -1588,6 +1610,10 @@ void LLViewerMediaImpl::update()
{
// This media source should not be loaded.
}
+ else if(mPriority <= LLPluginClassMedia::PRIORITY_SLIDESHOW)
+ {
+ // Don't load new instances that are at PRIORITY_SLIDESHOW or below. They're just kept around to preserve state.
+ }
else if(mMimeTypeProbe != NULL)
{
// this media source is doing a MIME type probe -- don't try loading it again.
@@ -1816,7 +1842,7 @@ bool LLViewerMediaImpl::isMediaPaused()
//////////////////////////////////////////////////////////////////////////////////////////
//
-bool LLViewerMediaImpl::hasMedia()
+bool LLViewerMediaImpl::hasMedia() const
{
return mMediaSource != NULL;
}
@@ -1851,6 +1877,31 @@ bool LLViewerMediaImpl::isForcedUnloaded() const
}
//////////////////////////////////////////////////////////////////////////////////////////
+//
+bool LLViewerMediaImpl::isPlayable() const
+{
+ if(isForcedUnloaded())
+ {
+ // All of the forced-unloaded criteria also imply not playable.
+ return false;
+ }
+
+ if(hasMedia())
+ {
+ // Anything that's already playing is, by definition, playable.
+ return true;
+ }
+
+ if(!mMediaURL.empty())
+ {
+ // If something has navigated the instance, it's ready to be played.
+ return true;
+ }
+
+ return false;
+}
+
+//////////////////////////////////////////////////////////////////////////////////////////
void LLViewerMediaImpl::handleMediaEvent(LLPluginClassMedia* plugin, LLPluginClassMediaOwner::EMediaEvent event)
{
switch(event)
@@ -2094,7 +2145,13 @@ F64 LLViewerMediaImpl::getApproximateTextureInterest()
result = mMediaSource->getFullWidth();
result *= mMediaSource->getFullHeight();
}
-
+ else
+ {
+ // No media source is loaded -- all we have to go on is the texture size that has been set on the impl, if any.
+ result = mMediaWidth;
+ result *= mMediaHeight;
+ }
+
return result;
}
@@ -2135,7 +2192,7 @@ void LLViewerMediaImpl::setPriority(LLPluginClassMedia::EPriority priority)
{
if(mPriority != priority)
{
- LL_INFOS("PluginPriority")
+ LL_DEBUGS("PluginPriority")
<< "changing priority of media id " << mTextureId
<< " from " << LLPluginClassMedia::priorityToString(mPriority)
<< " to " << LLPluginClassMedia::priorityToString(priority)
diff --git a/indra/newview/llviewermedia.h b/indra/newview/llviewermedia.h
index 639aed4b8a..a06079786e 100644
--- a/indra/newview/llviewermedia.h
+++ b/indra/newview/llviewermedia.h
@@ -194,7 +194,7 @@ public:
bool isMediaPlaying();
bool isMediaPaused();
- bool hasMedia();
+ bool hasMedia() const;
bool isMediaFailed() const { return mMediaSourceFailed; };
void resetPreviousMediaState();
@@ -204,6 +204,9 @@ public:
// returns true if this instance should not be loaded (disabled, muted object, crashed, etc.)
bool isForcedUnloaded() const;
+ // returns true if this instance could be playable based on autoplay setting, current load state, etc.
+ bool isPlayable() const;
+
void setIsParcelMedia(bool is_parcel_media) { mIsParcelMedia = is_parcel_media; };
bool isParcelMedia() const { return mIsParcelMedia; };