diff options
| author | Geenz <geenz@geenzo.com> | 2019-03-30 17:22:54 -0700 | 
|---|---|---|
| committer | Geenz <geenz@geenzo.com> | 2019-03-30 17:22:54 -0700 | 
| commit | a158c879578822a116e3f6a8c5dbbd1a14bb8c83 (patch) | |
| tree | df80bb3400bd19d69561902cc40bf9fc6b2fde12 /indra/newview | |
| parent | 2513aa0ed1331ca022fb8bbd7442b1ba750ead4d (diff) | |
Hide sRGB decode behind a flag, and make sure that sRGB decodes is strictly opt-in.
Diffstat (limited to 'indra/newview')
3 files changed, 2 insertions, 8 deletions
| diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl index 57916eb3e5..6489508c00 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl @@ -78,7 +78,6 @@ vec3 linear_to_srgb(vec3 cl);  vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod)  {  	vec4 ret = texture2DLod(projectionMap, tc, lod); -	ret.rgb = srgb_to_linear(ret.rgb);  	vec2 dist = vec2(0.5) - abs(tc-vec2(0.5)); @@ -98,7 +97,6 @@ vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod)  vec4 texture2DLodDiffuse(sampler2D projectionMap, vec2 tc, float lod)  {  	vec4 ret = texture2DLod(projectionMap, tc, lod); -	ret.rgb = srgb_to_linear(ret.rgb);  	vec2 dist = vec2(0.5) - abs(tc-vec2(0.5)); @@ -116,7 +114,6 @@ vec4 texture2DLodDiffuse(sampler2D projectionMap, vec2 tc, float lod)  vec4 texture2DLodAmbient(sampler2D projectionMap, vec2 tc, float lod)  {  	vec4 ret = texture2DLod(projectionMap, tc, lod); -	ret.rgb = srgb_to_linear(ret.rgb);  	vec2 dist = tc-vec2(0.5); diff --git a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl index 9e14c03a96..ab380f70e8 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl @@ -83,7 +83,6 @@ vec4 correctWithGamma(vec4 col)  vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod)  {      vec4 ret = texture2DLod(projectionMap, tc, lod); -    ret = correctWithGamma(ret);      vec2 dist = vec2(0.5) - abs(tc-vec2(0.5)); @@ -103,7 +102,6 @@ vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod)  vec4 texture2DLodDiffuse(sampler2D projectionMap, vec2 tc, float lod)  {      vec4 ret = texture2DLod(projectionMap, tc, lod); -    ret = correctWithGamma(ret);      vec2 dist = vec2(0.5) - abs(tc-vec2(0.5)); diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index b9a917cfb4..df6383e88b 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -8281,7 +8281,7 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, LLRenderTarget* light_  	stop_glerror(); -	channel = shader.enableTexture(LLShaderMgr::ENVIRONMENT_MAP, LLTexUnit::TT_CUBE_MAP); +	channel = shader.enableTexture(LLShaderMgr::ENVIRONMENT_MAP, LLTexUnit::TT_CUBE_MAP, LLTexUnit::TCS_SRGB);  	if (channel > -1)  	{  		LLCubeMap* cube_map = gSky.mVOSkyp ? gSky.mVOSkyp->getCubeMap() : NULL; @@ -8808,7 +8808,6 @@ void LLPipeline::renderDeferredLighting(LLRenderTarget* screen_target)                      mCubeVB->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, get_box_fan_indices(camera, center));                  }                  gDeferredSpotLightProgram.disableTexture(LLShaderMgr::DEFERRED_PROJECTION, LLTexUnit::TT_TEXTURE, LLTexUnit::TCS_SRGB); -                  unbindDeferredShader(gDeferredSpotLightProgram);              } @@ -9192,7 +9191,7 @@ void LLPipeline::unbindDeferredShader(LLGLSLShader &shader)      shader.disableTexture(LLShaderMgr::DEFERRED_NOISE);      shader.disableTexture(LLShaderMgr::DEFERRED_LIGHTFUNC); -    S32 channel = shader.disableTexture(LLShaderMgr::ENVIRONMENT_MAP, LLTexUnit::TT_CUBE_MAP); +    S32 channel = shader.disableTexture(LLShaderMgr::ENVIRONMENT_MAP, LLTexUnit::TT_CUBE_MAP, LLTexUnit::TCS_SRGB);      if (channel > -1)      {          LLCubeMap* cube_map = gSky.mVOSkyp ? gSky.mVOSkyp->getCubeMap() : NULL; | 
