diff options
author | Loren Shih <seraph@lindenlab.com> | 2010-12-22 12:49:54 -0500 |
---|---|---|
committer | Loren Shih <seraph@lindenlab.com> | 2010-12-22 12:49:54 -0500 |
commit | 8de11e98cc198442f52c6950ed518a36ce8dbc8d (patch) | |
tree | 0c8fdad6b28849508bea414e350e5cba2d338ab1 /indra/newview | |
parent | aba13fb96c048fedf62b492b0db5ca0b185ce0a8 (diff) | |
parent | 693b838b721c9d9405eda993cf2df38d9ed6e545 (diff) |
Automated merge from mesh-development
Diffstat (limited to 'indra/newview')
-rwxr-xr-x | indra/newview/llfloatermodelpreview.cpp | 1530 | ||||
-rw-r--r-- | indra/newview/llfloatermodelpreview.h | 9 | ||||
-rw-r--r-- | indra/newview/llfloatermodelwizard.cpp | 103 | ||||
-rw-r--r-- | indra/newview/llfloatermodelwizard.h | 7 | ||||
-rwxr-xr-x | indra/newview/llmeshrepository.cpp | 55 | ||||
-rw-r--r-- | indra/newview/llmeshrepository.h | 10 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/floater_model_preview.xml | 160 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/floater_model_wizard.xml | 19 |
8 files changed, 984 insertions, 909 deletions
diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index 85d0ae02cf..adf8302e9d 100755 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -1,25 +1,25 @@ -/** +/** * @file llfloatermodelpreview.cpp * @brief LLFloaterModelPreview class implementation * * $LicenseInfo:firstyear=2004&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -111,7 +111,7 @@ const S32 PREVIEW_TEXTURE_HEIGHT = 300; void drawBoxOutline(const LLVector3& pos, const LLVector3& size); -std::string lod_name[NUM_LOD+1] = +std::string lod_name[NUM_LOD+1] = { "lowest", "low", @@ -119,7 +119,7 @@ std::string lod_name[NUM_LOD+1] = "high", "I went off the end of the lod_name array. Me so smart." }; - + std::string lod_triangles_name[NUM_LOD+1] = { "lowest_triangles", @@ -147,7 +147,7 @@ std::string lod_status_name[NUM_LOD+1] = "I went off the end of the lod_status_name array. Me so smart." }; -std::string lod_icon_name[NUM_LOD+1] = +std::string lod_icon_name[NUM_LOD+1] = { "status_icon_lowest", "status_icon_low", @@ -156,7 +156,7 @@ std::string lod_icon_name[NUM_LOD+1] = "I went off the end of the lod_status_name array. Me so smart." }; -std::string lod_status_image[NUM_LOD+1] = +std::string lod_status_image[NUM_LOD+1] = { "ModelImport_Status_Good", "ModelImport_Status_Warning", @@ -184,7 +184,7 @@ bool validate_face(const LLVolumeFace& face) return false; } } - + return true; } @@ -195,7 +195,7 @@ bool validate_model(const LLModel* mdl) llwarns << "Model has no faces!" << llendl; return false; } - + for (S32 i = 0; i < mdl->getNumVolumeFaces(); ++i) { if (mdl->getVolumeFace(i).mNumVertices == 0) @@ -203,36 +203,36 @@ bool validate_model(const LLModel* mdl) llwarns << "Face has no vertices." << llendl; return false; } - + if (mdl->getVolumeFace(i).mNumIndices == 0) { llwarns << "Face has no indices." << llendl; return false; } - + if (!validate_face(mdl->getVolumeFace(i))) { return false; } } - + return true; } BOOL stop_gloderror() { GLuint error = glodGetError(); - + if (error != GLOD_NO_ERROR) { llwarns << "GLOD error detected, cannot generate LOD: " << std::hex << error << llendl; return TRUE; } - + return FALSE; } - + LLMeshFilePicker::LLMeshFilePicker(LLModelPreview* mp, S32 lod) : LLFilePickerThread(LLFilePicker::FFLOAD_COLLADA) { @@ -249,13 +249,14 @@ void LLMeshFilePicker::notify(const std::string& filename) //----------------------------------------------------------------------------- // LLFloaterModelPreview() //----------------------------------------------------------------------------- -LLFloaterModelPreview::LLFloaterModelPreview(const LLSD& key) : +LLFloaterModelPreview::LLFloaterModelPreview(const LLSD& key) : LLFloater(key) { sInstance = this; mLastMouseX = 0; mLastMouseY = 0; mGLName = 0; + mStatusLock = new LLMutex(NULL); } //----------------------------------------------------------------------------- @@ -267,14 +268,14 @@ BOOL LLFloaterModelPreview::postBuild() { return FALSE; } - + setViewOption("show_textures", true); - + childSetAction("lod_browse", onBrowseLOD, this); - + childSetCommitCallback("crease_angle", onGenerateNormalsCommit, this); childSetCommitCallback("generate_normals", onGenerateNormalsCommit, this); - + childSetCommitCallback("lod_generate", onAutoFillCommit, this); childSetCommitCallback("lod_mode", onLODParamCommit, this); @@ -284,49 +285,51 @@ BOOL LLFloaterModelPreview::postBuild() childSetCommitCallback("queue_mode", onLODParamCommit, this); childSetCommitCallback("border_mode", onLODParamCommit, this); childSetCommitCallback("share_tolerance", onLODParamCommit, this); - + childSetTextArg("status", "[STATUS]", getString("status_idle")); - + //childSetLabelArg("ok_btn", "[AMOUNT]", llformat("%d",sUploadAmount)); childSetAction("ok_btn", onUpload, this); childDisable("ok_btn"); - + childSetAction("clear_materials", onClearMaterials, this); - + childSetCommitCallback("preview_lod_combo", onPreviewLODCommit, this); - + childSetCommitCallback("upload_skin", onUploadSkinCommit, this); childSetCommitCallback("upload_joints", onUploadJointsCommit, this); - + childSetCommitCallback("import_scale", onImportScaleCommit, this); childSetCommitCallback("lod_file_or_limit", refresh, this); childSetCommitCallback("physics_load_radio", refresh, this); - + //childSetCommitCallback("physics_optimize", refresh, this); + //childSetCommitCallback("physics_use_hull", refresh, this); + childDisable("upload_skin"); childDisable("upload_joints"); - childDisable("ok_btn"); - + childDisable("ok_btn"); + mViewOptionMenuButton = getChild<LLMenuButton>("options_gear_btn"); mCommitCallbackRegistrar.add("ModelImport.ViewOption.Action", boost::bind(&LLFloaterModelPreview::onViewOptionChecked, this, _2)); mEnableCallbackRegistrar.add("ModelImport.ViewOption.Check", boost::bind(&LLFloaterModelPreview::isViewOptionChecked, this, _2)); mEnableCallbackRegistrar.add("ModelImport.ViewOption.Enabled", boost::bind(&LLFloaterModelPreview::isViewOptionEnabled, this, _2)); - - + + mViewOptionMenu = LLUICtrlFactory::getInstance()->createFromFile<LLToggleableMenu>("menu_model_import_gear_default.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); mViewOptionMenuButton->setMenu(mViewOptionMenu, LLMenuButton::MP_BOTTOM_LEFT); initDecompControls(); - + LLView* preview_panel = getChild<LLView>("preview_panel"); mPreviewRect = preview_panel->getRect(); - + mModelPreview = new LLModelPreview(512, 512, this); mModelPreview->setPreviewTarget(16.f); - + //set callbacks for left click on line editor rows for (U32 i = 0; i <= LLModel::LOD_HIGH; i++) { @@ -354,7 +357,7 @@ BOOL LLFloaterModelPreview::postBuild() text->setMouseDownCallback(boost::bind(&LLModelPreview::setPreviewLOD, mModelPreview, i)); } } - + return TRUE; } @@ -364,18 +367,21 @@ BOOL LLFloaterModelPreview::postBuild() LLFloaterModelPreview::~LLFloaterModelPreview() { sInstance = NULL; - + if ( mModelPreview->containsRiggedAsset() ) { gAgentAvatarp->resetJointPositions(); } - + delete mModelPreview; - + if (mGLName) { LLImageGL::deleteTextures(1, &mGLName ); } + + delete mStatusLock; + mStatusLock = NULL; } void LLFloaterModelPreview::onViewOptionChecked(const LLSD& userdata) @@ -417,47 +423,47 @@ void LLFloaterModelPreview::setViewOption(const std::string& option, bool value) void LLFloaterModelPreview::loadModel(S32 lod) { mModelPreview->mLoading = true; - + (new LLMeshFilePicker(mModelPreview, lod))->getFile(); } -//static +//static void LLFloaterModelPreview::onImportScaleCommit(LLUICtrl*,void* userdata) { LLFloaterModelPreview *fp =(LLFloaterModelPreview *)userdata; - + if (!fp->mModelPreview) { return; } - + fp->mModelPreview->calcResourceCost(); fp->mModelPreview->refresh(); } -//static +//static void LLFloaterModelPreview::onUploadJointsCommit(LLUICtrl*,void* userdata) { LLFloaterModelPreview *fp =(LLFloaterModelPreview *)userdata; - + if (!fp->mModelPreview) { return; } - + fp->mModelPreview->refresh(); } -//static +//static void LLFloaterModelPreview::onUploadSkinCommit(LLUICtrl*,void* userdata) { LLFloaterModelPreview *fp =(LLFloaterModelPreview *)userdata; - + if (!fp->mModelPreview) { return; } - + fp->mModelPreview->refresh(); fp->mModelPreview->resetPreviewTarget(); fp->mModelPreview->clearBuffers(); @@ -467,16 +473,16 @@ void LLFloaterModelPreview::onUploadSkinCommit(LLUICtrl*,void* userdata) void LLFloaterModelPreview::onPreviewLODCommit(LLUICtrl* ctrl, void* userdata) { LLFloaterModelPreview *fp =(LLFloaterModelPreview *)userdata; - + if (!fp->mModelPreview) { return; } - + S32 which_mode = 0; - + LLComboBox* combo = (LLComboBox*) ctrl;
-
+
which_mode = (NUM_LOD-1)-combo->getFirstSelectedIndex(); // combo box list of lods is in reverse order
fp->mModelPreview->setPreviewLOD(which_mode); @@ -486,7 +492,7 @@ void LLFloaterModelPreview::onPreviewLODCommit(LLUICtrl* ctrl, void* userdata) void LLFloaterModelPreview::onGenerateNormalsCommit(LLUICtrl* ctrl, void* userdata) { LLFloaterModelPreview* fp = (LLFloaterModelPreview*) userdata; - + fp->mModelPreview->generateNormals(); } @@ -494,19 +500,19 @@ void LLFloaterModelPreview::onGenerateNormalsCommit(LLUICtrl* ctrl, void* userda void LLFloaterModelPreview::onExplodeCommit(LLUICtrl* ctrl, void* userdata) { LLFloaterModelPreview* fp = LLFloaterModelPreview::sInstance; - + fp->mModelPreview->refresh(); } -//static +//static void LLFloaterModelPreview::onAutoFillCommit(LLUICtrl* ctrl, void* userdata) { LLFloaterModelPreview* fp = (LLFloaterModelPreview*) userdata; - + fp->mModelPreview->genLODs(); } -//static +//static void LLFloaterModelPreview::onLODParamCommit(LLUICtrl* ctrl, void* userdata) { LLFloaterModelPreview* fp = (LLFloaterModelPreview*) userdata; @@ -523,37 +529,38 @@ void LLFloaterModelPreview::draw() { LLFloater::draw(); LLRect r = getRect(); - + mModelPreview->update(); - + if (!mModelPreview->mLoading) { childSetTextArg("status", "[STATUS]", getString("status_idle")); } - + childSetTextArg("prim_cost", "[PRIM_COST]", llformat("%d", mModelPreview->mResourceCost)); childSetTextArg("description_label", "[TEXTURES]", llformat("%d", mModelPreview->mTextureSet.size())); - - if (mCurRequest.notNull()) + + if (!mCurRequest.empty()) { - childSetTextArg("status", "[STATUS]", mCurRequest->mStatusMessage); + LLMutexLock lock(mStatusLock); + childSetTextArg("status", "[STATUS]", mStatusMessage); } - + U32 resource_cost = mModelPreview->mResourceCost*10; - + if (childGetValue("upload_textures").asBoolean()) { resource_cost += mModelPreview->mTextureSet.size()*10; } - + childSetLabelArg("ok_btn", "[AMOUNT]", llformat("%d", resource_cost)); - + if (mModelPreview) { gGL.color3f(1.f, 1.f, 1.f); - + gGL.getTexUnit(0)->bind(mModelPreview); - + LLView* preview_panel = getChild<LLView>("preview_panel"); @@ -563,7 +570,7 @@ void LLFloaterModelPreview::draw() mModelPreview->refresh(); mPreviewRect = preview_panel->getRect(); } - + gGL.begin( LLRender::QUADS ); { gGL.texCoord2f(0.f, 1.f); @@ -576,7 +583,7 @@ void LLFloaterModelPreview::draw() gGL.vertex2i(mPreviewRect.mRight, mPreviewRect.mTop); } gGL.end(); - + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); } } @@ -595,7 +602,7 @@ BOOL LLFloaterModelPreview::handleMouseDown(S32 x, S32 y, MASK mask) mLastMouseY = y; return TRUE; } - + return LLFloater::handleMouseDown(x, y, mask); } @@ -615,7 +622,7 @@ BOOL LLFloaterModelPreview::handleMouseUp(S32 x, S32 y, MASK mask) BOOL LLFloaterModelPreview::handleHover (S32 x, S32 y, MASK mask) { MASK local_mask = mask & ~MASK_ALT; - + if (mModelPreview && hasMouseCapture()) { if (local_mask == MASK_PAN) @@ -627,25 +634,25 @@ BOOL LLFloaterModelPreview::handleHover (S32 x, S32 y, MASK mask) { F32 yaw_radians = (F32)(x - mLastMouseX) * -0.01f; F32 pitch_radians = (F32)(y - mLastMouseY) * 0.02f; - + mModelPreview->rotate(yaw_radians, pitch_radians); } - else + else { - + F32 yaw_radians = (F32)(x - mLastMouseX) * -0.01f; F32 zoom_amt = (F32)(y - mLastMouseY) * 0.02f; - + mModelPreview->rotate(yaw_radians, 0.f); mModelPreview->zoom(zoom_amt); } - - + + mModelPreview->refresh(); - + LLUI::setMousePositionLocal(this, mLastMouseX, mLastMouseY); } - + if (!mPreviewRect.pointInRect(x, y) || !mModelPreview) { return LLFloater::handleHover(x, y, mask); @@ -662,7 +669,7 @@ BOOL LLFloaterModelPreview::handleHover (S32 x, S32 y, MASK mask) { gViewerWindow->setCursor(UI_CURSOR_TOOLZOOMIN); } - + return TRUE; } @@ -676,7 +683,7 @@ BOOL LLFloaterModelPreview::handleScrollWheel(S32 x, S32 y, S32 clicks) mModelPreview->zoom((F32)clicks * -0.2f); mModelPreview->refresh(); } - + return TRUE; } @@ -688,11 +695,26 @@ void LLFloaterModelPreview::onPhysicsParamCommit(LLUICtrl* ctrl, void* data) llinfos << "convex decomposition tool is a stub on this platform. cannot get decomp." << llendl; return; } - + if (sInstance) { LLCDParam* param = (LLCDParam*) data; - sInstance->mDecompParams[param->mName] = ctrl->getValue(); + std::string name(param->mName); + sInstance->mDecompParams[name] = ctrl->getValue(); + + if (name == "Simplify Method") + { + if (ctrl->getValue().asInteger() == 0) + { + sInstance->childSetVisible("Retain%", true); + sInstance->childSetVisible("Detail Scale", false); + } + else + { + sInstance->childSetVisible("Retain%", false); + sInstance->childSetVisible("Detail Scale", true); + } + } } } @@ -700,58 +722,35 @@ void LLFloaterModelPreview::onPhysicsParamCommit(LLUICtrl* ctrl, void* data) void LLFloaterModelPreview::onPhysicsStageExecute(LLUICtrl* ctrl, void* data) { LLCDStageData* stage = (LLCDStageData*) data; - - LLModel* mdl = NULL; - + if (sInstance) { - if (sInstance->mCurRequest.notNull()) + if (!sInstance->mCurRequest.empty()) { llinfos << "Decomposition request still pending." << llendl; return; } - + if (sInstance->mModelPreview) { - S32 idx = sInstance->childGetValue("physics_layer").asInteger(); - if (idx >= 0 && idx < sInstance->mModelPreview->mModel[LLModel::LOD_PHYSICS].size()) + for (S32 i = 0; i < sInstance->mModelPreview->mModel[LLModel::LOD_PHYSICS].size(); ++i) { - mdl = sInstance->mModelPreview->mModel[LLModel::LOD_PHYSICS][idx]; + LLModel* mdl = sInstance->mModelPreview->mModel[LLModel::LOD_PHYSICS][i]; + DecompRequest* request = new DecompRequest(stage->mName, mdl); + sInstance->mCurRequest.insert(request); + gMeshRepo.mDecompThread->submitRequest(request); } } } - - if (mdl) - { - sInstance->mCurRequest = new DecompRequest(stage->mName, mdl); - gMeshRepo.mDecompThread->submitRequest(sInstance->mCurRequest); - } - - const std::string decompose("Decompose"); - - if (decompose == stage->mName) - { //hide decompose panel and show simplify panel - sInstance->childSetVisible("physics step 2", false); - sInstance->childSetVisible("physics step 3", true); - } } //static -void LLFloaterModelPreview::onPhysicsOptimize(LLUICtrl* ctrl, void *data) -{ - //hide step 1 panel and show step 2 panel + info - sInstance->childSetVisible("physics step 1", false); - sInstance->childSetVisible("physics step 2", true); - sInstance->childSetVisible("physics info", true); -} - -//static void LLFloaterModelPreview::onPhysicsBrowse(LLUICtrl* ctrl, void* userdata) { sInstance->loadModel(LLModel::LOD_PHYSICS); } -//static +//static void LLFloaterModelPreview::onPhysicsUseLOD(LLUICtrl* ctrl, void* userdata) { S32 which_mode = 3; @@ -760,97 +759,81 @@ void LLFloaterModelPreview::onPhysicsUseLOD(LLUICtrl* ctrl, void* userdata) { which_mode = iface->getFirstSelectedIndex(); } - + sInstance->mModelPreview->setPhysicsFromLOD(which_mode); } - -//static -void LLFloaterModelPreview::onPhysicsDecomposeBack(LLUICtrl* ctrl, void* userdata) -{ - //hide step 2 panel and info and show step 1 panel - sInstance->childSetVisible("physics step 1", true); - sInstance->childSetVisible("physics step 2", false); - sInstance->childSetVisible("physics info", false); -} - -//static -void LLFloaterModelPreview::onPhysicsSimplifyBack(LLUICtrl* ctrl, void* userdata) -{ - //hide step 3 panel and show step 2 panel - sInstance->childSetVisible("physics step 3", false); - sInstance->childSetVisible("physics step 2", true); -} - + //static void LLFloaterModelPreview::onPhysicsStageCancel(LLUICtrl* ctrl, void*data) { - if (sInstance && sInstance->mCurRequest.notNull()) + if (sInstance) { - sInstance->mCurRequest->mContinue = 0; + for (std::set<LLPointer<DecompRequest> >::iterator iter = sInstance->mCurRequest.begin(); + iter != sInstance->mCurRequest.end(); ++iter) + { + DecompRequest* req = *iter; + req->mContinue = 0; + } } } - + void LLFloaterModelPreview::initDecompControls() { LLSD key; - + childSetCommitCallback("cancel_btn", onPhysicsStageCancel, NULL); childSetCommitCallback("physics_lod_combo", onPhysicsUseLOD, NULL); childSetCommitCallback("physics_browse", onPhysicsBrowse, NULL); - childSetCommitCallback("physics_optimize", onPhysicsOptimize, NULL); - childSetCommitCallback("decompose_back", onPhysicsDecomposeBack, NULL); - childSetCommitCallback("simplify_back", onPhysicsSimplifyBack, NULL); - childSetCommitCallback("physics_layer", refresh, NULL); - + static const LLCDStageData* stage = NULL; static S32 stage_count = 0; - + if (!stage && LLConvexDecomposition::getInstance() != NULL) { stage_count = LLConvexDecomposition::getInstance()->getStages(&stage); } - + static const LLCDParam* param = NULL; static S32 param_count = 0; if (!param && LLConvexDecomposition::getInstance() != NULL) { param_count = LLConvexDecomposition::getInstance()->getParameters(¶m); } - + for (S32 j = stage_count-1; j >= 0; --j) { LLButton* button = getChild<LLButton>(stage[j].mName); if (button) { - button->setCommitCallback(onPhysicsStageExecute, (void*) &stage[j]); + button->setCommitCallback(onPhysicsStageExecute, (void*) &stage[j]); } gMeshRepo.mDecompThread->mStageID[stage[j].mName] = j; // protected against stub by stage_count being 0 for stub above LLConvexDecomposition::getInstance()->registerCallback(j, LLPhysicsDecomp::llcdCallback); - + //llinfos << "Physics decomp stage " << stage[j].mName << " (" << j << ") parameters:" << llendl; //llinfos << "------------------------------------" << llendl; - + for (S32 i = 0; i < param_count; ++i) { if (param[i].mStage != j) { continue; } - + std::string name(param[i].mName ? param[i].mName : ""); std::string description(param[i].mDescription ? param[i].mDescription : ""); - + std::string type = "unknown"; - + llinfos << name << " - " << description << llendl; - + if (param[i].mType == LLCDParam::LLCD_FLOAT) { mDecompParams[param[i].mName] = LLSD(param[i].mDefault.mFloat); //llinfos << "Type: float, Default: " << param[i].mDefault.mFloat << llendl; - + LLSliderCtrl* slider = getChild<LLSliderCtrl>(name); if (slider) { @@ -865,7 +848,7 @@ void LLFloaterModelPreview::initDecompControls() { mDecompParams[param[i].mName] = LLSD(param[i].mDefault.mIntOrEnumValue); //llinfos << "Type: integer, Default: " << param[i].mDefault.mIntOrEnumValue << llendl; - + LLSliderCtrl* slider = getChild<LLSliderCtrl>(name); if (slider) { @@ -880,7 +863,7 @@ void LLFloaterModelPreview::initDecompControls() { mDecompParams[param[i].mName] = LLSD(param[i].mDefault.mBool); //llinfos << "Type: boolean, Default: " << (param[i].mDefault.mBool ? "True" : "False") << llendl; - + LLCheckBoxCtrl* check_box = getChild<LLCheckBoxCtrl>(name); if (check_box) { @@ -892,30 +875,29 @@ void LLFloaterModelPreview::initDecompControls() { mDecompParams[param[i].mName] = LLSD(param[i].mDefault.mIntOrEnumValue); //llinfos << "Type: enum, Default: " << param[i].mDefault.mIntOrEnumValue << llendl; - + { //plug into combo box - + //llinfos << "Accepted values: " << llendl; LLComboBox* combo_box = getChild<LLComboBox>(name); for (S32 k = 0; k < param[i].mDetails.mEnumValues.mNumEnums; ++k) { - //llinfos << param[i].mDetails.mEnumValues.mEnumsArray[k].mValue + //llinfos << param[i].mDetails.mEnumValues.mEnumsArray[k].mValue // << " - " << param[i].mDetails.mEnumValues.mEnumsArray[k].mName << llendl; - - combo_box->add(param[i].mDetails.mEnumValues.mEnumsArray[k].mName, + + combo_box->add(param[i].mDetails.mEnumValues.mEnumsArray[k].mName, LLSD::Integer(param[i].mDetails.mEnumValues.mEnumsArray[k].mValue)); } combo_box->setValue(param[i].mDefault.mIntOrEnumValue); combo_box->setCommitCallback(onPhysicsParamCommit, (void*) ¶m[i]); } - + //llinfos << "----" << llendl; } //llinfos << "-----------------------------" << llendl; } } - - childSetCommitCallback("physics_layer", LLFloaterModelPreview::refresh, LLFloaterModelPreview::sInstance); + childSetCommitCallback("physics_explode", LLFloaterModelPreview::onExplodeCommit, this); } @@ -960,7 +942,7 @@ LLModelLoader::LLModelLoader(std::string filename, S32 lod, LLModelPreview* prev mJointMap["mAnkleLeft"] = "mAnkleLeft"; mJointMap["mFootLeft"] = "mFootLeft"; mJointMap["mToeLeft"] = "mToeLeft"; - + mJointMap["avatar_mPelvis"] = "mPelvis"; mJointMap["avatar_mTorso"] = "mTorso"; mJointMap["avatar_mChest"] = "mChest"; @@ -987,8 +969,8 @@ LLModelLoader::LLModelLoader(std::string filename, S32 lod, LLModelPreview* prev mJointMap["avatar_mAnkleLeft"] = "mAnkleLeft"; mJointMap["avatar_mFootLeft"] = "mFootLeft"; mJointMap["avatar_mToeLeft"] = "mToeLeft"; - - + + mJointMap["hip"] = "mPelvis"; mJointMap["abdomen"] = "mTorso"; mJointMap["chest"] = "mChest"; @@ -1013,7 +995,7 @@ LLModelLoader::LLModelLoader(std::string filename, S32 lod, LLModelPreview* prev void stretch_extents(LLModel* model, LLMatrix4a& mat, LLVector4a& min, LLVector4a& max, BOOL& first_transform) { - LLVector4a box[] = + LLVector4a box[] = { LLVector4a(-1, 1,-1), LLVector4a(-1, 1, 1), @@ -1024,28 +1006,28 @@ void stretch_extents(LLModel* model, LLMatrix4a& mat, LLVector4a& min, LLVector4 LLVector4a( 1,-1,-1), LLVector4a( 1,-1, 1), }; - + for (S32 j = 0; j < model->getNumVolumeFaces(); ++j) { const LLVolumeFace& face = model->getVolumeFace(j); - + LLVector4a center; center.setAdd(face.mExtents[0], face.mExtents[1]); center.mul(0.5f); LLVector4a size; size.setSub(face.mExtents[1],face.mExtents[0]); size.mul(0.5f); - + for (U32 i = 0; i < 8; i++) { LLVector4a t; t.setMul(size, box[i]); t.add(center); - + LLVector4a v; - - mat.affineTransform(t, v); - + + mat.affineTransform(t, v); + if (first_transform) { first_transform = FALSE; @@ -1063,13 +1045,13 @@ void stretch_extents(LLModel* model, LLMatrix4& mat, LLVector3& min, LLVector3& { LLVector4a mina, maxa; LLMatrix4a mata; - + mata.loadu(mat); mina.load3(min.mV); maxa.load3(max.mV); - + stretch_extents(model, mata, mina, maxa, first_transform); - + min.set(mina.getF32ptr()); max.set(maxa.getF32ptr()); } @@ -1078,32 +1060,32 @@ void LLModelLoader::run() { DAE dae; domCOLLADA* dom = dae.open(mFilename); - + if (dom) { daeDatabase* db = dae.getDatabase(); - + daeInt count = db->getElementCount(NULL, COLLADA_TYPE_MESH); - + daeDocument* doc = dae.getDoc(mFilename); if (!doc) { llwarns << "can't find internal doc" << llendl; return; } - + daeElement* root = doc->getDomRoot(); if (!root) { llwarns << "document has no root" << llendl; return; } - + //get unit scale mTransform.setIdentity(); - + domAsset::domUnit* unit = daeSafeCast<domAsset::domUnit>(root->getDescendant(daeElement::matchType(domAsset::domUnit::ID()))); - + if (unit) { F32 meter = unit->getMeter(); @@ -1111,19 +1093,19 @@ void LLModelLoader::run() mTransform.mMatrix[1][1] = meter; mTransform.mMatrix[2][2] = meter; } - + //get up axis rotation LLMatrix4 rotation; - + domUpAxisType up = UPAXISTYPE_Y_UP; // default is Y_UP domAsset::domUp_axis* up_axis = daeSafeCast<domAsset::domUp_axis>(root->getDescendant(daeElement::matchType(domAsset::domUp_axis::ID()))); - + if (up_axis) { up = up_axis->getValue(); } - + if (up == UPAXISTYPE_X_UP) { rotation.initRotation(0.0f, 90.0f * DEG_TO_RAD, 0.0f); @@ -1132,20 +1114,20 @@ void LLModelLoader::run() { rotation.initRotation(90.0f * DEG_TO_RAD, 0.0f, 0.0f); } - + rotation *= mTransform; mTransform = rotation; - - + + for (daeInt idx = 0; idx < count; ++idx) { //build map of domEntities to LLModel domMesh* mesh = NULL; db->getElement((daeElement**) &mesh, idx, NULL, COLLADA_TYPE_MESH); - + if (mesh) { LLPointer<LLModel> model = LLModel::loadModelFromDomMesh(mesh); - + if (model.notNull() && validate_model(model)) { mModelList.push_back(model); @@ -1153,17 +1135,17 @@ void LLModelLoader::run() } } } - + count = db->getElementCount(NULL, COLLADA_TYPE_SKIN); for (daeInt idx = 0; idx < count; ++idx) { //add skinned meshes as instances domSkin* skin = NULL; db->getElement((daeElement**) &skin, idx, NULL, COLLADA_TYPE_SKIN); - + if (skin) - { + { domGeometry* geom = daeSafeCast<domGeometry>(skin->getSource().getElement()); - + if (geom) { domMesh* mesh = geom->getMesh(); @@ -1175,25 +1157,25 @@ void LLModelLoader::run() LLVector3 mesh_scale_vector; LLVector3 mesh_translation_vector; model->getNormalizedScaleTranslation(mesh_scale_vector, mesh_translation_vector); - + LLMatrix4 normalized_transformation; normalized_transformation.setTranslation(mesh_translation_vector); - + LLMatrix4 mesh_scale; mesh_scale.initScale(mesh_scale_vector); mesh_scale *= normalized_transformation; normalized_transformation = mesh_scale; - + glh::matrix4f inv_mat((F32*) normalized_transformation.mMatrix); inv_mat = inv_mat.inverse(); - LLMatrix4 inverse_normalized_transformation(inv_mat.m); - + LLMatrix4 inverse_normalized_transformation(inv_mat.m); + domSkin::domBind_shape_matrix* bind_mat = skin->getBind_shape_matrix(); - + if (bind_mat) { //get bind shape matrix domFloat4x4& dom_value = bind_mat->getValue(); - + for (int i = 0; i < 4; i++) { for(int j = 0; j < 4; j++) @@ -1201,26 +1183,26 @@ void LLModelLoader::run() model->mBindShapeMatrix.mMatrix[i][j] = dom_value[i + j*4]; } } - + LLMatrix4 trans = normalized_transformation; trans *= model->mBindShapeMatrix; model->mBindShapeMatrix = trans; - + } - - + + //The joint transfom map that we'll populate below std::map<std::string,LLMatrix4> jointTransforms; jointTransforms.clear(); - + //Some collada setup for accessing the skeleton daeElement* pElement = 0; dae.getDatabase()->getElement( &pElement, 0, 0, "skeleton" ); - + //Try to get at the skeletal instance controller domInstance_controller::domSkeleton* pSkeleton = daeSafeCast<domInstance_controller::domSkeleton>( pElement ); bool missingSkeletonOrScene = false; - + //If no skeleton, do a breadth-first search to get at specific joints if ( !pSkeleton ) { @@ -1235,7 +1217,7 @@ void LLModelLoader::run() //Get the children at this level daeTArray< daeSmartRef<daeElement> > children = pScene->getChildren(); S32 childCount = children.getCount(); - + //Process any children that are joints //Not all children are joints, some code be ambient lights, cameras, geometry etc.. for (S32 i = 0; i < childCount; ++i) @@ -1244,45 +1226,45 @@ void LLModelLoader::run() if ( isNodeAJoint( pNode ) ) { processJointNode( pNode, jointTransforms ); - } + } } - } + } } - else + else //Has Skeleton - { + { //Get the root node of the skeleton daeElement* pSkeletonRootNode = pSkeleton->getValue().getElement(); if ( pSkeletonRootNode ) - { - //Once we have the root node - start acccessing it's joint components + { + //Once we have the root node - start acccessing it's joint components const int jointCnt = mJointMap.size(); std::map<std::string, std::string> :: const_iterator jointIt = mJointMap.begin(); - + //Loop over all the possible joints within the .dae - using the allowed joint list in the ctor. for ( int i=0; i<jointCnt; ++i, ++jointIt ) { //Build a joint for the resolver to work with - char str[64]={0}; - sprintf(str,"./%s",(*jointIt).second.c_str() ); + char str[64]={0}; + sprintf(str,"./%s",(*jointIt).second.c_str() ); //llwarns<<"Joint "<< str <<llendl; - + //Setup the resolver daeSIDResolver resolver( pSkeletonRootNode, str ); - + //Look for the joint domNode* pJoint = daeSafeCast<domNode>( resolver.getElement() ); if ( pJoint ) - { + { //Pull out the translate id and store it in the jointTranslations map - daeSIDResolver jointResolver( pJoint, "./translate" ); + daeSIDResolver jointResolver( pJoint, "./translate" ); domTranslate* pTranslate = daeSafeCast<domTranslate>( jointResolver.getElement() ); - + LLMatrix4 workingTransform; - + //Translation via SID if ( pTranslate ) - { + { extractTranslation( pTranslate, workingTransform ); } else @@ -1295,16 +1277,16 @@ void LLModelLoader::run() missingSkeletonOrScene = true; } else - { + { extractTranslationViaElement( pTranslateElement, workingTransform ); } } - + //Store the joint transform w/respect to it's name. - jointTransforms[(*jointIt).second.c_str()] = workingTransform; + jointTransforms[(*jointIt).second.c_str()] = workingTransform; } } - + //If anything failed in regards to extracting the skeleton, joints or translation id, //mention it if ( missingSkeletonOrScene ) @@ -1313,7 +1295,7 @@ void LLModelLoader::run() } }//got skeleton? } - + if ( !missingSkeletonOrScene ) { //Set the joint translations on the avatar @@ -1324,12 +1306,12 @@ void LLModelLoader::run() { std::string lookingForJoint = (*jointIt).first.c_str(); if ( jointTransforms.find( lookingForJoint ) != jointTransforms.end() ) - { + { LLMatrix4 jointTransform = jointTransforms[lookingForJoint]; LLJoint* pJoint = gAgentAvatarp->getJoint( lookingForJoint ); if ( pJoint ) - { - pJoint->storeCurrentXform( jointTransform.getTranslation() ); + { + pJoint->storeCurrentXform( jointTransform.getTranslation() ); } else { @@ -1338,39 +1320,39 @@ void LLModelLoader::run() } //Reposition the avatars pelvis (avPos+offset) //if ( lookingForJoint == "mPelvis" ) - //{ + //{ // const LLVector3& pos = gAgentAvatarp->getCharacterPosition(); // gAgentAvatarp->setPelvisOffset( true, jointTransform.getTranslation() ); - // gAgentAvatarp->setPosition( pos + jointTransform.getTranslation() ); + // gAgentAvatarp->setPosition( pos + jointTransform.getTranslation() ); //} } } } //missingSkeletonOrScene - + domSkin::domJoints* joints = skin->getJoints(); - + domInputLocal_Array& joint_input = joints->getInput_array(); - + for (size_t i = 0; i < joint_input.getCount(); ++i) { domInputLocal* input = joint_input.get(i); xsNMTOKEN semantic = input->getSemantic(); - + if (strcmp(semantic, COMMON_PROFILE_INPUT_JOINT) == 0) { //found joint source, fill model->mJointMap and model->mJointList daeElement* elem = input->getSource().getElement(); - + domSource* source = daeSafeCast<domSource>(elem); if (source) - { - - + { + + domName_array* names_source = source->getName_array(); - + if (names_source) { - domListOfNames &names = names_source->getValue(); - + domListOfNames &names = names_source->getValue(); + for (size_t j = 0; j < names.getCount(); ++j) { std::string name(names.get(j)); @@ -1380,7 +1362,7 @@ void LLModelLoader::run() } model->mJointList.push_back(name); model->mJointMap[name] = j; - } + } } else { @@ -1388,7 +1370,7 @@ void LLModelLoader::run() if (names_source) { xsIDREFS& names = names_source->getValue(); - + for (size_t j = 0; j < names.getCount(); ++j) { std::string name(names.get(j).getID()); @@ -1413,11 +1395,11 @@ void LLModelLoader::run() { domListOfFloats& transform = t->getValue(); S32 count = transform.getCount()/16; - + for (S32 k = 0; k < count; ++k) { LLMatrix4 mat; - + for (int i = 0; i < 4; i++) { for(int j = 0; j < 4; j++) @@ -1425,19 +1407,19 @@ void LLModelLoader::run() mat.mMatrix[i][j] = transform[k*16 + i + j*4]; } } - + model->mInvBindMatrix.push_back(mat); } } } } } - + //We need to construct the alternate bind matrix (which contains the new joint positions) //in the same order as they were stored in the joint buffer. The joints associated //with the skeleton are not stored in the same order as they are in the exported joint buffer. //This remaps the skeletal joints to be in the same order as the joints stored in the model. - std::vector<std::string> :: const_iterator jointIt = model->mJointList.begin(); + std::vector<std::string> :: const_iterator jointIt = model->mJointList.begin(); const int jointCnt = model->mJointList.size(); for ( int i=0; i<jointCnt; ++i, ++jointIt ) { @@ -1445,20 +1427,20 @@ void LLModelLoader::run() //Look for the joint xform that we extracted from the skeleton, using the jointIt as the key //and store it in the alternate bind matrix if ( jointTransforms.find( lookingForJoint ) != jointTransforms.end() ) - { + { LLMatrix4 jointTransform = jointTransforms[lookingForJoint]; LLMatrix4 newInverse = model->mInvBindMatrix[i]; newInverse.setTranslation( jointTransforms[lookingForJoint].getTranslation() ); - model->mAlternateBindMatrix.push_back( newInverse ); + model->mAlternateBindMatrix.push_back( newInverse ); } else { llwarns<<"Possibly misnamed/missing joint [" <<lookingForJoint.c_str()<<" ] "<<llendl; } - } - + } + //grab raw position array - + domVertices* verts = mesh->getVertices(); if (verts) { @@ -1474,19 +1456,19 @@ void LLModelLoader::run() if (pos_array) { domListOfFloats& pos = pos_array->getValue(); - + for (size_t j = 0; j < pos.getCount(); j += 3) { if (pos.getCount() <= j+2) { llerrs << "WTF?" << llendl; } - + LLVector3 v(pos[j], pos[j+1], pos[j+2]); - + //transform from COLLADA space to volume space v = v * inverse_normalized_transformation; - + model->mPosition.push_back(v); } } @@ -1494,7 +1476,7 @@ void LLModelLoader::run() } } } - + //grab skin weights array domSkin::domVertex_weights* weights = skin->getVertex_weights(); if (weights) @@ -1512,44 +1494,44 @@ void LLModelLoader::run() } } } - + if (vertex_weights) { domListOfFloats& w = vertex_weights->getValue(); domListOfUInts& vcount = weights->getVcount()->getValue(); domListOfInts& v = weights->getV()->getValue(); - + U32 c_idx = 0; for (size_t vc_idx = 0; vc_idx < vcount.getCount(); ++vc_idx) { //for each vertex daeUInt count = vcount[vc_idx]; - + //create list of weights that influence this vertex LLModel::weight_list weight_list; - + for (daeUInt i = 0; i < count; ++i) { //for each weight daeInt joint_idx = v[c_idx++]; daeInt weight_idx = v[c_idx++]; - + if (joint_idx == -1) { //ignore bindings to bind_shape_matrix continue; } - + F32 weight_value = w[weight_idx]; - - weight_list.push_back(LLModel::JointWeight(joint_idx, weight_value)); + + weight_list.push_back(LLModel::JointWeight(joint_idx, weight_value)); } - + //sort by joint weight std::sort(weight_list.begin(), weight_list.end(), LLModel::CompareWeightGreater()); - + std::vector<LLModel::JointWeight> wght; - + F32 total = 0.f; - + for (U32 i = 0; i < llmin((U32) 4, (U32) weight_list.size()); ++i) { //take up to 4 most significant weights if (weight_list[i].mWeight > 0.f) @@ -1558,21 +1540,21 @@ void LLModelLoader::run() total += weight_list[i].mWeight; } } - + F32 scale = 1.f/total; if (scale != 1.f) { //normalize weights for (U32 i = 0; i < wght.size(); ++i) - { + { wght[i].mWeight *= scale; } } - + model->mSkinWeights[model->mPosition[vc_idx]] = wght; } - + //add instance to scene for this model - + LLMatrix4 transform; std::vector<LLImportMaterial> materials; materials.resize(model->getNumVolumeFaces()); @@ -1585,23 +1567,23 @@ void LLModelLoader::run() } } } - + daeElement* scene = root->getDescendant("visual_scene"); - + if (!scene) { llwarns << "document has no visual_scene" << llendl; setLoadState( ERROR_PARSING ); return; } - + processElement(scene); doOnIdleOneTime(boost::bind(&LLModelPreview::loadModelCallback,mPreview,mLod)); } } -bool LLModelLoader::isNodeAJoint( domNode* pNode ) +bool LLModelLoader::isNodeAJoint( domNode* pNode ) { if ( pNode->getName() == NULL) { @@ -1612,7 +1594,7 @@ bool LLModelLoader::isNodeAJoint( domNode* pNode ) { return true; } - + return false; } @@ -1620,7 +1602,7 @@ void LLModelLoader::extractTranslation( domTranslate* pTranslate, LLMatrix4& tra { domFloat3 jointTrans = pTranslate->getValue(); LLVector3 singleJointTranslation( jointTrans[0], jointTrans[1], jointTrans[2] ); - transform.setTranslation( singleJointTranslation ); + transform.setTranslation( singleJointTranslation ); } void LLModelLoader::extractTranslationViaElement( daeElement* pTranslateElement, LLMatrix4& transform ) @@ -1628,7 +1610,7 @@ void LLModelLoader::extractTranslationViaElement( daeElement* pTranslateElement, domTranslate* pTranslateChild = dynamic_cast<domTranslate*>( pTranslateElement ); domFloat3 translateChild = pTranslateChild->getValue(); LLVector3 singleJointTranslation( translateChild[0], translateChild[1], translateChild[2] ); - transform.setTranslation( singleJointTranslation ); + transform.setTranslation( singleJointTranslation ); } void LLModelLoader::processJointNode( domNode* pNode, std::map<std::string,LLMatrix4>& jointTransforms ) @@ -1640,18 +1622,18 @@ void LLModelLoader::processJointNode( domNode* pNode, std::map<std::string,LLMat } //llwarns<<"ProcessJointNode# Node:" <<pNode->getName()<<llendl; - + //1. handle the incoming node - extract out translation via SID or element - + LLMatrix4 workingTransform; - + //Pull out the translate id and store it in the jointTranslations map - daeSIDResolver jointResolver( pNode, "./translate" ); + daeSIDResolver jointResolver( pNode, "./translate" ); domTranslate* pTranslate = daeSafeCast<domTranslate>( jointResolver.getElement() ); - + //Translation via SID was successful if ( pTranslate ) - { + { extractTranslation( pTranslate, workingTransform ); } else @@ -1663,88 +1645,88 @@ void LLModelLoader::processJointNode( domNode* pNode, std::map<std::string,LLMat llwarns<< "The found element is not a translate node" <<llendl; } else - { + { extractTranslationViaElement( pTranslateElement, workingTransform ); } } - + //Store the working transform relative to the nodes name. - jointTransforms[ pNode->getName() ] = workingTransform; - + jointTransforms[ pNode->getName() ] = workingTransform; + //2. handle the nodes children - + //Gather and handle the incoming nodes children daeTArray< daeSmartRef<daeElement> > childOfChild = pNode->getChildren(); S32 childOfChildCount = childOfChild.getCount(); - + for (S32 i = 0; i < childOfChildCount; ++i) { domNode* pChildNode = daeSafeCast<domNode>( childOfChild[i] ); if ( pChildNode ) { processJointNode( pChildNode, jointTransforms ); - } + } } } daeElement* LLModelLoader::getChildFromElement( daeElement* pElement, std::string const & name ) -{ +{ daeElement* pChildOfElement = pElement->getChild( name.c_str() ); if ( pChildOfElement ) { return pChildOfElement; - } + } llwarns<< "Could not find a child [" << name << "] for the element: \"" << pElement->getAttribute("id") << "\"" << llendl; - return NULL; + return NULL; } void LLModelLoader::processElement(daeElement* element) { LLMatrix4 saved_transform = mTransform; - + domTranslate* translate = daeSafeCast<domTranslate>(element); if (translate) { domFloat3 dom_value = translate->getValue(); - + LLMatrix4 translation; translation.setTranslation(LLVector3(dom_value[0], dom_value[1], dom_value[2])); - + translation *= mTransform; mTransform = translation; } - + domRotate* rotate = daeSafeCast<domRotate>(element); if (rotate) { domFloat4 dom_value = rotate->getValue(); - + LLMatrix4 rotation; rotation.initRotTrans(dom_value[3] * DEG_TO_RAD, LLVector3(dom_value[0], dom_value[1], dom_value[2]), LLVector3(0, 0, 0)); - + rotation *= mTransform; mTransform = rotation; } - + domScale* scale = daeSafeCast<domScale>(element); if (scale) { domFloat3 dom_value = scale->getValue(); - + LLMatrix4 scaling; scaling.initScale(LLVector3(dom_value[0], dom_value[1], dom_value[2])); - + scaling *= mTransform; mTransform = scaling; } - + domMatrix* matrix = daeSafeCast<domMatrix>(element); if (matrix) { domFloat4x4 dom_value = matrix->getValue(); - + LLMatrix4 matrix_transform; - + for (int i = 0; i < 4; i++) { for(int j = 0; j < 4; j++) @@ -1752,11 +1734,11 @@ void LLModelLoader::processElement(daeElement* element) matrix_transform.mMatrix[i][j] = dom_value[i + j*4]; } } - + matrix_transform *= mTransform; mTransform = matrix_transform; } - + domInstance_geometry* instance_geo = daeSafeCast<domInstance_geometry>(element); if (instance_geo) { @@ -1770,32 +1752,32 @@ void LLModelLoader::processElement(daeElement* element) if (model) { LLMatrix4 transformation = mTransform; - + std::vector<LLImportMaterial> materials = getMaterials(model, instance_geo); - + // adjust the transformation to compensate for mesh normalization LLVector3 mesh_scale_vector; LLVector3 mesh_translation_vector; model->getNormalizedScaleTranslation(mesh_scale_vector, mesh_translation_vector); - + LLMatrix4 mesh_translation; mesh_translation.setTranslation(mesh_translation_vector); mesh_translation *= transformation; transformation = mesh_translation; - + LLMatrix4 mesh_scale; mesh_scale.initScale(mesh_scale_vector); mesh_scale *= transformation; transformation = mesh_scale; - + mScene[transformation].push_back(LLModelInstance(model, transformation, materials)); - - stretch_extents(model, transformation, mExtents[0], mExtents[1], mFirstTransform); + + stretch_extents(model, transformation, mExtents[0], mExtents[1], mFirstTransform); } } } } - + domInstance_node* instance_node = daeSafeCast<domInstance_node>(element); if (instance_node) { @@ -1805,18 +1787,18 @@ void LLModelLoader::processElement(daeElement* element) processElement(instance); } } - + //process children daeTArray< daeSmartRef<daeElement> > children = element->getChildren(); for (S32 i = 0; i < children.getCount(); i++) { processElement(children[i]); } - + domNode* node = daeSafeCast<domNode>(element); if (node) { //this element was a node, restore transform before processiing siblings - mTransform = saved_transform; + mTransform = saved_transform; } } @@ -1826,26 +1808,26 @@ std::vector<LLImportMaterial> LLModelLoader::getMaterials(LLModel* model, domIns for (int i = 0; i < model->mMaterialList.size(); i++) { LLImportMaterial import_material; - + domInstance_material* instance_mat = NULL; - + domBind_material::domTechnique_common* technique = daeSafeCast<domBind_material::domTechnique_common>(instance_geo->getDescendant(daeElement::matchType(domBind_material::domTechnique_common::ID()))); - + if (technique) { daeTArray< daeSmartRef<domInstance_material> > inst_materials = technique->getChildrenByType<domInstance_material>(); for (int j = 0; j < inst_materials.getCount(); j++) { std::string symbol(inst_materials[j]->getSymbol()); - + if (symbol == model->mMaterialList[i]) // found the binding { instance_mat = inst_materials[j]; } } } - + if (instance_mat) { domMaterial* material = daeSafeCast<domMaterial>(instance_mat->getTarget().getElement()); @@ -1868,10 +1850,10 @@ std::vector<LLImportMaterial> LLModelLoader::getMaterials(LLModel* model, domIns } } } - + materials.push_back(import_material); } - + return materials; } @@ -1879,7 +1861,7 @@ LLImportMaterial LLModelLoader::profileToMaterial(domProfile_COMMON* material) { LLImportMaterial mat; mat.mFullbright = FALSE; - + daeElement* diffuse = material->getDescendant("diffuse"); if (diffuse) { @@ -1897,7 +1879,7 @@ LLImportMaterial LLModelLoader::profileToMaterial(domProfile_COMMON* material) if (init) { domFx_surface_init_from_common_Array init_from = init->getInit_from_array(); - + if (init_from.getCount() > i) { domImage* image = daeSafeCast<domImage>(init_from[i]->getValue().getElement()); @@ -1908,10 +1890,10 @@ LLImportMaterial LLModelLoader::profileToMaterial(domProfile_COMMON* material) if (init) { std::string filename = cdom::uriToNativePath(init->getValue().str()); - + mat.mDiffuseMap = LLViewerTextureManager::getFetchedTextureFromUrl("file://" + filename, TRUE, LLViewerTexture::BOOST_PREVIEW); mat.mDiffuseMap->setLoadedCallback(LLModelPreview::textureLoadedCallback, 0, TRUE, FALSE, this->mPreview, NULL, FALSE); - + mat.mDiffuseMap->forceToSaveRawImage(); mat.mDiffuseMapFilename = filename; mat.mDiffuseMapLabel = getElementLabel(material); @@ -1922,7 +1904,7 @@ LLImportMaterial LLModelLoader::profileToMaterial(domProfile_COMMON* material) } } } - + domCommon_color_or_texture_type_complexType::domColor* color = daeSafeCast<domCommon_color_or_texture_type_complexType::domColor>(diffuse->getDescendant("color")); if (color) @@ -1932,7 +1914,7 @@ LLImportMaterial LLModelLoader::profileToMaterial(domProfile_COMMON* material) mat.mDiffuseColor = value; } } - + daeElement* emission = material->getDescendant("emission"); if (emission) { @@ -1942,7 +1924,7 @@ LLImportMaterial LLModelLoader::profileToMaterial(domProfile_COMMON* material) mat.mFullbright = TRUE; } } - + return mat; } @@ -1955,13 +1937,13 @@ std::string LLModelLoader::getElementLabel(daeElement *element) { return name; } - + // if we have an ID attribute, use it if (element->getID()) { return std::string(element->getID()); } - + // if we have a parent, use it daeElement* parent = element->getParent(); if (parent) @@ -1972,21 +1954,21 @@ std::string LLModelLoader::getElementLabel(daeElement *element) { return name; } - + // if parent has an ID, use it if (parent->getID()) { return std::string(parent->getID()); } } - + // try to use our type daeString element_name = element->getElementName(); if (element_name) { return std::string(element_name); } - + // if all else fails, use "object" return std::string("object"); } @@ -2001,7 +1983,7 @@ LLColor4 LLModelLoader::getDaeColor(daeElement* element) domFx_color_common domfx_color = color->getValue(); value = LLColor4(domfx_color[0], domfx_color[1], domfx_color[2], domfx_color[3]); } - + return value; } @@ -2009,7 +1991,7 @@ LLColor4 LLModelLoader::getDaeColor(daeElement* element) // LLModelPreview //----------------------------------------------------------------------------- -LLModelPreview::LLModelPreview(S32 width, S32 height, LLFloater* fmp) +LLModelPreview::LLModelPreview(S32 width, S32 height, LLFloater* fmp) : LLViewerDynamicTexture(width, height, 3, ORDER_MIDDLE, FALSE), LLMutex(NULL) { mNeedsUpdate = TRUE; @@ -2029,9 +2011,9 @@ LLModelPreview::LLModelPreview(S32 width, S32 height, LLFloater* fmp) mBuildQueueMode = GLOD_QUEUE_GREEDY; mBuildBorderMode = GLOD_BORDER_UNLOCK; mBuildOperator = GLOD_OPERATOR_HALF_EDGE_COLLAPSE; - + mFMP = fmp; - + glodInit(); } @@ -2042,7 +2024,7 @@ LLModelPreview::~LLModelPreview() delete mModelLoader; mModelLoader = NULL; } - + //*HACK : *TODO : turn this back on when we understand why this crashes //glodShutdown(); } @@ -2050,59 +2032,59 @@ LLModelPreview::~LLModelPreview() U32 LLModelPreview::calcResourceCost() { assert_main_thread(); - + rebuildUploadData(); if ( mModelLoader->getLoadState() != LLModelLoader::ERROR_PARSING ) { mFMP->childEnable("ok_btn"); } - + U32 cost = 0; std::set<LLModel*> accounted; U32 num_points = 0; U32 num_hulls = 0; - + F32 debug_scale = mFMP->childGetValue("import_scale").asReal(); - + F32 streaming_cost = 0.f; for (U32 i = 0; i < mUploadData.size(); ++i) { LLModelInstance& instance = mUploadData[i]; - + if (accounted.find(instance.mModel) == accounted.end()) { accounted.insert(instance.mModel); - + LLModel::convex_hull_decomposition& decomp = instance.mLOD[LLModel::LOD_PHYSICS] ? instance.mLOD[LLModel::LOD_PHYSICS]->mConvexHullDecomp : instance.mModel->mConvexHullDecomp; - + LLSD ret = LLModel::writeModel( "", instance.mLOD[4], - instance.mLOD[3], - instance.mLOD[2], - instance.mLOD[1], + instance.mLOD[3], + instance.mLOD[2], + instance.mLOD[1], instance.mLOD[0], decomp, mFMP->childGetValue("upload_skin").asBoolean(), mFMP->childGetValue("upload_joints").asBoolean(), TRUE); cost += gMeshRepo.calcResourceCost(ret); - + num_hulls += decomp.size(); for (U32 i = 0; i < decomp.size(); ++i) { num_points += decomp[i].size(); } - + //calculate streaming cost LLMatrix4 transformation = instance.mTransform; - + LLVector3 position = LLVector3(0, 0, 0) * transformation; - + LLVector3 x_transformed = LLVector3(1, 0, 0) * transformation - position; LLVector3 y_transformed = LLVector3(0, 1, 0) * transformation - position; LLVector3 z_transformed = LLVector3(0, 0, 1) * transformation - position; @@ -2110,64 +2092,64 @@ U32 LLModelPreview::calcResourceCost() F32 y_length = y_transformed.normalize(); F32 z_length = z_transformed.normalize(); LLVector3 scale = LLVector3(x_length, y_length, z_length); - + F32 radius = scale.length()*debug_scale; - + streaming_cost += LLMeshRepository::getStreamingCost(ret, radius); } } - + //mFMP->childSetTextArg(info_name[LLModel::LOD_PHYSICS], "[HULLS]", llformat("%d",num_hulls)); - //mFMP->childSetTextArg(info_name[LLModel::LOD_PHYSICS], "[POINTS]", llformat("%d",num_points)); - mFMP->childSetTextArg("streaming cost", "[COST]", llformat("%.3f", streaming_cost)); + //mFMP->childSetTextArg(info_name[LLModel::LOD_PHYSICS], "[POINTS]", llformat("%d",num_points)); + mFMP->childSetTextArg("streaming cost", "[COST]", llformat("%.3f", streaming_cost)); F32 scale = mFMP->childGetValue("import_scale").asReal()*2.f; mFMP->childSetTextArg("import_dimensions", "[X]", llformat("%.3f", mPreviewScale[0]*scale)); mFMP->childSetTextArg("import_dimensions", "[Y]", llformat("%.3f", mPreviewScale[1]*scale)); mFMP->childSetTextArg("import_dimensions", "[Z]", llformat("%.3f", mPreviewScale[2]*scale)); - + updateStatusMessages(); - + return cost; } void LLModelPreview::rebuildUploadData() { assert_main_thread(); - + mUploadData.clear(); mTextureSet.clear(); - + //fill uploaddata instance vectors from scene data std::string requested_name = mFMP->getChild<LLUICtrl>("description_form")->getValue().asString(); - + LLSpinCtrl* scale_spinner = mFMP->getChild<LLSpinCtrl>("import_scale"); - + if (!scale_spinner) { llerrs << "floater_model_preview.xml MUST contain import_scale spinner." << llendl; } - + F32 scale = scale_spinner->getValue().asReal(); - + LLMatrix4 scale_mat; scale_mat.initScale(LLVector3(scale, scale, scale)); - + F32 max_scale = 0.f; - + if ( mBaseScene.size() > 0 ) { mFMP->childEnable("ok_btn"); } - + for (LLModelLoader::scene::iterator iter = mBaseScene.begin(); iter != mBaseScene.end(); ++iter) { //for each transform in scene LLMatrix4 mat = iter->first; - + // compute position LLVector3 position = LLVector3(0, 0, 0) * mat; - + // compute scale LLVector3 x_transformed = LLVector3(1, 0, 0) * mat - position; LLVector3 y_transformed = LLVector3(0, 1, 0) * mat - position; @@ -2175,21 +2157,21 @@ void LLModelPreview::rebuildUploadData() F32 x_length = x_transformed.normalize(); F32 y_length = y_transformed.normalize(); F32 z_length = z_transformed.normalize(); - + max_scale = llmax(llmax(llmax(max_scale, x_length), y_length), z_length); - + mat *= scale_mat; - + for (LLModelLoader::model_instance_list::iterator model_iter = iter->second.begin(); model_iter != iter->second.end(); ++model_iter) { //for each instance with said transform applied LLModelInstance instance = *model_iter; - + LLModel* base_model = instance.mModel; if (base_model) { base_model->mRequestedLabel = requested_name; } - + S32 idx = 0; for (idx = 0; idx < mBaseModel.size(); ++idx) { //find reference instance for this model @@ -2198,7 +2180,7 @@ void LLModelPreview::rebuildUploadData() break; } } - + for (U32 i = 0; i < LLModel::NUM_LODS; i++) { //fill LOD slots based on reference model index if (!mModel[i].empty()) @@ -2210,35 +2192,21 @@ void LLModelPreview::rebuildUploadData() instance.mLOD[i] = NULL; } } - + instance.mTransform = mat; mUploadData.push_back(instance); } } - + F32 max_import_scale = DEFAULT_MAX_PRIM_SCALE/max_scale; - + scale_spinner->setMaxValue(max_import_scale); - + if (max_import_scale < scale) { scale_spinner->setValue(max_import_scale); } - //refill "layer" combo in physics panel - LLComboBox* combo_box = mFMP->getChild<LLComboBox>("physics_layer"); - if (combo_box) - { - S32 current = combo_box->getCurrentIndex(); - combo_box->removeall(); - - for (S32 i = 0; i < mBaseModel.size(); ++i) - { - LLModel* mdl = mBaseModel[i]; - combo_box->add(mdl->mLabel, i); - } - combo_box->setCurrentByIndex(current); - } } @@ -2248,7 +2216,7 @@ void LLModelPreview::clearModel(S32 lod) { return; } - + mVertexBuffer[lod].clear(); mModel[lod].clear(); mScene[lod].clear(); @@ -2257,15 +2225,15 @@ void LLModelPreview::clearModel(S32 lod) void LLModelPreview::loadModel(std::string filename, S32 lod) { assert_main_thread(); - + LLMutexLock lock(this); - + if (mModelLoader) { delete mModelLoader; mModelLoader = NULL; } - + if (filename.empty()) { if (mBaseModel.empty()) @@ -2274,31 +2242,31 @@ void LLModelPreview::loadModel(std::string filename, S32 lod) // if we don't have a base model to show for high LOD. mFMP->closeFloater(false); } - + mLoading = false; return; } - + mLODFile[lod] = filename; if (lod == LLModel::LOD_HIGH) { clearGLODGroup(); } - + mModelLoader = new LLModelLoader(filename, lod, this); - + mModelLoader->start(); - + mFMP->childSetTextArg("status", "[STATUS]", mFMP->getString("status_reading_file")); - + setPreviewLOD(lod); if ( mModelLoader->getLoadState() == LLModelLoader::ERROR_PARSING ) { mFMP->childDisable("ok_btn"); } - + if (lod == mPreviewLOD) { mFMP->childSetText("lod_file", mLODFile[mPreviewLOD]); @@ -2307,14 +2275,14 @@ void LLModelPreview::loadModel(std::string filename, S32 lod) { mFMP->childSetText("physics_file", mLODFile[lod]); } - + mFMP->openFloater(); } void LLModelPreview::setPhysicsFromLOD(S32 lod) { assert_main_thread(); - + if (lod >= 0 && lod <= 3) { mModel[LLModel::LOD_PHYSICS] = mModel[lod]; @@ -2339,7 +2307,7 @@ void LLModelPreview::clearIncompatible(S32 lod) mModel[i].clear(); mScene[i].clear(); mVertexBuffer[i].clear(); - + if (i == LLModel::LOD_HIGH) { mBaseModel = mModel[lod]; @@ -2378,19 +2346,19 @@ void LLModelPreview::loadModelCallback(S32 lod) { return; } - + mModel[lod] = mModelLoader->mModelList; mScene[lod] = mModelLoader->mScene; mVertexBuffer[lod].clear(); - + if (lod == LLModel::LOD_PHYSICS) { mPhysicsMesh.clear(); } - + setPreviewLOD(lod); - - + + if (lod == LLModel::LOD_HIGH) { //save a copy of the highest LOD for automatic LOD manipulation if (mBaseModel.empty()) @@ -2404,16 +2372,16 @@ void LLModelPreview::loadModelCallback(S32 lod) mBaseScene = mScene[lod]; mVertexBuffer[5].clear(); } - + clearIncompatible(lod); - + mDirty = true; - + if (lod == LLModel::LOD_HIGH) { resetPreviewTarget(); } - + mLoading = false; refresh(); } @@ -2428,71 +2396,71 @@ void LLModelPreview::resetPreviewTarget() void LLModelPreview::generateNormals() { assert_main_thread(); - + S32 which_lod = mPreviewLOD; - - + + if (which_lod > 4 || which_lod < 0 || mModel[which_lod].empty()) { return; } - + F32 angle_cutoff = mFMP->childGetValue("crease_angle").asReal(); - + angle_cutoff *= DEG_TO_RAD; - + if (which_lod == 3 && !mBaseModel.empty()) { for (LLModelLoader::model_list::iterator iter = mBaseModel.begin(); iter != mBaseModel.end(); ++iter) { (*iter)->generateNormals(angle_cutoff); } - + mVertexBuffer[5].clear(); } - + for (LLModelLoader::model_list::iterator iter = mModel[which_lod].begin(); iter != mModel[which_lod].end(); ++iter) { (*iter)->generateNormals(angle_cutoff); } - + mVertexBuffer[which_lod].clear(); refresh(); - + } void LLModelPreview::consolidate() { std::map<LLImportMaterial, std::vector<LLModelInstance> > composite; - + LLMatrix4 identity; - + //bake out each node in current scene to composite for (LLModelLoader::scene::iterator iter = mScene[mPreviewLOD].begin(); iter != mScene[mPreviewLOD].end(); ++iter) { //for each transform in current scene LLMatrix4 mat = iter->first; glh::matrix4f inv_trans = glh::matrix4f((F32*) mat.mMatrix).inverse().transpose(); LLMatrix4 norm_mat(inv_trans.m); - + for (LLModelLoader::model_instance_list::iterator model_iter = iter->second.begin(); model_iter != iter->second.end(); ++model_iter) { //for each instance with that transform LLModelInstance& source_instance = *model_iter; LLModel* source = source_instance.mModel; - + if (!validate_model(source)) { llerrs << "Invalid model found!" << llendl; } - + for (S32 i = 0; i < source->getNumVolumeFaces(); ++i) { //for each face in instance const LLVolumeFace& src_face = source->getVolumeFace(i); LLImportMaterial& source_material = source_instance.mMaterial[i]; - + //get model in composite that is composite for this material LLModel* model = NULL; - + if (composite.find(source_material) != composite.end()) { model = composite[source_material].rbegin()->mModel; @@ -2501,7 +2469,7 @@ void LLModelPreview::consolidate() model = NULL; } } - + if (model == NULL) { //no model found, make new model std::vector<LLImportMaterial> materials; @@ -2513,106 +2481,106 @@ void LLModelPreview::consolidate() model->setNumVolumeFaces(0); composite[source_material].push_back(LLModelInstance(model, identity, materials)); } - + model->appendFace(src_face, source->mMaterialList[i], mat, norm_mat); } } } - - + + //condense composite into as few LLModel instances as possible LLModelLoader::model_list new_model; std::vector<LLModelInstance> instance_list; - + LLVolumeParams volume_params; volume_params.setType(LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE); - + std::vector<LLImportMaterial> empty_material; LLModelInstance cur_instance(new LLModel(volume_params, 0.f), identity, empty_material); cur_instance.mModel->setNumVolumeFaces(0); - + BOOL first_transform = TRUE; - + LLModelLoader::scene new_scene; LLVector3 min,max; - + for (std::map<LLImportMaterial, std::vector<LLModelInstance> >::iterator iter = composite.begin(); iter != composite.end(); ++iter) { std::map<LLImportMaterial, std::vector<LLModelInstance> >::iterator next_iter = iter; ++next_iter; - - for (std::vector<LLModelInstance>::iterator instance_iter = iter->second.begin(); + + for (std::vector<LLModelInstance>::iterator instance_iter = iter->second.begin(); instance_iter != iter->second.end(); ++instance_iter) { LLModel* source = instance_iter->mModel; - + if (instance_iter->mMaterial.size() != 1) { llerrs << "WTF?" << llendl; } - + if (source->getNumVolumeFaces() != 1) { llerrs << "WTF?" << llendl; } - + if (source->mMaterialList.size() != 1) { llerrs << "WTF?" << llendl; } - + cur_instance.mModel->addFace(source->getVolumeFace(0)); cur_instance.mMaterial.push_back(instance_iter->mMaterial[0]); cur_instance.mModel->mMaterialList.push_back(source->mMaterialList[0]); - + BOOL last_model = FALSE; - + std::vector<LLModelInstance>::iterator next_instance = instance_iter; ++next_instance; - + if (next_iter == composite.end() && next_instance == iter->second.end()) { last_model = TRUE; } - + if (last_model || cur_instance.mModel->getNumVolumeFaces() >= MAX_MODEL_FACES) { cur_instance.mModel->mLabel = source->mLabel; - + cur_instance.mModel->optimizeVolumeFaces(); cur_instance.mModel->normalizeVolumeFaces(); - + if (!validate_model(cur_instance.mModel)) { llerrs << "Invalid model detected." << llendl; } - + new_model.push_back(cur_instance.mModel); - + LLMatrix4 transformation = LLMatrix4(); - + // adjust the transformation to compensate for mesh normalization LLVector3 mesh_scale_vector; LLVector3 mesh_translation_vector; cur_instance.mModel->getNormalizedScaleTranslation(mesh_scale_vector, mesh_translation_vector); - + LLMatrix4 mesh_translation; mesh_translation.setTranslation(mesh_translation_vector); mesh_translation *= transformation; transformation = mesh_translation; - + LLMatrix4 mesh_scale; mesh_scale.initScale(mesh_scale_vector); mesh_scale *= transformation; transformation = mesh_scale; - + cur_instance.mTransform = transformation; - + new_scene[transformation].push_back(cur_instance); stretch_extents(cur_instance.mModel, transformation, min, max, first_transform); - + if (!last_model) { cur_instance = LLModelInstance(new LLModel(volume_params, 0.f), identity, empty_material); @@ -2621,11 +2589,11 @@ void LLModelPreview::consolidate() } } } - + mScene[mPreviewLOD] = new_scene; mModel[mPreviewLOD] = new_model; mVertexBuffer[mPreviewLOD].clear(); - + if (mPreviewLOD == LLModel::LOD_HIGH) { mBaseScene = new_scene; @@ -2633,13 +2601,13 @@ void LLModelPreview::consolidate() clearGLODGroup(); mVertexBuffer[5].clear(); } - + mPreviewTarget = (min+max)*0.5f; mPreviewScale = (max-min)*0.5f; setPreviewTarget(mPreviewScale.magVec()*2.f); - + clearIncompatible(mPreviewLOD); - + mResourceCost = calcResourceCost(); refresh(); } @@ -2652,11 +2620,11 @@ void LLModelPreview::clearMaterials() { //for each instance with that transform LLModelInstance& source_instance = *model_iter; LLModel* source = source_instance.mModel; - + for (S32 i = 0; i < source->getNumVolumeFaces(); ++i) { //for each face in instance LLImportMaterial& source_material = source_instance.mMaterial[i]; - + //clear material info source_material.mDiffuseColor = LLColor4(1,1,1,1); source_material.mDiffuseMap = NULL; @@ -2666,9 +2634,9 @@ void LLModelPreview::clearMaterials() } } } - + mVertexBuffer[mPreviewLOD].clear(); - + if (mPreviewLOD == LLModel::LOD_HIGH) { mBaseScene = mScene[mPreviewLOD]; @@ -2676,7 +2644,7 @@ void LLModelPreview::clearMaterials() clearGLODGroup(); mVertexBuffer[5].clear(); } - + mResourceCost = calcResourceCost(); refresh(); } @@ -2702,21 +2670,21 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation) { return; } - + if (which_lod == LLModel::LOD_PHYSICS) { //clear physics mesh map mPhysicsMesh.clear(); } - + LLVertexBuffer::unbind(); - + stop_gloderror(); static U32 cur_name = 1; - + S32 limit = -1; - + U32 triangle_count = 0; - + for (LLModelLoader::model_list::iterator iter = mBaseModel.begin(); iter != mBaseModel.end(); ++iter) { LLModel* mdl = *iter; @@ -2725,13 +2693,13 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation) triangle_count += mdl->getVolumeFace(i).mNumIndices/3; } } - + U32 base_triangle_count = triangle_count; - + U32 type_mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0; - + U32 lod_mode = 0; - + LLCtrlSelectionInterface* iface = mFMP->childGetSelectionInterface("lod_mode"); if (iface) { @@ -2739,7 +2707,7 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation) } F32 lod_error_threshold = mFMP->childGetValue("lod_error_threshold").asReal(); - + if (lod_mode == 0) { lod_mode = GLOD_TRIANGLE_BUDGET; @@ -2845,14 +2813,14 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation) for (LLModelLoader::model_list::iterator iter = mBaseModel.begin(); iter != mBaseModel.end(); ++iter) { //build GLOD objects for each model in base model list LLModel* mdl = *iter; - + if (mObject[mdl] != 0) { glodDeleteObject(mObject[mdl]); } mObject[mdl] = cur_name++; - + glodNewObject(mObject[mdl], mGroup, GLOD_DISCRETE); stop_gloderror(); @@ -2860,12 +2828,12 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation) { //regenerate vertex buffer for skinned models to prevent animation feedback during LOD generation mVertexBuffer[5].clear(); } - + if (mVertexBuffer[5].empty()) { genBuffers(5, false); } - + U32 tri_count = 0; for (U32 i = 0; i < mVertexBuffer[5][mdl].size(); ++i) { @@ -2895,16 +2863,16 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation) stop_gloderror(); } } - - + + S32 start = LLModel::LOD_HIGH; S32 end = 0; - + if (which_lod != -1) { start = end = which_lod; } - + mMaxTriangleLimit = base_triangle_count; for (S32 lod = start; lod >= end; --lod) @@ -2920,58 +2888,58 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation) { triangle_count = limit; } - + mModel[lod].clear(); mModel[lod].resize(mBaseModel.size()); mVertexBuffer[lod].clear(); - + U32 actual_tris = 0; U32 actual_verts = 0; U32 submeshes = 0; - + glodGroupParameteri(mGroup, GLOD_ADAPT_MODE, lod_mode); - stop_gloderror(); - + stop_gloderror(); + glodGroupParameteri(mGroup, GLOD_ERROR_MODE, GLOD_OBJECT_SPACE_ERROR); stop_gloderror(); - + glodGroupParameteri(mGroup, GLOD_MAX_TRIANGLES, triangle_count); stop_gloderror(); - + glodGroupParameterf(mGroup, GLOD_OBJECT_SPACE_ERROR_THRESHOLD, lod_error_threshold); stop_gloderror(); - + glodAdaptGroup(mGroup); stop_gloderror(); for (U32 mdl_idx = 0; mdl_idx < mBaseModel.size(); ++mdl_idx) - { + { LLModel* base = mBaseModel[mdl_idx]; - + GLint patch_count = 0; glodGetObjectParameteriv(mObject[base], GLOD_NUM_PATCHES, &patch_count); stop_gloderror(); - + LLVolumeParams volume_params; volume_params.setType(LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE); mModel[lod][mdl_idx] = new LLModel(volume_params, 0.f); - + GLint* sizes = new GLint[patch_count*2]; glodGetObjectParameteriv(mObject[base], GLOD_PATCH_SIZES, sizes); stop_gloderror(); - + GLint* names = new GLint[patch_count]; glodGetObjectParameteriv(mObject[base], GLOD_PATCH_NAMES, names); stop_gloderror(); - + mModel[lod][mdl_idx]->setNumVolumeFaces(patch_count); - + LLModel* target_model = mModel[lod][mdl_idx]; - + for (GLint i = 0; i < patch_count; ++i) { LLPointer<LLVertexBuffer> buff = new LLVertexBuffer(type_mask, 0); - + if (sizes[i*2+1] > 0 && sizes[i*2] > 0) { buff->allocateBuffer(sizes[i*2+1], sizes[i*2], true); @@ -2985,30 +2953,30 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation) memset(buff->getMappedData(), 0, buff->getSize()); memset(buff->getIndicesPointer(), 0, buff->getIndicesSize()); } - + buff->validateRange(0, buff->getNumVerts()-1, buff->getNumIndices(), 0); - + LLStrider<LLVector3> pos; LLStrider<LLVector3> norm; LLStrider<LLVector2> tc; LLStrider<U16> index; - + buff->getVertexStrider(pos); buff->getNormalStrider(norm); buff->getTexCoord0Strider(tc); buff->getIndexStrider(index); - + target_model->setVolumeFaceData(names[i], pos, norm, tc, index, buff->getNumVerts(), buff->getNumIndices()); actual_tris += buff->getNumIndices()/3; actual_verts += buff->getNumVerts(); ++submeshes; - + if (!validate_face(target_model->getVolumeFace(names[i]))) { llerrs << "Invalid face generated during LOD generation." << llendl; } } - + //blind copy skin weights and just take closest skin weight to point on //decimated mesh for now (auto-generating LODs with skin weights is still a bit //of an open problem). @@ -3021,20 +2989,20 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation) target_model->mAlternateBindMatrix = base->mAlternateBindMatrix; //copy material list target_model->mMaterialList = base->mMaterialList; - + if (!validate_model(target_model)) { llerrs << "Invalid model generated when creating LODs" << llendl; } - + delete [] sizes; delete [] names; } - + //rebuild scene based on mBaseScene mScene[lod].clear(); mScene[lod] = mBaseScene; - + for (U32 i = 0; i < mBaseModel.size(); ++i) { LLModel* mdl = mBaseModel[i]; @@ -3054,14 +3022,14 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation) } } } - + mResourceCost = calcResourceCost(); - + /*if (which_lod == -1 && mScene[LLModel::LOD_PHYSICS].empty()) { //build physics scene mScene[LLModel::LOD_PHYSICS] = mScene[LLModel::LOD_LOW]; mModel[LLModel::LOD_PHYSICS] = mModel[LLModel::LOD_LOW]; - + for (U32 i = 1; i < mModel[LLModel::LOD_PHYSICS].size(); ++i) { mPhysicsQ.push(mModel[LLModel::LOD_PHYSICS][i]); @@ -3072,47 +3040,47 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation) void LLModelPreview::updateStatusMessages() { assert_main_thread(); - + //triangle/vertex/submesh count for each mesh asset for each lod std::vector<S32> tris[LLModel::NUM_LODS]; std::vector<S32> verts[LLModel::NUM_LODS]; std::vector<S32> submeshes[LLModel::NUM_LODS]; - + //total triangle/vertex/submesh count for each lod S32 total_tris[LLModel::NUM_LODS]; S32 total_verts[LLModel::NUM_LODS]; S32 total_submeshes[LLModel::NUM_LODS]; - + for (S32 lod = 0; lod < LLModel::NUM_LODS; ++lod) { //initialize total for this lod to 0 total_tris[lod] = total_verts[lod] = total_submeshes[lod] = 0; - + for (U32 i = 0; i < mModel[lod].size(); ++i) { //for each model in the lod S32 cur_tris = 0; S32 cur_verts = 0; S32 cur_submeshes = mModel[lod][i]->getNumVolumeFaces(); - + for (S32 j = 0; j < cur_submeshes; ++j) { //for each submesh (face), add triangles and vertices to current total const LLVolumeFace& face = mModel[lod][i]->getVolumeFace(j); cur_tris += face.mNumIndices/3; cur_verts += face.mNumVertices; } - + //add this model to the lod total total_tris[lod] += cur_tris; total_verts[lod] += cur_verts; total_submeshes[lod] += cur_submeshes; - + //store this model's counts to asset data tris[lod].push_back(cur_tris); verts[lod].push_back(cur_verts); submeshes[lod].push_back(cur_submeshes); } } - + if (mMaxTriangleLimit == 0) { mMaxTriangleLimit = total_tris[LLModel::LOD_HIGH]; @@ -3120,11 +3088,11 @@ void LLModelPreview::updateStatusMessages() mFMP->childSetTextArg("submeshes_info", "[SUBMESHES]", llformat("%d", total_submeshes[LLModel::LOD_HIGH])); - + std::string mesh_status_na = mFMP->getString("mesh_status_na"); - + S32 upload_status[LLModel::LOD_HIGH+1]; - + bool upload_ok = true; for (S32 lod = 0; lod <= LLModel::LOD_HIGH; ++lod) @@ -3160,9 +3128,9 @@ void LLModelPreview::updateStatusMessages() mFMP->childSetText(lod_triangles_name[lod], mesh_status_na); mFMP->childSetText(lod_vertices_name[lod], mesh_status_na); } - + const U32 lod_high = LLModel::LOD_HIGH; - + if (lod != lod_high) { if (total_submeshes[lod] && total_submeshes[lod] != total_submeshes[lod_high]) @@ -3180,7 +3148,7 @@ void LLModelPreview::updateStatusMessages() for (U32 i = 0; i < verts[lod].size(); ++i) { S32 max_verts = i < verts[lod+1].size() ? verts[lod+1][i] : 0; - + if (max_verts > 0) { if (verts[lod][i] > max_verts) @@ -3192,12 +3160,12 @@ void LLModelPreview::updateStatusMessages() } } } - + LLIconCtrl* icon = mFMP->getChild<LLIconCtrl>(lod_icon_name[lod]); LLUIImagePtr img = LLUI::getUIImage(lod_status_image[upload_status[lod]]); icon->setVisible(true); icon->setImage(img); - + if (upload_status[lod] >= 2) { upload_ok = false; @@ -3210,9 +3178,9 @@ void LLModelPreview::updateStatusMessages() icon->setImage(img); } } - + bool errorStateFromLoader = mModelLoader->getLoadState() == LLModelLoader::ERROR_PARSING ? true : false; - + if ( upload_ok && !errorStateFromLoader ) { mFMP->childEnable("ok_btn"); @@ -3226,14 +3194,6 @@ void LLModelPreview::updateStatusMessages() S32 start = 0; S32 end = mModel[LLModel::LOD_PHYSICS].size(); - S32 idx = mFMP->childGetValue("physics_layer").asInteger(); - - if (idx >= 0 && idx < mModel[LLModel::LOD_PHYSICS].size()) - { - start = idx; - end = idx+1; - } - S32 phys_tris = 0; S32 phys_hulls = 0; S32 phys_points = 0; @@ -3299,9 +3259,35 @@ void LLModelPreview::updateStatusMessages() fmp->disableViewOption("show_physics"); fmp->setViewOption("show_physics", false); } + + //bool use_hull = fmp->childGetValue("physics_use_hull").asBoolean(); + + //fmp->childSetEnabled("physics_optimize", !use_hull); + + bool enable = phys_tris > 0 || phys_hulls > 0; + //enable = enable && !use_hull && fmp->childGetValue("physics_optimize").asBoolean(); + + //enable/disable "analysis" UI + LLPanel* panel = fmp->getChild<LLPanel>("physics analysis"); + LLView* child = panel->getFirstChild(); + while (child) + { + child->setEnabled(enable); + child = panel->findNextSibling(child); + } + + enable = phys_hulls > 0; + //enable/disable "simplification" UI + panel = fmp->getChild<LLPanel>("physics simplification"); + child = panel->getFirstChild(); + while (child) + { + child->setEnabled(enable); + child = panel->findNextSibling(child); + } } - const char* lod_controls[] = + const char* lod_controls[] = { "lod_mode", "lod_triangle_limit", @@ -3326,7 +3312,7 @@ void LLModelPreview::updateStatusMessages() //enable/disable controls based on radio groups if (mFMP->childGetValue("lod_from_file").asBoolean()) - { + { for (U32 i = 0; i < num_file_controls; ++i) { mFMP->childEnable(file_controls[i]); @@ -3337,9 +3323,9 @@ void LLModelPreview::updateStatusMessages() mFMP->childDisable(lod_controls[i]); } - + } - else if (mFMP->childGetValue("lod_auto_generate").asBoolean()) + else if (mFMP->childGetValue("lod_none").asBoolean()) { for (U32 i = 0; i < num_file_controls; ++i) { @@ -3348,11 +3334,36 @@ void LLModelPreview::updateStatusMessages() for (U32 i = 0; i < num_lod_controls; ++i) { + mFMP->childDisable(lod_controls[i]); + } + + if (!mModel[mPreviewLOD].empty()) + { + mModel[mPreviewLOD].clear(); + mScene[mPreviewLOD].clear(); + mVertexBuffer[mPreviewLOD].clear(); + + //this can cause phasing issues with the UI, so reenter this function and return + updateStatusMessages(); + return; + } + + + } + else + { // auto generate, also the default case for wizard which has no radio selection + for (U32 i = 0; i < num_file_controls; ++i) + { + mFMP->childDisable(file_controls[i]); + } + + for (U32 i = 0; i < num_lod_controls; ++i) + { mFMP->childEnable(lod_controls[i]); } //if (threshold) - { + { U32 lod_mode = 0; LLCtrlSelectionInterface* iface = mFMP->childGetSelectionInterface("lod_mode"); if (iface) @@ -3380,29 +3391,6 @@ void LLModelPreview::updateStatusMessages() } } } - else - { // "None" is chosen - for (U32 i = 0; i < num_file_controls; ++i) - { - mFMP->childDisable(file_controls[i]); - } - - for (U32 i = 0; i < num_lod_controls; ++i) - { - mFMP->childDisable(lod_controls[i]); - } - - if (!mModel[mPreviewLOD].empty()) - { - mModel[mPreviewLOD].clear(); - mScene[mPreviewLOD].clear(); - mVertexBuffer[mPreviewLOD].clear(); - - //this can cause phasing issues with the UI, so reenter this function and return - updateStatusMessages(); - return; - } - } if (mFMP->childGetValue("physics_load_from_file").asBoolean()) { @@ -3419,7 +3407,7 @@ void LLModelPreview::updateStatusMessages() } void LLModelPreview::setPreviewTarget(F32 distance) -{ +{ mCameraDistance = distance; mCameraZoom = 1.f; mCameraPitch = 0.f; @@ -3440,9 +3428,9 @@ void LLModelPreview::genBuffers(S32 lod, bool include_skin_weights) U32 tri_count = 0; U32 vertex_count = 0; U32 mesh_count = 0; - + LLModelLoader::model_list* model = NULL; - + if (lod < 0 || lod > 4) { model = &mBaseModel; @@ -3452,16 +3440,16 @@ void LLModelPreview::genBuffers(S32 lod, bool include_skin_weights) { model = &(mModel[lod]); } - + if (!mVertexBuffer[lod].empty()) { mVertexBuffer[lod].clear(); } - + mVertexBuffer[lod].clear(); - + LLModelLoader::model_list::iterator base_iter = mBaseModel.begin(); - + for (LLModelLoader::model_list::iterator iter = model->begin(); iter != model->end(); ++iter) { LLModel* mdl = *iter; @@ -3469,94 +3457,94 @@ void LLModelPreview::genBuffers(S32 lod, bool include_skin_weights) { continue; } - + LLModel* base_mdl = *base_iter; base_iter++; - + for (S32 i = 0; i < mdl->getNumVolumeFaces(); ++i) { const LLVolumeFace &vf = mdl->getVolumeFace(i); U32 num_vertices = vf.mNumVertices; U32 num_indices = vf.mNumIndices; - + if (!num_vertices || ! num_indices) { continue; } - + LLVertexBuffer* vb = NULL; - + bool skinned = include_skin_weights && !mdl->mSkinWeights.empty(); - + U32 mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0; - + if (skinned) { mask |= LLVertexBuffer::MAP_WEIGHT4; } - + vb = new LLVertexBuffer(mask, 0); - + vb->allocateBuffer(num_vertices, num_indices, TRUE); - + LLStrider<LLVector3> vertex_strider; LLStrider<LLVector3> normal_strider; LLStrider<LLVector2> tc_strider; LLStrider<U16> index_strider; LLStrider<LLVector4> weights_strider; - + vb->getVertexStrider(vertex_strider); vb->getNormalStrider(normal_strider); vb->getTexCoord0Strider(tc_strider); vb->getIndexStrider(index_strider); - + if (skinned) { vb->getWeight4Strider(weights_strider); } - + LLVector4a::memcpyNonAliased16((F32*) vertex_strider.get(), (F32*) vf.mPositions, num_vertices*4*sizeof(F32)); LLVector4a::memcpyNonAliased16((F32*) tc_strider.get(), (F32*) vf.mTexCoords, num_vertices*2*sizeof(F32)); LLVector4a::memcpyNonAliased16((F32*) normal_strider.get(), (F32*) vf.mNormals, num_vertices*4*sizeof(F32)); - + if (skinned) { for (U32 i = 0; i < num_vertices; i++) { //find closest weight to vf.mVertices[i].mPosition LLVector3 pos(vf.mPositions[i].getF32ptr()); - + const LLModel::weight_list& weight_list = base_mdl->getJointInfluences(pos); - + LLVector4 w(0,0,0,0); if (weight_list.size() > 4) { llerrs << "WTF?" << llendl; } - + for (U32 i = 0; i < weight_list.size(); ++i) { F32 wght = llmin(weight_list[i].mWeight, 0.999999f); F32 joint = (F32) weight_list[i].mJointIdx; w.mV[i] = joint + wght; } - + *(weights_strider++) = w; } } - + // build indices for (U32 i = 0; i < num_indices; i++) { *(index_strider++) = vf.mIndices[i]; } - + mVertexBuffer[lod][mdl].push_back(vb); - + vertex_count += num_vertices; tri_count += num_indices/3; ++mesh_count; - + } } } @@ -3587,10 +3575,10 @@ void LLModelPreview::update() BOOL LLModelPreview::render() { assert_main_thread(); - + LLMutexLock lock(this); mNeedsUpdate = FALSE; - + bool edges = false; bool joint_positions = false; bool skin_weight = false; @@ -3609,28 +3597,28 @@ BOOL LLModelPreview::render() S32 width = getWidth(); S32 height = getHeight(); - + LLGLSUIDefault def; LLGLDisable no_blend(GL_BLEND); LLGLEnable cull(GL_CULL_FACE); LLGLDepthTest depth(GL_TRUE); LLGLDisable fog(GL_FOG); - + { //clear background to blue glMatrixMode(GL_PROJECTION); gGL.pushMatrix(); glLoadIdentity(); glOrtho(0.0f, width, 0.0f, height, -1.0f, 1.0f); - + glMatrixMode(GL_MODELVIEW); gGL.pushMatrix(); glLoadIdentity(); - + gGL.color4f(0.15f, 0.2f, 0.3f, 1.f); - + gl_rect_2d_simple( width, height ); - + glMatrixMode(GL_PROJECTION); gGL.popMatrix(); @@ -3641,7 +3629,7 @@ BOOL LLModelPreview::render() bool has_skin_weights = false; bool upload_skin = mFMP->childGetValue("upload_skin").asBoolean(); bool upload_joints = mFMP->childGetValue("upload_joints").asBoolean(); - + for (LLModelLoader::scene::iterator iter = mScene[mPreviewLOD].begin(); iter != mScene[mPreviewLOD].end(); ++iter) { for (LLModelLoader::model_instance_list::iterator model_iter = iter->second.begin(); model_iter != iter->second.end(); ++model_iter) @@ -3675,81 +3663,79 @@ BOOL LLModelPreview::render() } skin_weight = false; } - + if (upload_skin && !has_skin_weights) { //can't upload skin weights if model has no skin weights mFMP->childSetValue("upload_skin", false); upload_skin = false; } - + if (!upload_skin && upload_joints) { //can't upload joints if not uploading skin weights mFMP->childSetValue("upload_joints", false); upload_joints = false; } - + mFMP->childSetEnabled("upload_joints", upload_skin); - + F32 explode = mFMP->childGetValue("physics_explode").asReal(); - + glClear(GL_DEPTH_BUFFER_BIT); - + LLRect preview_rect = mFMP->getChildView("preview_panel")->getRect(); F32 aspect = (F32) preview_rect.getWidth()/preview_rect.getHeight(); LLViewerCamera::getInstance()->setAspect(aspect); - + LLViewerCamera::getInstance()->setView(LLViewerCamera::getInstance()->getDefaultFOV() / mCameraZoom); - + LLVector3 offset = mCameraOffset; LLVector3 target_pos = mPreviewTarget+offset; - + F32 z_near = 0.001f; F32 z_far = mCameraDistance+mPreviewScale.magVec()+mCameraOffset.magVec(); - + if (skin_weight) { target_pos = gAgentAvatarp->getPositionAgent(); z_near = 0.01f; z_far = 1024.f; mCameraDistance = 16.f; - + //render avatar previews every frame refresh(); } - + glLoadIdentity(); gPipeline.enableLightsPreview(); - LLQuaternion camera_rot = LLQuaternion(mCameraPitch, LLVector3::y_axis) * + LLQuaternion camera_rot = LLQuaternion(mCameraPitch, LLVector3::y_axis) * LLQuaternion(mCameraYaw, LLVector3::z_axis); - + LLQuaternion av_rot = camera_rot; LLViewerCamera::getInstance()->setOriginAndLookAt( target_pos + ((LLVector3(mCameraDistance, 0.f, 0.f) + offset) * av_rot), // camera LLVector3::z_axis, // up target_pos); // point of interest - - + + LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, width, height, FALSE, z_near, z_far); - + stop_glerror(); - + gGL.pushMatrix(); const F32 BRIGHTNESS = 0.9f; gGL.color3f(BRIGHTNESS, BRIGHTNESS, BRIGHTNESS); - + LLGLEnable normalize(GL_NORMALIZE); - + if (!mBaseModel.empty() && mVertexBuffer[5].empty()) { genBuffers(-1, skin_weight); //genBuffers(3); //genLODs(); } - - S32 physics_idx = mFMP->childGetValue("physics_layer").asInteger(); - + if (!mModel[mPreviewLOD].empty()) { bool regen = mVertexBuffer[mPreviewLOD].empty(); @@ -3767,31 +3753,31 @@ BOOL LLModelPreview::render() { genBuffers(mPreviewLOD, skin_weight); } - + if (!skin_weight) { for (LLMeshUploadThread::instance_list::iterator iter = mUploadData.begin(); iter != mUploadData.end(); ++iter) { LLModelInstance& instance = *iter; - + LLModel* model = instance.mLOD[mPreviewLOD]; - + if (!model) { continue; } - + gGL.pushMatrix(); LLMatrix4 mat = instance.mTransform; - glMultMatrixf((GLfloat*) mat.mMatrix); - + glMultMatrixf((GLfloat*) mat.mMatrix); + for (U32 i = 0; i < mVertexBuffer[mPreviewLOD][model].size(); ++i) { LLVertexBuffer* buffer = mVertexBuffer[mPreviewLOD][model][i]; - + buffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0); - + if (textures) { glColor4fv(instance.mMaterial[i].mDiffuseColor.mV); @@ -3808,11 +3794,11 @@ BOOL LLModelPreview::render() { glColor4f(1,1,1,1); } - + buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); glColor3f(0.4f, 0.4f, 0.4f); - + if (edges) { glLineWidth(3.f); @@ -3824,24 +3810,17 @@ BOOL LLModelPreview::render() } gGL.popMatrix(); } - + if (physics) { glClear(GL_DEPTH_BUFFER_BIT); LLGLEnable blend(GL_BLEND); gGL.blendFunc(LLRender::BF_ONE, LLRender::BF_ZERO); - LLModel* physics_model = NULL; - - if (physics_idx >= 0 && physics_idx < mModel[LLModel::LOD_PHYSICS].size() ) - { - physics_model = mModel[LLModel::LOD_PHYSICS][physics_idx]; - } - for (LLMeshUploadThread::instance_list::iterator iter = mUploadData.begin(); iter != mUploadData.end(); ++iter) { LLModelInstance& instance = *iter; - + LLModel* model = instance.mLOD[LLModel::LOD_PHYSICS]; if (!model) @@ -3852,59 +3831,49 @@ BOOL LLModelPreview::render() gGL.pushMatrix(); LLMatrix4 mat = instance.mTransform; - glMultMatrixf((GLfloat*) mat.mMatrix); + glMultMatrixf((GLfloat*) mat.mMatrix); + - bool render_mesh = true; LLPhysicsDecomp* decomp = gMeshRepo.mDecompThread; if (decomp) { LLMutexLock(decomp->mMutex); - - std::map<LLPointer<LLModel>, std::vector<LLPointer<LLVertexBuffer> > >::iterator iter = + + std::map<LLPointer<LLModel>, std::vector<LLPointer<LLVertexBuffer> > >::iterator iter = mPhysicsMesh.find(model); if (iter != mPhysicsMesh.end()) - { + { //render hull instead of mesh render_mesh = false; for (U32 i = 0; i < iter->second.size(); ++i) { if (explode > 0.f) { gGL.pushMatrix(); - + LLVector3 offset = model->mHullCenter[i]-model->mCenterOfHullCenters; offset *= explode; - + gGL.translatef(offset.mV[0], offset.mV[1], offset.mV[2]); } - + static std::vector<LLColor4U> hull_colors; - + if (i+1 >= hull_colors.size()) { hull_colors.push_back(LLColor4U(rand()%128+127, rand()%128+127, rand()%128+127, 255)); } - + LLVertexBuffer* buff = iter->second[i]; if (buff) { - buff->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL); - + buff->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL); + glColor4ubv(hull_colors[i].mV); buff->drawArrays(LLRender::TRIANGLES, 0, buff->getNumVerts()); - - if (edges) - { - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - glLineWidth(3.f); - glColor4ub(hull_colors[i].mV[0]/2, hull_colors[i].mV[1]/2, hull_colors[i].mV[2]/2, 255); - buff->drawArrays(LLRender::TRIANGLES, 0, buff->getNumVerts()); - glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - glLineWidth(1.f); - } } - + if (explode > 0.f) { gGL.popMatrix(); @@ -3912,7 +3881,7 @@ BOOL LLModelPreview::render() } } } - + if (render_mesh) { if (mVertexBuffer[LLModel::LOD_PHYSICS].empty()) @@ -3924,47 +3893,26 @@ BOOL LLModelPreview::render() LLVertexBuffer* buffer = mVertexBuffer[LLModel::LOD_PHYSICS][model][i]; buffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0); - - if (textures) - { - glColor4fv(instance.mMaterial[i].mDiffuseColor.mV); - if (i < instance.mMaterial.size() && instance.mMaterial[i].mDiffuseMap.notNull()) - { - gGL.getTexUnit(0)->bind(instance.mMaterial[i].mDiffuseMap, true); - if (instance.mMaterial[i].mDiffuseMap->getDiscardLevel() > -1) - { - mTextureSet.insert(instance.mMaterial[i].mDiffuseMap); - } - } - } - else - { - glColor4f(1,1,1,1); - } - + buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - glColor3f(0.4f, 0.4f, 0.4f); + glColor4f(0.4f, 0.4f, 0.0f, 0.4f); - if (edges || model == physics_model) - { - if (model == physics_model) - { - glColor3f(1.f, 1.f, 0.f); - } + buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); - glLineWidth(3.f); - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); - glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - glLineWidth(1.f); - } + glColor3f(1.f, 1.f, 0.f); + + glLineWidth(3.f); + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); + glLineWidth(1.f); } } - + gGL.popMatrix(); } - + gGL.setSceneBlendType(LLRender::BT_ALPHA); } } @@ -3972,40 +3920,40 @@ BOOL LLModelPreview::render() { LLVOAvatarSelf* avatar = gAgentAvatarp; target_pos = avatar->getPositionAgent(); - + LLViewerCamera::getInstance()->setOriginAndLookAt( target_pos + ((LLVector3(mCameraDistance, 0.f, 0.f) + offset) * av_rot), // camera LLVector3::z_axis, // up target_pos); // point of interest - + if (joint_positions) { avatar->renderCollisionVolumes(); } - + for (LLModelLoader::scene::iterator iter = mScene[mPreviewLOD].begin(); iter != mScene[mPreviewLOD].end(); ++iter) { for (LLModelLoader::model_instance_list::iterator model_iter = iter->second.begin(); model_iter != iter->second.end(); ++model_iter) { LLModelInstance& instance = *model_iter; LLModel* model = instance.mModel; - + if (!model->mSkinWeights.empty()) { for (U32 i = 0; i < mVertexBuffer[mPreviewLOD][model].size(); ++i) { LLVertexBuffer* buffer = mVertexBuffer[mPreviewLOD][model][i]; - + const LLVolumeFace& face = model->getVolumeFace(i); - + LLStrider<LLVector3> position; buffer->getVertexStrider(position); - + LLStrider<LLVector4> weight; buffer->getWeight4Strider(weight); - + //quick 'n dirty software vertex skinning - + //build matrix palette LLMatrix4 mat[64]; for (U32 j = 0; j < model->mJointList.size(); ++j) @@ -4017,55 +3965,55 @@ BOOL LLModelPreview::render() mat[j] *= joint->getWorldMatrix(); } } - + for (U32 j = 0; j < buffer->getRequestedVerts(); ++j) { LLMatrix4 final_mat; final_mat.mMatrix[0][0] = final_mat.mMatrix[1][1] = final_mat.mMatrix[2][2] = final_mat.mMatrix[3][3] = 0.f; - + LLVector4 wght; S32 idx[4]; - + F32 scale = 0.f; for (U32 k = 0; k < 4; k++) { F32 w = weight[j].mV[k]; - + idx[k] = (S32) floorf(w); wght.mV[k] = w - floorf(w); scale += wght.mV[k]; } - - wght *= 1.f/scale; - + + wght *= 1.f/scale; + for (U32 k = 0; k < 4; k++) { F32* src = (F32*) mat[idx[k]].mMatrix; F32* dst = (F32*) final_mat.mMatrix; - + F32 w = wght.mV[k]; - + for (U32 l = 0; l < 16; l++) { dst[l] += src[l]*w; } } - + //VECTORIZE THIS LLVector3 v(face.mPositions[j].getF32ptr()); - + v = v * model->mBindShapeMatrix; v = v * final_mat; - + position[j] = v; } - + buffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0); glColor4fv(instance.mMaterial[i].mDiffuseColor.mV); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); buffer->draw(LLRender::TRIANGLES, buffer->getNumIndices(), 0); glColor3f(0.4f, 0.4f, 0.4f); - + if (edges) { glLineWidth(3.f); @@ -4080,9 +4028,9 @@ BOOL LLModelPreview::render() } } } - + gGL.popMatrix(); - + return TRUE; } @@ -4090,8 +4038,8 @@ BOOL LLModelPreview::render() // refresh() //----------------------------------------------------------------------------- void LLModelPreview::refresh() -{ - mNeedsUpdate = TRUE; +{ + mNeedsUpdate = TRUE; } //----------------------------------------------------------------------------- @@ -4100,7 +4048,7 @@ void LLModelPreview::refresh() void LLModelPreview::rotate(F32 yaw_radians, F32 pitch_radians) { mCameraYaw = mCameraYaw + yaw_radians; - + mCameraPitch = llclamp(mCameraPitch + pitch_radians, F_PI_BY_TWO * -0.8f, F_PI_BY_TWO * 0.8f); } @@ -4110,7 +4058,7 @@ void LLModelPreview::rotate(F32 yaw_radians, F32 pitch_radians) void LLModelPreview::zoom(F32 zoom_amt) { F32 new_zoom = mCameraZoom+zoom_amt; - + mCameraZoom = llclamp(new_zoom, 1.f, 10.f); } @@ -4127,7 +4075,7 @@ void LLModelPreview::setPreviewLOD(S32 lod) if (lod != mPreviewLOD) { mPreviewLOD = lod; - + LLComboBox* combo_box = mFMP->getChild<LLComboBox>("preview_lod_combo"); combo_box->setCurrentByIndex((NUM_LOD-1)-mPreviewLOD); // combo box list of lods is in reverse order mFMP->childSetTextArg("lod_table_footer", "[DETAIL]", mFMP->getString(lod_name[mPreviewLOD])); @@ -4150,11 +4098,11 @@ void LLModelPreview::setPreviewLOD(S32 lod) updateStatusMessages(); } -//static +//static void LLFloaterModelPreview::onBrowseLOD(void* data) { assert_main_thread(); - + LLFloaterModelPreview* mp = (LLFloaterModelPreview*) data; mp->loadModel(mp->mModelPreview->mPreviewLOD); } @@ -4163,26 +4111,26 @@ void LLFloaterModelPreview::onBrowseLOD(void* data) void LLFloaterModelPreview::onUpload(void* user_data) { assert_main_thread(); - + LLFloaterModelPreview* mp = (LLFloaterModelPreview*) user_data; mp->mModelPreview->rebuildUploadData(); - - gMeshRepo.uploadModel(mp->mModelPreview->mUploadData, mp->mModelPreview->mPreviewScale, + + gMeshRepo.uploadModel(mp->mModelPreview->mUploadData, mp->mModelPreview->mPreviewScale, mp->childGetValue("upload_textures").asBoolean(), mp->childGetValue("upload_skin"), mp->childGetValue("upload_joints")); - + mp->closeFloater(false); } -//static +//static void LLFloaterModelPreview::onClearMaterials(void* user_data) { LLFloaterModelPreview* mp = (LLFloaterModelPreview*) user_data; mp->mModelPreview->clearMaterials(); } -//static +//static void LLFloaterModelPreview::refresh(LLUICtrl* ctrl, void* user_data) { sInstance->mModelPreview->mDirty = true; @@ -4206,16 +4154,17 @@ LLFloaterModelPreview::DecompRequest::DecompRequest(const std::string& stage, LL mStage = stage; mContinue = 1; mModel = mdl; + mDecompID = &mdl->mDecompID; mParams = sInstance->mDecompParams; - + //copy out positions and indices if (mdl) { U16 index_offset = 0; - + mPositions.clear(); mIndices.clear(); - + //queue up vertex positions and indices for (S32 i = 0; i < mdl->getNumVolumeFaces(); ++i) { @@ -4224,41 +4173,52 @@ LLFloaterModelPreview::DecompRequest::DecompRequest(const std::string& stage, LL { continue; } - + for (U32 j = 0; j < face.mNumVertices; ++j) { mPositions.push_back(LLVector3(face.mPositions[j].getF32ptr())); } - + for (U32 j = 0; j < face.mNumIndices; ++j) { mIndices.push_back(face.mIndices[j]+index_offset); } - + index_offset += face.mNumVertices; } } } +void LLFloaterModelPreview::setStatusMessage(const std::string& msg) +{ + LLMutexLock lock(mStatusLock); + mStatusMessage = msg; +} + S32 LLFloaterModelPreview::DecompRequest::statusCallback(const char* status, S32 p1, S32 p2) { setStatusMessage(llformat("%s: %d/%d", status, p1, p2)); + if (LLFloaterModelPreview::sInstance) + { + LLFloaterModelPreview::sInstance->setStatusMessage(mStatusMessage); + } + return mContinue; } void LLFloaterModelPreview::DecompRequest::completed() -{ +{ //called from the main thread mModel->setConvexHullDecomposition(mHull); - - if (sInstance) - { + + if (sInstance) + { if (sInstance->mModelPreview) { sInstance->mModelPreview->mPhysicsMesh[mModel] = mHullMesh; sInstance->mModelPreview->mDirty = true; LLFloaterModelPreview::sInstance->mModelPreview->refresh(); } - - sInstance->mCurRequest = NULL; + + sInstance->mCurRequest.erase(this); } } diff --git a/indra/newview/llfloatermodelpreview.h b/indra/newview/llfloatermodelpreview.h index 64b220d86b..8c7ab39e55 100644 --- a/indra/newview/llfloatermodelpreview.h +++ b/indra/newview/llfloatermodelpreview.h @@ -201,6 +201,8 @@ protected: void initDecompControls(); + void setStatusMessage(const std::string& msg); + LLModelPreview* mModelPreview; LLPhysicsDecomp::decomp_params mDecompParams; @@ -211,8 +213,9 @@ protected: U32 mGLName; static S32 sUploadAmount; - LLPointer<DecompRequest> mCurRequest; - + std::set<LLPointer<DecompRequest> > mCurRequest; + std::string mStatusMessage; + std::map<std::string, bool> mViewOption; //use "disabled" as false by default @@ -220,7 +223,7 @@ protected: LLMenuButton* mViewOptionMenuButton; LLToggleableMenu* mViewOptionMenu; - + LLMutex* mStatusLock; }; class LLMeshFilePicker : public LLFilePickerThread diff --git a/indra/newview/llfloatermodelwizard.cpp b/indra/newview/llfloatermodelwizard.cpp index 6a92e43d1a..aca5d67e60 100644 --- a/indra/newview/llfloatermodelwizard.cpp +++ b/indra/newview/llfloatermodelwizard.cpp @@ -36,6 +36,8 @@ #include "llfloatermodelpreview.h" #include "llfloaterreg.h" #include "llslider.h" +#include "lltoolmgr.h" +#include "llviewerwindow.h" static const std::string stateNames[]={ @@ -125,6 +127,107 @@ bool LLFloaterModelWizard::onEnableBack() return true; } + +//----------------------------------------------------------------------------- +// handleMouseDown() +//----------------------------------------------------------------------------- +BOOL LLFloaterModelWizard::handleMouseDown(S32 x, S32 y, MASK mask) +{ + if (mPreviewRect.pointInRect(x, y)) + { + bringToFront( x, y ); + gFocusMgr.setMouseCapture(this); + gViewerWindow->hideCursor(); + mLastMouseX = x; + mLastMouseY = y; + return TRUE; + } + + return LLFloater::handleMouseDown(x, y, mask); +} + +//----------------------------------------------------------------------------- +// handleMouseUp() +//----------------------------------------------------------------------------- +BOOL LLFloaterModelWizard::handleMouseUp(S32 x, S32 y, MASK mask) +{ + gFocusMgr.setMouseCapture(FALSE); + gViewerWindow->showCursor(); + return LLFloater::handleMouseUp(x, y, mask); +} + +//----------------------------------------------------------------------------- +// handleHover() +//----------------------------------------------------------------------------- +BOOL LLFloaterModelWizard::handleHover (S32 x, S32 y, MASK mask) +{ + MASK local_mask = mask & ~MASK_ALT; + + if (mModelPreview && hasMouseCapture()) + { + if (local_mask == MASK_PAN) + { + // pan here + mModelPreview->pan((F32)(x - mLastMouseX) * -0.005f, (F32)(y - mLastMouseY) * -0.005f); + } + else if (local_mask == MASK_ORBIT) + { + F32 yaw_radians = (F32)(x - mLastMouseX) * -0.01f; + F32 pitch_radians = (F32)(y - mLastMouseY) * 0.02f; + + mModelPreview->rotate(yaw_radians, pitch_radians); + } + else + { + + F32 yaw_radians = (F32)(x - mLastMouseX) * -0.01f; + F32 zoom_amt = (F32)(y - mLastMouseY) * 0.02f; + + mModelPreview->rotate(yaw_radians, 0.f); + mModelPreview->zoom(zoom_amt); + } + + + mModelPreview->refresh(); + + LLUI::setMousePositionLocal(this, mLastMouseX, mLastMouseY); + } + + if (!mPreviewRect.pointInRect(x, y) || !mModelPreview) + { + return LLFloater::handleHover(x, y, mask); + } + else if (local_mask == MASK_ORBIT) + { + gViewerWindow->setCursor(UI_CURSOR_TOOLCAMERA); + } + else if (local_mask == MASK_PAN) + { + gViewerWindow->setCursor(UI_CURSOR_TOOLPAN); + } + else + { + gViewerWindow->setCursor(UI_CURSOR_TOOLZOOMIN); + } + + return TRUE; +} + +//----------------------------------------------------------------------------- +// handleScrollWheel() +//----------------------------------------------------------------------------- +BOOL LLFloaterModelWizard::handleScrollWheel(S32 x, S32 y, S32 clicks) +{ + if (mPreviewRect.pointInRect(x, y) && mModelPreview) + { + mModelPreview->zoom((F32)clicks * -0.2f); + mModelPreview->refresh(); + } + + return TRUE; +} + + BOOL LLFloaterModelWizard::postBuild() { LLView* preview_panel = getChild<LLView>("preview_panel"); diff --git a/indra/newview/llfloatermodelwizard.h b/indra/newview/llfloatermodelwizard.h index ab69d93b63..b7fd28aa9d 100644 --- a/indra/newview/llfloatermodelwizard.h +++ b/indra/newview/llfloatermodelwizard.h @@ -36,6 +36,11 @@ public: /*virtual*/ BOOL postBuild(); void draw(); + BOOL handleMouseDown(S32 x, S32 y, MASK mask); + BOOL handleMouseUp(S32 x, S32 y, MASK mask); + BOOL handleHover(S32 x, S32 y, MASK mask); + BOOL handleScrollWheel(S32 x, S32 y, S32 clicks); + private: enum EWizardState { @@ -62,6 +67,8 @@ private: LLRect mPreviewRect; int mState; + S32 mLastMouseX; + S32 mLastMouseY; }; diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp index 4873eaeabd..861db7fd5d 100755 --- a/indra/newview/llmeshrepository.cpp +++ b/indra/newview/llmeshrepository.cpp @@ -1396,6 +1396,7 @@ LLMeshUploadThread::DecompRequest::DecompRequest(LLModel* mdl, LLModel* base_mod { mStage = "single_hull"; mModel = mdl; + mDecompID = &mdl->mDecompID; mBaseModel = base_model; mThread = thread; @@ -2262,6 +2263,9 @@ void LLMeshRepository::notifyLoadedMeshes() mInventoryQ.pop(); } } + + //call completed callbacks on finished decompositions + mDecompThread->notifyCompleted(); if (!mThread->mWaiting) { //curl thread is churning, wait for it to go idle @@ -3229,9 +3233,8 @@ void LLPhysicsDecomp::doDecomposition() mCurRequest->mHullMesh.clear(); mCurRequest->setStatusMessage("FAIL"); - mCurRequest->completed(); - - mCurRequest = NULL; + + completeCurrent(); } else { @@ -3282,13 +3285,33 @@ void LLPhysicsDecomp::doDecomposition() LLMutexLock lock(mMutex); mCurRequest->setStatusMessage("FAIL"); - mCurRequest->completed(); - - mCurRequest = NULL; + completeCurrent(); + } + } +} + +void LLPhysicsDecomp::completeCurrent() +{ + LLMutexLock lock(mMutex); + mCompletedQ.push(mCurRequest); + mCurRequest = NULL; +} + +void LLPhysicsDecomp::notifyCompleted() +{ + if (!mCompletedQ.empty()) + { + LLMutexLock lock(mMutex); + while (!mCompletedQ.empty()) + { + Request* req = mCompletedQ.front(); + req->completed(); + mCompletedQ.pop(); } } } + void make_box(LLPhysicsDecomp::Request * request) { LLVector3 min,max; @@ -3406,18 +3429,17 @@ void LLPhysicsDecomp::doDecompositionSingleHull() { - LLMutexLock lock(mMutex); - mCurRequest->completed(); - mCurRequest = NULL; + completeCurrent(); + } } + void LLPhysicsDecomp::run() { - LLConvexDecomposition::getInstance()->initThread(); - mInited = true; - LLConvexDecomposition* decomp = LLConvexDecomposition::getInstance(); + decomp->initThread(); + mInited = true; static const LLCDStageData* stages = NULL; static S32 num_stages = 0; @@ -3443,6 +3465,13 @@ void LLPhysicsDecomp::run() mRequestQ.pop(); } + S32& id = *(mCurRequest->mDecompID); + if (id == -1) + { + decomp->genDecomposition(id); + } + decomp->bindDecomposition(id); + if (mCurRequest->mStage == "single_hull") { doDecompositionSingleHull(); @@ -3454,7 +3483,7 @@ void LLPhysicsDecomp::run() } } - LLConvexDecomposition::getInstance()->quitThread(); + decomp->quitThread(); //delete mSignal; delete mMutex; diff --git a/indra/newview/llmeshrepository.h b/indra/newview/llmeshrepository.h index 8687ac750b..5b770994a8 100644 --- a/indra/newview/llmeshrepository.h +++ b/indra/newview/llmeshrepository.h @@ -157,6 +157,7 @@ public: { public: //input params + S32* mDecompID; std::string mStage; std::vector<LLVector3> mPositions; std::vector<U16> mIndices; @@ -167,8 +168,12 @@ public: std::vector<LLPointer<LLVertexBuffer> > mHullMesh; LLModel::convex_hull_decomposition mHull; + //status message callback, called from decomposition thread virtual S32 statusCallback(const char* status, S32 p1, S32 p2) = 0; + + //completed callback, called from the main thread virtual void completed() = 0; + virtual void setStatusMessage(const std::string& msg); }; @@ -193,6 +198,9 @@ public: void doDecompositionSingleHull(); virtual void run(); + + void completeCurrent(); + void notifyCompleted(); std::map<std::string, S32> mStageID; @@ -201,6 +209,8 @@ public: LLPointer<Request> mCurRequest; + std::queue<LLPointer<Request> > mCompletedQ; + }; class LLMeshRepoThread : public LLThread diff --git a/indra/newview/skins/default/xui/en/floater_model_preview.xml b/indra/newview/skins/default/xui/en/floater_model_preview.xml index ee47e53db9..0fdcf486e7 100644 --- a/indra/newview/skins/default/xui/en/floater_model_preview.xml +++ b/indra/newview/skins/default/xui/en/floater_model_preview.xml @@ -64,7 +64,7 @@ <text bottom_delta="25" left="25" width="100" follows="bottom|left">Upload Details</text> <panel top_pad="5" border="true" left="15" width="290" height="70" follows="bottom|left" - bevel_style="in" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3"> + bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3"> <text left="25" follows="bottom|left" width="140" height="15" name="streaming cost"> Resource Cost: [COST] </text> @@ -222,30 +222,25 @@ label="Physics" name="physics_panel"> - <!-- PHYSICS STEP ONE--> + <!-- PHYSICS GEOMETRY--> <panel follows="top|left" - name="physics step 1" + name="physics geometry" left="0" top="0" - width="260" - height="450" - visible="true"> - - <text follows="left|top" bottom="40" height="30" left="10" font="SansSerifBig"> - Step 1: Geometry - </text> - - <radio_group follows="top|left" top_pad="5" width="240" height="70" name="physics_load_radio" value="physics_load_from_file"> - <radio_item bottom="50" name="physics_load_from_file" label="Load from file"/> - <radio_item bottom="0" name="physics_use_lod" label="Use Level of Detail"/> + width="300" + height="80" + visible="true" + border="true" + bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3"> + + <radio_group follows="top|left" top="10" width="240" height="40" name="physics_load_radio" value="physics_load_from_file"> + <radio_item bottom="0" name="physics_load_from_file" label="File:"/> + <radio_item bottom="23" name="physics_use_lod" label="Use Level of Detail:"/> </radio_group> - <line_editor follows="left|top" bottom_delta="-25" width="140" left="30" value="" name="physics_file" height="20"/> - <button bottom_delta="3" name="physics_browse" label="Browse..." left_pad="5" follows="left|top" width="70" height="25"/> - - <combo_box left="30" bottom_delta="40" follows="left|top" height="18" - name="physics_lod_combo" width="90" tool_tip="LOD to use for physics shape"> + <combo_box left="180" top="10" follows="left|top" height="18" + name="physics_lod_combo" width="110" tool_tip="LOD to use for physics shape"> <combo_item name="physics_lowest"> Lowest </combo_item> @@ -260,120 +255,103 @@ </combo_item> </combo_box> - <!-- - <text follows="top|left" name="physics_triangles" top_pad="15" height="15" left="10"> - Triangles: [TRIANGLES] - </text> - <text follows="top|left" name="physics_hulls" top_pad="5" height="15"> - Hulls: [HULLS] - </text> - <text follows="top|left" name="physics_points" top_pad="5" height="15"> - Points: [POINTS] - </text> - - <text follows="top|left" left="140" width="100" bottom_delta="-40" height="15"> - Layer: - </text> - <combo_box name="physics_layer" follows="top|left" width="100" height="20" top_pad="5"/> - --> + <line_editor follows="left|top" top_pad="5" width="140" left="60" value="" name="physics_file" height="20"/> + <button left_pad="10" name="physics_browse" label="Browse..." follows="left|top" width="70" height="20"/> - <button bottom="440" left="180" width="80" follows="bottom|right" label="Optimize" name="physics_optimize" height="20"/> - - </panel> + <!-- + <check_box name="physics_optimize" follows="left|top" width="130" left="10" top_pad="5" height="20" label="Optimize"/> + <check_box name="physics_use_hull" follows="left|top" width="130" left_pad="5" height="20" label="Use Convex Hull"/> + --> + </panel> - <!-- PHYSICS STEP 2--> + <!-- PHYSICS ANALYSIS--> <panel follows="top|left" - name="physics step 2" + name="physics analysis" + top_pad="0" left="0" - top="0" - width="260" - height="450" - visible="false"> + width="300" + height="130" + visible="true" + border="true" + bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3"> <text follows="left|top" bottom="40" height="30" left="10" font="SansSerifBig"> - Step 2: Decompose + Step 1: Analysis </text> - <text top_pad="100" follows="top|left" height="15"> - Decompose Method: + <text top_pad="5" width="50" follows="top|left" height="15"> + Method: </text> - <combo_box name="Method" follows="top|left" top_pad="5" height="20" width="100"/> - <text top_pad="10" follows="top|left" height="15"> + <combo_box name="Method" follows="top|left" left_pad="5" bottom_delta="2" height="20" width="80"/> + <text left="160" bottom_delta="-2" width="50" follows="top|left" height="15"> Quality: </text> - <combo_box name="Decompose Quality" follows="top|left" top_pad="5" height="20" width="100"/> + <combo_box name="Decompose Quality" bottom_delta="2" follows="top|left" left_pad="5" height="20" width="80"/> - <check_box name="Simplify Coplanar" follows="top|left" top_pad="10" height="15" label="Simplify Coplaner"/> - <check_box name="Close Holes (Slow)" follows="top|left" top_pad="10" height="15" label="Close Holes (slow)"/> - <slider name="Cosine%" width="240" follows="top|left" top_pad="10" height="20" label="Cosine %"/> + <slider name="Smooth" left="10" width="280" follows="top|left" top_pad="10" height="20" label="Smooth:"/> - <text follows="top|left" top_pad="20" height="30" width="260"> - "Note: Only models that have been Decomposed" - "can be made Physical or used as Vehicles." - </text> - - <button bottom="440" left="90" width="80" follows="bottom|right" label="<< Back" name="decompose_back" height="20"/> - <button left_pad="5" width="90" follows="bottom|right" label="Decompose" name="Decompose" height="20"/> + <check_box name="Close Holes (Slow)" follows="top|left" top_pad="10" height="15" label="Close Holes (slow)"/> + + <button left="200" bottom_delta="0" width="90" follows="top|left" label="Analyze" name="Decompose" height="20"/> </panel> - <!-- PHYSICS STEP 3 --> - <panel + <!-- PHYSICS SIMPLIFICATION --> + <panel follows="top|left" - name="physics step 3" + name="physics simplification" left="0" - top="0" - width="260" - height="450" - visible="false"> + top_pad="0" + width="300" + height="150" + visible="true" + border="true" + bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3"> <text follows="left|top" bottom="40" height="30" left="10" font="SansSerifBig"> - Step 3: Simplify + Step 2: Simplification </text> - <text left="10" top_pad="100" height="15" width="240" follows="top|left"> - Simplify Method: + <text left="10" top_pad="5" height="15" width="140" follows="top|left"> + Method: </text> - <combo_box top_pad="5" height="20" width="100" follows="top|left" name="Simplify Method"/> + <combo_box left_pad="5" height="20" width="120" follows="top|left" name="Simplify Method"/> - <slider name="Combine Quality" label="Combine Quality:" label_width="100" width="260" follows="top|left" top_pad="10" height="20"/> - <slider name="Detail Scale" label="Detail Scale:" label_width="100" width="260" follows="top|left" top_pad="10" height="20"/> - <slider name="Retain%" label="Retain %:" label_width="100" width="260" follows="top|left" top_pad="10" height="20"/> - - <button bottom="440" left="90" width="80" follows="bottom|right" label="<< Back" name="simplify_back" height="20"/> - <button left_pad="5" width="90" follows="bottom|right" label="Simplify" name="Simplify" height="20"/> + <slider left="10" name="Combine Quality" label="Passes:" label_width="120" width="270" follows="top|left" top_pad="10" height="20"/> + <slider name="Detail Scale" label="Detail Scale:" label_width="120" width="270" follows="top|left" top_pad="10" height="20"/> + <slider name="Retain%" label="Retain:" label_width="120" width="270" follows="top|left" bottom_delta="0" left_delta="0" visible="false" height="20"/> + <button left="190" width="90" follows="top|left" label="Simplify" name="Simplify" height="20"/> </panel> <!-- INFO PANEL --> <panel left="0" - top="35" - width="260" + top_pad="0" + width="300" height="100" follows="left|top" name="physics info" - visible="false"> + visible="true" + border="true" + bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3"> - <text follows="top|left" name="physics_triangles" top_pad="15" height="15" left="10"> - Triangles: [TRIANGLES] - </text> - <text follows="top|left" name="physics_hulls" top_pad="5" height="15"> - Hulls: [HULLS] + <slider name="physics_explode" follows="top|left" top="10" left="10" label="Preview Spread:" min_val="0.0" max_val="3.0" height="20" width="280"/> + + <text follows="top|left" name="physics_triangles" top_pad="10" height="15" left="10"> + Triangles: [TRIANGLES] </text> <text follows="top|left" name="physics_points" top_pad="5" height="15"> - Points: [POINTS] + Vertices: [POINTS] </text> - - <text follows="top|left" left="140" width="100" bottom_delta="-40" height="15"> - Layer: + <text follows="top|left" name="physics_hulls" top_pad="5" height="15"> + Hulls: [HULLS] </text> - <combo_box name="physics_layer" follows="top|left" width="100" height="20" top_pad="5"/> - <slider name="physics_explode" follows="top|left" top_pad="25" left="10" label="Explode" min_val="0.0" max_val="3.0" height="20" width="240"/> + </panel> </panel> diff --git a/indra/newview/skins/default/xui/en/floater_model_wizard.xml b/indra/newview/skins/default/xui/en/floater_model_wizard.xml index 18dc33a23a..f5eda05f1a 100644 --- a/indra/newview/skins/default/xui/en/floater_model_wizard.xml +++ b/indra/newview/skins/default/xui/en/floater_model_wizard.xml @@ -208,23 +208,8 @@ left="10"
word_wrap="true">
Note:
- Advanced users familiar with 3d content creation tools may prefer to use the Advanced Mesh Import window.
+Advanced users familiar with 3d content creation tools may prefer to use the Advanced Mesh Import window.
</text>
- <combo_box left_pad="0" top_delta="0" follows="left|top" list_position="below" height="18"
- name="preview_lod_combo_2" width="90" tool_tip="LOD to view in preview render">
- <combo_item name="high">
- High
- </combo_item>
- <combo_item name="medium">
- Medium
- </combo_item>
- <combo_item name="lowest">
- Lowest
- </combo_item>
- <combo_item name="low">
- Low
- </combo_item>
- </combo_box>
</panel>
</panel>
@@ -390,7 +375,7 @@ layout="topleft"
left="220"
max_val="2"
- initial_vauel="1"
+ initial_value="1"
min_val="0"
name="accuracy_slider"
show_text="false"
|