diff options
| author | Dave Parks <davep@lindenlab.com> | 2013-01-08 13:40:59 -0600 | 
|---|---|---|
| committer | Dave Parks <davep@lindenlab.com> | 2013-01-08 13:40:59 -0600 | 
| commit | 954ebaed84f934437fc3a18c937f08fc527359e3 (patch) | |
| tree | 93f6d2c12a93045db66337bdb17167f0b312b785 /indra/newview | |
| parent | 716e2ea3b1e25ac8da64343d02310e8f086c48e7 (diff) | |
| parent | b601bc3cbf5e999b4fd0b0b9ae024397b92cce39 (diff) | |
Automated merge with https://bitbucket.org/lindenlab/viewer-tiger
Diffstat (limited to 'indra/newview')
| -rw-r--r-- | indra/newview/featuretable.txt | 136 | ||||
| -rw-r--r-- | indra/newview/featuretable_linux.txt | 137 | ||||
| -rw-r--r-- | indra/newview/featuretable_mac.txt | 143 | ||||
| -rw-r--r-- | indra/newview/featuretable_xp.txt | 137 | ||||
| -rw-r--r-- | indra/newview/llautoreplace.cpp | 40 | ||||
| -rw-r--r-- | indra/newview/llautoreplace.h | 3 | ||||
| -rw-r--r-- | indra/newview/lldrawpoolavatar.cpp | 2 | ||||
| -rw-r--r-- | indra/newview/llfeaturemanager.cpp | 19 | ||||
| -rw-r--r-- | indra/newview/llfloaterautoreplacesettings.cpp | 46 | ||||
| -rw-r--r-- | indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp | 82 | ||||
| -rwxr-xr-x | indra/newview/llmeshrepository.cpp | 8 | ||||
| -rw-r--r-- | indra/newview/llmeshrepository.h | 3 | ||||
| -rw-r--r-- | indra/newview/tests/lldir_stub.cpp | 2 | 
13 files changed, 582 insertions, 176 deletions
| diff --git a/indra/newview/featuretable.txt b/indra/newview/featuretable.txt index e877e15053..4030324ecb 100644 --- a/indra/newview/featuretable.txt +++ b/indra/newview/featuretable.txt @@ -97,6 +97,9 @@ RenderUseImpostors			1	1  RenderVolumeLODFactor		1	1.125  VertexShaderEnable			1	0  WindLightUseAtmosShaders	1	0 +RenderDeferred				1	0 +RenderDeferredSSAO			1	0 +RenderShadowDetail			1	0  WLSkyDetail					1	48  RenderFSAASamples			1	0 @@ -126,13 +129,16 @@ RenderUseImpostors			1	1  RenderVolumeLODFactor		1	1.125  VertexShaderEnable			1	1  WindLightUseAtmosShaders	1	0 +RenderDeferred				1	0 +RenderDeferredSSAO			1	0 +RenderShadowDetail			1	0  WLSkyDetail					1	48  RenderFSAASamples			1	0  // -// Mid Graphics Settings +// Medium Low Graphics Settings  // -list Mid +list LowMid  RenderAnisotropic			1	0  RenderAvatarCloth			1	0  RenderAvatarLODFactor		1	0.5 @@ -153,11 +159,74 @@ RenderUseImpostors			1	1  RenderVolumeLODFactor		1	1.125  VertexShaderEnable			1	1  WindLightUseAtmosShaders	1	0 +RenderDeferred				1	0 +RenderDeferredSSAO			1	0 +RenderShadowDetail			1	0  WLSkyDetail					1	48  RenderFSAASamples			1	0  // -// High Graphics Settings (purty) +// Medium Graphics Settings (standard) +// +list Mid +RenderAnisotropic			1	1 +RenderAvatarCloth			1	0 +RenderAvatarLODFactor		1	1.0 +RenderAvatarPhysicsLODFactor 1	1.0 +RenderAvatarVP				1	1 +RenderFarClip				1	128 +RenderFlexTimeFactor		1	1.0 +RenderGlowResolutionPow		1	9 +RenderMaxPartCount			1	4096 +RenderObjectBump			1	1 +RenderLocalLights			1	1 +RenderReflectionDetail		1	0 +RenderTerrainDetail			1	1 +RenderTerrainLODFactor		1	2.0 +RenderTransparentWater		1	1 +RenderTreeLODFactor			1	0.5 +RenderUseImpostors			1	1 +RenderVolumeLODFactor		1	1.125 +VertexShaderEnable			1	1 +WindLightUseAtmosShaders	1	1 +RenderDeferred				1	0 +RenderDeferredSSAO			1	0 +RenderShadowDetail			1	0 +WLSkyDetail					1	48 +RenderFSAASamples			1	2 + +// +// Medium High Graphics Settings (deferred enabled) +// +list MidHigh +RenderAnisotropic			1	1 +RenderAvatarCloth			1	0 +RenderAvatarLODFactor		1	1.0 +RenderAvatarPhysicsLODFactor 1	1.0 +RenderAvatarVP				1	1 +RenderFarClip				1	128 +RenderFlexTimeFactor		1	1.0 +RenderGlowResolutionPow		1	9 +RenderMaxPartCount			1	4096 +RenderObjectBump			1	1 +RenderLocalLights			1	1 +RenderReflectionDetail		1	0 +RenderTerrainDetail			1	1 +RenderTerrainLODFactor		1	2.0 +RenderTransparentWater		1	1 +RenderTreeLODFactor			1	0.5 +RenderUseImpostors			1	1 +RenderVolumeLODFactor		1	1.125 +VertexShaderEnable			1	1 +WindLightUseAtmosShaders	1	1 +RenderDeferred				1	1 +RenderDeferredSSAO			1	0 +RenderShadowDetail			1	0 +WLSkyDetail					1	48 +RenderFSAASamples			1	2 + +// +// High Graphics Settings (deferred + SSAO)  //  list High  RenderAnisotropic			1	1 @@ -180,9 +249,43 @@ RenderUseImpostors			1	1  RenderVolumeLODFactor		1	1.125  VertexShaderEnable			1	1  WindLightUseAtmosShaders	1	1 +RenderDeferred				1	1 +RenderDeferredSSAO			1	1 +RenderShadowDetail			1	0 +WLSkyDetail					1	48 +RenderFSAASamples			1	2 + +// +// High Ultra Graphics Settings (deferred + SSAO + shadows) +// +list HighUltra +RenderAnisotropic			1	1 +RenderAvatarCloth			1	0 +RenderAvatarLODFactor		1	1.0 +RenderAvatarPhysicsLODFactor 1	1.0 +RenderAvatarVP				1	1 +RenderFarClip				1	128 +RenderFlexTimeFactor		1	1.0 +RenderGlowResolutionPow		1	9 +RenderMaxPartCount			1	4096 +RenderObjectBump			1	1 +RenderLocalLights			1	1 +RenderReflectionDetail		1	0 +RenderTerrainDetail			1	1 +RenderTerrainLODFactor		1	2.0 +RenderTransparentWater		1	1 +RenderTreeLODFactor			1	0.5 +RenderUseImpostors			1	1 +RenderVolumeLODFactor		1	1.125 +VertexShaderEnable			1	1 +WindLightUseAtmosShaders	1	1 +RenderDeferred				1	1 +RenderDeferredSSAO			1	1 +RenderShadowDetail			1	2  WLSkyDetail					1	48  RenderFSAASamples			1	2 +  //  // Ultra graphics (REALLY PURTY!)  // @@ -227,57 +330,36 @@ RenderDeferredSSAO			1	0  //  list Class0  RenderVBOEnable				1	1 -RenderShadowDetail			1	0 -RenderDeferred				1	0 -RenderDeferredSSAO			1	0  //  // Class 1 Hardware  //  list Class1  RenderVBOEnable				1	1 -RenderShadowDetail			1	0 -RenderDeferred				1	0 -RenderDeferredSSAO			1	0 -  //  // Class 2 Hardware  //  list Class2  RenderVBOEnable				1	1 -RenderShadowDetail			1	0 -RenderDeferred				1	0 -RenderDeferredSSAO			1	0 -  // -// Class 3 Hardware (deferred enabled) +// Class 3 Hardware  //  list Class3  RenderVBOEnable				1	1 -RenderShadowDetail			1	0 -RenderDeferred				1	1 -RenderDeferredSSAO			1	0  // -// Class 4 Hardware (deferred + SSAO) +// Class 4 Hardware  //  list Class4  RenderVBOEnable				1	1 -RenderShadowDetail			1	0 -RenderDeferred				1	1 -RenderDeferredSSAO			1	1  // -// Class 5 Hardware (deferred + SSAO + shadows) +// Class 5 Hardware  //  list Class5  RenderVBOEnable				1	1 -RenderShadowDetail			1	2 -RenderDeferred				1	1 -RenderDeferredSSAO			1	1 -  //  // VRAM > 512MB diff --git a/indra/newview/featuretable_linux.txt b/indra/newview/featuretable_linux.txt index 5699bd9c8a..6d5284c602 100644 --- a/indra/newview/featuretable_linux.txt +++ b/indra/newview/featuretable_linux.txt @@ -94,6 +94,9 @@ RenderUseImpostors			1	1  RenderVolumeLODFactor		1	0.5  VertexShaderEnable			1	1  WindLightUseAtmosShaders	1	0 +RenderDeferred				1	0 +RenderDeferredSSAO			1	0 +RenderShadowDetail			1	0  WLSkyDetail					1	48  RenderFSAASamples			1	0 @@ -122,13 +125,16 @@ RenderUseImpostors			1	1  RenderVolumeLODFactor		1	0.5  VertexShaderEnable			1	0  WindLightUseAtmosShaders	1	0 +RenderDeferred				1	0 +RenderDeferredSSAO			1	0 +RenderShadowDetail			1	0  WLSkyDetail					1	48  RenderFSAASamples			1	0  // -// Mid Graphics Settings +// Medium Low Graphics Settings  // -list Mid +list LowMid  RenderAnisotropic			1	0  RenderAvatarCloth			1	0  RenderAvatarLODFactor		1	0.5 @@ -137,9 +143,9 @@ RenderAvatarVP				1	1  RenderFarClip				1	96  RenderFlexTimeFactor		1	1.0  RenderGlowResolutionPow		1	8 -RenderLocalLights			1	1  RenderMaxPartCount			1	2048  RenderObjectBump			1	1 +RenderLocalLights			1	1  RenderReflectionDetail		1	0  RenderTerrainDetail			1	1  RenderTerrainLODFactor		1	1.0 @@ -149,11 +155,74 @@ RenderUseImpostors			1	1  RenderVolumeLODFactor		1	1.125  VertexShaderEnable			1	1  WindLightUseAtmosShaders	1	0 +RenderDeferred				1	0 +RenderDeferredSSAO			1	0 +RenderShadowDetail			1	0  WLSkyDetail					1	48  RenderFSAASamples			1	0  // -// High Graphics Settings (purty) +// Medium Graphics Settings (standard) +// +list Mid +RenderAnisotropic			1	1 +RenderAvatarCloth			1	0 +RenderAvatarLODFactor		1	1.0 +RenderAvatarPhysicsLODFactor 1	1.0 +RenderAvatarVP				1	1 +RenderFarClip				1	128 +RenderFlexTimeFactor		1	1.0 +RenderGlowResolutionPow		1	9 +RenderMaxPartCount			1	4096 +RenderObjectBump			1	1 +RenderLocalLights			1	1 +RenderReflectionDetail		1	0 +RenderTerrainDetail			1	1 +RenderTerrainLODFactor		1	2.0 +RenderTransparentWater		1	1 +RenderTreeLODFactor			1	0.5 +RenderUseImpostors			1	1 +RenderVolumeLODFactor		1	1.125 +VertexShaderEnable			1	1 +WindLightUseAtmosShaders	1	1 +RenderDeferred				1	0 +RenderDeferredSSAO			1	0 +RenderShadowDetail			1	0 +WLSkyDetail					1	48 +RenderFSAASamples			1	2 + +// +// Medium High Graphics Settings (deferred enabled) +// +list MidHigh +RenderAnisotropic			1	1 +RenderAvatarCloth			1	0 +RenderAvatarLODFactor		1	1.0 +RenderAvatarPhysicsLODFactor 1	1.0 +RenderAvatarVP				1	1 +RenderFarClip				1	128 +RenderFlexTimeFactor		1	1.0 +RenderGlowResolutionPow		1	9 +RenderMaxPartCount			1	4096 +RenderObjectBump			1	1 +RenderLocalLights			1	1 +RenderReflectionDetail		1	0 +RenderTerrainDetail			1	1 +RenderTerrainLODFactor		1	2.0 +RenderTransparentWater		1	1 +RenderTreeLODFactor			1	0.5 +RenderUseImpostors			1	1 +RenderVolumeLODFactor		1	1.125 +VertexShaderEnable			1	1 +WindLightUseAtmosShaders	1	1 +RenderDeferred				1	1 +RenderDeferredSSAO			1	0 +RenderShadowDetail			1	0 +WLSkyDetail					1	48 +RenderFSAASamples			1	2 + +// +// High Graphics Settings (deferred + SSAO)  //  list High  RenderAnisotropic			1	1 @@ -164,9 +233,39 @@ RenderAvatarVP				1	1  RenderFarClip				1	128  RenderFlexTimeFactor		1	1.0  RenderGlowResolutionPow		1	9 +RenderMaxPartCount			1	4096 +RenderObjectBump			1	1  RenderLocalLights			1	1 +RenderReflectionDetail		1	0 +RenderTerrainDetail			1	1 +RenderTerrainLODFactor		1	2.0 +RenderTransparentWater		1	1 +RenderTreeLODFactor			1	0.5 +RenderUseImpostors			1	1 +RenderVolumeLODFactor		1	1.125 +VertexShaderEnable			1	1 +WindLightUseAtmosShaders	1	1 +RenderDeferred				1	1 +RenderDeferredSSAO			1	1 +RenderShadowDetail			1	0 +WLSkyDetail					1	48 +RenderFSAASamples			1	2 + +// +// High Ultra Graphics Settings (deferred + SSAO + shadows) +// +list HighUltra +RenderAnisotropic			1	1 +RenderAvatarCloth			1	0 +RenderAvatarLODFactor		1	1.0 +RenderAvatarPhysicsLODFactor 1	1.0 +RenderAvatarVP				1	1 +RenderFarClip				1	128 +RenderFlexTimeFactor		1	1.0 +RenderGlowResolutionPow		1	9  RenderMaxPartCount			1	4096  RenderObjectBump			1	1 +RenderLocalLights			1	1  RenderReflectionDetail		1	0  RenderTerrainDetail			1	1  RenderTerrainLODFactor		1	2.0 @@ -176,6 +275,9 @@ RenderUseImpostors			1	1  RenderVolumeLODFactor		1	1.125  VertexShaderEnable			1	1  WindLightUseAtmosShaders	1	1 +RenderDeferred				1	1 +RenderDeferredSSAO			1	1 +RenderShadowDetail			1	2  WLSkyDetail					1	48  RenderFSAASamples			1	2 @@ -223,56 +325,37 @@ RenderDeferredSSAO			1	0  //  list Class0  RenderVBOEnable				1	1 -RenderShadowDetail			1	0 -RenderDeferred				1	0 -RenderDeferredSSAO			1	0  //  // Class 1 Hardware  //  list Class1  RenderVBOEnable				1	1 -RenderShadowDetail			1	0 -RenderDeferred				1	0 -RenderDeferredSSAO			1	0 -  //  // Class 2 Hardware  //  list Class2  RenderVBOEnable				1	1 -RenderShadowDetail			1	0 -RenderDeferred				1	0 -RenderDeferredSSAO			1	0 -  // -// Class 3 Hardware (deferred enabled) +// Class 3 Hardware  //  list Class3  RenderVBOEnable				1	1 -RenderShadowDetail			1	0 -RenderDeferred				1	1 -RenderDeferredSSAO			1	0  // -// Class 4 Hardware (deferred + SSAO) +// Class 4 Hardware   //  list Class4  RenderVBOEnable				1	1 -RenderShadowDetail			1	0 -RenderDeferred				1	1 -RenderDeferredSSAO			1	1  // -// Class 5 Hardware (deferred + SSAO + shadows) +// Class 5 Hardware   //  list Class5  RenderVBOEnable				1	1 -RenderShadowDetail			1	2 -RenderDeferred				1	1 -RenderDeferredSSAO			1	1 +  //  // VRAM > 512MB  // diff --git a/indra/newview/featuretable_mac.txt b/indra/newview/featuretable_mac.txt index 3a91f19c58..1c0d45c11b 100644 --- a/indra/newview/featuretable_mac.txt +++ b/indra/newview/featuretable_mac.txt @@ -1,4 +1,4 @@ -version 34 +version 35  // The version number above should be implemented IF AND ONLY IF some  // change has been made that is sufficiently important to justify  // resetting the graphics preferences of all users to the recommended @@ -96,6 +96,9 @@ RenderUseImpostors			1	1  RenderVolumeLODFactor		1	0.5  VertexShaderEnable			1	0  WindLightUseAtmosShaders	1	0 +RenderDeferred				1	0 +RenderDeferredSSAO			1	0 +RenderShadowDetail			1	0  WLSkyDetail					1	48  RenderFSAASamples			1	0 @@ -124,13 +127,16 @@ RenderUseImpostors			1	1  RenderVolumeLODFactor		1	0.5  VertexShaderEnable			1	1  WindLightUseAtmosShaders	1	0 +RenderDeferred				1	0 +RenderDeferredSSAO			1	0 +RenderShadowDetail			1	0  WLSkyDetail					1	48  RenderFSAASamples			1	0  // -// Mid Graphics Settings +// Medium Low Graphics Settings  // -list Mid +list LowMid  RenderAnisotropic			1	0  RenderAvatarCloth			1	0  RenderAvatarLODFactor		1	0.5 @@ -139,9 +145,9 @@ RenderAvatarVP				1	1  RenderFarClip				1	96  RenderFlexTimeFactor		1	1.0  RenderGlowResolutionPow		1	8 -RenderLocalLights			1	1  RenderMaxPartCount			1	2048  RenderObjectBump			1	1 +RenderLocalLights			1	1  RenderReflectionDetail		1	0  RenderTerrainDetail			1	1  RenderTerrainLODFactor		1	1.0 @@ -151,11 +157,74 @@ RenderUseImpostors			1	1  RenderVolumeLODFactor		1	1.125  VertexShaderEnable			1	1  WindLightUseAtmosShaders	1	0 +RenderDeferred				1	0 +RenderDeferredSSAO			1	0 +RenderShadowDetail			1	0  WLSkyDetail					1	48  RenderFSAASamples			1	0  // -// High Graphics Settings (purty) +// Medium Graphics Settings (standard) +// +list Mid +RenderAnisotropic			1	1 +RenderAvatarCloth			1	0 +RenderAvatarLODFactor		1	1.0 +RenderAvatarPhysicsLODFactor 1	1.0 +RenderAvatarVP				1	1 +RenderFarClip				1	128 +RenderFlexTimeFactor		1	1.0 +RenderGlowResolutionPow		1	9 +RenderMaxPartCount			1	4096 +RenderObjectBump			1	1 +RenderLocalLights			1	1 +RenderReflectionDetail		1	0 +RenderTerrainDetail			1	1 +RenderTerrainLODFactor		1	2.0 +RenderTransparentWater		1	1 +RenderTreeLODFactor			1	0.5 +RenderUseImpostors			1	1 +RenderVolumeLODFactor		1	1.125 +VertexShaderEnable			1	1 +WindLightUseAtmosShaders	1	1 +RenderDeferred				1	0 +RenderDeferredSSAO			1	0 +RenderShadowDetail			1	0 +WLSkyDetail					1	48 +RenderFSAASamples			1	2 + +// +// Medium High Graphics Settings (deferred enabled) +// +list MidHigh +RenderAnisotropic			1	1 +RenderAvatarCloth			1	0 +RenderAvatarLODFactor		1	1.0 +RenderAvatarPhysicsLODFactor 1	1.0 +RenderAvatarVP				1	1 +RenderFarClip				1	128 +RenderFlexTimeFactor		1	1.0 +RenderGlowResolutionPow		1	9 +RenderMaxPartCount			1	4096 +RenderObjectBump			1	1 +RenderLocalLights			1	1 +RenderReflectionDetail		1	0 +RenderTerrainDetail			1	1 +RenderTerrainLODFactor		1	2.0 +RenderTransparentWater		1	1 +RenderTreeLODFactor			1	0.5 +RenderUseImpostors			1	1 +RenderVolumeLODFactor		1	1.125 +VertexShaderEnable			1	1 +WindLightUseAtmosShaders	1	1 +RenderDeferred				1	1 +RenderDeferredSSAO			1	0 +RenderShadowDetail			1	0 +WLSkyDetail					1	48 +RenderFSAASamples			1	2 + +// +// High Graphics Settings (deferred + SSAO)  //  list High  RenderAnisotropic			1	1 @@ -166,9 +235,39 @@ RenderAvatarVP				1	1  RenderFarClip				1	128  RenderFlexTimeFactor		1	1.0  RenderGlowResolutionPow		1	9 +RenderMaxPartCount			1	4096 +RenderObjectBump			1	1  RenderLocalLights			1	1 +RenderReflectionDetail		1	0 +RenderTerrainDetail			1	1 +RenderTerrainLODFactor		1	2.0 +RenderTransparentWater		1	1 +RenderTreeLODFactor			1	0.5 +RenderUseImpostors			1	1 +RenderVolumeLODFactor		1	1.125 +VertexShaderEnable			1	1 +WindLightUseAtmosShaders	1	1 +RenderDeferred				1	1 +RenderDeferredSSAO			1	1 +RenderShadowDetail			1	0 +WLSkyDetail					1	48 +RenderFSAASamples			1	2 + +// +// High Ultra Graphics Settings (deferred + SSAO + shadows) +// +list HighUltra +RenderAnisotropic			1	1 +RenderAvatarCloth			1	0 +RenderAvatarLODFactor		1	1.0 +RenderAvatarPhysicsLODFactor 1	1.0 +RenderAvatarVP				1	1 +RenderFarClip				1	128 +RenderFlexTimeFactor		1	1.0 +RenderGlowResolutionPow		1	9  RenderMaxPartCount			1	4096  RenderObjectBump			1	1 +RenderLocalLights			1	1  RenderReflectionDetail		1	0  RenderTerrainDetail			1	1  RenderTerrainLODFactor		1	2.0 @@ -178,9 +277,13 @@ RenderUseImpostors			1	1  RenderVolumeLODFactor		1	1.125  VertexShaderEnable			1	1  WindLightUseAtmosShaders	1	1 +RenderDeferred				1	1 +RenderDeferredSSAO			1	1 +RenderShadowDetail			1	2  WLSkyDetail					1	48  RenderFSAASamples			1	2 +  //  // Ultra graphics (REALLY PURTY!)  // @@ -216,65 +319,41 @@ RenderFSAASamples			1	2  //  list Unknown  RenderVBOEnable				1	0 -RenderShadowDetail			1	0 -RenderDeferred				1	0 -RenderDeferredSSAO			1	0  //  // Class 0 Hardware (just old)  //  list Class0  RenderVBOEnable				1	1 -RenderShadowDetail			1	0 -RenderDeferred				1	0 -RenderDeferredSSAO			1	0  //  // Class 1 Hardware  //  list Class1  RenderVBOEnable				1	1 -RenderShadowDetail			1	0 -RenderDeferred				1	0 -RenderDeferredSSAO			1	0 -  //  // Class 2 Hardware  //  list Class2  RenderVBOEnable				1	1 -RenderShadowDetail			1	0 -RenderDeferred				1	0 -RenderDeferredSSAO			1	0 -  // -// Class 3 Hardware (deferred enabled) +// Class 3 Hardware  //  list Class3  RenderVBOEnable				1	1 -RenderShadowDetail			1	0 -RenderDeferred				1	1 -RenderDeferredSSAO			1	0 -  // -// Class 4 Hardware (deferred + SSAO) +// Class 4 Hardware  //  list Class4  RenderVBOEnable				1	1 -RenderShadowDetail			1	0 -RenderDeferred				1	1 -RenderDeferredSSAO			1	1  // -// Class 5 Hardware (deferred + SSAO + shadows) +// Class 5 Hardware  //  list Class5  RenderVBOEnable				1	1 -RenderShadowDetail			1	2 -RenderDeferred				1	1 -RenderDeferredSSAO			1	1  //  // No Pixel Shaders available diff --git a/indra/newview/featuretable_xp.txt b/indra/newview/featuretable_xp.txt index ad16e2533b..68e09d010e 100644 --- a/indra/newview/featuretable_xp.txt +++ b/indra/newview/featuretable_xp.txt @@ -96,6 +96,9 @@ RenderUseImpostors			1	1  RenderVolumeLODFactor		1	0.5  VertexShaderEnable			1	0  WindLightUseAtmosShaders	1	0 +RenderDeferred				1	0 +RenderDeferredSSAO			1	0 +RenderShadowDetail			1	0  WLSkyDetail					1	48  RenderFSAASamples			1	0 @@ -124,13 +127,16 @@ RenderUseImpostors			1	1  RenderVolumeLODFactor		1	0.5  VertexShaderEnable			1	1  WindLightUseAtmosShaders	1	0 +RenderDeferred				1	0 +RenderDeferredSSAO			1	0 +RenderShadowDetail			1	0  WLSkyDetail					1	48  RenderFSAASamples			1	0  // -// Mid Graphics Settings +// Medium Low Graphics Settings  // -list Mid +list LowMid  RenderAnisotropic			1	0  RenderAvatarCloth			1	0  RenderAvatarLODFactor		1	0.5 @@ -139,9 +145,9 @@ RenderAvatarVP				1	1  RenderFarClip				1	96  RenderFlexTimeFactor		1	1.0  RenderGlowResolutionPow		1	8 -RenderLocalLights			1	1  RenderMaxPartCount			1	2048  RenderObjectBump			1	1 +RenderLocalLights			1	1  RenderReflectionDetail		1	0  RenderTerrainDetail			1	1  RenderTerrainLODFactor		1	1.0 @@ -151,11 +157,74 @@ RenderUseImpostors			1	1  RenderVolumeLODFactor		1	1.125  VertexShaderEnable			1	1  WindLightUseAtmosShaders	1	0 +RenderDeferred				1	0 +RenderDeferredSSAO			1	0 +RenderShadowDetail			1	0  WLSkyDetail					1	48  RenderFSAASamples			1	0  // -// High Graphics Settings (purty) +// Medium Graphics Settings (standard) +// +list Mid +RenderAnisotropic			1	1 +RenderAvatarCloth			1	0 +RenderAvatarLODFactor		1	1.0 +RenderAvatarPhysicsLODFactor 1	1.0 +RenderAvatarVP				1	1 +RenderFarClip				1	128 +RenderFlexTimeFactor		1	1.0 +RenderGlowResolutionPow		1	9 +RenderMaxPartCount			1	4096 +RenderObjectBump			1	1 +RenderLocalLights			1	1 +RenderReflectionDetail		1	0 +RenderTerrainDetail			1	1 +RenderTerrainLODFactor		1	2.0 +RenderTransparentWater		1	1 +RenderTreeLODFactor			1	0.5 +RenderUseImpostors			1	1 +RenderVolumeLODFactor		1	1.125 +VertexShaderEnable			1	1 +WindLightUseAtmosShaders	1	1 +RenderDeferred				1	0 +RenderDeferredSSAO			1	0 +RenderShadowDetail			1	0 +WLSkyDetail					1	48 +RenderFSAASamples			1	2 + +// +// Medium High Graphics Settings (deferred enabled) +// +list MidHigh +RenderAnisotropic			1	1 +RenderAvatarCloth			1	0 +RenderAvatarLODFactor		1	1.0 +RenderAvatarPhysicsLODFactor 1	1.0 +RenderAvatarVP				1	1 +RenderFarClip				1	128 +RenderFlexTimeFactor		1	1.0 +RenderGlowResolutionPow		1	9 +RenderMaxPartCount			1	4096 +RenderObjectBump			1	1 +RenderLocalLights			1	1 +RenderReflectionDetail		1	0 +RenderTerrainDetail			1	1 +RenderTerrainLODFactor		1	2.0 +RenderTransparentWater		1	1 +RenderTreeLODFactor			1	0.5 +RenderUseImpostors			1	1 +RenderVolumeLODFactor		1	1.125 +VertexShaderEnable			1	1 +WindLightUseAtmosShaders	1	1 +RenderDeferred				1	1 +RenderDeferredSSAO			1	0 +RenderShadowDetail			1	0 +WLSkyDetail					1	48 +RenderFSAASamples			1	2 + +// +// High Graphics Settings (deferred + SSAO)  //  list High  RenderAnisotropic			1	1 @@ -166,9 +235,39 @@ RenderAvatarVP				1	1  RenderFarClip				1	128  RenderFlexTimeFactor		1	1.0  RenderGlowResolutionPow		1	9 +RenderMaxPartCount			1	4096 +RenderObjectBump			1	1  RenderLocalLights			1	1 +RenderReflectionDetail		1	0 +RenderTerrainDetail			1	1 +RenderTerrainLODFactor		1	2.0 +RenderTransparentWater		1	1 +RenderTreeLODFactor			1	0.5 +RenderUseImpostors			1	1 +RenderVolumeLODFactor		1	1.125 +VertexShaderEnable			1	1 +WindLightUseAtmosShaders	1	1 +RenderDeferred				1	1 +RenderDeferredSSAO			1	1 +RenderShadowDetail			1	0 +WLSkyDetail					1	48 +RenderFSAASamples			1	2 + +// +// High Ultra Graphics Settings (deferred + SSAO + shadows) +// +list HighUltra +RenderAnisotropic			1	1 +RenderAvatarCloth			1	0 +RenderAvatarLODFactor		1	1.0 +RenderAvatarPhysicsLODFactor 1	1.0 +RenderAvatarVP				1	1 +RenderFarClip				1	128 +RenderFlexTimeFactor		1	1.0 +RenderGlowResolutionPow		1	9  RenderMaxPartCount			1	4096  RenderObjectBump			1	1 +RenderLocalLights			1	1  RenderReflectionDetail		1	0  RenderTerrainDetail			1	1  RenderTerrainLODFactor		1	2.0 @@ -178,6 +277,9 @@ RenderUseImpostors			1	1  RenderVolumeLODFactor		1	1.125  VertexShaderEnable			1	1  WindLightUseAtmosShaders	1	1 +RenderDeferred				1	1 +RenderDeferredSSAO			1	1 +RenderShadowDetail			1	2  WLSkyDetail					1	48  RenderFSAASamples			1	2 @@ -216,65 +318,42 @@ RenderFSAASamples			1	2  //  list Unknown  RenderVBOEnable				1	0 -RenderShadowDetail			1	0 -RenderDeferred				1	0 -RenderDeferredSSAO			1	0  //  // Class 0 Hardware (just old)  //  list Class0  RenderVBOEnable				1	1 -RenderShadowDetail			1	0 -RenderDeferred				1	0 -RenderDeferredSSAO			1	0  //  // Class 1 Hardware  //  list Class1  RenderVBOEnable				1	1 -RenderShadowDetail			1	0 -RenderDeferred				1	0 -RenderDeferredSSAO			1	0 -  //  // Class 2 Hardware  //  list Class2  RenderVBOEnable				1	1 -RenderShadowDetail			1	0 -RenderDeferred				1	0 -RenderDeferredSSAO			1	0 -  // -// Class 3 Hardware (deferred enabled) +// Class 3 Hardware  //  list Class3  RenderVBOEnable				1	1 -RenderShadowDetail			1	0 -RenderDeferred				1	1 -RenderDeferredSSAO			1	0  //  // Class 4 Hardware (deferred + SSAO)  //  list Class4  RenderVBOEnable				1	1 -RenderShadowDetail			1	0 -RenderDeferred				1	1 -RenderDeferredSSAO			1	1  // -// Class 5 Hardware (deferred + SSAO + shadows) +// Class 5 Hardware  //  list Class5  RenderVBOEnable				1	1 -RenderShadowDetail			1	2 -RenderDeferred				1	1 -RenderDeferredSSAO			1	1  //  // VRAM > 512MB diff --git a/indra/newview/llautoreplace.cpp b/indra/newview/llautoreplace.cpp index 0f1ce2bcd0..d71cf290d6 100644 --- a/indra/newview/llautoreplace.cpp +++ b/indra/newview/llautoreplace.cpp @@ -536,6 +536,46 @@ LLAutoReplaceSettings::AddListResult LLAutoReplaceSettings::addList(const LLSD&  	return result;  } +LLAutoReplaceSettings::AddListResult LLAutoReplaceSettings::replaceList(const LLSD& newList) +{ +	AddListResult result = AddListInvalidList; +	if ( listIsValid( newList ) ) +	{ +		std::string listName = newList[AUTOREPLACE_LIST_NAME].asString(); +		bool listFound = false; +		S32 search_index; +		LLSD targetList; +		// The following is working around the fact that LLSD arrays containing maps also seem to have undefined entries... see LLSD-30 +		for ( search_index = 0, targetList = mLists[0]; +			  !listFound && search_index < mLists.size(); +			  search_index += 1, targetList = mLists[search_index] +			 ) +		{ +			if ( targetList.isMap() ) +			{ +				if ( listNameMatches( targetList, listName) ) +				{ +					LL_DEBUGS("AutoReplace")<<"list to replace found at "<<search_index<<LL_ENDL; +					mLists.erase(search_index); +					mLists.insert(search_index, newList); +					listFound = true; +					result = AddListOk; +				} +			} +		} +		 +		if ( ! listFound ) +		{ +			LL_WARNS("AutoReplace") << "attempt to replace unconfigured list" << LL_ENDL; +		} +	} +	else +	{ +		LL_WARNS("AutoReplace") << "attempt to add invalid list" << LL_ENDL; +	} +	return result; +} +  bool LLAutoReplaceSettings::removeReplacementList(std::string listName)  {  	bool found = false; diff --git a/indra/newview/llautoreplace.h b/indra/newview/llautoreplace.h index 30b1fd2c65..f720cc4eda 100644 --- a/indra/newview/llautoreplace.h +++ b/indra/newview/llautoreplace.h @@ -67,6 +67,9 @@ class LLAutoReplaceSettings  	/// Inserts a new list at the end of the priority order  	AddListResult addList(const LLSD& newList); +	/// Inserts a list in place of an existing list of the same name +	AddListResult replaceList(const LLSD& newList); +  	/// Removes the named list, @returns false if not found  	bool removeReplacementList(std::string listName); diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index 59161d063e..294cecc703 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -1633,6 +1633,7 @@ void LLDrawPoolAvatar::renderRiggedAlpha(LLVOAvatar* avatar)  						LLRender::BF_ONE_MINUS_SOURCE_ALPHA);  		renderRigged(avatar, RIGGED_ALPHA); +		gGL.setColorMask(true, false);  	}  } @@ -1649,6 +1650,7 @@ void LLDrawPoolAvatar::renderRiggedFullbrightAlpha(LLVOAvatar* avatar)  						LLRender::BF_ONE_MINUS_SOURCE_ALPHA);  		renderRigged(avatar, RIGGED_FULLBRIGHT_ALPHA); +		gGL.setColorMask(true, false);  	}  } diff --git a/indra/newview/llfeaturemanager.cpp b/indra/newview/llfeaturemanager.cpp index 0fa9f04309..a4cadcd5dc 100644 --- a/indra/newview/llfeaturemanager.cpp +++ b/indra/newview/llfeaturemanager.cpp @@ -500,6 +500,10 @@ void LLFeatureManager::parseGPUTable(std::string filename)  	{  		LL_WARNS("RenderInit") << "GPU '" << rawRenderer << "' not recognized" << LL_ENDL;  	} + +#if LL_DARWIN // never go over "Mid" settings by default on OS X +	mGPUClass = llmin(mGPUClass, GPU_CLASS_2); +#endif  }  // responder saves table into file @@ -709,34 +713,27 @@ void LLFeatureManager::setGraphicsLevel(S32 level, bool skipFeatures)  			{ //same as low, but with "Basic Shaders" enabled  				maskFeatures("Low");  			} -			maskFeatures("Class0");  			break;  		case 1: -			maskFeatures("Mid"); -			maskFeatures("Class1"); +			maskFeatures("LowMid");  			break;  		case 2: -			maskFeatures("High"); -			maskFeatures("Class2"); +			maskFeatures("Mid");  			break;  		case 3: -			maskFeatures("High"); -			maskFeatures("Class3"); +			maskFeatures("MidHigh");  			break;  		case 4:  			maskFeatures("High"); -			maskFeatures("Class4");  			break;  		case 5: -			maskFeatures("High"); -			maskFeatures("Class5"); +			maskFeatures("HighUltra");  			break;  		case 6:  			maskFeatures("Ultra");  			break;  		default:  			maskFeatures("Low"); -			maskFeatures("Class0");  			break;  	} diff --git a/indra/newview/llfloaterautoreplacesettings.cpp b/indra/newview/llfloaterautoreplacesettings.cpp index 7d1bcba978..6e56e929df 100644 --- a/indra/newview/llfloaterautoreplacesettings.cpp +++ b/indra/newview/llfloaterautoreplacesettings.cpp @@ -478,14 +478,25 @@ bool LLFloaterAutoReplaceSettings::callbackNewListName(const LLSD& notification,  bool LLFloaterAutoReplaceSettings::callbackListNameConflict(const LLSD& notification, const LLSD& response)  {  	LLSD newList = notification["payload"]["list"]; - +	std::string listName = LLAutoReplaceSettings::getListName(newList); +	  	S32 option = LLNotificationsUtil::getSelectedOption(notification, response);  	switch ( option )  	{  	case 0:  		// Replace current list -		LL_INFOS("AutoReplace")<<"option 'replace current list' selected"<<LL_ENDL; -		 +		if ( LLAutoReplaceSettings::AddListOk == mSettings.replaceList(newList) ) +		{ +			LL_INFOS("AutoReplace") << "replaced list '"<<listName<<"'"<<LL_ENDL; +			mSelectedListName = listName; +			updateListNames(); +			updateListNamesControls(); +			updateReplacementsList(); +		} +		else +		{ +			LL_WARNS("AutoReplace")<<"failed to replace list '"<<listName<<"'"<<LL_ENDL; +		}  		break;  	case 1: @@ -503,14 +514,27 @@ bool LLFloaterAutoReplaceSettings::callbackListNameConflict(const LLSD& notifica  void LLFloaterAutoReplaceSettings::onDeleteList()  { -	std::string listName= mListNames->getFirstSelected()->getColumn(0)->getValue().asString(); -	mSettings.removeReplacementList(listName); // remove from the copy of settings -	mReplacementsList->deleteSelectedItems();   // remove from the scrolling list - -	mSelectedListName.clear(); -	updateListNames(); -	updateListNamesControls(); -	updateReplacementsList(); +	std::string listName = mListNames->getSelectedValue().asString(); +	if ( ! listName.empty() ) +	{ +		if ( mSettings.removeReplacementList(listName) ) +		{ +			LL_INFOS("AutoReplace")<<"deleted list '"<<listName<<"'"<<LL_ENDL; +			mReplacementsList->deleteSelectedItems();   // remove from the scrolling list +			mSelectedListName.clear(); +			updateListNames(); +			updateListNamesControls(); +			updateReplacementsList(); +		} +		else +		{ +			LL_WARNS("AutoReplace")<<"failed to delete list '"<<listName<<"'"<<LL_ENDL; +		} +	} +	else +	{ +		LL_DEBUGS("AutoReplace")<<"no list selected for delete"<<LL_ENDL; +	}  }  void LLFloaterAutoReplaceSettings::onExportList() diff --git a/indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp b/indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp index 013024e8a8..2b92b0b3d1 100644 --- a/indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp +++ b/indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp @@ -54,23 +54,21 @@ LLMenuOptionPathfindingRebakeNavmesh::LLMenuOptionPathfindingRebakeNavmesh()  LLMenuOptionPathfindingRebakeNavmesh::~LLMenuOptionPathfindingRebakeNavmesh()   { -	if (mRebakeNavMeshMode == kRebakeNavMesh_RequestSent) -	{ -		LL_WARNS("navmeshRebaking") << "During destruction of the LLMenuOptionPathfindingRebakeNavmesh " -			<< "singleton, the mode indicates that a request has been sent for which a response has yet " -			<< "to be received.  This could contribute to a crash on exit." << LL_ENDL; -	} - -	llassert(!mIsInitialized);  	if (mIsInitialized)  	{ +		if (mRebakeNavMeshMode == kRebakeNavMesh_RequestSent) +		{ +			LL_WARNS("navmeshRebaking") << "During destruction of the LLMenuOptionPathfindingRebakeNavmesh " +				<< "singleton, the mode indicates that a request has been sent for which a response has yet " +				<< "to be received.  This could contribute to a crash on exit." << LL_ENDL; +		} +  		quit();  	}  }  void LLMenuOptionPathfindingRebakeNavmesh::initialize()  { -	llassert(!mIsInitialized);  	if (!mIsInitialized)  	{  		mIsInitialized = true; @@ -94,7 +92,6 @@ void LLMenuOptionPathfindingRebakeNavmesh::initialize()  void LLMenuOptionPathfindingRebakeNavmesh::quit()  { -	llassert(mIsInitialized);  	if (mIsInitialized)  	{  		if (mNavMeshSlot.connected()) @@ -175,51 +172,60 @@ void LLMenuOptionPathfindingRebakeNavmesh::handleAgentState(BOOL pCanRebakeRegio  void LLMenuOptionPathfindingRebakeNavmesh::handleRebakeNavMeshResponse(bool pResponseStatus)  {  	llassert(mIsInitialized); -	if (getMode() == kRebakeNavMesh_RequestSent) +	if (mIsInitialized)  	{ -		setMode(pResponseStatus ? kRebakeNavMesh_InProgress : kRebakeNavMesh_Default); -	} +		if (getMode() == kRebakeNavMesh_RequestSent) +		{ +			setMode(pResponseStatus ? kRebakeNavMesh_InProgress : kRebakeNavMesh_Default); +		} -	if (!pResponseStatus) -	{ -		LLNotificationsUtil::add("PathfindingCannotRebakeNavmesh"); +		if (!pResponseStatus) +		{ +			LLNotificationsUtil::add("PathfindingCannotRebakeNavmesh"); +		}  	}  }  void LLMenuOptionPathfindingRebakeNavmesh::handleNavMeshStatus(const LLPathfindingNavMeshStatus &pNavMeshStatus)  {  	llassert(mIsInitialized); -	ERebakeNavMeshMode rebakeNavMeshMode = kRebakeNavMesh_Default; -	if (pNavMeshStatus.isValid()) +	if (mIsInitialized)  	{ -		switch (pNavMeshStatus.getStatus()) +		ERebakeNavMeshMode rebakeNavMeshMode = kRebakeNavMesh_Default; +		if (pNavMeshStatus.isValid())  		{ -		case LLPathfindingNavMeshStatus::kPending : -		case LLPathfindingNavMeshStatus::kRepending : -			rebakeNavMeshMode = kRebakeNavMesh_Available; -			break; -		case LLPathfindingNavMeshStatus::kBuilding : -			rebakeNavMeshMode = kRebakeNavMesh_InProgress; -			break; -		case LLPathfindingNavMeshStatus::kComplete : -			rebakeNavMeshMode = kRebakeNavMesh_NotAvailable; -			break; -		default :  -			rebakeNavMeshMode = kRebakeNavMesh_Default; -			llassert(0); -			break; +			switch (pNavMeshStatus.getStatus()) +			{ +			case LLPathfindingNavMeshStatus::kPending : +			case LLPathfindingNavMeshStatus::kRepending : +				rebakeNavMeshMode = kRebakeNavMesh_Available; +				break; +			case LLPathfindingNavMeshStatus::kBuilding : +				rebakeNavMeshMode = kRebakeNavMesh_InProgress; +				break; +			case LLPathfindingNavMeshStatus::kComplete : +				rebakeNavMeshMode = kRebakeNavMesh_NotAvailable; +				break; +			default :  +				rebakeNavMeshMode = kRebakeNavMesh_Default; +				llassert(0); +				break; +			}  		} -	} -	setMode(rebakeNavMeshMode); +		setMode(rebakeNavMeshMode); +	}  }  void LLMenuOptionPathfindingRebakeNavmesh::handleRegionBoundaryCrossed()  {  	llassert(mIsInitialized); -	createNavMeshStatusListenerForCurrentRegion(); -	mCanRebakeRegion = FALSE; -	LLPathfindingManager::getInstance()->requestGetAgentState(); +	if (mIsInitialized) +	{ +		createNavMeshStatusListenerForCurrentRegion(); +		mCanRebakeRegion = FALSE; +		LLPathfindingManager::getInstance()->requestGetAgentState(); +	}  }  void LLMenuOptionPathfindingRebakeNavmesh::createNavMeshStatusListenerForCurrentRegion() diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp index 09003e3e53..e81c863608 100755 --- a/indra/newview/llmeshrepository.cpp +++ b/indra/newview/llmeshrepository.cpp @@ -416,6 +416,14 @@ public:  		}  	} +	~LLWholeModelFeeResponder() +	{ +		if (mThread) +		{ +			mThread->stopRequest(); +		} +	} +  	virtual void completed(U32 status,  						   const std::string& reason,  						   const LLSD& content) diff --git a/indra/newview/llmeshrepository.h b/indra/newview/llmeshrepository.h index 8eaf691d6f..32a96a350f 100644 --- a/indra/newview/llmeshrepository.h +++ b/indra/newview/llmeshrepository.h @@ -414,6 +414,9 @@ public:  	void startRequest() { ++mPendingUploads; }  	void stopRequest() { --mPendingUploads; } +	void startRequest() { ++mPendingUploads; } +	void stopRequest() { --mPendingUploads; } +  	bool finished() { return mFinished; }  	virtual void run();  	void preStart(); diff --git a/indra/newview/tests/lldir_stub.cpp b/indra/newview/tests/lldir_stub.cpp index 3c0a4377d8..2bc6772d86 100644 --- a/indra/newview/tests/lldir_stub.cpp +++ b/indra/newview/tests/lldir_stub.cpp @@ -48,7 +48,7 @@ public:  	/*virtual*/ U32 countFilesInDir(const std::string &dirname, const std::string &mask) { return 42; }  	/*virtual*/ BOOL getNextFileInDir(const std::string &dirname, const std::string &mask, std::string &fname, BOOL wrap) { fname = fname + "_NEXT"; return false; }  	/*virtual*/ void getRandomFileInDir(const std::string &dirname, const std::string &mask, std::string &fname) { fname = "RANDOM_FILE"; } -	/*virtual*/ BOOL fileExists(const std::string &filename) const { return false; } +	/*virtual*/ bool fileExists(const std::string &filename) const { return false; }  };  LLDir_stub gDirUtil; | 
