diff options
author | Dave Parks <davep@lindenlab.com> | 2022-11-16 14:49:17 -0600 |
---|---|---|
committer | Dave Parks <davep@lindenlab.com> | 2022-11-16 14:49:17 -0600 |
commit | 8d2ac419b22c8c9475f2efb312dd198ac8eb9fb7 (patch) | |
tree | 9fccaa239241cf818eb3aa17f862cb18eab5d064 /indra/newview | |
parent | 97277e74a9d966ed441e51f844f9012f55cca3dc (diff) |
SL-18154 Profile guided optimizations vs release viewer. Trim some unused abilities and remove some more fast timers.
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/app_settings/settings.xml | 2 | ||||
-rw-r--r-- | indra/newview/llappviewer.cpp | 39 | ||||
-rw-r--r-- | indra/newview/lldrawpool.cpp | 14 | ||||
-rw-r--r-- | indra/newview/lldrawpool.h | 2 | ||||
-rw-r--r-- | indra/newview/lldrawpoolalpha.cpp | 17 | ||||
-rw-r--r-- | indra/newview/lldrawpoolbump.cpp | 5 | ||||
-rw-r--r-- | indra/newview/lldrawpoolmaterials.cpp | 2 | ||||
-rw-r--r-- | indra/newview/llface.cpp | 9 | ||||
-rw-r--r-- | indra/newview/llspatialpartition.cpp | 4 | ||||
-rw-r--r-- | indra/newview/llspatialpartition.h | 6 | ||||
-rw-r--r-- | indra/newview/llviewercontrol.cpp | 1 | ||||
-rw-r--r-- | indra/newview/llviewerdisplay.cpp | 67 | ||||
-rw-r--r-- | indra/newview/llviewermenu.cpp | 27 | ||||
-rw-r--r-- | indra/newview/llviewerstats.cpp | 12 | ||||
-rw-r--r-- | indra/newview/llviewertexture.cpp | 62 | ||||
-rw-r--r-- | indra/newview/llviewertexturelist.cpp | 4 | ||||
-rw-r--r-- | indra/newview/llvovolume.cpp | 6 | ||||
-rw-r--r-- | indra/newview/llvowlsky.cpp | 4 | ||||
-rw-r--r-- | indra/newview/pipeline.cpp | 85 | ||||
-rw-r--r-- | indra/newview/pipeline.h | 6 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/menu_viewer.xml | 9 |
21 files changed, 104 insertions, 279 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 71611a58bc..9f10e5cac5 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -10563,7 +10563,7 @@ <key>RenderUseTriStrips</key> <map> <key>Comment</key> - <string>Use triangle strips for rendering prims.</string> + <string>DEPRECATED - now always assumed to be false - Use triangle strips for rendering prims.</string> <key>Persist</key> <integer>1</integer> <key>Type</key> diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index f3f512a6f2..efc2726785 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -1311,23 +1311,6 @@ void LLAppViewer::initMaxHeapSize() LLMemory::initMaxHeapSizeGB(max_heap_size_gb); } -static LLTrace::BlockTimerStatHandle FTM_MESSAGES("System Messages"); -static LLTrace::BlockTimerStatHandle FTM_SLEEP1("Sleep1"); -static LLTrace::BlockTimerStatHandle FTM_SLEEP2("Sleep2"); -static LLTrace::BlockTimerStatHandle FTM_YIELD("Yield"); - -static LLTrace::BlockTimerStatHandle FTM_TEXTURE_CACHE("Texture Cache"); -static LLTrace::BlockTimerStatHandle FTM_DECODE("Image Decode"); -static LLTrace::BlockTimerStatHandle FTM_FETCH("Image Fetch"); - -static LLTrace::BlockTimerStatHandle FTM_LFS("LFS Thread"); -static LLTrace::BlockTimerStatHandle FTM_PAUSE_THREADS("Pause Threads"); -static LLTrace::BlockTimerStatHandle FTM_IDLE("Idle"); -static LLTrace::BlockTimerStatHandle FTM_PUMP("Pump"); -static LLTrace::BlockTimerStatHandle FTM_PUMP_SERVICE("Service"); -static LLTrace::BlockTimerStatHandle FTM_SERVICE_CALLBACK("Callback"); -static LLTrace::BlockTimerStatHandle FTM_AGENT_AUTOPILOT("Autopilot"); -static LLTrace::BlockTimerStatHandle FTM_AGENT_UPDATE("Update"); // externally visible timers LLTrace::BlockTimerStatHandle FTM_FRAME("Frame"); @@ -1406,7 +1389,7 @@ bool LLAppViewer::doFrame() if (gViewerWindow) { - LL_RECORD_BLOCK_TIME(FTM_MESSAGES); + LL_PROFILE_ZONE_NAMED_CATEGORY_APP("System Messages"); gViewerWindow->getWindow()->processMiscNativeEvents(); } @@ -1417,7 +1400,7 @@ bool LLAppViewer::doFrame() if (gViewerWindow) { - LL_RECORD_BLOCK_TIME(FTM_MESSAGES); + LL_PROFILE_ZONE_NAMED_CATEGORY_APP("System Messages"); if (!restoreErrorTrap()) { LL_WARNS() << " Someone took over my signal/exception handler (post messagehandling)!" << LL_ENDL; @@ -1480,7 +1463,7 @@ bool LLAppViewer::doFrame() } { - LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df idle"); //LL_RECORD_BLOCK_TIME(FTM_IDLE); + LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df idle"); idle(); } @@ -1541,7 +1524,7 @@ bool LLAppViewer::doFrame() static LLCachedControl<S32> yield_time(gSavedSettings, "YieldTime", -1); if(yield_time >= 0) { - LL_RECORD_BLOCK_TIME(FTM_YIELD); + LL_PROFILE_ZONE_NAMED_CATEGORY_APP("Yield"); LL_PROFILE_ZONE_NUM( yield_time ) ms_sleep(yield_time); } @@ -1594,7 +1577,7 @@ bool LLAppViewer::doFrame() work_pending += updateTextureThreads(max_time); { - LL_RECORD_BLOCK_TIME(FTM_LFS); + LL_PROFILE_ZONE_NAMED_CATEGORY_APP("LFS Thread"); io_pending += LLLFSThread::updateClass(1); } @@ -1663,15 +1646,15 @@ S32 LLAppViewer::updateTextureThreads(F32 max_time) { S32 work_pending = 0; { - LL_RECORD_BLOCK_TIME(FTM_TEXTURE_CACHE); + LL_PROFILE_ZONE_NAMED_CATEGORY_APP("Texture Cache"); work_pending += LLAppViewer::getTextureCache()->update(max_time); // unpauses the texture cache thread } { - LL_RECORD_BLOCK_TIME(FTM_DECODE); + LL_PROFILE_ZONE_NAMED_CATEGORY_APP("Image Decode"); work_pending += LLAppViewer::getImageDecodeThread()->update(max_time); // unpauses the image thread } { - LL_RECORD_BLOCK_TIME(FTM_FETCH); + LL_PROFILE_ZONE_NAMED_CATEGORY_APP("Image Fetch"); work_pending += LLAppViewer::getTextureFetch()->update(max_time); // unpauses the texture fetch thread } return work_pending; @@ -4787,7 +4770,7 @@ void LLAppViewer::idle() } { - LL_RECORD_BLOCK_TIME(FTM_AGENT_AUTOPILOT); + LL_PROFILE_ZONE_NAMED_CATEGORY_APP("Autopilot"); // Handle automatic walking towards points gAgentPilot.updateTarget(); gAgent.autoPilot(&yaw); @@ -4803,7 +4786,7 @@ void LLAppViewer::idle() || (agent_force_update_time > (1.0f / (F32) AGENT_FORCE_UPDATES_PER_SECOND)); if (force_update || (agent_update_time > (1.0f / (F32) AGENT_UPDATES_PER_SECOND))) { - LL_PROFILE_ZONE_SCOPED_CATEGORY_NETWORK; //LL_RECORD_BLOCK_TIME(FTM_AGENT_UPDATE); + LL_PROFILE_ZONE_SCOPED_CATEGORY_NETWORK; // Send avatar and camera info mLastAgentControlFlags = gAgent.getControlFlags(); mLastAgentForceUpdate = force_update ? 0 : agent_force_update_time; @@ -4854,7 +4837,7 @@ void LLAppViewer::idle() if (!gDisconnected) { - LL_RECORD_BLOCK_TIME(FTM_NETWORK); + LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("Network"); //////////////////////////////////////////////// // diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp index bfcc24fd13..b3ae673aed 100644 --- a/indra/newview/lldrawpool.cpp +++ b/indra/newview/lldrawpool.cpp @@ -566,17 +566,13 @@ void LLRenderPass::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL ba } } - if (params.mGroup) - { - params.mGroup->rebuildMesh(); - } - - LLGLDisable cull(params.mGLTFMaterial && params.mGLTFMaterial->mDoubleSided ? GL_CULL_FACE : 0); - - //LLGLEnableFunc stencil_test(GL_STENCIL_TEST, params.mSelected, &LLGLCommonFunc::selected_stencil_test); + //if (params.mGroup) // TOO LATE! + //{ + // params.mGroup->rebuildMesh(); + //} params.mVertexBuffer->setBufferFast(mask); - params.mVertexBuffer->drawRangeFast(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset); + params.mVertexBuffer->drawRangeFast(LLRender::TRIANGLES, params.mStart, params.mEnd, params.mCount, params.mOffset); if (tex_setup) { diff --git a/indra/newview/lldrawpool.h b/indra/newview/lldrawpool.h index cc5d2ddb26..2c8d6ff652 100644 --- a/indra/newview/lldrawpool.h +++ b/indra/newview/lldrawpool.h @@ -204,7 +204,7 @@ public: NUM_RENDER_TYPES, }; - #ifdef LL_PROFILER_ENABLE_TRACY_OPENGL + #ifdef LL_PROFILER_ENABLE_RENDER_DOC static inline const char* lookupPassName(U32 pass) { switch (pass) diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp index aa8d4d167e..71b568a436 100644 --- a/indra/newview/lldrawpoolalpha.cpp +++ b/indra/newview/lldrawpoolalpha.cpp @@ -406,7 +406,7 @@ void LLDrawPoolAlpha::renderAlphaHighlight(U32 mask) params.mGroup->rebuildMesh(); } params.mVertexBuffer->setBufferFast(rigged ? mask | LLVertexBuffer::MAP_WEIGHT4 : mask); - params.mVertexBuffer->drawRangeFast(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset); + params.mVertexBuffer->drawRangeFast(LLRender::TRIANGLES, params.mStart, params.mEnd, params.mCount, params.mOffset); } } } @@ -435,7 +435,7 @@ inline void Draw(LLDrawInfo* draw, U32 mask) { draw->mVertexBuffer->setBufferFast(mask); LLRenderPass::applyModelMatrix(*draw); - draw->mVertexBuffer->drawRangeFast(draw->mDrawMode, draw->mStart, draw->mEnd, draw->mCount, draw->mOffset); + draw->mVertexBuffer->drawRangeFast(LLRender::TRIANGLES, draw->mStart, draw->mEnd, draw->mCount, draw->mOffset); } bool LLDrawPoolAlpha::TexSetup(LLDrawInfo* draw, bool use_material) @@ -531,7 +531,7 @@ void LLDrawPoolAlpha::drawEmissive(U32 mask, LLDrawInfo* draw) { LLGLSLShader::sCurBoundShaderPtr->uniform1f(LLShaderMgr::EMISSIVE_BRIGHTNESS, 1.f); draw->mVertexBuffer->setBufferFast((mask & ~LLVertexBuffer::MAP_COLOR) | LLVertexBuffer::MAP_EMISSIVE); - draw->mVertexBuffer->drawRangeFast(draw->mDrawMode, draw->mStart, draw->mEnd, draw->mCount, draw->mOffset); + draw->mVertexBuffer->drawRangeFast(LLRender::TRIANGLES, draw->mStart, draw->mEnd, draw->mCount, draw->mOffset); } @@ -678,7 +678,8 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask, bool depth_only, bool rigged) if (current_shader != target_shader) { - gPipeline.bindDeferredShader(*target_shader); + target_shader->bind(); + //gPipeline.bindDeferredShader(*target_shader); } params.mGLTFMaterial->bind(target_shader); @@ -729,7 +730,8 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask, bool depth_only, bool rigged) if (current_shader != target_shader) { - gPipeline.bindDeferredShader(*target_shader); + //gPipeline.bindDeferredShader(*target_shader); + target_shader->bind(); } } else if (!params.mFullbright) @@ -750,7 +752,8 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask, bool depth_only, bool rigged) if (current_shader != target_shader) {// If we need shaders, and we're not ALREADY using the proper shader, then bind it // (this way we won't rebind shaders unnecessarily). - gPipeline.bindDeferredShader(*target_shader); + //gPipeline.bindDeferredShader(*target_shader); + target_shader->bind(); } LLVector4 spec_color(1, 1, 1, 1); @@ -821,7 +824,7 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask, bool depth_only, bool rigged) } params.mVertexBuffer->setBufferFast(drawMask); - params.mVertexBuffer->drawRangeFast(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset); + params.mVertexBuffer->drawRangeFast(LLRender::TRIANGLES, params.mStart, params.mEnd, params.mCount, params.mOffset); if (reset_minimum_alpha) { diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp index 75917d0ae3..86473beace 100644 --- a/indra/newview/lldrawpoolbump.cpp +++ b/indra/newview/lldrawpoolbump.cpp @@ -562,8 +562,7 @@ void LLDrawPoolBump::renderGroup(LLSpatialGroup* group, U32 type, U32 mask, BOOL params.mGroup->rebuildMesh(); } params.mVertexBuffer->setBuffer(mask); - params.mVertexBuffer->drawRange(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset); - gPipeline.addTrianglesDrawn(params.mCount, params.mDrawMode); + params.mVertexBuffer->drawRange(LLRender::TRIANGLES, params.mStart, params.mEnd, params.mCount, params.mOffset); } } @@ -1439,7 +1438,7 @@ void LLDrawPoolBump::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL params.mGroup->rebuildMesh(); } params.mVertexBuffer->setBufferFast(mask); - params.mVertexBuffer->drawRangeFast(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset); + params.mVertexBuffer->drawRangeFast(LLRender::TRIANGLES, params.mStart, params.mEnd, params.mCount, params.mOffset); if (tex_setup) { diff --git a/indra/newview/lldrawpoolmaterials.cpp b/indra/newview/lldrawpoolmaterials.cpp index d97f0714ef..1c9fb55d06 100644 --- a/indra/newview/lldrawpoolmaterials.cpp +++ b/indra/newview/lldrawpoolmaterials.cpp @@ -263,7 +263,7 @@ void LLDrawPoolMaterials::pushMaterialsBatch(LLDrawInfo& params, U32 mask, bool //LLGLEnableFunc stencil_test(GL_STENCIL_TEST, params.mSelected, &LLGLCommonFunc::selected_stencil_test); params.mVertexBuffer->setBufferFast(mask); - params.mVertexBuffer->drawRangeFast(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset); + params.mVertexBuffer->drawRangeFast(LLRender::TRIANGLES, params.mStart, params.mEnd, params.mCount, params.mOffset); if (tex_setup) { diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index 528675072b..6557bcb81d 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -2460,13 +2460,8 @@ S32 LLFace::pushVertices(const U16* index_array) const { if (mIndicesCount) { - U32 render_type = LLRender::TRIANGLES; - if (mDrawInfo) - { - render_type = mDrawInfo->mDrawMode; - } - mVertexBuffer->drawRange(render_type, mGeomIndex, mGeomIndex+mGeomCount-1, mIndicesCount, mIndicesIndex); - gPipeline.addTrianglesDrawn(mIndicesCount, render_type); + mVertexBuffer->drawRange(LLRender::TRIANGLES, mGeomIndex, mGeomIndex+mGeomCount-1, mIndicesCount, mIndicesIndex); + gPipeline.addTrianglesDrawn(mIndicesCount); } return mIndicesCount; diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 61e9d261f7..7d1bc7fc48 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -4049,7 +4049,6 @@ LLDrawInfo::LLDrawInfo(U16 start, U16 end, U32 count, U32 offset, mGroup(NULL), mFace(NULL), mDistance(0.f), - mDrawMode(LLRender::TRIANGLES), mMaterial(NULL), mShaderMask(0), mSpecColor(1.0f, 1.0f, 1.0f, 0.5f), @@ -4058,8 +4057,7 @@ LLDrawInfo::LLDrawInfo(U16 start, U16 end, U32 count, U32 offset, mHasGlow(FALSE), mEnvIntensity(0.0f), mAlphaMaskCutoff(0.5f), - mDiffuseAlphaMode(0), - mSelected(selected) + mDiffuseAlphaMode(0) { mVertexBuffer->validateRange(mStart, mEnd, mCount, mOffset); diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h index 0d16b818f1..692aae6fa4 100644 --- a/indra/newview/llspatialpartition.h +++ b/indra/newview/llspatialpartition.h @@ -97,7 +97,6 @@ public: // used to update the decode priority of textures in this DrawInfo std::vector<F32> mTextureListVSize; - S32 mDebugColor; const LLMatrix4* mTextureMatrix; const LLMatrix4* mModelMatrix; U16 mStart; @@ -107,13 +106,14 @@ public: BOOL mFullbright; U8 mBump; U8 mShiny; + U8 mTextureTimer = 0; BOOL mParticle; F32 mPartSize; F32 mVSize; LLSpatialGroup* mGroup; LL_ALIGN_16(LLFace* mFace); //associated face F32 mDistance; - U32 mDrawMode; + S32 mDebugColor; // Material pointer here is likely for debugging only and are immaterial (zing!) LLMaterialPtr mMaterial; @@ -136,11 +136,9 @@ public: F32 mEnvIntensity; F32 mAlphaMaskCutoff; U8 mDiffuseAlphaMode; - bool mSelected; LLPointer<LLVOAvatar> mAvatar = nullptr; LLMeshSkinInfo* mSkinInfo = nullptr; - struct CompareTexture { bool operator()(const LLDrawInfo& lhs, const LLDrawInfo& rhs) diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index 98627f8313..0c9324cc42 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -689,7 +689,6 @@ void settings_setup_listeners() setting_setup_signal_listener(gSavedSettings, "OctreeAlphaDistanceFactor", handleRepartition); setting_setup_signal_listener(gSavedSettings, "OctreeAttachmentSizeFactor", handleRepartition); setting_setup_signal_listener(gSavedSettings, "RenderMaxTextureIndex", handleSetShaderChanged); - setting_setup_signal_listener(gSavedSettings, "RenderUseTriStrips", handleResetVertexBuffersChanged); setting_setup_signal_listener(gSavedSettings, "RenderUIBuffer", handleWindowResized); setting_setup_signal_listener(gSavedSettings, "RenderDepthOfField", handleReleaseGLBufferChanged); setting_setup_signal_listener(gSavedSettings, "RenderFSAASamples", handleReleaseGLBufferChanged); diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 7709054d24..40857b732c 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -184,11 +184,9 @@ void display_startup() glClear(GL_DEPTH_BUFFER_BIT); } -static LLTrace::BlockTimerStatHandle FTM_UPDATE_CAMERA("Update Camera"); - void display_update_camera() { - LL_RECORD_BLOCK_TIME(FTM_UPDATE_CAMERA); + LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("Update Camera"); // TODO: cut draw distance down if customizing avatar? // TODO: cut draw distance on per-parcel basis? @@ -246,32 +244,15 @@ void display_stats() } } -static LLTrace::BlockTimerStatHandle FTM_PICK("Picking"); -static LLTrace::BlockTimerStatHandle FTM_RENDER("Render"); -static LLTrace::BlockTimerStatHandle FTM_RENDER_HUD("Render HUD"); -static LLTrace::BlockTimerStatHandle FTM_UPDATE_SKY("Update Sky"); -static LLTrace::BlockTimerStatHandle FTM_UPDATE_DYNAMIC_TEXTURES("Update Dynamic Textures"); -static LLTrace::BlockTimerStatHandle FTM_IMAGE_UPDATE("Update Images"); -static LLTrace::BlockTimerStatHandle FTM_IMAGE_UPDATE_CLASS("Class"); -static LLTrace::BlockTimerStatHandle FTM_IMAGE_UPDATE_BUMP("Image Update Bump"); -static LLTrace::BlockTimerStatHandle FTM_IMAGE_UPDATE_LIST("List"); -static LLTrace::BlockTimerStatHandle FTM_MATERIALS_FLUSH("GLTF Materials Cleanup"); -static LLTrace::BlockTimerStatHandle FTM_RESIZE_WINDOW("Resize Window"); -static LLTrace::BlockTimerStatHandle FTM_HUD_UPDATE("HUD Update"); -static LLTrace::BlockTimerStatHandle FTM_DISPLAY_UPDATE_GEOM("Update Geom"); -static LLTrace::BlockTimerStatHandle FTM_TEXTURE_UNBIND("Texture Unbind"); -static LLTrace::BlockTimerStatHandle FTM_TELEPORT_DISPLAY("Teleport Display"); -static LLTrace::BlockTimerStatHandle FTM_EEP_UPDATE("Env Update"); - // Paint the display! void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) { - LL_RECORD_BLOCK_TIME(FTM_RENDER); + LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("Render"); if (gWindowResized) { //skip render on frames where window has been resized LL_DEBUGS("Window") << "Resizing window" << LL_ENDL; - LL_RECORD_BLOCK_TIME(FTM_RESIZE_WINDOW); + LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("Resize Window"); gGL.flush(); glClear(GL_COLOR_BUFFER_BIT); gViewerWindow->getWindow()->swapBuffers(); @@ -293,11 +274,6 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) for_snapshot = FALSE; } - if (LLPipeline::sRenderFrameTest) - { - send_agent_pause(); - } - gSnapshot = for_snapshot; LLGLSDefault gls_default; @@ -342,8 +318,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) gViewerWindow->checkSettings(); { - LL_RECORD_BLOCK_TIME(FTM_PICK); - LLAppViewer::instance()->pingMainloopTimeout("Display:Pick"); + LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("Picking"); gViewerWindow->performPick(); } @@ -421,7 +396,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) if (gTeleportDisplay) { - LL_RECORD_BLOCK_TIME(FTM_TELEPORT_DISPLAY); + LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("Teleport Display"); LLAppViewer::instance()->pingMainloopTimeout("Display:Teleport"); static LLCachedControl<F32> teleport_arrival_delay(gSavedSettings, "TeleportArrivalDelay"); static LLCachedControl<F32> teleport_local_delay(gSavedSettings, "TeleportLocalDelay"); @@ -633,7 +608,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_DYNAMIC_TEXTURES)) { LLAppViewer::instance()->pingMainloopTimeout("Display:DynamicTextures"); - LL_RECORD_BLOCK_TIME(FTM_UPDATE_DYNAMIC_TEXTURES); + LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("Update Dynamic Textures"); if (LLViewerDynamicTexture::updateAllInstances()) { gGL.setColorMask(true, true); @@ -664,21 +639,21 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) stop_glerror(); { - LL_RECORD_BLOCK_TIME(FTM_EEP_UPDATE); + LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("Env Update"); // update all the sky/atmospheric/water settings LLEnvironment::instance().update(LLViewerCamera::getInstance()); } // *TODO: merge these two methods { - LL_RECORD_BLOCK_TIME(FTM_HUD_UPDATE); + LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("HUD Update"); LLHUDManager::getInstance()->updateEffects(); LLHUDObject::updateAll(); stop_glerror(); } { - LL_RECORD_BLOCK_TIME(FTM_DISPLAY_UPDATE_GEOM); + LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("Update Geom"); const F32 max_geom_update_time = 0.005f*10.f*gFrameIntervalSeconds.value(); // 50 ms/second update time gPipeline.createObjects(max_geom_update_time); gPipeline.processPartitionQ(); @@ -789,27 +764,27 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) LLAppViewer::instance()->pingMainloopTimeout("Display:UpdateImages"); { - LL_RECORD_BLOCK_TIME(FTM_IMAGE_UPDATE); + LL_PROFILE_ZONE_NAMED("Update Images"); { - LL_RECORD_BLOCK_TIME(FTM_IMAGE_UPDATE_CLASS); + LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("Class"); LLViewerTexture::updateClass(); } { - LL_RECORD_BLOCK_TIME(FTM_IMAGE_UPDATE_BUMP); + LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("Image Update Bump"); gBumpImageList.updateImages(); // must be called before gTextureList version so that it's textures are thrown out first. } { - LL_RECORD_BLOCK_TIME(FTM_IMAGE_UPDATE_LIST); + LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("List"); F32 max_image_decode_time = 0.050f*gFrameIntervalSeconds.value(); // 50 ms/second decode time max_image_decode_time = llclamp(max_image_decode_time, 0.002f, 0.005f ); // min 2ms/frame, max 5ms/frame) gTextureList.updateImages(max_image_decode_time); } { - LL_RECORD_BLOCK_TIME(FTM_MATERIALS_FLUSH); + LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("GLTF Materials Cleanup"); //remove dead gltf materials gGLTFMaterialList.flushMaterials(); } @@ -988,7 +963,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) } { - LL_RECORD_BLOCK_TIME(FTM_TEXTURE_UNBIND); + LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("Texture Unbind"); for (U32 i = 0; i < gGLManager.mNumTextureImageUnits; i++) { //dummy cleanup of any currently bound textures if (gGL.getTexUnit(i)->getCurrType() != LLTexUnit::TT_NONE) @@ -1041,12 +1016,6 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) stop_glerror(); - if (LLPipeline::sRenderFrameTest) - { - send_agent_resume(); - LLPipeline::sRenderFrameTest = FALSE; - } - display_stats(); LLAppViewer::instance()->pingMainloopTimeout("Display:Done"); @@ -1063,7 +1032,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) // WIP simplified copy of display() that does minimal work void display_cube_face() { - LL_RECORD_BLOCK_TIME(FTM_RENDER); + LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("Render Cube Face"); LL_PROFILE_GPU_ZONE("display cube face"); llassert(!gSnapshot); @@ -1451,11 +1420,9 @@ void render_ui(F32 zoom_factor, int subfield) } } -static LLTrace::BlockTimerStatHandle FTM_SWAP("Swap"); - void swap() { - LL_RECORD_BLOCK_TIME(FTM_SWAP); + LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("Swap"); LL_PROFILE_GPU_ZONE("swap"); if (gDisplaySwapBuffers) { diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index ca96baee0a..c214ea164d 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -1185,31 +1185,6 @@ class LLAdvancedCheckPeriodicSlowFrame : public view_listener_t }; - -//////////////// -// FRAME TEST // -//////////////// - - -class LLAdvancedToggleFrameTest : public view_listener_t -{ - bool handleEvent(const LLSD& userdata) - { - LLPipeline::sRenderFrameTest = !(LLPipeline::sRenderFrameTest); - return true; - } -}; - -class LLAdvancedCheckFrameTest : public view_listener_t -{ - bool handleEvent(const LLSD& userdata) - { - bool new_value = LLPipeline::sRenderFrameTest; - return new_value; - } -}; - - /////////////////////////// // SELECTED TEXTURE INFO // // @@ -9438,8 +9413,6 @@ void initialize_menus() view_listener_t::addMenu(new LLAdvancedCheckRandomizeFramerate(), "Advanced.CheckRandomizeFramerate"); view_listener_t::addMenu(new LLAdvancedTogglePeriodicSlowFrame(), "Advanced.TogglePeriodicSlowFrame"); view_listener_t::addMenu(new LLAdvancedCheckPeriodicSlowFrame(), "Advanced.CheckPeriodicSlowFrame"); - view_listener_t::addMenu(new LLAdvancedToggleFrameTest(), "Advanced.ToggleFrameTest"); - view_listener_t::addMenu(new LLAdvancedCheckFrameTest(), "Advanced.CheckFrameTest"); view_listener_t::addMenu(new LLAdvancedHandleAttachedLightParticles(), "Advanced.HandleAttachedLightParticles"); view_listener_t::addMenu(new LLAdvancedCheckRenderShadowOption(), "Advanced.CheckRenderShadowOption"); view_listener_t::addMenu(new LLAdvancedClickRenderShadowOption(), "Advanced.ClickRenderShadowOption"); diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp index 0be9abadbb..32fb7c13a9 100644 --- a/indra/newview/llviewerstats.cpp +++ b/indra/newview/llviewerstats.cpp @@ -319,6 +319,8 @@ extern U32 gVisTested; void update_statistics() { + LL_PROFILE_ZONE_SCOPED; + gTotalWorldData += gVLManager.getTotalBytes(); gTotalObjectData += gObjectData; @@ -350,16 +352,8 @@ void update_statistics() typedef LLTrace::StatType<LLTrace::TimeBlockAccumulator>::instance_tracker_t stat_type_t; - F64Seconds idle_secs = last_frame_recording.getSum(*stat_type_t::getInstance("Idle")); - F64Seconds network_secs = last_frame_recording.getSum(*stat_type_t::getInstance("Network")); - record(LLStatViewer::FRAME_STACKTIME, last_frame_recording.getSum(*stat_type_t::getInstance("Frame"))); - record(LLStatViewer::UPDATE_STACKTIME, idle_secs - network_secs); - record(LLStatViewer::NETWORK_STACKTIME, network_secs); - record(LLStatViewer::IMAGE_STACKTIME, last_frame_recording.getSum(*stat_type_t::getInstance("Update Images"))); - record(LLStatViewer::REBUILD_STACKTIME, last_frame_recording.getSum(*stat_type_t::getInstance("Sort Draw State"))); - record(LLStatViewer::RENDER_STACKTIME, last_frame_recording.getSum(*stat_type_t::getInstance("Render Geometry"))); - + if (gAgent.getRegion() && isAgentAvatarValid()) { LLCircuitData *cdp = gMessageSystem->mCircuitInfo.findCircuit(gAgent.getRegion()->getHost()); diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 590f24d359..c2e09b2882 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -1792,68 +1792,6 @@ void LLViewerFetchedTexture::processTextureStats() void LLViewerFetchedTexture::updateVirtualSize() { LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - if(!mMaxVirtualSizeResetCounter) - { - addTextureStats(0.f, FALSE);//reset - } - - if (getBoostLevel() >= LLViewerTexture::BOOST_HIGH) - { //always load boosted textures at highest priority full res - addTextureStats(sMaxVirtualSize); - return; - } - - if (sDesiredDiscardBias > 0.f) - { - // running out of video memory, don't hold onto high res textures in the background - mMaxVirtualSize = 0.f; - } - - for (U32 ch = 0; ch < LLRender::NUM_TEXTURE_CHANNELS; ++ch) - { - llassert(mNumFaces[ch] <= mFaceList[ch].size()); - - for(U32 i = 0; i < mNumFaces[ch]; i++) - { - LLFace* facep = mFaceList[ch][i]; - if( facep ) - { - LLDrawable* drawable = facep->getDrawable(); - if (drawable) - { - if(drawable->isRecentlyVisible()) - { - if ((getBoostLevel() == LLViewerTexture::BOOST_NONE || getBoostLevel() == LLViewerTexture::BOOST_ALM) - && drawable->getVObj() - && drawable->getVObj()->isSelected()) - { - setBoostLevel(LLViewerTexture::BOOST_SELECTED); - } - addTextureStats(facep->getVirtualSize()); - //drawable->getVObj()->setDebugText(llformat("%d:%d", (S32)sqrtf(facep->getVirtualSize()), (S32)sqrtf(getMaxVirtualSize()))); - } - else - { - //drawable->getVObj()->setDebugText(""); - } - } - } - } - } - //reset whether or not a face was selected after 10 seconds - const F32 SELECTION_RESET_TIME = 10.f; - - if (getBoostLevel() == LLViewerTexture::BOOST_SELECTED && - gFrameTimeSeconds - mSelectedTime > SELECTION_RESET_TIME) - { - // Could have been BOOST_ALM, but if user was working with this texture, better keep it as NONE - setBoostLevel(LLViewerTexture::BOOST_NONE); - } - - if(mMaxVirtualSizeResetCounter > 0) - { - mMaxVirtualSizeResetCounter--; - } reorganizeFaceList(); reorganizeVolumeList(); } diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index 55a735e906..338aac2ccc 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -1048,8 +1048,8 @@ F32 LLViewerTextureList::updateImagesFetchTextures(F32 max_time) U32 update_count = 0; static const S32 MIN_UPDATE_COUNT = gSavedSettings.getS32("TextureFetchUpdateMinCount"); // default: 32 // WIP -- dumb code here - //update MIN_UPDATE_COUNT or 10% of other textures, whichever is greater - update_count = llmax((U32) MIN_UPDATE_COUNT, (U32) mUUIDMap.size()/10); + //update MIN_UPDATE_COUNT or 5% of other textures, whichever is greater + update_count = llmax((U32) MIN_UPDATE_COUNT, (U32) mUUIDMap.size()/20); update_count = llmin(update_count, (U32) mUUIDMap.size()); { diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index cf104aa89d..41b57b8a6b 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -5502,7 +5502,6 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, draw_vec[idx]->mTextureMatrix == tex_mat && draw_vec[idx]->mModelMatrix == model_mat && draw_vec[idx]->mShaderMask == shader_mask && - draw_vec[idx]->mSelected == selected && draw_vec[idx]->mAvatar == facep->mAvatar && draw_vec[idx]->getSkinHash() == facep->getSkinHash()) { @@ -5601,11 +5600,6 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, draw_info->mExtents[0] = facep->mExtents[0]; draw_info->mExtents[1] = facep->mExtents[1]; - if (LLPipeline::sUseTriStrips) - { - draw_info->mDrawMode = LLRender::TRIANGLE_STRIP; - } - if (index < FACE_DO_NOT_BATCH_TEXTURES) { //initialize texture list for texture batching draw_info->mTextureList.resize(index+1); diff --git a/indra/newview/llvowlsky.cpp b/indra/newview/llvowlsky.cpp index c7df343ad0..524fd4c49e 100644 --- a/indra/newview/llvowlsky.cpp +++ b/indra/newview/llvowlsky.cpp @@ -304,7 +304,7 @@ void LLVOWLSky::drawFsSky(void) mFsSkyVerts->setBuffer(LLDrawPoolWLSky::ADV_ATMO_SKY_VERTEX_DATA_MASK); mFsSkyVerts->drawRange(LLRender::TRIANGLES, 0, mFsSkyVerts->getNumVerts() - 1, mFsSkyVerts->getNumIndices(), 0); - gPipeline.addTrianglesDrawn(mFsSkyVerts->getNumIndices(), LLRender::TRIANGLES); + gPipeline.addTrianglesDrawn(mFsSkyVerts->getNumIndices()); LLVertexBuffer::unbind(); } @@ -331,7 +331,7 @@ void LLVOWLSky::drawDome(void) LLRender::TRIANGLE_STRIP, 0, strips_segment->getNumVerts()-1, strips_segment->getNumIndices(), 0); - gPipeline.addTrianglesDrawn(strips_segment->getNumIndices(), LLRender::TRIANGLE_STRIP); + gPipeline.addTrianglesDrawn(strips_segment->getNumIndices()); } LLVertexBuffer::unbind(); diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index dff84bda0e..d2c079baa6 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -313,7 +313,6 @@ bool LLPipeline::sRenderTransparentWater = true; bool LLPipeline::sRenderBump = true; bool LLPipeline::sBakeSunlight = false; bool LLPipeline::sNoAlpha = false; -bool LLPipeline::sUseTriStrips = true; bool LLPipeline::sUseFarClip = true; bool LLPipeline::sShadowRender = false; bool LLPipeline::sRenderGlow = false; @@ -323,7 +322,6 @@ bool LLPipeline::sImpostorRender = false; bool LLPipeline::sImpostorRenderAlphaDepthPass = false; bool LLPipeline::sUnderWaterRender = false; bool LLPipeline::sTextureBindTest = false; -bool LLPipeline::sRenderFrameTest = false; bool LLPipeline::sRenderAttachedLights = true; bool LLPipeline::sRenderAttachedParticles = true; bool LLPipeline::sRenderDeferred = false; @@ -406,7 +404,6 @@ void LLPipeline::init() gOctreeMinSize = gSavedSettings.getF32("OctreeMinimumNodeSize"); sDynamicLOD = gSavedSettings.getBOOL("RenderDynamicLOD"); sRenderBump = TRUE; // DEPRECATED -- gSavedSettings.getBOOL("RenderObjectBump"); - sUseTriStrips = gSavedSettings.getBOOL("RenderUseTriStrips"); LLVertexBuffer::sUseStreamDraw = gSavedSettings.getBOOL("RenderUseStreamVBO"); LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO"); LLVertexBuffer::sPreferStreamDraw = gSavedSettings.getBOOL("RenderPreferStreamDraw"); @@ -3716,31 +3713,40 @@ void LLPipeline::touchTexture(LLViewerTexture* tex, F32 vsize) tex->addTextureStats(vsize); } } - - } + void LLPipeline::touchTextures(LLDrawInfo* info) { - LL_PROFILE_ZONE_SCOPED_CATEGORY_PIPELINE; - - auto& mat = info->mGLTFMaterial; - if (mat.notNull()) - { - touchTexture(mat->mBaseColorTexture, info->mVSize); - touchTexture(mat->mNormalTexture, info->mVSize); - touchTexture(mat->mMetallicRoughnessTexture, info->mVSize); - touchTexture(mat->mEmissiveTexture, info->mVSize); - } - else + if (--info->mTextureTimer == 0) { - for (int i = 0; i < info->mTextureList.size(); ++i) + LL_PROFILE_ZONE_SCOPED_CATEGORY_PIPELINE; + // reset texture timer in a noisy fashion to avoid clumping of updates + const U32 MIN_WAIT_TIME = 8; + const U32 MAX_WAIT_TIME = 16; + + info->mTextureTimer = ll_rand() % (MAX_WAIT_TIME - MIN_WAIT_TIME) + MIN_WAIT_TIME; + + auto& mat = info->mGLTFMaterial; + if (mat.notNull()) { - touchTexture(info->mTextureList[i], info->mTextureListVSize[i]); + touchTexture(mat->mBaseColorTexture, info->mVSize); + touchTexture(mat->mNormalTexture, info->mVSize); + touchTexture(mat->mMetallicRoughnessTexture, info->mVSize); + touchTexture(mat->mEmissiveTexture, info->mVSize); } + else + { + info->mTextureTimer += (U8) info->mTextureList.size(); - touchTexture(info->mTexture, info->mVSize); - touchTexture(info->mSpecularMap, info->mVSize); - touchTexture(info->mNormalMap, info->mVSize); + for (int i = 0; i < info->mTextureList.size(); ++i) + { + touchTexture(info->mTextureList[i], info->mTextureListVSize[i]); + } + + touchTexture(info->mTexture, info->mVSize); + touchTexture(info->mSpecularMap, info->mVSize); + touchTexture(info->mNormalMap, info->mVSize); + } } } @@ -3829,7 +3835,7 @@ void LLPipeline::postSort(LLCamera& camera) if (!sShadowRender && !sReflectionRender && !gCubeSnapshot) { touchTextures(info); - addTrianglesDrawn(info->mCount, info->mDrawMode); + addTrianglesDrawn(info->mCount); } } } @@ -4831,28 +4837,19 @@ void LLPipeline::renderGeomShadow(LLCamera& camera) } -void LLPipeline::addTrianglesDrawn(S32 index_count, U32 render_type) -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_PIPELINE; - assertInitialized(); - S32 count = 0; - if (render_type == LLRender::TRIANGLE_STRIP) - { - count = index_count-2; - } - else - { - count = index_count/3; - } +static U32 sIndicesDrawnCount = 0; - record(sStatBatchSize, count); - add(LLStatViewer::TRIANGLES_DRAWN, LLUnits::Triangles::fromValue(count)); +void LLPipeline::addTrianglesDrawn(S32 index_count) +{ + sIndicesDrawnCount += index_count; +} - if (LLPipeline::sRenderFrameTest) - { - gViewerWindow->getWindow()->swapBuffers(); - ms_sleep(16); - } +void LLPipeline::recordTrianglesDrawn() +{ + assertInitialized(); + U32 count = sIndicesDrawnCount / 3; + sIndicesDrawnCount = 0; + add(LLStatViewer::TRIANGLES_DRAWN, LLUnits::Triangles::fromValue(count)); } void LLPipeline::renderPhysicsDisplay() @@ -7385,7 +7382,6 @@ void LLPipeline::doResetVertexBuffers(bool forced) updateRenderBump(); updateRenderDeferred(); - sUseTriStrips = gSavedSettings.getBOOL("RenderUseTriStrips"); LLVertexBuffer::sUseStreamDraw = gSavedSettings.getBOOL("RenderUseStreamVBO"); LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO"); LLVertexBuffer::sPreferStreamDraw = gSavedSettings.getBOOL("RenderPreferStreamDraw"); @@ -8246,6 +8242,9 @@ void LLPipeline::renderFinalize() LLGLState::checkStates(); LLGLState::checkTextureChannels(); + + // flush calls made to "addTrianglesDrawn" so far to stats machinery + recordTrianglesDrawn(); } void LLPipeline::bindDeferredShader(LLGLSLShader& shader, LLRenderTarget* light_target) diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index c61fbd8404..5b068fc386 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -354,8 +354,8 @@ public: LLCullResult::sg_iterator beginRiggedAlphaGroups(); LLCullResult::sg_iterator endRiggedAlphaGroups(); - - void addTrianglesDrawn(S32 index_count, U32 render_type = LLRender::TRIANGLES); + void addTrianglesDrawn(S32 index_count); + void recordTrianglesDrawn(); bool hasRenderDebugFeatureMask(const U32 mask) const { return bool(mRenderDebugFeatureMask & mask); } bool hasRenderDebugMask(const U64 mask) const { return bool(mRenderDebugMask & mask); } @@ -631,7 +631,6 @@ public: static bool sRenderBump; static bool sBakeSunlight; static bool sNoAlpha; - static bool sUseTriStrips; static bool sUseFarClip; static bool sShadowRender; static bool sDynamicLOD; @@ -643,7 +642,6 @@ public: static bool sUnderWaterRender; static bool sRenderGlow; static bool sTextureBindTest; - static bool sRenderFrameTest; static bool sRenderAttachedLights; static bool sRenderAttachedParticles; static bool sRenderDeferred; diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index cb2f24334c..cb1dec6c61 100644 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -2744,15 +2744,6 @@ function="World.EnvPreset" function="Advanced.TogglePeriodicSlowFrame" parameter="points" /> </menu_item_check> - <menu_item_check - label="Frame Test" - name="Frame Test"> - <menu_item_check.on_check - function="Advanced.CheckFrameTest" - parameter="Frame Test" /> - <menu_item_check.on_click - function="Advanced.ToggleFrameTest" /> - </menu_item_check> <menu_item_call label="Frame Profile" name="Frame Profile"> |