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authorDave Parks <davep@lindenlab.com>2012-11-30 17:47:12 -0600
committerDave Parks <davep@lindenlab.com>2012-11-30 17:47:12 -0600
commit9c205ee9e2cb857566569a3640766d42f5a4416e (patch)
treee0f4eb271e8772468794e5d96a0053706bd5856a /indra/newview
parent9a8cf6603fbfc96595d047c770817eba7631a067 (diff)
MAINT-1958 More robust error handling -- handle the case where the FBO allocation failure occurs when enabling lighting and shadows.
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/pipeline.cpp38
-rw-r--r--indra/newview/pipeline.h9
2 files changed, 28 insertions, 19 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 5360a67538..d049e0af45 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -764,16 +764,7 @@ void LLPipeline::resizeScreenTexture()
GLuint resX = gViewerWindow->getWorldViewWidthRaw();
GLuint resY = gViewerWindow->getWorldViewHeightRaw();
- if (!allocateScreenBuffer(resX,resY))
- { //FAILSAFE: screen buffer allocation failed, disable deferred rendering if it's enabled
- //NOTE: if the session closes successfully after this call, deferred rendering will be
- // disabled on future sessions
- if (LLPipeline::sRenderDeferred)
- {
- gSavedSettings.setBOOL("RenderDeferred", FALSE);
- LLPipeline::refreshCachedSettings();
- }
- }
+ allocateScreenBuffer(resX,resY);
}
}
@@ -800,7 +791,7 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY)
gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE );
}
- bool ret = doAllocateScreenBuffer(resX, resY);
+ eFBOStatus ret = doAllocateScreenBuffer(resX, resY);
if (save_settings)
{
@@ -809,11 +800,22 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY)
gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE );
}
- return ret;
+ if (ret == FBO_FAILURE)
+ { //FAILSAFE: screen buffer allocation failed, disable deferred rendering if it's enabled
+ //NOTE: if the session closes successfully after this call, deferred rendering will be
+ // disabled on future sessions
+ if (LLPipeline::sRenderDeferred)
+ {
+ gSavedSettings.setBOOL("RenderDeferred", FALSE);
+ LLPipeline::refreshCachedSettings();
+ }
+ }
+
+ return ret == FBO_SUCCESS_FULLRES;
}
-bool LLPipeline::doAllocateScreenBuffer(U32 resX, U32 resY)
+LLPipeline::eFBOStatus LLPipeline::doAllocateScreenBuffer(U32 resX, U32 resY)
{
//try to allocate screen buffers at requested resolution and samples
// - on failure, shrink number of samples and try again
@@ -822,11 +824,11 @@ bool LLPipeline::doAllocateScreenBuffer(U32 resX, U32 resY)
U32 samples = RenderFSAASamples;
- bool ret = true;
+ eFBOStatus ret = FBO_SUCCESS_FULLRES;
if (!allocateScreenBuffer(resX, resY, samples))
{
//failed to allocate at requested specification, return false
- ret = false;
+ ret = FBO_FAILURE;
releaseScreenBuffers();
//reduce number of samples
@@ -835,7 +837,7 @@ bool LLPipeline::doAllocateScreenBuffer(U32 resX, U32 resY)
samples /= 2;
if (allocateScreenBuffer(resX, resY, samples))
{ //success
- return ret;
+ return FBO_SUCCESS_LOWRES;
}
releaseScreenBuffers();
}
@@ -848,14 +850,14 @@ bool LLPipeline::doAllocateScreenBuffer(U32 resX, U32 resY)
resY /= 2;
if (allocateScreenBuffer(resX, resY, samples))
{
- return ret;
+ return FBO_SUCCESS_LOWRES;
}
releaseScreenBuffers();
resX /= 2;
if (allocateScreenBuffer(resX, resY, samples))
{
- return ret;
+ return FBO_SUCCESS_LOWRES;
}
releaseScreenBuffers();
}
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index e5a11d5fc6..36abeca295 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -122,9 +122,16 @@ public:
//allocate the largest screen buffer possible up to resX, resY
//returns true if full size buffer allocated, false if some other size is allocated
bool allocateScreenBuffer(U32 resX, U32 resY);
+
+ typedef enum {
+ FBO_SUCCESS_FULLRES = 0,
+ FBO_SUCCESS_LOWRES,
+ FBO_FAILURE
+ } eFBOStatus;
+
private:
//implementation of above, wrapped for easy error handling
- bool doAllocateScreenBuffer(U32 resX, U32 resY);
+ eFBOStatus doAllocateScreenBuffer(U32 resX, U32 resY);
public:
//attempt to allocate screen buffers at resX, resY