diff options
author | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2020-05-14 10:54:57 +0300 |
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committer | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2020-05-14 10:56:53 +0300 |
commit | 9c445f6edca76effd5f86deec6521f7549bbda71 (patch) | |
tree | 03ad3c6d4f863db44b6f9990fd457f1afd76a430 /indra/newview | |
parent | 6bd9fe423325a4166110ae944e3ba79482a6a937 (diff) |
Revert SL-8191 due to it no longer being valid
This reverts commit 4c006e76e39a8b59dc6f9c890e5a27d38b5ece50.
Since EEP there are no 'basic shaders' and doing this in llfloatersettingsdebug was wrong either way
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/llappviewer.cpp | 2 | ||||
-rw-r--r-- | indra/newview/llfloatersettingsdebug.cpp | 19 | ||||
-rw-r--r-- | indra/newview/pipeline.cpp | 4 |
3 files changed, 3 insertions, 22 deletions
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 64004cf922..ad8a3eebf5 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -572,7 +572,7 @@ static void settings_to_globals() LLRender::sGLCoreProfile = gSavedSettings.getBOOL("RenderGLCoreProfile"); LLRender::sNsightDebugSupport = gSavedSettings.getBOOL("RenderNsightDebugSupport"); - LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO") && LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 0; + LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO"); LLImageGL::sGlobalUseAnisotropic = gSavedSettings.getBOOL("RenderAnisotropic"); LLImageGL::sCompressTextures = gSavedSettings.getBOOL("RenderCompressTextures"); LLVOVolume::sLODFactor = llclamp(gSavedSettings.getF32("RenderVolumeLODFactor"), 0.01f, MAX_LOD_FACTOR); diff --git a/indra/newview/llfloatersettingsdebug.cpp b/indra/newview/llfloatersettingsdebug.cpp index 8bac13a5f5..fb202b4c40 100644 --- a/indra/newview/llfloatersettingsdebug.cpp +++ b/indra/newview/llfloatersettingsdebug.cpp @@ -34,7 +34,6 @@ #include "llcolorswatch.h" #include "llviewercontrol.h" #include "lltexteditor.h" -#include "llviewershadermgr.h" LLFloaterSettingsDebug::LLFloaterSettingsDebug(const LLSD& key) @@ -208,11 +207,6 @@ void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp) getChildView("val_text")->setVisible( FALSE); mComment->setText(LLStringUtil::null); - getChild<LLUICtrl>("boolean_combo")->setEnabled(true); - getChild<LLUICtrl>("TRUE")->setEnabled(true); - getChild<LLUICtrl>("FALSE")->setEnabled(true); - getChild<LLUICtrl>("default_btn")->setEnabled(true); - if (controlp) { eControlType type = controlp->type(); @@ -294,19 +288,6 @@ void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp) { getChild<LLUICtrl>("boolean_combo")->setValue(LLSD("")); } - - bool bUseVAO = controlp->getName() == "RenderUseVAO"; - if (bUseVAO) - { - bool use_shaders = LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 0; - getChild<LLUICtrl>("boolean_combo")->setEnabled(use_shaders); - getChild<LLUICtrl>("TRUE")->setEnabled(use_shaders); - getChild<LLUICtrl>("FALSE")->setEnabled(use_shaders); - getChild<LLUICtrl>("default_btn")->setEnabled(use_shaders); - if (!use_shaders) { - getChild<LLUICtrl>("boolean_combo")->setValue(LLSD(false)); - } - } } break; case TYPE_STRING: diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 3014fa4a1e..88da291e7b 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -440,7 +440,7 @@ void LLPipeline::init() sRenderBump = gSavedSettings.getBOOL("RenderObjectBump"); sUseTriStrips = gSavedSettings.getBOOL("RenderUseTriStrips"); LLVertexBuffer::sUseStreamDraw = gSavedSettings.getBOOL("RenderUseStreamVBO"); - LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO") && LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 0; + LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO"); LLVertexBuffer::sPreferStreamDraw = gSavedSettings.getBOOL("RenderPreferStreamDraw"); sRenderAttachedLights = gSavedSettings.getBOOL("RenderAttachedLights"); sRenderAttachedParticles = gSavedSettings.getBOOL("RenderAttachedParticles"); @@ -7439,7 +7439,7 @@ void LLPipeline::doResetVertexBuffers(bool forced) sUseTriStrips = gSavedSettings.getBOOL("RenderUseTriStrips"); LLVertexBuffer::sUseStreamDraw = gSavedSettings.getBOOL("RenderUseStreamVBO"); - LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO") && LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 0; + LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO"); LLVertexBuffer::sPreferStreamDraw = gSavedSettings.getBOOL("RenderPreferStreamDraw"); LLVertexBuffer::sEnableVBOs = gSavedSettings.getBOOL("RenderVBOEnable"); LLVertexBuffer::sDisableVBOMapping = LLVertexBuffer::sEnableVBOs && gSavedSettings.getBOOL("RenderVBOMappingDisable") ; |