diff options
author | Dave Parks <davep@lindenlab.com> | 2013-01-08 13:40:59 -0600 |
---|---|---|
committer | Dave Parks <davep@lindenlab.com> | 2013-01-08 13:40:59 -0600 |
commit | 954ebaed84f934437fc3a18c937f08fc527359e3 (patch) | |
tree | 93f6d2c12a93045db66337bdb17167f0b312b785 /indra/newview | |
parent | 716e2ea3b1e25ac8da64343d02310e8f086c48e7 (diff) | |
parent | b601bc3cbf5e999b4fd0b0b9ae024397b92cce39 (diff) |
Automated merge with https://bitbucket.org/lindenlab/viewer-tiger
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/featuretable.txt | 136 | ||||
-rw-r--r-- | indra/newview/featuretable_linux.txt | 137 | ||||
-rw-r--r-- | indra/newview/featuretable_mac.txt | 143 | ||||
-rw-r--r-- | indra/newview/featuretable_xp.txt | 137 | ||||
-rw-r--r-- | indra/newview/llautoreplace.cpp | 40 | ||||
-rw-r--r-- | indra/newview/llautoreplace.h | 3 | ||||
-rw-r--r-- | indra/newview/lldrawpoolavatar.cpp | 2 | ||||
-rw-r--r-- | indra/newview/llfeaturemanager.cpp | 19 | ||||
-rw-r--r-- | indra/newview/llfloaterautoreplacesettings.cpp | 46 | ||||
-rw-r--r-- | indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp | 82 | ||||
-rwxr-xr-x | indra/newview/llmeshrepository.cpp | 8 | ||||
-rw-r--r-- | indra/newview/llmeshrepository.h | 3 | ||||
-rw-r--r-- | indra/newview/tests/lldir_stub.cpp | 2 |
13 files changed, 582 insertions, 176 deletions
diff --git a/indra/newview/featuretable.txt b/indra/newview/featuretable.txt index e877e15053..4030324ecb 100644 --- a/indra/newview/featuretable.txt +++ b/indra/newview/featuretable.txt @@ -97,6 +97,9 @@ RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 0 WindLightUseAtmosShaders 1 0 +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 WLSkyDetail 1 48 RenderFSAASamples 1 0 @@ -126,13 +129,16 @@ RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 0 +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 WLSkyDetail 1 48 RenderFSAASamples 1 0 // -// Mid Graphics Settings +// Medium Low Graphics Settings // -list Mid +list LowMid RenderAnisotropic 1 0 RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 0.5 @@ -153,11 +159,74 @@ RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 0 +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 WLSkyDetail 1 48 RenderFSAASamples 1 0 // -// High Graphics Settings (purty) +// Medium Graphics Settings (standard) +// +list Mid +RenderAnisotropic 1 1 +RenderAvatarCloth 1 0 +RenderAvatarLODFactor 1 1.0 +RenderAvatarPhysicsLODFactor 1 1.0 +RenderAvatarVP 1 1 +RenderFarClip 1 128 +RenderFlexTimeFactor 1 1.0 +RenderGlowResolutionPow 1 9 +RenderMaxPartCount 1 4096 +RenderObjectBump 1 1 +RenderLocalLights 1 1 +RenderReflectionDetail 1 0 +RenderTerrainDetail 1 1 +RenderTerrainLODFactor 1 2.0 +RenderTransparentWater 1 1 +RenderTreeLODFactor 1 0.5 +RenderUseImpostors 1 1 +RenderVolumeLODFactor 1 1.125 +VertexShaderEnable 1 1 +WindLightUseAtmosShaders 1 1 +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 +WLSkyDetail 1 48 +RenderFSAASamples 1 2 + +// +// Medium High Graphics Settings (deferred enabled) +// +list MidHigh +RenderAnisotropic 1 1 +RenderAvatarCloth 1 0 +RenderAvatarLODFactor 1 1.0 +RenderAvatarPhysicsLODFactor 1 1.0 +RenderAvatarVP 1 1 +RenderFarClip 1 128 +RenderFlexTimeFactor 1 1.0 +RenderGlowResolutionPow 1 9 +RenderMaxPartCount 1 4096 +RenderObjectBump 1 1 +RenderLocalLights 1 1 +RenderReflectionDetail 1 0 +RenderTerrainDetail 1 1 +RenderTerrainLODFactor 1 2.0 +RenderTransparentWater 1 1 +RenderTreeLODFactor 1 0.5 +RenderUseImpostors 1 1 +RenderVolumeLODFactor 1 1.125 +VertexShaderEnable 1 1 +WindLightUseAtmosShaders 1 1 +RenderDeferred 1 1 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 +WLSkyDetail 1 48 +RenderFSAASamples 1 2 + +// +// High Graphics Settings (deferred + SSAO) // list High RenderAnisotropic 1 1 @@ -180,9 +249,43 @@ RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 +RenderDeferred 1 1 +RenderDeferredSSAO 1 1 +RenderShadowDetail 1 0 +WLSkyDetail 1 48 +RenderFSAASamples 1 2 + +// +// High Ultra Graphics Settings (deferred + SSAO + shadows) +// +list HighUltra +RenderAnisotropic 1 1 +RenderAvatarCloth 1 0 +RenderAvatarLODFactor 1 1.0 +RenderAvatarPhysicsLODFactor 1 1.0 +RenderAvatarVP 1 1 +RenderFarClip 1 128 +RenderFlexTimeFactor 1 1.0 +RenderGlowResolutionPow 1 9 +RenderMaxPartCount 1 4096 +RenderObjectBump 1 1 +RenderLocalLights 1 1 +RenderReflectionDetail 1 0 +RenderTerrainDetail 1 1 +RenderTerrainLODFactor 1 2.0 +RenderTransparentWater 1 1 +RenderTreeLODFactor 1 0.5 +RenderUseImpostors 1 1 +RenderVolumeLODFactor 1 1.125 +VertexShaderEnable 1 1 +WindLightUseAtmosShaders 1 1 +RenderDeferred 1 1 +RenderDeferredSSAO 1 1 +RenderShadowDetail 1 2 WLSkyDetail 1 48 RenderFSAASamples 1 2 + // // Ultra graphics (REALLY PURTY!) // @@ -227,57 +330,36 @@ RenderDeferredSSAO 1 0 // list Class0 RenderVBOEnable 1 1 -RenderShadowDetail 1 0 -RenderDeferred 1 0 -RenderDeferredSSAO 1 0 // // Class 1 Hardware // list Class1 RenderVBOEnable 1 1 -RenderShadowDetail 1 0 -RenderDeferred 1 0 -RenderDeferredSSAO 1 0 - // // Class 2 Hardware // list Class2 RenderVBOEnable 1 1 -RenderShadowDetail 1 0 -RenderDeferred 1 0 -RenderDeferredSSAO 1 0 - // -// Class 3 Hardware (deferred enabled) +// Class 3 Hardware // list Class3 RenderVBOEnable 1 1 -RenderShadowDetail 1 0 -RenderDeferred 1 1 -RenderDeferredSSAO 1 0 // -// Class 4 Hardware (deferred + SSAO) +// Class 4 Hardware // list Class4 RenderVBOEnable 1 1 -RenderShadowDetail 1 0 -RenderDeferred 1 1 -RenderDeferredSSAO 1 1 // -// Class 5 Hardware (deferred + SSAO + shadows) +// Class 5 Hardware // list Class5 RenderVBOEnable 1 1 -RenderShadowDetail 1 2 -RenderDeferred 1 1 -RenderDeferredSSAO 1 1 - // // VRAM > 512MB diff --git a/indra/newview/featuretable_linux.txt b/indra/newview/featuretable_linux.txt index 5699bd9c8a..6d5284c602 100644 --- a/indra/newview/featuretable_linux.txt +++ b/indra/newview/featuretable_linux.txt @@ -94,6 +94,9 @@ RenderUseImpostors 1 1 RenderVolumeLODFactor 1 0.5 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 0 +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 WLSkyDetail 1 48 RenderFSAASamples 1 0 @@ -122,13 +125,16 @@ RenderUseImpostors 1 1 RenderVolumeLODFactor 1 0.5 VertexShaderEnable 1 0 WindLightUseAtmosShaders 1 0 +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 WLSkyDetail 1 48 RenderFSAASamples 1 0 // -// Mid Graphics Settings +// Medium Low Graphics Settings // -list Mid +list LowMid RenderAnisotropic 1 0 RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 0.5 @@ -137,9 +143,9 @@ RenderAvatarVP 1 1 RenderFarClip 1 96 RenderFlexTimeFactor 1 1.0 RenderGlowResolutionPow 1 8 -RenderLocalLights 1 1 RenderMaxPartCount 1 2048 RenderObjectBump 1 1 +RenderLocalLights 1 1 RenderReflectionDetail 1 0 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 1.0 @@ -149,11 +155,74 @@ RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 0 +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 WLSkyDetail 1 48 RenderFSAASamples 1 0 // -// High Graphics Settings (purty) +// Medium Graphics Settings (standard) +// +list Mid +RenderAnisotropic 1 1 +RenderAvatarCloth 1 0 +RenderAvatarLODFactor 1 1.0 +RenderAvatarPhysicsLODFactor 1 1.0 +RenderAvatarVP 1 1 +RenderFarClip 1 128 +RenderFlexTimeFactor 1 1.0 +RenderGlowResolutionPow 1 9 +RenderMaxPartCount 1 4096 +RenderObjectBump 1 1 +RenderLocalLights 1 1 +RenderReflectionDetail 1 0 +RenderTerrainDetail 1 1 +RenderTerrainLODFactor 1 2.0 +RenderTransparentWater 1 1 +RenderTreeLODFactor 1 0.5 +RenderUseImpostors 1 1 +RenderVolumeLODFactor 1 1.125 +VertexShaderEnable 1 1 +WindLightUseAtmosShaders 1 1 +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 +WLSkyDetail 1 48 +RenderFSAASamples 1 2 + +// +// Medium High Graphics Settings (deferred enabled) +// +list MidHigh +RenderAnisotropic 1 1 +RenderAvatarCloth 1 0 +RenderAvatarLODFactor 1 1.0 +RenderAvatarPhysicsLODFactor 1 1.0 +RenderAvatarVP 1 1 +RenderFarClip 1 128 +RenderFlexTimeFactor 1 1.0 +RenderGlowResolutionPow 1 9 +RenderMaxPartCount 1 4096 +RenderObjectBump 1 1 +RenderLocalLights 1 1 +RenderReflectionDetail 1 0 +RenderTerrainDetail 1 1 +RenderTerrainLODFactor 1 2.0 +RenderTransparentWater 1 1 +RenderTreeLODFactor 1 0.5 +RenderUseImpostors 1 1 +RenderVolumeLODFactor 1 1.125 +VertexShaderEnable 1 1 +WindLightUseAtmosShaders 1 1 +RenderDeferred 1 1 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 +WLSkyDetail 1 48 +RenderFSAASamples 1 2 + +// +// High Graphics Settings (deferred + SSAO) // list High RenderAnisotropic 1 1 @@ -164,9 +233,39 @@ RenderAvatarVP 1 1 RenderFarClip 1 128 RenderFlexTimeFactor 1 1.0 RenderGlowResolutionPow 1 9 +RenderMaxPartCount 1 4096 +RenderObjectBump 1 1 RenderLocalLights 1 1 +RenderReflectionDetail 1 0 +RenderTerrainDetail 1 1 +RenderTerrainLODFactor 1 2.0 +RenderTransparentWater 1 1 +RenderTreeLODFactor 1 0.5 +RenderUseImpostors 1 1 +RenderVolumeLODFactor 1 1.125 +VertexShaderEnable 1 1 +WindLightUseAtmosShaders 1 1 +RenderDeferred 1 1 +RenderDeferredSSAO 1 1 +RenderShadowDetail 1 0 +WLSkyDetail 1 48 +RenderFSAASamples 1 2 + +// +// High Ultra Graphics Settings (deferred + SSAO + shadows) +// +list HighUltra +RenderAnisotropic 1 1 +RenderAvatarCloth 1 0 +RenderAvatarLODFactor 1 1.0 +RenderAvatarPhysicsLODFactor 1 1.0 +RenderAvatarVP 1 1 +RenderFarClip 1 128 +RenderFlexTimeFactor 1 1.0 +RenderGlowResolutionPow 1 9 RenderMaxPartCount 1 4096 RenderObjectBump 1 1 +RenderLocalLights 1 1 RenderReflectionDetail 1 0 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 @@ -176,6 +275,9 @@ RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 +RenderDeferred 1 1 +RenderDeferredSSAO 1 1 +RenderShadowDetail 1 2 WLSkyDetail 1 48 RenderFSAASamples 1 2 @@ -223,56 +325,37 @@ RenderDeferredSSAO 1 0 // list Class0 RenderVBOEnable 1 1 -RenderShadowDetail 1 0 -RenderDeferred 1 0 -RenderDeferredSSAO 1 0 // // Class 1 Hardware // list Class1 RenderVBOEnable 1 1 -RenderShadowDetail 1 0 -RenderDeferred 1 0 -RenderDeferredSSAO 1 0 - // // Class 2 Hardware // list Class2 RenderVBOEnable 1 1 -RenderShadowDetail 1 0 -RenderDeferred 1 0 -RenderDeferredSSAO 1 0 - // -// Class 3 Hardware (deferred enabled) +// Class 3 Hardware // list Class3 RenderVBOEnable 1 1 -RenderShadowDetail 1 0 -RenderDeferred 1 1 -RenderDeferredSSAO 1 0 // -// Class 4 Hardware (deferred + SSAO) +// Class 4 Hardware // list Class4 RenderVBOEnable 1 1 -RenderShadowDetail 1 0 -RenderDeferred 1 1 -RenderDeferredSSAO 1 1 // -// Class 5 Hardware (deferred + SSAO + shadows) +// Class 5 Hardware // list Class5 RenderVBOEnable 1 1 -RenderShadowDetail 1 2 -RenderDeferred 1 1 -RenderDeferredSSAO 1 1 + // // VRAM > 512MB // diff --git a/indra/newview/featuretable_mac.txt b/indra/newview/featuretable_mac.txt index 3a91f19c58..1c0d45c11b 100644 --- a/indra/newview/featuretable_mac.txt +++ b/indra/newview/featuretable_mac.txt @@ -1,4 +1,4 @@ -version 34 +version 35 // The version number above should be implemented IF AND ONLY IF some // change has been made that is sufficiently important to justify // resetting the graphics preferences of all users to the recommended @@ -96,6 +96,9 @@ RenderUseImpostors 1 1 RenderVolumeLODFactor 1 0.5 VertexShaderEnable 1 0 WindLightUseAtmosShaders 1 0 +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 WLSkyDetail 1 48 RenderFSAASamples 1 0 @@ -124,13 +127,16 @@ RenderUseImpostors 1 1 RenderVolumeLODFactor 1 0.5 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 0 +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 WLSkyDetail 1 48 RenderFSAASamples 1 0 // -// Mid Graphics Settings +// Medium Low Graphics Settings // -list Mid +list LowMid RenderAnisotropic 1 0 RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 0.5 @@ -139,9 +145,9 @@ RenderAvatarVP 1 1 RenderFarClip 1 96 RenderFlexTimeFactor 1 1.0 RenderGlowResolutionPow 1 8 -RenderLocalLights 1 1 RenderMaxPartCount 1 2048 RenderObjectBump 1 1 +RenderLocalLights 1 1 RenderReflectionDetail 1 0 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 1.0 @@ -151,11 +157,74 @@ RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 0 +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 WLSkyDetail 1 48 RenderFSAASamples 1 0 // -// High Graphics Settings (purty) +// Medium Graphics Settings (standard) +// +list Mid +RenderAnisotropic 1 1 +RenderAvatarCloth 1 0 +RenderAvatarLODFactor 1 1.0 +RenderAvatarPhysicsLODFactor 1 1.0 +RenderAvatarVP 1 1 +RenderFarClip 1 128 +RenderFlexTimeFactor 1 1.0 +RenderGlowResolutionPow 1 9 +RenderMaxPartCount 1 4096 +RenderObjectBump 1 1 +RenderLocalLights 1 1 +RenderReflectionDetail 1 0 +RenderTerrainDetail 1 1 +RenderTerrainLODFactor 1 2.0 +RenderTransparentWater 1 1 +RenderTreeLODFactor 1 0.5 +RenderUseImpostors 1 1 +RenderVolumeLODFactor 1 1.125 +VertexShaderEnable 1 1 +WindLightUseAtmosShaders 1 1 +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 +WLSkyDetail 1 48 +RenderFSAASamples 1 2 + +// +// Medium High Graphics Settings (deferred enabled) +// +list MidHigh +RenderAnisotropic 1 1 +RenderAvatarCloth 1 0 +RenderAvatarLODFactor 1 1.0 +RenderAvatarPhysicsLODFactor 1 1.0 +RenderAvatarVP 1 1 +RenderFarClip 1 128 +RenderFlexTimeFactor 1 1.0 +RenderGlowResolutionPow 1 9 +RenderMaxPartCount 1 4096 +RenderObjectBump 1 1 +RenderLocalLights 1 1 +RenderReflectionDetail 1 0 +RenderTerrainDetail 1 1 +RenderTerrainLODFactor 1 2.0 +RenderTransparentWater 1 1 +RenderTreeLODFactor 1 0.5 +RenderUseImpostors 1 1 +RenderVolumeLODFactor 1 1.125 +VertexShaderEnable 1 1 +WindLightUseAtmosShaders 1 1 +RenderDeferred 1 1 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 +WLSkyDetail 1 48 +RenderFSAASamples 1 2 + +// +// High Graphics Settings (deferred + SSAO) // list High RenderAnisotropic 1 1 @@ -166,9 +235,39 @@ RenderAvatarVP 1 1 RenderFarClip 1 128 RenderFlexTimeFactor 1 1.0 RenderGlowResolutionPow 1 9 +RenderMaxPartCount 1 4096 +RenderObjectBump 1 1 RenderLocalLights 1 1 +RenderReflectionDetail 1 0 +RenderTerrainDetail 1 1 +RenderTerrainLODFactor 1 2.0 +RenderTransparentWater 1 1 +RenderTreeLODFactor 1 0.5 +RenderUseImpostors 1 1 +RenderVolumeLODFactor 1 1.125 +VertexShaderEnable 1 1 +WindLightUseAtmosShaders 1 1 +RenderDeferred 1 1 +RenderDeferredSSAO 1 1 +RenderShadowDetail 1 0 +WLSkyDetail 1 48 +RenderFSAASamples 1 2 + +// +// High Ultra Graphics Settings (deferred + SSAO + shadows) +// +list HighUltra +RenderAnisotropic 1 1 +RenderAvatarCloth 1 0 +RenderAvatarLODFactor 1 1.0 +RenderAvatarPhysicsLODFactor 1 1.0 +RenderAvatarVP 1 1 +RenderFarClip 1 128 +RenderFlexTimeFactor 1 1.0 +RenderGlowResolutionPow 1 9 RenderMaxPartCount 1 4096 RenderObjectBump 1 1 +RenderLocalLights 1 1 RenderReflectionDetail 1 0 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 @@ -178,9 +277,13 @@ RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 +RenderDeferred 1 1 +RenderDeferredSSAO 1 1 +RenderShadowDetail 1 2 WLSkyDetail 1 48 RenderFSAASamples 1 2 + // // Ultra graphics (REALLY PURTY!) // @@ -216,65 +319,41 @@ RenderFSAASamples 1 2 // list Unknown RenderVBOEnable 1 0 -RenderShadowDetail 1 0 -RenderDeferred 1 0 -RenderDeferredSSAO 1 0 // // Class 0 Hardware (just old) // list Class0 RenderVBOEnable 1 1 -RenderShadowDetail 1 0 -RenderDeferred 1 0 -RenderDeferredSSAO 1 0 // // Class 1 Hardware // list Class1 RenderVBOEnable 1 1 -RenderShadowDetail 1 0 -RenderDeferred 1 0 -RenderDeferredSSAO 1 0 - // // Class 2 Hardware // list Class2 RenderVBOEnable 1 1 -RenderShadowDetail 1 0 -RenderDeferred 1 0 -RenderDeferredSSAO 1 0 - // -// Class 3 Hardware (deferred enabled) +// Class 3 Hardware // list Class3 RenderVBOEnable 1 1 -RenderShadowDetail 1 0 -RenderDeferred 1 1 -RenderDeferredSSAO 1 0 - // -// Class 4 Hardware (deferred + SSAO) +// Class 4 Hardware // list Class4 RenderVBOEnable 1 1 -RenderShadowDetail 1 0 -RenderDeferred 1 1 -RenderDeferredSSAO 1 1 // -// Class 5 Hardware (deferred + SSAO + shadows) +// Class 5 Hardware // list Class5 RenderVBOEnable 1 1 -RenderShadowDetail 1 2 -RenderDeferred 1 1 -RenderDeferredSSAO 1 1 // // No Pixel Shaders available diff --git a/indra/newview/featuretable_xp.txt b/indra/newview/featuretable_xp.txt index ad16e2533b..68e09d010e 100644 --- a/indra/newview/featuretable_xp.txt +++ b/indra/newview/featuretable_xp.txt @@ -96,6 +96,9 @@ RenderUseImpostors 1 1 RenderVolumeLODFactor 1 0.5 VertexShaderEnable 1 0 WindLightUseAtmosShaders 1 0 +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 WLSkyDetail 1 48 RenderFSAASamples 1 0 @@ -124,13 +127,16 @@ RenderUseImpostors 1 1 RenderVolumeLODFactor 1 0.5 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 0 +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 WLSkyDetail 1 48 RenderFSAASamples 1 0 // -// Mid Graphics Settings +// Medium Low Graphics Settings // -list Mid +list LowMid RenderAnisotropic 1 0 RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 0.5 @@ -139,9 +145,9 @@ RenderAvatarVP 1 1 RenderFarClip 1 96 RenderFlexTimeFactor 1 1.0 RenderGlowResolutionPow 1 8 -RenderLocalLights 1 1 RenderMaxPartCount 1 2048 RenderObjectBump 1 1 +RenderLocalLights 1 1 RenderReflectionDetail 1 0 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 1.0 @@ -151,11 +157,74 @@ RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 0 +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 WLSkyDetail 1 48 RenderFSAASamples 1 0 // -// High Graphics Settings (purty) +// Medium Graphics Settings (standard) +// +list Mid +RenderAnisotropic 1 1 +RenderAvatarCloth 1 0 +RenderAvatarLODFactor 1 1.0 +RenderAvatarPhysicsLODFactor 1 1.0 +RenderAvatarVP 1 1 +RenderFarClip 1 128 +RenderFlexTimeFactor 1 1.0 +RenderGlowResolutionPow 1 9 +RenderMaxPartCount 1 4096 +RenderObjectBump 1 1 +RenderLocalLights 1 1 +RenderReflectionDetail 1 0 +RenderTerrainDetail 1 1 +RenderTerrainLODFactor 1 2.0 +RenderTransparentWater 1 1 +RenderTreeLODFactor 1 0.5 +RenderUseImpostors 1 1 +RenderVolumeLODFactor 1 1.125 +VertexShaderEnable 1 1 +WindLightUseAtmosShaders 1 1 +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 +WLSkyDetail 1 48 +RenderFSAASamples 1 2 + +// +// Medium High Graphics Settings (deferred enabled) +// +list MidHigh +RenderAnisotropic 1 1 +RenderAvatarCloth 1 0 +RenderAvatarLODFactor 1 1.0 +RenderAvatarPhysicsLODFactor 1 1.0 +RenderAvatarVP 1 1 +RenderFarClip 1 128 +RenderFlexTimeFactor 1 1.0 +RenderGlowResolutionPow 1 9 +RenderMaxPartCount 1 4096 +RenderObjectBump 1 1 +RenderLocalLights 1 1 +RenderReflectionDetail 1 0 +RenderTerrainDetail 1 1 +RenderTerrainLODFactor 1 2.0 +RenderTransparentWater 1 1 +RenderTreeLODFactor 1 0.5 +RenderUseImpostors 1 1 +RenderVolumeLODFactor 1 1.125 +VertexShaderEnable 1 1 +WindLightUseAtmosShaders 1 1 +RenderDeferred 1 1 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 +WLSkyDetail 1 48 +RenderFSAASamples 1 2 + +// +// High Graphics Settings (deferred + SSAO) // list High RenderAnisotropic 1 1 @@ -166,9 +235,39 @@ RenderAvatarVP 1 1 RenderFarClip 1 128 RenderFlexTimeFactor 1 1.0 RenderGlowResolutionPow 1 9 +RenderMaxPartCount 1 4096 +RenderObjectBump 1 1 RenderLocalLights 1 1 +RenderReflectionDetail 1 0 +RenderTerrainDetail 1 1 +RenderTerrainLODFactor 1 2.0 +RenderTransparentWater 1 1 +RenderTreeLODFactor 1 0.5 +RenderUseImpostors 1 1 +RenderVolumeLODFactor 1 1.125 +VertexShaderEnable 1 1 +WindLightUseAtmosShaders 1 1 +RenderDeferred 1 1 +RenderDeferredSSAO 1 1 +RenderShadowDetail 1 0 +WLSkyDetail 1 48 +RenderFSAASamples 1 2 + +// +// High Ultra Graphics Settings (deferred + SSAO + shadows) +// +list HighUltra +RenderAnisotropic 1 1 +RenderAvatarCloth 1 0 +RenderAvatarLODFactor 1 1.0 +RenderAvatarPhysicsLODFactor 1 1.0 +RenderAvatarVP 1 1 +RenderFarClip 1 128 +RenderFlexTimeFactor 1 1.0 +RenderGlowResolutionPow 1 9 RenderMaxPartCount 1 4096 RenderObjectBump 1 1 +RenderLocalLights 1 1 RenderReflectionDetail 1 0 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 @@ -178,6 +277,9 @@ RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 +RenderDeferred 1 1 +RenderDeferredSSAO 1 1 +RenderShadowDetail 1 2 WLSkyDetail 1 48 RenderFSAASamples 1 2 @@ -216,65 +318,42 @@ RenderFSAASamples 1 2 // list Unknown RenderVBOEnable 1 0 -RenderShadowDetail 1 0 -RenderDeferred 1 0 -RenderDeferredSSAO 1 0 // // Class 0 Hardware (just old) // list Class0 RenderVBOEnable 1 1 -RenderShadowDetail 1 0 -RenderDeferred 1 0 -RenderDeferredSSAO 1 0 // // Class 1 Hardware // list Class1 RenderVBOEnable 1 1 -RenderShadowDetail 1 0 -RenderDeferred 1 0 -RenderDeferredSSAO 1 0 - // // Class 2 Hardware // list Class2 RenderVBOEnable 1 1 -RenderShadowDetail 1 0 -RenderDeferred 1 0 -RenderDeferredSSAO 1 0 - // -// Class 3 Hardware (deferred enabled) +// Class 3 Hardware // list Class3 RenderVBOEnable 1 1 -RenderShadowDetail 1 0 -RenderDeferred 1 1 -RenderDeferredSSAO 1 0 // // Class 4 Hardware (deferred + SSAO) // list Class4 RenderVBOEnable 1 1 -RenderShadowDetail 1 0 -RenderDeferred 1 1 -RenderDeferredSSAO 1 1 // -// Class 5 Hardware (deferred + SSAO + shadows) +// Class 5 Hardware // list Class5 RenderVBOEnable 1 1 -RenderShadowDetail 1 2 -RenderDeferred 1 1 -RenderDeferredSSAO 1 1 // // VRAM > 512MB diff --git a/indra/newview/llautoreplace.cpp b/indra/newview/llautoreplace.cpp index 0f1ce2bcd0..d71cf290d6 100644 --- a/indra/newview/llautoreplace.cpp +++ b/indra/newview/llautoreplace.cpp @@ -536,6 +536,46 @@ LLAutoReplaceSettings::AddListResult LLAutoReplaceSettings::addList(const LLSD& return result; } +LLAutoReplaceSettings::AddListResult LLAutoReplaceSettings::replaceList(const LLSD& newList) +{ + AddListResult result = AddListInvalidList; + if ( listIsValid( newList ) ) + { + std::string listName = newList[AUTOREPLACE_LIST_NAME].asString(); + bool listFound = false; + S32 search_index; + LLSD targetList; + // The following is working around the fact that LLSD arrays containing maps also seem to have undefined entries... see LLSD-30 + for ( search_index = 0, targetList = mLists[0]; + !listFound && search_index < mLists.size(); + search_index += 1, targetList = mLists[search_index] + ) + { + if ( targetList.isMap() ) + { + if ( listNameMatches( targetList, listName) ) + { + LL_DEBUGS("AutoReplace")<<"list to replace found at "<<search_index<<LL_ENDL; + mLists.erase(search_index); + mLists.insert(search_index, newList); + listFound = true; + result = AddListOk; + } + } + } + + if ( ! listFound ) + { + LL_WARNS("AutoReplace") << "attempt to replace unconfigured list" << LL_ENDL; + } + } + else + { + LL_WARNS("AutoReplace") << "attempt to add invalid list" << LL_ENDL; + } + return result; +} + bool LLAutoReplaceSettings::removeReplacementList(std::string listName) { bool found = false; diff --git a/indra/newview/llautoreplace.h b/indra/newview/llautoreplace.h index 30b1fd2c65..f720cc4eda 100644 --- a/indra/newview/llautoreplace.h +++ b/indra/newview/llautoreplace.h @@ -67,6 +67,9 @@ class LLAutoReplaceSettings /// Inserts a new list at the end of the priority order AddListResult addList(const LLSD& newList); + /// Inserts a list in place of an existing list of the same name + AddListResult replaceList(const LLSD& newList); + /// Removes the named list, @returns false if not found bool removeReplacementList(std::string listName); diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index 59161d063e..294cecc703 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -1633,6 +1633,7 @@ void LLDrawPoolAvatar::renderRiggedAlpha(LLVOAvatar* avatar) LLRender::BF_ONE_MINUS_SOURCE_ALPHA); renderRigged(avatar, RIGGED_ALPHA); + gGL.setColorMask(true, false); } } @@ -1649,6 +1650,7 @@ void LLDrawPoolAvatar::renderRiggedFullbrightAlpha(LLVOAvatar* avatar) LLRender::BF_ONE_MINUS_SOURCE_ALPHA); renderRigged(avatar, RIGGED_FULLBRIGHT_ALPHA); + gGL.setColorMask(true, false); } } diff --git a/indra/newview/llfeaturemanager.cpp b/indra/newview/llfeaturemanager.cpp index 0fa9f04309..a4cadcd5dc 100644 --- a/indra/newview/llfeaturemanager.cpp +++ b/indra/newview/llfeaturemanager.cpp @@ -500,6 +500,10 @@ void LLFeatureManager::parseGPUTable(std::string filename) { LL_WARNS("RenderInit") << "GPU '" << rawRenderer << "' not recognized" << LL_ENDL; } + +#if LL_DARWIN // never go over "Mid" settings by default on OS X + mGPUClass = llmin(mGPUClass, GPU_CLASS_2); +#endif } // responder saves table into file @@ -709,34 +713,27 @@ void LLFeatureManager::setGraphicsLevel(S32 level, bool skipFeatures) { //same as low, but with "Basic Shaders" enabled maskFeatures("Low"); } - maskFeatures("Class0"); break; case 1: - maskFeatures("Mid"); - maskFeatures("Class1"); + maskFeatures("LowMid"); break; case 2: - maskFeatures("High"); - maskFeatures("Class2"); + maskFeatures("Mid"); break; case 3: - maskFeatures("High"); - maskFeatures("Class3"); + maskFeatures("MidHigh"); break; case 4: maskFeatures("High"); - maskFeatures("Class4"); break; case 5: - maskFeatures("High"); - maskFeatures("Class5"); + maskFeatures("HighUltra"); break; case 6: maskFeatures("Ultra"); break; default: maskFeatures("Low"); - maskFeatures("Class0"); break; } diff --git a/indra/newview/llfloaterautoreplacesettings.cpp b/indra/newview/llfloaterautoreplacesettings.cpp index 7d1bcba978..6e56e929df 100644 --- a/indra/newview/llfloaterautoreplacesettings.cpp +++ b/indra/newview/llfloaterautoreplacesettings.cpp @@ -478,14 +478,25 @@ bool LLFloaterAutoReplaceSettings::callbackNewListName(const LLSD& notification, bool LLFloaterAutoReplaceSettings::callbackListNameConflict(const LLSD& notification, const LLSD& response) { LLSD newList = notification["payload"]["list"]; - + std::string listName = LLAutoReplaceSettings::getListName(newList); + S32 option = LLNotificationsUtil::getSelectedOption(notification, response); switch ( option ) { case 0: // Replace current list - LL_INFOS("AutoReplace")<<"option 'replace current list' selected"<<LL_ENDL; - + if ( LLAutoReplaceSettings::AddListOk == mSettings.replaceList(newList) ) + { + LL_INFOS("AutoReplace") << "replaced list '"<<listName<<"'"<<LL_ENDL; + mSelectedListName = listName; + updateListNames(); + updateListNamesControls(); + updateReplacementsList(); + } + else + { + LL_WARNS("AutoReplace")<<"failed to replace list '"<<listName<<"'"<<LL_ENDL; + } break; case 1: @@ -503,14 +514,27 @@ bool LLFloaterAutoReplaceSettings::callbackListNameConflict(const LLSD& notifica void LLFloaterAutoReplaceSettings::onDeleteList() { - std::string listName= mListNames->getFirstSelected()->getColumn(0)->getValue().asString(); - mSettings.removeReplacementList(listName); // remove from the copy of settings - mReplacementsList->deleteSelectedItems(); // remove from the scrolling list - - mSelectedListName.clear(); - updateListNames(); - updateListNamesControls(); - updateReplacementsList(); + std::string listName = mListNames->getSelectedValue().asString(); + if ( ! listName.empty() ) + { + if ( mSettings.removeReplacementList(listName) ) + { + LL_INFOS("AutoReplace")<<"deleted list '"<<listName<<"'"<<LL_ENDL; + mReplacementsList->deleteSelectedItems(); // remove from the scrolling list + mSelectedListName.clear(); + updateListNames(); + updateListNamesControls(); + updateReplacementsList(); + } + else + { + LL_WARNS("AutoReplace")<<"failed to delete list '"<<listName<<"'"<<LL_ENDL; + } + } + else + { + LL_DEBUGS("AutoReplace")<<"no list selected for delete"<<LL_ENDL; + } } void LLFloaterAutoReplaceSettings::onExportList() diff --git a/indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp b/indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp index 013024e8a8..2b92b0b3d1 100644 --- a/indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp +++ b/indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp @@ -54,23 +54,21 @@ LLMenuOptionPathfindingRebakeNavmesh::LLMenuOptionPathfindingRebakeNavmesh() LLMenuOptionPathfindingRebakeNavmesh::~LLMenuOptionPathfindingRebakeNavmesh() { - if (mRebakeNavMeshMode == kRebakeNavMesh_RequestSent) - { - LL_WARNS("navmeshRebaking") << "During destruction of the LLMenuOptionPathfindingRebakeNavmesh " - << "singleton, the mode indicates that a request has been sent for which a response has yet " - << "to be received. This could contribute to a crash on exit." << LL_ENDL; - } - - llassert(!mIsInitialized); if (mIsInitialized) { + if (mRebakeNavMeshMode == kRebakeNavMesh_RequestSent) + { + LL_WARNS("navmeshRebaking") << "During destruction of the LLMenuOptionPathfindingRebakeNavmesh " + << "singleton, the mode indicates that a request has been sent for which a response has yet " + << "to be received. This could contribute to a crash on exit." << LL_ENDL; + } + quit(); } } void LLMenuOptionPathfindingRebakeNavmesh::initialize() { - llassert(!mIsInitialized); if (!mIsInitialized) { mIsInitialized = true; @@ -94,7 +92,6 @@ void LLMenuOptionPathfindingRebakeNavmesh::initialize() void LLMenuOptionPathfindingRebakeNavmesh::quit() { - llassert(mIsInitialized); if (mIsInitialized) { if (mNavMeshSlot.connected()) @@ -175,51 +172,60 @@ void LLMenuOptionPathfindingRebakeNavmesh::handleAgentState(BOOL pCanRebakeRegio void LLMenuOptionPathfindingRebakeNavmesh::handleRebakeNavMeshResponse(bool pResponseStatus) { llassert(mIsInitialized); - if (getMode() == kRebakeNavMesh_RequestSent) + if (mIsInitialized) { - setMode(pResponseStatus ? kRebakeNavMesh_InProgress : kRebakeNavMesh_Default); - } + if (getMode() == kRebakeNavMesh_RequestSent) + { + setMode(pResponseStatus ? kRebakeNavMesh_InProgress : kRebakeNavMesh_Default); + } - if (!pResponseStatus) - { - LLNotificationsUtil::add("PathfindingCannotRebakeNavmesh"); + if (!pResponseStatus) + { + LLNotificationsUtil::add("PathfindingCannotRebakeNavmesh"); + } } } void LLMenuOptionPathfindingRebakeNavmesh::handleNavMeshStatus(const LLPathfindingNavMeshStatus &pNavMeshStatus) { llassert(mIsInitialized); - ERebakeNavMeshMode rebakeNavMeshMode = kRebakeNavMesh_Default; - if (pNavMeshStatus.isValid()) + if (mIsInitialized) { - switch (pNavMeshStatus.getStatus()) + ERebakeNavMeshMode rebakeNavMeshMode = kRebakeNavMesh_Default; + if (pNavMeshStatus.isValid()) { - case LLPathfindingNavMeshStatus::kPending : - case LLPathfindingNavMeshStatus::kRepending : - rebakeNavMeshMode = kRebakeNavMesh_Available; - break; - case LLPathfindingNavMeshStatus::kBuilding : - rebakeNavMeshMode = kRebakeNavMesh_InProgress; - break; - case LLPathfindingNavMeshStatus::kComplete : - rebakeNavMeshMode = kRebakeNavMesh_NotAvailable; - break; - default : - rebakeNavMeshMode = kRebakeNavMesh_Default; - llassert(0); - break; + switch (pNavMeshStatus.getStatus()) + { + case LLPathfindingNavMeshStatus::kPending : + case LLPathfindingNavMeshStatus::kRepending : + rebakeNavMeshMode = kRebakeNavMesh_Available; + break; + case LLPathfindingNavMeshStatus::kBuilding : + rebakeNavMeshMode = kRebakeNavMesh_InProgress; + break; + case LLPathfindingNavMeshStatus::kComplete : + rebakeNavMeshMode = kRebakeNavMesh_NotAvailable; + break; + default : + rebakeNavMeshMode = kRebakeNavMesh_Default; + llassert(0); + break; + } } - } - setMode(rebakeNavMeshMode); + setMode(rebakeNavMeshMode); + } } void LLMenuOptionPathfindingRebakeNavmesh::handleRegionBoundaryCrossed() { llassert(mIsInitialized); - createNavMeshStatusListenerForCurrentRegion(); - mCanRebakeRegion = FALSE; - LLPathfindingManager::getInstance()->requestGetAgentState(); + if (mIsInitialized) + { + createNavMeshStatusListenerForCurrentRegion(); + mCanRebakeRegion = FALSE; + LLPathfindingManager::getInstance()->requestGetAgentState(); + } } void LLMenuOptionPathfindingRebakeNavmesh::createNavMeshStatusListenerForCurrentRegion() diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp index 09003e3e53..e81c863608 100755 --- a/indra/newview/llmeshrepository.cpp +++ b/indra/newview/llmeshrepository.cpp @@ -416,6 +416,14 @@ public: } } + ~LLWholeModelFeeResponder() + { + if (mThread) + { + mThread->stopRequest(); + } + } + virtual void completed(U32 status, const std::string& reason, const LLSD& content) diff --git a/indra/newview/llmeshrepository.h b/indra/newview/llmeshrepository.h index 8eaf691d6f..32a96a350f 100644 --- a/indra/newview/llmeshrepository.h +++ b/indra/newview/llmeshrepository.h @@ -414,6 +414,9 @@ public: void startRequest() { ++mPendingUploads; } void stopRequest() { --mPendingUploads; } + void startRequest() { ++mPendingUploads; } + void stopRequest() { --mPendingUploads; } + bool finished() { return mFinished; } virtual void run(); void preStart(); diff --git a/indra/newview/tests/lldir_stub.cpp b/indra/newview/tests/lldir_stub.cpp index 3c0a4377d8..2bc6772d86 100644 --- a/indra/newview/tests/lldir_stub.cpp +++ b/indra/newview/tests/lldir_stub.cpp @@ -48,7 +48,7 @@ public: /*virtual*/ U32 countFilesInDir(const std::string &dirname, const std::string &mask) { return 42; } /*virtual*/ BOOL getNextFileInDir(const std::string &dirname, const std::string &mask, std::string &fname, BOOL wrap) { fname = fname + "_NEXT"; return false; } /*virtual*/ void getRandomFileInDir(const std::string &dirname, const std::string &mask, std::string &fname) { fname = "RANDOM_FILE"; } - /*virtual*/ BOOL fileExists(const std::string &filename) const { return false; } + /*virtual*/ bool fileExists(const std::string &filename) const { return false; } }; LLDir_stub gDirUtil; |