diff options
author | Dave Parks <davep@lindenlab.com> | 2010-03-19 15:25:04 -0500 |
---|---|---|
committer | Dave Parks <davep@lindenlab.com> | 2010-03-19 15:25:04 -0500 |
commit | 964d9953c6bc77749fc1083d32daf494232e1a65 (patch) | |
tree | 6e26ae51fcefb6a8c930dcdfd67b25c85cd06e35 /indra/newview | |
parent | 16b5db66419fdad8a8f958fd4e542c96429965ae (diff) |
Cleanup of RenderReflectionDetail getting duplicated in low/mid_graphics.xml
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/app_settings/low_graphics.xml | 76 | ||||
-rw-r--r-- | indra/newview/app_settings/mid_graphics.xml | 76 |
2 files changed, 74 insertions, 78 deletions
diff --git a/indra/newview/app_settings/low_graphics.xml b/indra/newview/app_settings/low_graphics.xml index cff5bb0dfe..72cbb2808b 100644 --- a/indra/newview/app_settings/low_graphics.xml +++ b/indra/newview/app_settings/low_graphics.xml @@ -1,39 +1,37 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes"?> -<settings version = "101"> - <!--NO SHADERS--> - <RenderAvatarCloth value="FALSE"/> - <!--Default for now--> - <RenderAvatarLODFactor value="0.5"/> - <!--NO SHADERS--> - <RenderAvatarVP value="FALSE"/> - <!--Short Range--> - <RenderFarClip value="64"/> - <!--Default for now--> - <RenderFlexTimeFactor value="0.5"/> - <!--256... but they don't use this--> - <RenderGlowResolutionPow value="8"/> - <!--Sun/Moon only--> - <RenderLightingDetail value="0"/> - <!--Low number--> - <RenderMaxPartCount value="1024"/> - <!--bump okay--> - <RenderObjectBump value="FALSE"/> - <!--NO SHADERS--> - <RenderReflectionDetail value="0"/> - <!--Simple--> - <RenderTerrainDetail value="0"/> - <!--Default for now--> - <RenderTerrainLODFactor value="1.0"/> - <!--Default for now--> - <RenderTreeLODFactor value="0.5"/> - <!--Try Impostors--> - <RenderUseImpostors value="TRUE"/> - <!--Default for now--> - <RenderVolumeLODFactor value="1.125"/> - <!--NO SHADERS--> - <RenderReflectionDetail value="0"/> - <!--NO SHADERS--> - <VertexShaderEnable value="FALSE"/> - <!--NO SHADERS--> - <WindLightUseAtmosShaders value="FALSE"/> -</settings> +<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<settings version = "101">
+ <!--NO SHADERS-->
+ <RenderAvatarCloth value="FALSE"/>
+ <!--Default for now-->
+ <RenderAvatarLODFactor value="0.5"/>
+ <!--NO SHADERS-->
+ <RenderAvatarVP value="FALSE"/>
+ <!--Short Range-->
+ <RenderFarClip value="64"/>
+ <!--Default for now-->
+ <RenderFlexTimeFactor value="0.5"/>
+ <!--256... but they don't use this-->
+ <RenderGlowResolutionPow value="8"/>
+ <!--Sun/Moon only-->
+ <RenderLightingDetail value="0"/>
+ <!--Low number-->
+ <RenderMaxPartCount value="1024"/>
+ <!--bump okay-->
+ <RenderObjectBump value="FALSE"/>
+ <!--NO SHADERS-->
+ <RenderReflectionDetail value="0"/>
+ <!--Simple-->
+ <RenderTerrainDetail value="0"/>
+ <!--Default for now-->
+ <RenderTerrainLODFactor value="1.0"/>
+ <!--Default for now-->
+ <RenderTreeLODFactor value="0.5"/>
+ <!--Try Impostors-->
+ <RenderUseImpostors value="TRUE"/>
+ <!--Default for now-->
+ <RenderVolumeLODFactor value="1.125"/>
+ <!--NO SHADERS-->
+ <VertexShaderEnable value="FALSE"/>
+ <!--NO SHADERS-->
+ <WindLightUseAtmosShaders value="FALSE"/>
+</settings>
diff --git a/indra/newview/app_settings/mid_graphics.xml b/indra/newview/app_settings/mid_graphics.xml index 6f919f153d..743dfa418c 100644 --- a/indra/newview/app_settings/mid_graphics.xml +++ b/indra/newview/app_settings/mid_graphics.xml @@ -1,39 +1,37 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes"?> -<settings version = "101"> - <!--NO SHADERS--> - <RenderAvatarCloth value="FALSE"/> - <!--Default for now--> - <RenderAvatarLODFactor value="0.5"/> - <!--NO SHADERS--> - <RenderAvatarVP value="TRUE"/> - <!--Short Range--> - <RenderFarClip value="96"/> - <!--Default for now--> - <RenderFlexTimeFactor value="1"/> - <!--256... but they don't use this--> - <RenderGlowResolutionPow value="8"/> - <!--Sun/Moon only--> - <RenderLightingDetail value="1"/> - <!--Low number--> - <RenderMaxPartCount value="2048"/> - <!--bump okay--> - <RenderObjectBump value="TRUE"/> - <!--NO SHADERS--> - <RenderReflectionDetail value="0"/> - <!--Simple--> - <RenderTerrainDetail value="1"/> - <!--Default for now--> - <RenderTerrainLODFactor value="1.0"/> - <!--Default for now--> - <RenderTreeLODFactor value="0.5"/> - <!--Try Impostors--> - <RenderUseImpostors value="TRUE"/> - <!--Default for now--> - <RenderVolumeLODFactor value="1.125"/> - <!--NO SHADERS--> - <RenderReflectionDetail value="0"/> - <!--NO SHADERS--> - <VertexShaderEnable value="TRUE"/> - <!--NO SHADERS--> - <WindLightUseAtmosShaders value="FALSE"/> -</settings> +<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<settings version = "101">
+ <!--NO SHADERS-->
+ <RenderAvatarCloth value="FALSE"/>
+ <!--Default for now-->
+ <RenderAvatarLODFactor value="0.5"/>
+ <!--NO SHADERS-->
+ <RenderAvatarVP value="TRUE"/>
+ <!--Short Range-->
+ <RenderFarClip value="96"/>
+ <!--Default for now-->
+ <RenderFlexTimeFactor value="1"/>
+ <!--256... but they don't use this-->
+ <RenderGlowResolutionPow value="8"/>
+ <!--Sun/Moon only-->
+ <RenderLightingDetail value="1"/>
+ <!--Low number-->
+ <RenderMaxPartCount value="2048"/>
+ <!--bump okay-->
+ <RenderObjectBump value="TRUE"/>
+ <!--NO SHADERS-->
+ <RenderReflectionDetail value="0"/>
+ <!--Simple-->
+ <RenderTerrainDetail value="1"/>
+ <!--Default for now-->
+ <RenderTerrainLODFactor value="1.0"/>
+ <!--Default for now-->
+ <RenderTreeLODFactor value="0.5"/>
+ <!--Try Impostors-->
+ <RenderUseImpostors value="TRUE"/>
+ <!--Default for now-->
+ <RenderVolumeLODFactor value="1.125"/>
+ <!--NO SHADERS-->
+ <VertexShaderEnable value="TRUE"/>
+ <!--NO SHADERS-->
+ <WindLightUseAtmosShaders value="FALSE"/>
+</settings>
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