diff options
author | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2021-09-07 23:45:33 +0300 |
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committer | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2021-09-07 23:47:16 +0300 |
commit | 9aa5be79d9b5be48d7819c983146b3082be4ab83 (patch) | |
tree | a88849f0e28d5ad55b46f1dd1471afccf731edc9 /indra/newview | |
parent | c82995f3e67ed1947c29fa1d27f1dfe015513ab0 (diff) |
SL-4250 Do not allow editing worn items if items or avatar are not yet loaded
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/llagentwearables.cpp | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp index 7f18ea6fe2..86bea2f58e 100644 --- a/indra/newview/llagentwearables.cpp +++ b/indra/newview/llagentwearables.cpp @@ -37,6 +37,7 @@ #include "llgesturemgr.h" #include "llinventorybridge.h" #include "llinventoryfunctions.h" +#include "llinventorymodelbackgroundfetch.h" #include "llinventoryobserver.h" #include "llinventorypanel.h" #include "lllocaltextureobject.h" @@ -1581,6 +1582,14 @@ void LLAgentWearables::editWearable(const LLUUID& item_id) return; } + if (!item->isFinished()) + { + LL_WARNS() << "Tried to edit wearable that isn't loaded" << LL_ENDL; + // Restart fetch or put item to the front + LLInventoryModelBackgroundFetch::instance().start(item->getUUID(), false); + return; + } + LLViewerWearable* wearable = gAgentWearables.getWearableFromItemID(item_id); if (!wearable) { @@ -1594,6 +1603,18 @@ void LLAgentWearables::editWearable(const LLUUID& item_id) return; } + S32 shape_count = gAgentWearables.getWearableCount(LLWearableType::WT_SHAPE); + S32 hair_count = gAgentWearables.getWearableCount(LLWearableType::WT_HAIR); + S32 eye_count = gAgentWearables.getWearableCount(LLWearableType::WT_EYES); + S32 skin_count = gAgentWearables.getWearableCount(LLWearableType::WT_SKIN); + if (!shape_count || !hair_count || !eye_count || !skin_count) + { + // Don't let user edit wearables if avatar is cloud due to missing parts. + // Let user edit wearables if avatar is cloud due to missing textures. + LL_WARNS() << "Cannot modify wearable. Avatar is cloud and missing parts." << LL_ENDL; + return; + } + const BOOL disable_camera_switch = LLWearableType::getDisableCameraSwitch(wearable->getType()); LLPanel* panel = LLFloaterSidePanelContainer::getPanel("appearance"); LLSidepanelAppearance::editWearable(wearable, panel, disable_camera_switch); |