diff options
author | Rider Linden <rider@lindenlab.com> | 2018-05-11 10:46:15 -0700 |
---|---|---|
committer | Rider Linden <rider@lindenlab.com> | 2018-05-11 10:46:15 -0700 |
commit | 834498d1717baa69e55b6609d602026248dfacc1 (patch) | |
tree | 518b07e46e36348e831cf2c9cbb0cecb14a16512 /indra/newview | |
parent | 3c18de21369260ec9b7ba39c0e360045dd65e30d (diff) |
Remove the old sky and water edit dialogs.
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/CMakeLists.txt | 6 | ||||
-rw-r--r-- | indra/newview/llenvadapters.cpp | 77 | ||||
-rw-r--r-- | indra/newview/llenvadapters.h | 470 | ||||
-rw-r--r-- | indra/newview/llfloatereditsky.cpp | 740 | ||||
-rw-r--r-- | indra/newview/llfloatereditsky.h | 125 | ||||
-rw-r--r-- | indra/newview/llfloatereditwater.cpp | 526 | ||||
-rw-r--r-- | indra/newview/llfloatereditwater.h | 116 | ||||
-rw-r--r-- | indra/newview/llviewerfloaterreg.cpp | 4 | ||||
-rw-r--r-- | indra/newview/llviewermenu.cpp | 1 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/floater_edit_sky_preset.xml | 980 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/floater_edit_water_preset.xml | 448 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/menu_viewer.xml | 5 |
12 files changed, 5 insertions, 3493 deletions
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 1a08bb6d74..4de304ff66 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -181,7 +181,6 @@ set(viewer_SOURCE_FILES lldrawpoolwlsky.cpp lldynamictexture.cpp llemote.cpp - llenvadapters.cpp llenvironment.cpp llestateinfomodel.cpp lleventnotifier.cpp @@ -226,8 +225,6 @@ set(viewer_SOURCE_FILES llfloaterdestinations.cpp llfloatereditdaycycle.cpp llfloatereditextdaycycle.cpp - llfloatereditsky.cpp - llfloatereditwater.cpp llfloaterenvironmentsettings.cpp llfloaterevent.cpp llfloaterexperiencepicker.cpp @@ -801,7 +798,6 @@ set(viewer_HEADER_FILES lldrawpoolwlsky.h lldynamictexture.h llemote.h - llenvadapters.h llenvironment.h llestateinfomodel.h lleventnotifier.h @@ -845,8 +841,6 @@ set(viewer_HEADER_FILES llfloaterdeleteprefpreset.h llfloaterdestinations.h llfloatereditextdaycycle.h - llfloatereditsky.h - llfloatereditwater.h llfloaterenvironmentsettings.h llfloaterevent.h llfloaterexperiencepicker.h diff --git a/indra/newview/llenvadapters.cpp b/indra/newview/llenvadapters.cpp deleted file mode 100644 index 57c7a75d52..0000000000 --- a/indra/newview/llenvadapters.cpp +++ /dev/null @@ -1,77 +0,0 @@ -/** - * @file llenvadapters.cpp - * @brief Declaration of classes managing WindLight and water settings. - * - * $LicenseInfo:firstyear=2009&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2011, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" -#include "llenvadapters.h" - -#include "llsettingssky.h" -#include "llsettingswater.h" -//========================================================================= - -LLSkySettingsAdapter::LLSkySettingsAdapter(): - mWLGamma(1.0f, LLSettingsSky::SETTING_GAMMA), - -// LEGACY_ATMOSPHERICS - mAmbient(LLColor4(0.5f, 0.75f, 1.0f, 1.19f), LLSettingsSky::SETTING_AMBIENT, "WLAmbient"), - mBlueHorizon(LLColor4(0.25f, 0.25f, 1.0f, 1.0f), LLSettingsSky::SETTING_BLUE_HORIZON, "WLBlueHorizon"), - mBlueDensity(LLColor4(0.25f, 0.25f, 0.25f, 1.0f), LLSettingsSky::SETTING_BLUE_DENSITY, "WLBlueDensity"), - mHazeDensity(1.0f, LLSettingsSky::SETTING_HAZE_DENSITY), - mHazeHorizon(1.0f, LLSettingsSky::SETTING_HAZE_HORIZON), - mDensityMult(1.0f, LLSettingsSky::SETTING_DENSITY_MULTIPLIER, 1000), - mDistanceMult(1.0f, LLSettingsSky::SETTING_DISTANCE_MULTIPLIER), - mMaxAlt(4000.0f, LLSettingsSky::SETTING_MAX_Y), - - // Lighting - mLightnorm(LLColor4(0.f, 0.707f, -0.707f, 1.f), LLSettingsSky::SETTING_LIGHT_NORMAL), - mSunlight(LLColor4(0.5f, 0.5f, 0.5f, 1.0f), LLSettingsSky::SETTING_SUNLIGHT_COLOR, "WLSunlight"), - - mGlow(LLColor4(18.0f, 0.0f, -0.01f, 1.0f), LLSettingsSky::SETTING_GLOW), - // Clouds - mCloudColor(LLColor4(0.5f, 0.5f, 0.5f, 1.0f), LLSettingsSky::SETTING_CLOUD_COLOR, "WLCloudColor"), - mCloudMain(LLColor4(0.5f, 0.5f, 0.125f, 1.0f), LLSettingsSky::SETTING_CLOUD_POS_DENSITY1), - mCloudCoverage(0.0f, LLSettingsSky::SETTING_CLOUD_SHADOW), - mCloudDetail(LLColor4(0.0f, 0.0f, 0.0f, 1.0f), LLSettingsSky::SETTING_CLOUD_POS_DENSITY2), - mCloudScale(0.42f, LLSettingsSky::SETTING_CLOUD_SCALE) -{ - -} - -LLWatterSettingsAdapter::LLWatterSettingsAdapter(): - mFogColor(LLColor4((22.f / 255.f), (43.f / 255.f), (54.f / 255.f), (0.0f)), LLSettingsWater::SETTING_FOG_COLOR, "WaterFogColor"), - mFogDensity(4, LLSettingsWater::SETTING_FOG_DENSITY, 2), - mUnderWaterFogMod(0.25, LLSettingsWater::SETTING_FOG_MOD), - mNormalScale(LLVector3(2.f, 2.f, 2.f), LLSettingsWater::SETTING_NORMAL_SCALE), - mFresnelScale(0.5f, LLSettingsWater::SETTING_FRESNEL_SCALE), - mFresnelOffset(0.4f, LLSettingsWater::SETTING_FRESNEL_OFFSET), - mScaleAbove(0.025f, LLSettingsWater::SETTING_SCALE_ABOVE), - mScaleBelow(0.2f, LLSettingsWater::SETTING_SCALE_BELOW), - mBlurMultiplier(0.1f, LLSettingsWater::SETTING_BLUR_MULTIPILER), - mWave1Dir(LLVector2(0.5f, 0.5f), LLSettingsWater::SETTING_WAVE1_DIR), - mWave2Dir(LLVector2(0.5f, 0.5f), LLSettingsWater::SETTING_WAVE2_DIR) - -{ - -} diff --git a/indra/newview/llenvadapters.h b/indra/newview/llenvadapters.h deleted file mode 100644 index c53423c5ae..0000000000 --- a/indra/newview/llenvadapters.h +++ /dev/null @@ -1,470 +0,0 @@ -/** - * @file llenvadapters.h - * @brief Declaration of classes managing WindLight and water settings. - * - * $LicenseInfo:firstyear=2009&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2011, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_ENVADAPTERS_H -#define LL_ENVADAPTERS_H - -#include "v3math.h" -#include "v3color.h" -#include "v4math.h" -#include "llsettingsbase.h" -#include "llsettingssky.h" - -class WLColorControl -{ -public: - inline WLColorControl(LLColor4 color, const std::string& n, const std::string& slider_name = std::string()): - mColor(color), - mName(n), - mSliderName(slider_name), - mHasSliderName(false), - mIsSunOrAmbientColor(false), - mIsBlueHorizonOrDensity(false) - { - // if there's a slider name, say we have one - mHasSliderName = !mSliderName.empty(); - - // if it's the sun controller - mIsSunOrAmbientColor = (mSliderName == "WLSunlight" || mSliderName == "WLAmbient"); - mIsBlueHorizonOrDensity = (mSliderName == "WLBlueHorizon" || mSliderName == "WLBlueDensity"); - } - - inline void setColor4(const LLColor4 & val) - { - mColor = val; - } - - inline void setColor3(const LLColor3 & val) - { - mColor = val; - } - - inline LLColor4 getColor4() const - { - return mColor; - } - - inline LLColor3 getColor3(void) const - { - return vec4to3(mColor); - } - - inline void update(const LLSettingsBase::ptr_t &psetting) const - { - psetting->setValue(mName, mColor); - } - - inline bool getHasSliderName() const - { - return mHasSliderName; - } - - inline std::string getSliderName() const - { - return mSliderName; - } - - inline bool getIsSunOrAmbientColor() const - { - return mIsSunOrAmbientColor; - } - - inline bool getIsBlueHorizonOrDensity() const - { - return mIsBlueHorizonOrDensity; - } - - inline F32 getRed() const - { - return mColor[0]; - } - - inline F32 getGreen() const - { - return mColor[1]; - } - - inline F32 getBlue() const - { - return mColor[2]; - } - - inline F32 getIntensity() const - { - return mColor[3]; - } - - inline void setRed(F32 red) - { - mColor[0] = red; - } - - inline void setGreen(F32 green) - { - mColor[1] = green; - } - - inline void setBlue(F32 blue) - { - mColor[2] = blue; - } - - inline void setIntensity(F32 intensity) - { - mColor[3] = intensity; - } - -private: - LLColor4 mColor; /// [3] is intensity, not alpha - std::string mName; /// name to use to dereference params - std::string mSliderName; /// name of the slider in menu - bool mHasSliderName; /// only set slider name for true color types - bool mIsSunOrAmbientColor; /// flag for if it's the sun or ambient color controller - bool mIsBlueHorizonOrDensity; /// flag for if it's the Blue Horizon or Density color controller - -}; - -// float slider control -class WLFloatControl -{ -public: - inline WLFloatControl(F32 val, const std::string& n, F32 m = 1.0f): - x(val), - mName(n), - mult(m) - { - } - - inline WLFloatControl &operator = (F32 val) - { - x = val; - return *this; - } - - inline operator F32 (void) const - { - return x; - } - - inline void update(const LLSettingsBase::ptr_t &psetting) const - { - psetting->setValue(mName, x); - } - - inline F32 getMult() const - { - return mult; - } - - inline void setValue(F32 val) - { - x = val; - } - -private: - F32 x; - std::string mName; - F32 mult; -}; - -class WLXFloatControl -{ -public: - inline WLXFloatControl(F32 val, const std::string& n, F32 b): - mExp(val), - mBase(b), - mName(n) - { - } - - inline WLXFloatControl & operator = (F32 val) - { - mExp = log(val) / log(mBase); - - return *this; - } - - inline operator F32 (void) const - { - return pow(mBase, mExp); - } - - inline void update(const LLSettingsBase::ptr_t &psetting) const - { - psetting->setValue(mName, pow(mBase, mExp)); - } - - inline F32 getExp() const - { - return mExp; - } - - inline void setExp(F32 val) - { - mExp = val; - } - - inline F32 getBase() const - { - return mBase; - } - - inline void setBase(F32 val) - { - mBase = val; - } - -private: - F32 mExp; - F32 mBase; - std::string mName; -}; - -class WLVect2Control -{ -public: - inline WLVect2Control(LLVector2 val, const std::string& n): - mU(val.mV[0]), - mV(val.mV[1]), - mName(n) - { - } - - inline WLVect2Control & operator = (const LLVector2 & val) - { - mU = val.mV[0]; - mV = val.mV[1]; - - return *this; - } - - inline void update(const LLSettingsBase::ptr_t &psetting) const - { - psetting->setValue(mName, LLVector2(mU, mV)); - } - - inline F32 getU() const - { - return mU; - } - - inline void setU(F32 val) - { - mU = val; - } - - inline F32 getV() const - { - return mV; - } - - inline void setV(F32 val) - { - mV = val; - } - -private: - F32 mU; - F32 mV; - std::string mName; -}; - -class WLVect3Control -{ -public: - inline WLVect3Control(LLVector3 val, const std::string& n): - mX(val.mV[0]), - mY(val.mV[1]), - mZ(val.mV[2]), - mName(n) - { - } - - inline WLVect3Control & operator = (const LLVector3 & val) - { - mX = val.mV[0]; - mY = val.mV[1]; - mZ = val.mV[2]; - - return *this; - } - - inline void update(const LLSettingsBase::ptr_t &psetting) const - { - psetting->setValue(mName, LLVector3(mX, mY, mZ)); - } - - inline F32 getX() const - { - return mX; - } - - inline void setX(F32 val) - { - mX = val; - } - - inline F32 getY() const - { - return mY; - } - - inline void setY(F32 val) - { - mY = val; - } - - inline F32 getZ() const - { - return mZ; - } - - inline void setZ(F32 val) - { - mZ = val; - } - -private: - F32 mX; - F32 mY; - F32 mZ; - std::string mName; -}; - -class LLDensityProfileSettingsAdapter -{ -public: - LLDensityProfileSettingsAdapter(const std::string& config, int layerIndex = 0) - : mConfig(config) - , mLayerIndex(layerIndex) - , mLayerWidth(1.0f, LLSettingsSky::SETTING_DENSITY_PROFILE_WIDTH) - , mExpTerm(1.0f, LLSettingsSky::SETTING_DENSITY_PROFILE_EXP_TERM) - , mExpScale(1.0f, LLSettingsSky::SETTING_DENSITY_PROFILE_EXP_SCALE_FACTOR) - , mLinTerm(1.0f, LLSettingsSky::SETTING_DENSITY_PROFILE_LINEAR_TERM) - , mConstantTerm(1.0f, LLSettingsSky::SETTING_DENSITY_PROFILE_CONSTANT_TERM) - {} - -protected: - std::string mConfig; - int mLayerIndex; - WLFloatControl mLayerWidth; // 0.0 -> to top of atmosphere, however big that may be. - WLFloatControl mExpTerm; - WLFloatControl mExpScale; - WLFloatControl mLinTerm; - WLFloatControl mConstantTerm; -}; - -class LLRayleighDensityProfileSettingsAdapter : public LLDensityProfileSettingsAdapter -{ -public: - LLRayleighDensityProfileSettingsAdapter(int layerIndex = 0) - : LLDensityProfileSettingsAdapter(LLSettingsSky::SETTING_RAYLEIGH_CONFIG, layerIndex) - { - } -}; - -class LLMieDensityProfileSettingsAdapter : public LLDensityProfileSettingsAdapter -{ -public: - LLMieDensityProfileSettingsAdapter(int layerIndex = 0) - : LLDensityProfileSettingsAdapter(LLSettingsSky::SETTING_MIE_CONFIG, layerIndex) - , mAnisotropy(0.8f, LLSettingsSky::SETTING_MIE_ANISOTROPY_FACTOR) - { - } - -protected: - WLFloatControl mAnisotropy; -}; - -class LLAbsorptionDensityProfileSettingsAdapter : public LLDensityProfileSettingsAdapter -{ -public: - LLAbsorptionDensityProfileSettingsAdapter(int layerIndex = 0) - : LLDensityProfileSettingsAdapter(LLSettingsSky::SETTING_ABSORPTION_CONFIG, layerIndex) - { - } -}; - -//------------------------------------------------------------------------- -class LLSkySettingsAdapter -{ -public: - typedef std::shared_ptr<LLSkySettingsAdapter> ptr_t; - - LLSkySettingsAdapter(); - - WLFloatControl mWLGamma; - - /// Atmospherics -// LEGACY_ATMOSPHERICS - WLColorControl mAmbient; - WLColorControl mBlueHorizon; - WLFloatControl mHazeDensity; - WLColorControl mBlueDensity; - WLFloatControl mDensityMult; - WLFloatControl mDistanceMult; - WLFloatControl mHazeHorizon; - WLFloatControl mMaxAlt; - - /// Lighting - WLColorControl mLightnorm; - WLColorControl mSunlight; - WLColorControl mGlow; - - /// Clouds - WLColorControl mCloudColor; - WLColorControl mCloudMain; - WLFloatControl mCloudCoverage; - WLColorControl mCloudDetail; - WLFloatControl mCloudScale; -}; - -class LLWatterSettingsAdapter -{ -public: - typedef std::shared_ptr<LLWatterSettingsAdapter> ptr_t; - - LLWatterSettingsAdapter(); - - WLColorControl mFogColor; - WLXFloatControl mFogDensity; - WLFloatControl mUnderWaterFogMod; - - /// wavelet scales and directions - WLVect3Control mNormalScale; - WLVect2Control mWave1Dir; - WLVect2Control mWave2Dir; - - // controls how water is reflected and refracted - WLFloatControl mFresnelScale; - WLFloatControl mFresnelOffset; - WLFloatControl mScaleAbove; - WLFloatControl mScaleBelow; - WLFloatControl mBlurMultiplier; - -}; - -#endif // LL_ENVIRONMENT_H diff --git a/indra/newview/llfloatereditsky.cpp b/indra/newview/llfloatereditsky.cpp deleted file mode 100644 index 763f9e4d5a..0000000000 --- a/indra/newview/llfloatereditsky.cpp +++ /dev/null @@ -1,740 +0,0 @@ -/** - * @file llfloatereditsky.cpp - * @brief Floater to create or edit a sky preset - * - * $LicenseInfo:firstyear=2011&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2011, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "llfloatereditsky.h" - -#include <boost/make_shared.hpp> - -// libs -#include "llbutton.h" -#include "llcheckboxctrl.h" -#include "llcombobox.h" -#include "llmultisliderctrl.h" -#include "llnotifications.h" -#include "llnotificationsutil.h" -#include "llsliderctrl.h" -#include "lltabcontainer.h" -#include "lltimectrl.h" -#include "lljoystickbutton.h" - -// newview -#include "llagent.h" -#include "llcolorswatch.h" -#include "llregioninfomodel.h" -#include "llviewerregion.h" - -#include "v3colorutil.h" -#include "llenvironment.h" -#include "llenvadapters.h" - -namespace -{ - const F32 WL_SUN_AMBIENT_SLIDER_SCALE(3.0f); - const F32 WL_BLUE_HORIZON_DENSITY_SCALE(2.0f); - const F32 WL_CLOUD_SLIDER_SCALE(1.0f); -} - - -static F32 time24_to_sun_pos(F32 time24) -{ - F32 sun_pos = fmodf((time24 - 6) / 24.0f, 1.0f); - if (sun_pos < 0) ++sun_pos; - return sun_pos; -} - -LLFloaterEditSky::LLFloaterEditSky(const LLSD &key): - LLFloater(key), - mSkyPresetNameEditor(NULL), - mSkyPresetCombo(NULL), - mMakeDefaultCheckBox(NULL), - mSaveButton(NULL), - mSkyAdapter() -{ -} - -// virtual -BOOL LLFloaterEditSky::postBuild() -{ - mSkyPresetNameEditor = getChild<LLLineEditor>("sky_preset_name"); - mSkyPresetCombo = getChild<LLComboBox>("sky_preset_combo"); - mMakeDefaultCheckBox = getChild<LLCheckBoxCtrl>("make_default_cb"); - mSaveButton = getChild<LLButton>("save"); - mSkyAdapter = boost::make_shared<LLSkySettingsAdapter>(); - - LLEnvironment::instance().setSkyListChange(boost::bind(&LLFloaterEditSky::onSkyPresetListChange, this)); - - initCallbacks(); - -// // Create the sun position scrubber on the slider. -// getChild<LLMultiSliderCtrl>("WLSunPos")->addSlider(12.f); - - return TRUE; -} - -// virtual -void LLFloaterEditSky::onOpen(const LLSD& key) -{ - bool new_preset = isNewPreset(); - std::string param = key.asString(); - std::string floater_title = getString(std::string("title_") + param); - std::string hint = getString(std::string("hint_" + param)); - - // Update floater title. - setTitle(floater_title); - - // Update the hint at the top. - getChild<LLUICtrl>("hint")->setValue(hint); - - // Hide the hint to the right of the combo if we're invoked to create a new preset. - getChildView("note")->setVisible(!new_preset); - - // Switch between the sky presets combobox and preset name input field. - mSkyPresetCombo->setVisible(!new_preset); - mSkyPresetNameEditor->setVisible(new_preset); - - reset(); -} - -// virtual -void LLFloaterEditSky::onClose(bool app_quitting) -{ - if (!app_quitting) // there's no point to change environment if we're quitting - { - LLEnvironment::instance().clearEnvironment(LLEnvironment::ENV_EDIT); - LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL); - } -} - -// virtual -void LLFloaterEditSky::draw() -{ - syncControls(); - LLFloater::draw(); -} - -void LLFloaterEditSky::initCallbacks(void) -{ - // *TODO: warn user if a region environment update comes while we're editing a region sky preset. - - mSkyPresetNameEditor->setKeystrokeCallback(boost::bind(&LLFloaterEditSky::onSkyPresetNameEdited, this), NULL); - mSkyPresetCombo->setCommitCallback(boost::bind(&LLFloaterEditSky::onSkyPresetSelected, this)); - mSkyPresetCombo->setTextEntryCallback(boost::bind(&LLFloaterEditSky::onSkyPresetNameEdited, this)); - - mSaveButton->setCommitCallback(boost::bind(&LLFloaterEditSky::onBtnSave, this)); - getChild<LLButton>("cancel")->setCommitCallback(boost::bind(&LLFloaterEditSky::onBtnCancel, this)); - - // Connect to region info updates. - LLRegionInfoModel::instance().setUpdateCallback(boost::bind(&LLFloaterEditSky::onRegionInfoUpdate, this)); - - //------------------------------------------------------------------------- -// LEGACY_ATMOSPHERICS - // ambient - getChild<LLUICtrl>("WLAmbient")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlMoved, this, _1, &mSkyAdapter->mAmbient)); - - // blue horizon/density - getChild<LLUICtrl>("WLBlueHorizon")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlMoved, this, _1, &mSkyAdapter->mBlueHorizon)); - getChild<LLUICtrl>("WLBlueDensity")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlMoved, this, _1, &mSkyAdapter->mBlueDensity)); - - // haze density, horizon, mult, and altitude - getChild<LLUICtrl>("WLHazeDensity")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, &mSkyAdapter->mHazeDensity)); - getChild<LLUICtrl>("WLHazeHorizon")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, &mSkyAdapter->mHazeHorizon)); - getChild<LLUICtrl>("WLDensityMult")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, &mSkyAdapter->mDensityMult)); - getChild<LLUICtrl>("WLDistanceMult")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, &mSkyAdapter->mDistanceMult)); - getChild<LLUICtrl>("WLMaxAltitude")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, &mSkyAdapter->mMaxAlt)); - - // sunlight - getChild<LLUICtrl>("WLSunlight")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlMoved, this, _1, &mSkyAdapter->mSunlight)); - - // glow - getChild<LLUICtrl>("WLGlowR")->setCommitCallback(boost::bind(&LLFloaterEditSky::onGlowRMoved, this, _1, &mSkyAdapter->mGlow)); - getChild<LLUICtrl>("WLGlowB")->setCommitCallback(boost::bind(&LLFloaterEditSky::onGlowBMoved, this, _1, &mSkyAdapter->mGlow)); - - // time of day -// getChild<LLUICtrl>("WLSunPos")->setCommitCallback(boost::bind(&LLFloaterEditSky::onSunMoved, this, _1, &mSkyAdapter->mLightnorm)); // multi-slider -// getChild<LLTimeCtrl>("WLDayTime")->setCommitCallback(boost::bind(&LLFloaterEditSky::onTimeChanged, this)); // time ctrl -// getChild<LLUICtrl>("WLEastAngle")->setCommitCallback(boost::bind(&LLFloaterEditSky::onSunMoved, this, _1, &mSkyAdapter->mLightnorm)); - getChild<LLJoystickQuaternion>("WLSunRotation")->setCommitCallback(boost::bind(&LLFloaterEditSky::onSunRotationChanged, this)); - getChild<LLJoystickQuaternion>("WLMoonRotation")->setCommitCallback(boost::bind(&LLFloaterEditSky::onMoonRotationChanged, this)); - - // Clouds - - // Cloud Color - getChild<LLUICtrl>("WLCloudColor")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlMoved, this, _1, &mSkyAdapter->mCloudColor)); - - // Cloud - getChild<LLUICtrl>("WLCloudX")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlRMoved, this, _1, &mSkyAdapter->mCloudMain)); - getChild<LLUICtrl>("WLCloudY")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlGMoved, this, _1, &mSkyAdapter->mCloudMain)); - getChild<LLUICtrl>("WLCloudDensity")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlBMoved, this, _1, &mSkyAdapter->mCloudMain)); - - // Cloud Detail - getChild<LLUICtrl>("WLCloudDetailX")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlRMoved, this, _1, &mSkyAdapter->mCloudDetail)); - getChild<LLUICtrl>("WLCloudDetailY")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlGMoved, this, _1, &mSkyAdapter->mCloudDetail)); - getChild<LLUICtrl>("WLCloudDetailDensity")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlBMoved, this, _1, &mSkyAdapter->mCloudDetail)); - - // Cloud extras - getChild<LLUICtrl>("WLCloudCoverage")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, &mSkyAdapter->mCloudCoverage)); - getChild<LLUICtrl>("WLCloudScale")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, &mSkyAdapter->mCloudScale)); - getChild<LLUICtrl>("WLCloudScrollX")->setCommitCallback(boost::bind(&LLFloaterEditSky::onCloudScrollXMoved, this, _1)); - getChild<LLUICtrl>("WLCloudScrollY")->setCommitCallback(boost::bind(&LLFloaterEditSky::onCloudScrollYMoved, this, _1)); - - - // Dome - getChild<LLUICtrl>("WLGamma")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, &mSkyAdapter->mWLGamma)); - getChild<LLUICtrl>("WLStarAlpha")->setCommitCallback(boost::bind(&LLFloaterEditSky::onStarAlphaMoved, this, _1)); -} - -//================================================================================================= - -void LLFloaterEditSky::syncControls() -{ - LLSettingsSky::ptr_t psky = LLEnvironment::instance().getCurrentSky(); - mEditSettings = psky; - - std::string name = psky->getName(); - - mSkyPresetNameEditor->setText(name); - mSkyPresetCombo->setValue(name); - -// LEGACY_ATMOSPHERICS - // ambient - mSkyAdapter->mAmbient.setColor3( psky->getAmbientColor() ); - setColorSwatch("WLAmbient", mSkyAdapter->mAmbient, WL_SUN_AMBIENT_SLIDER_SCALE); - - // blue horizon / density - mSkyAdapter->mBlueHorizon.setColor3( psky->getBlueHorizon() ); - setColorSwatch("WLBlueHorizon", mSkyAdapter->mBlueHorizon, WL_BLUE_HORIZON_DENSITY_SCALE); - mSkyAdapter->mBlueDensity.setColor3( psky->getBlueDensity() ); - setColorSwatch("WLBlueDensity", mSkyAdapter->mBlueDensity, WL_BLUE_HORIZON_DENSITY_SCALE); - - // haze density, horizon, mult, and altitude - mSkyAdapter->mHazeDensity = psky->getHazeDensity(); - childSetValue("WLHazeDensity", (F32) mSkyAdapter->mHazeDensity); - mSkyAdapter->mHazeHorizon = psky->getHazeHorizon(); - childSetValue("WLHazeHorizon", (F32) mSkyAdapter->mHazeHorizon); - mSkyAdapter->mDensityMult = psky->getDensityMultiplier(); - childSetValue("WLDensityMult", ((F32) mSkyAdapter->mDensityMult) * mSkyAdapter->mDensityMult.getMult()); - mSkyAdapter->mMaxAlt = psky->getMaxY(); - mSkyAdapter->mDistanceMult = psky->getDistanceMultiplier(); - childSetValue("WLDistanceMult", (F32) mSkyAdapter->mDistanceMult); - childSetValue("WLMaxAltitude", (F32) mSkyAdapter->mMaxAlt); - - // Lighting - - // sunlight - mSkyAdapter->mSunlight.setColor3( psky->getSunlightColor() ); - setColorSwatch("WLSunlight", mSkyAdapter->mSunlight, WL_SUN_AMBIENT_SLIDER_SCALE); - - // glow - mSkyAdapter->mGlow.setColor3( psky->getGlow() ); - childSetValue("WLGlowR", 2 - mSkyAdapter->mGlow.getRed() / 20.0f); - childSetValue("WLGlowB", -mSkyAdapter->mGlow.getBlue() / 5.0f); - - - -// LLSettingsSky::azimalt_t azal = psky->getSunRotationAzAl(); -// -// F32 time24 = sun_pos_to_time24(azal.second / F_TWO_PI); -// getChild<LLMultiSliderCtrl>("WLSunPos")->setCurSliderValue(time24, TRUE); -// getChild<LLTimeCtrl>("WLDayTime")->setTime24(time24); -// childSetValue("WLEastAngle", azal.first / F_TWO_PI); - getChild<LLJoystickQuaternion>("WLSunRotation")->setRotation(psky->getSunRotation()); - getChild<LLJoystickQuaternion>("WLMoonRotation")->setRotation(psky->getMoonRotation()); - - // Clouds - - // Cloud Color - mSkyAdapter->mCloudColor.setColor3( psky->getCloudColor() ); - setColorSwatch("WLCloudColor", mSkyAdapter->mCloudColor, WL_CLOUD_SLIDER_SCALE); - - // Cloud - mSkyAdapter->mCloudMain.setColor3( psky->getCloudPosDensity1() ); - childSetValue("WLCloudX", mSkyAdapter->mCloudMain.getRed()); - childSetValue("WLCloudY", mSkyAdapter->mCloudMain.getGreen()); - childSetValue("WLCloudDensity", mSkyAdapter->mCloudMain.getBlue()); - - // Cloud Detail - mSkyAdapter->mCloudDetail.setColor3( psky->getCloudPosDensity2() ); - childSetValue("WLCloudDetailX", mSkyAdapter->mCloudDetail.getRed()); - childSetValue("WLCloudDetailY", mSkyAdapter->mCloudDetail.getGreen()); - childSetValue("WLCloudDetailDensity", mSkyAdapter->mCloudDetail.getBlue()); - - // Cloud extras - mSkyAdapter->mCloudCoverage = psky->getCloudShadow(); - mSkyAdapter->mCloudScale = psky->getCloudScale(); - childSetValue("WLCloudCoverage", (F32) mSkyAdapter->mCloudCoverage); - childSetValue("WLCloudScale", (F32) mSkyAdapter->mCloudScale); - - // cloud scrolling - LLVector2 scroll_rate = psky->getCloudScrollRate(); - - // LAPRAS: These should go away... - childDisable("WLCloudLockX"); - childDisable("WLCloudLockY"); - - // disable if locked, enable if not - childEnable("WLCloudScrollX"); - childEnable("WLCloudScrollY"); - - // *HACK cloud scrolling is off my an additive of 10 - childSetValue("WLCloudScrollX", scroll_rate[0] - 10.0f); - childSetValue("WLCloudScrollY", scroll_rate[1] - 10.0f); - - // Tweak extras - - mSkyAdapter->mWLGamma = psky->getGamma(); - childSetValue("WLGamma", (F32) mSkyAdapter->mWLGamma); - - childSetValue("WLStarAlpha", psky->getStarBrightness()); -} - -void LLFloaterEditSky::setColorSwatch(const std::string& name, const WLColorControl& from_ctrl, F32 k) -{ - // Set the value, dividing it by <k> first. - LLColor4 color = from_ctrl.getColor4(); - getChild<LLColorSwatchCtrl>(name)->set(color / k); -} - -// color control callbacks -void LLFloaterEditSky::onColorControlMoved(LLUICtrl* ctrl, WLColorControl* color_ctrl) -{ - LLColorSwatchCtrl* swatch = static_cast<LLColorSwatchCtrl*>(ctrl); - LLColor4 color_vec(swatch->get().mV); - - // Multiply RGB values by the appropriate factor. - F32 k = WL_CLOUD_SLIDER_SCALE; - if (color_ctrl->getIsSunOrAmbientColor()) - { - k = WL_SUN_AMBIENT_SLIDER_SCALE; - } - else if (color_ctrl->getIsBlueHorizonOrDensity()) - { - k = WL_BLUE_HORIZON_DENSITY_SCALE; - } - - color_vec *= k; // intensity isn't affected by the multiplication - - // Set intensity to maximum of the RGB values. - color_vec.mV[3] = color_max(color_vec); - - // Apply the new RGBI value. - color_ctrl->setColor4(color_vec); - color_ctrl->update(mEditSettings); -} - -void LLFloaterEditSky::onColorControlRMoved(LLUICtrl* ctrl, void* userdata) -{ - LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); - WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata); - - F32 red_value = sldr_ctrl->getValueF32(); - F32 k = 1.0f; - - if (color_ctrl->getIsSunOrAmbientColor()) - { - k = WL_SUN_AMBIENT_SLIDER_SCALE; - } - if (color_ctrl->getIsBlueHorizonOrDensity()) - { - k = WL_BLUE_HORIZON_DENSITY_SCALE; - } - color_ctrl->setRed(red_value * k); - - adjustIntensity(color_ctrl, red_value, k); - color_ctrl->update(mEditSettings); -} - -void LLFloaterEditSky::onColorControlGMoved(LLUICtrl* ctrl, void* userdata) -{ - LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); - WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata); - - F32 green_value = sldr_ctrl->getValueF32(); - F32 k = 1.0f; - - if (color_ctrl->getIsSunOrAmbientColor()) - { - k = WL_SUN_AMBIENT_SLIDER_SCALE; - } - if (color_ctrl->getIsBlueHorizonOrDensity()) - { - k = WL_BLUE_HORIZON_DENSITY_SCALE; - } - color_ctrl->setGreen(green_value * k); - - adjustIntensity(color_ctrl, green_value, k); - color_ctrl->update(mEditSettings); -} - -void LLFloaterEditSky::onColorControlBMoved(LLUICtrl* ctrl, void* userdata) -{ - LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); - WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata); - - F32 blue_value = sldr_ctrl->getValueF32(); - F32 k = 1.0f; - - if (color_ctrl->getIsSunOrAmbientColor()) - { - k = WL_SUN_AMBIENT_SLIDER_SCALE; - } - if (color_ctrl->getIsBlueHorizonOrDensity()) - { - k = WL_BLUE_HORIZON_DENSITY_SCALE; - } - color_ctrl->setBlue(blue_value * k); - - adjustIntensity(color_ctrl, blue_value, k); - color_ctrl->update(mEditSettings); -} - -void LLFloaterEditSky::adjustIntensity(WLColorControl *ctrl, F32 val, F32 scale) -{ - if (ctrl->getHasSliderName()) - { - LLColor4 color = ctrl->getColor4(); - F32 i = color_max(color) / scale; - ctrl->setIntensity(i); - std::string name = ctrl->getSliderName(); - name.append("I"); - - childSetValue(name, i); - } -} - - -/// GLOW SPECIFIC CODE -void LLFloaterEditSky::onGlowRMoved(LLUICtrl* ctrl, void* userdata) -{ - - LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); - WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata); - - // scaled by 20 - color_ctrl->setRed((2 - sldr_ctrl->getValueF32()) * 20); - - color_ctrl->update(mEditSettings); -} - -/// \NOTE that we want NEGATIVE (-) B -void LLFloaterEditSky::onGlowBMoved(LLUICtrl* ctrl, void* userdata) -{ - LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); - WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata); - - /// \NOTE that we want NEGATIVE (-) B and NOT by 20 as 20 is too big - color_ctrl->setBlue(-sldr_ctrl->getValueF32() * 5); - - color_ctrl->update(mEditSettings); -} - -void LLFloaterEditSky::onFloatControlMoved(LLUICtrl* ctrl, void* userdata) -{ - LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); - WLFloatControl * floatControl = static_cast<WLFloatControl *>(userdata); - - floatControl->setValue(sldr_ctrl->getValueF32() / floatControl->getMult()); - - floatControl->update(mEditSettings); -} - - -// Lighting callbacks - -// time of day -void LLFloaterEditSky::onSunMoved(LLUICtrl* ctrl, void* userdata) -{ - LLMultiSliderCtrl* sun_msldr = getChild<LLMultiSliderCtrl>("WLSunPos"); - LLSliderCtrl* east_sldr = getChild<LLSliderCtrl>("WLEastAngle"); - LLTimeCtrl* time_ctrl = getChild<LLTimeCtrl>("WLDayTime"); - WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata); - - F32 time24 = sun_msldr->getCurSliderValue(); - time_ctrl->setTime24(time24); // sync the time ctrl with the new sun position - - // get the two angles - F32 azimuth = F_TWO_PI * east_sldr->getValueF32(); - F32 altitude = F_TWO_PI * time24_to_sun_pos(time24); - mEditSettings->setSunRotation(azimuth, altitude); - mEditSettings->setMoonRotation(azimuth + F_PI, -altitude); - - LLVector4 sunnorm( mEditSettings->getSunDirection(), 1.f ); - - color_ctrl->update(mEditSettings); -} - -void LLFloaterEditSky::onTimeChanged() -{ - F32 time24 = getChild<LLTimeCtrl>("WLDayTime")->getTime24(); - getChild<LLMultiSliderCtrl>("WLSunPos")->setCurSliderValue(time24, TRUE); - onSunMoved(getChild<LLUICtrl>("WLSunPos"), &(mSkyAdapter->mLightnorm)); -} - -void LLFloaterEditSky::onSunRotationChanged() -{ - LLJoystickQuaternion* sun_spinner = getChild<LLJoystickQuaternion>("WLSunRotation"); - LLQuaternion sunrot(sun_spinner->getRotation()); - - mEditSettings->setSunRotation(sunrot); -} - -void LLFloaterEditSky::onMoonRotationChanged() -{ - LLJoystickQuaternion* moon_spinner = getChild<LLJoystickQuaternion>("WLMoonRotation"); - LLQuaternion moonrot(moon_spinner->getRotation()); - - mEditSettings->setMoonRotation(moonrot); -} - -void LLFloaterEditSky::onStarAlphaMoved(LLUICtrl* ctrl) -{ - LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); - - mEditSettings->setStarBrightness(sldr_ctrl->getValueF32()); -} - -// Clouds -void LLFloaterEditSky::onCloudScrollXMoved(LLUICtrl* ctrl) -{ - LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); - // *HACK all cloud scrolling is off by an additive of 10. - mEditSettings->setCloudScrollRateX(sldr_ctrl->getValueF32() + 10.0f); -} - -void LLFloaterEditSky::onCloudScrollYMoved(LLUICtrl* ctrl) -{ - LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); - - // *HACK all cloud scrolling is off by an additive of 10. - mEditSettings->setCloudScrollRateY(sldr_ctrl->getValueF32() + 10.0f); -} - -//================================================================================================= - -void LLFloaterEditSky::reset() -{ - if (isNewPreset()) - { - mSkyPresetNameEditor->setValue(LLSD()); - mSaveButton->setEnabled(FALSE); // will be enabled as soon as users enters a name - } - else - { - refreshSkyPresetsList(); - - // Disable controls until a sky preset to edit is selected. - enableEditing(false); - } -} - -bool LLFloaterEditSky::isNewPreset() const -{ - return mKey.asString() == "new"; -} - -void LLFloaterEditSky::refreshSkyPresetsList() -{ - mSkyPresetCombo->removeall(); - - LLEnvironment::list_name_id_t list = LLEnvironment::instance().getSkyList(); - - for (LLEnvironment::list_name_id_t::iterator it = list.begin(); it != list.end(); ++it) - { - mSkyPresetCombo->add((*it).first, LLSDArray((*it).first)((*it).second)); - } - - mSkyPresetCombo->setLabel(getString("combo_label")); -} - -void LLFloaterEditSky::enableEditing(bool enable) -{ - // Enable/disable the tab and their contents. - LLTabContainer* tab_container = getChild<LLTabContainer>("WindLight Tabs"); - tab_container->setEnabled(enable); - for (S32 i = 0; i < tab_container->getTabCount(); ++i) - { - tab_container->enableTabButton(i, enable); - tab_container->getPanelByIndex(i)->setCtrlsEnabled(enable); - } - - // Enable/disable saving. - mSaveButton->setEnabled(enable); - mMakeDefaultCheckBox->setEnabled(enable); -} - -void LLFloaterEditSky::saveRegionSky() -{ -#if 0 - LLWLParamKey key(getSelectedSkyPreset()); - llassert(key.scope == LLEnvKey::SCOPE_REGION); - - LL_DEBUGS("Windlight") << "Saving region sky preset: " << key.name << LL_ENDL; - LLWLParamManager& wl_mgr = LLWLParamManager::instance(); - wl_mgr.mCurParams.mName = key.name; - wl_mgr.setParamSet(key, wl_mgr.mCurParams); - - // *TODO: save to cached region settings. - LL_WARNS("Windlight") << "Saving region sky is not fully implemented yet" << LL_ENDL; -#endif -} - -std::string LLFloaterEditSky::getSelectedPresetName() const -{ - std::string name; - if (mSkyPresetNameEditor->getVisible()) - { - name = mSkyPresetNameEditor->getText(); - } - else - { - LLSD combo_val = mSkyPresetCombo->getValue(); - name = combo_val[0].asString(); - } - - return name; -} - -void LLFloaterEditSky::onSkyPresetNameEdited() -{ - std::string name = mSkyPresetNameEditor->getText(); - LLSettingsWater::ptr_t psky = LLEnvironment::instance().getCurrentWater(); - - psky->setName(name); -} - -void LLFloaterEditSky::onSkyPresetSelected() -{ - std::string name; - - name = getSelectedPresetName(); - - LLSettingsSky::ptr_t psky = LLEnvironment::instance().findSkyByName(name); - - if (!psky) - { - LL_WARNS("WATEREDIT") << "Could not find water preset" << LL_ENDL; - enableEditing(false); - return; - } - - psky = psky->buildClone(); - LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_EDIT, psky); - mEditSettings = psky; - - syncControls(); - enableEditing(true); - -} - -bool LLFloaterEditSky::onSaveAnswer(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotificationsUtil::getSelectedOption(notification, response); - - // If they choose save, do it. Otherwise, don't do anything - if (option == 0) - { - onSaveConfirmed(); - } - - return false; -} - -void LLFloaterEditSky::onSaveConfirmed() -{ - // Save currently displayed water params to the selected preset. - std::string name = mEditSettings->getName(); - - LL_DEBUGS("Windlight") << "Saving sky preset " << name << LL_ENDL; - - LLEnvironment::instance().addSky(mEditSettings); - - // Change preference if requested. - if (mMakeDefaultCheckBox->getEnabled() && mMakeDefaultCheckBox->getValue()) - { - LL_DEBUGS("Windlight") << name << " is now the new preferred sky preset" << LL_ENDL; - LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_LOCAL, mEditSettings); - } - - closeFloater(); -} - -void LLFloaterEditSky::onBtnSave() -{ - LLEnvironment::instance().addSky(mEditSettings); - LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_LOCAL, mEditSettings); - - closeFloater(); -} - -void LLFloaterEditSky::onBtnCancel() -{ - closeFloater(); -} - -void LLFloaterEditSky::onSkyPresetListChange() -{ - refreshSkyPresetsList(); -} - -void LLFloaterEditSky::onRegionSettingsChange() -{ -#if 0 - // If creating a new sky, don't bother. - if (isNewPreset()) - { - return; - } - - if (getSelectedSkyPreset().scope == LLEnvKey::SCOPE_REGION) // if editing a region sky - { - // reset the floater to its initial state - reset(); - - // *TODO: Notify user? - } - else // editing a local sky - { - refreshSkyPresetsList(); - } -#endif -} - -void LLFloaterEditSky::onRegionInfoUpdate() -{ -#if 0 - bool can_edit = true; - - // If we've selected a region sky preset for editing. - if (getSelectedSkyPreset().scope == LLEnvKey::SCOPE_REGION) - { - // check whether we have the access - can_edit = LLEnvManagerNew::canEditRegionSettings(); - } - - enableEditing(can_edit); -#endif -} diff --git a/indra/newview/llfloatereditsky.h b/indra/newview/llfloatereditsky.h deleted file mode 100644 index 36438becce..0000000000 --- a/indra/newview/llfloatereditsky.h +++ /dev/null @@ -1,125 +0,0 @@ -/** - * @file llfloatereditsky.h - * @brief Floater to create or edit a sky preset - * - * $LicenseInfo:firstyear=2011&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2011, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLFLOATEREDITSKY_H -#define LL_LLFLOATEREDITSKY_H - -#include "llfloater.h" -#include "llsettingssky.h" - -class LLButton; -class LLCheckBoxCtrl; -class LLComboBox; -class LLLineEditor; -class WLColorControl; -class LLSkySettingsAdapter; - -typedef boost::shared_ptr<LLSkySettingsAdapter> LLSkySettingsAdapterPtr; - - -/** - * Floater for creating or editing a sky preset. - */ -class LLFloaterEditSky : public LLFloater -{ - LOG_CLASS(LLFloaterEditSky); - -public: - LLFloaterEditSky(const LLSD &key); - - /*virtual*/ BOOL postBuild(); - /*virtual*/ void onOpen(const LLSD& key); - /*virtual*/ void onClose(bool app_quitting); - /*virtual*/ void draw(); - -private: - void initCallbacks(void); - - //-- WL stuff begins ------------------------------------------------------ - - void syncControls(); /// sync up sliders with parameters - - void setColorSwatch(const std::string& name, const WLColorControl& from_ctrl, F32 k); - - // general purpose callbacks for dealing with color controllers - void onColorControlMoved(LLUICtrl* ctrl, WLColorControl* color_ctrl); - void onColorControlRMoved(LLUICtrl* ctrl, void* userdata); - void onColorControlGMoved(LLUICtrl* ctrl, void* userdata); - void onColorControlBMoved(LLUICtrl* ctrl, void* userdata); - void onFloatControlMoved(LLUICtrl* ctrl, void* userdata); - - void adjustIntensity(WLColorControl *ctrl, F32 color, F32 scale); - - // lighting callbacks for glow - void onGlowRMoved(LLUICtrl* ctrl, void* userdata); - void onGlowBMoved(LLUICtrl* ctrl, void* userdata); - - // lighting callbacks for sun - void onSunMoved(LLUICtrl* ctrl, void* userdata); - void onTimeChanged(); - - void onSunRotationChanged(); - void onMoonRotationChanged(); - - // for handling when the star slider is moved to adjust the alpha - void onStarAlphaMoved(LLUICtrl* ctrl); - - // handle cloud scrolling - void onCloudScrollXMoved(LLUICtrl* ctrl); - void onCloudScrollYMoved(LLUICtrl* ctrl); - - //-- WL stuff ends -------------------------------------------------------- - - void reset(); /// reset the floater to its initial state - bool isNewPreset() const; - void refreshSkyPresetsList(); - void enableEditing(bool enable); - void saveRegionSky(); - std::string getSelectedPresetName() const; - - void onSkyPresetNameEdited(); - void onSkyPresetSelected(); - bool onSaveAnswer(const LLSD& notification, const LLSD& response); - void onSaveConfirmed(); - - void onBtnSave(); - void onBtnCancel(); - - void onSkyPresetListChange(); - void onRegionSettingsChange(); - void onRegionInfoUpdate(); - - LLSettingsSky::ptr_t mEditSettings; - - LLLineEditor* mSkyPresetNameEditor; - LLComboBox* mSkyPresetCombo; - LLCheckBoxCtrl* mMakeDefaultCheckBox; - LLButton* mSaveButton; - LLSkySettingsAdapterPtr mSkyAdapter; - -}; - -#endif // LL_LLFLOATEREDITSKY_H diff --git a/indra/newview/llfloatereditwater.cpp b/indra/newview/llfloatereditwater.cpp deleted file mode 100644 index 4d8ffdef21..0000000000 --- a/indra/newview/llfloatereditwater.cpp +++ /dev/null @@ -1,526 +0,0 @@ -/** - * @file llfloatereditwater.cpp - * @brief Floater to create or edit a water preset - * - * $LicenseInfo:firstyear=2011&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2011, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "llfloatereditwater.h" - -#include <boost/make_shared.hpp> - -// libs -#include "llbutton.h" -#include "llcheckboxctrl.h" -#include "llcolorswatch.h" -#include "llcombobox.h" -//#include "llnotifications.h" -#include "llnotificationsutil.h" -#include "llsliderctrl.h" -#include "lltexturectrl.h" - -// newview -#include "llagent.h" -#include "llregioninfomodel.h" -#include "llviewerregion.h" - -#include "llenvironment.h" -#include "llsettingswater.h" -#include "llenvadapters.h" - -#include "v3colorutil.h" - -#undef max // Fixes a Windows compiler error - -LLFloaterEditWater::LLFloaterEditWater(const LLSD &key): - LLFloater(key), - mWaterPresetNameEditor(NULL), - mWaterPresetCombo(NULL), - mMakeDefaultCheckBox(NULL), - mSaveButton(NULL), - mWaterAdapter() -{ -} - -// virtual -BOOL LLFloaterEditWater::postBuild() -{ - mWaterPresetNameEditor = getChild<LLLineEditor>("water_preset_name"); - mWaterPresetCombo = getChild<LLComboBox>("water_preset_combo"); - mMakeDefaultCheckBox = getChild<LLCheckBoxCtrl>("make_default_cb"); - mSaveButton = getChild<LLButton>("save"); - - mWaterAdapter = boost::make_shared<LLWatterSettingsAdapter>(); - - LLEnvironment::instance().setWaterListChange(boost::bind(&LLFloaterEditWater::onWaterPresetListChange, this)); - - initCallbacks(); - refreshWaterPresetsList(); - syncControls(); - - return TRUE; -} - -// virtual -void LLFloaterEditWater::onOpen(const LLSD& key) -{ - bool new_preset = isNewPreset(); - std::string param = key.asString(); - std::string floater_title = getString(std::string("title_") + param); - std::string hint = getString(std::string("hint_" + param)); - - // Update floater title. - setTitle(floater_title); - - // Update the hint at the top. - getChild<LLUICtrl>("hint")->setValue(hint); - - // Hide the hint to the right of the combo if we're invoked to create a new preset. - getChildView("note")->setVisible(!new_preset); - - // Switch between the water presets combobox and preset name input field. - mWaterPresetCombo->setVisible(!new_preset); - mWaterPresetNameEditor->setVisible(new_preset); - - reset(); -} - -// virtual -void LLFloaterEditWater::onClose(bool app_quitting) -{ - if (!app_quitting) // there's no point to change environment if we're quitting - { - LLEnvironment::instance().clearEnvironment(LLEnvironment::ENV_EDIT); - LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL); - } -} - -// virtual -void LLFloaterEditWater::draw() -{ - syncControls(); - LLFloater::draw(); -} - -void LLFloaterEditWater::initCallbacks(void) -{ - mWaterPresetNameEditor->setKeystrokeCallback(boost::bind(&LLFloaterEditWater::onWaterPresetNameEdited, this), NULL); - mWaterPresetCombo->setCommitCallback(boost::bind(&LLFloaterEditWater::onWaterPresetSelected, this)); - mWaterPresetCombo->setTextEntryCallback(boost::bind(&LLFloaterEditWater::onWaterPresetNameEdited, this)); - - mSaveButton->setCommitCallback(boost::bind(&LLFloaterEditWater::onBtnSave, this)); - getChild<LLButton>("cancel")->setCommitCallback(boost::bind(&LLFloaterEditWater::onBtnCancel, this)); - - // Connect to region info updates. - LLRegionInfoModel::instance().setUpdateCallback(boost::bind(&LLFloaterEditWater::onRegionInfoUpdate, this)); - - //------------------------------------------------------------------------- - - getChild<LLUICtrl>("WaterFogColor")->setCommitCallback(boost::bind(&LLFloaterEditWater::onColorControlMoved, this, _1, &mWaterAdapter->mFogColor)); - - // fog density - getChild<LLUICtrl>("WaterFogDensity")->setCommitCallback(boost::bind(&LLFloaterEditWater::onExpFloatControlMoved, this, _1, &mWaterAdapter->mFogDensity)); - getChild<LLUICtrl>("WaterUnderWaterFogMod")->setCommitCallback(boost::bind(&LLFloaterEditWater::onFloatControlMoved, this, _1, &mWaterAdapter->mUnderWaterFogMod)); - - // blue density - getChild<LLUICtrl>("WaterNormalScaleX")->setCommitCallback(boost::bind(&LLFloaterEditWater::onVector3ControlXMoved, this, _1, &mWaterAdapter->mNormalScale)); - getChild<LLUICtrl>("WaterNormalScaleY")->setCommitCallback(boost::bind(&LLFloaterEditWater::onVector3ControlYMoved, this, _1, &mWaterAdapter->mNormalScale)); - getChild<LLUICtrl>("WaterNormalScaleZ")->setCommitCallback(boost::bind(&LLFloaterEditWater::onVector3ControlZMoved, this, _1, &mWaterAdapter->mNormalScale)); - - // fresnel - getChild<LLUICtrl>("WaterFresnelScale")->setCommitCallback(boost::bind(&LLFloaterEditWater::onFloatControlMoved, this, _1, &mWaterAdapter->mFresnelScale)); - getChild<LLUICtrl>("WaterFresnelOffset")->setCommitCallback(boost::bind(&LLFloaterEditWater::onFloatControlMoved, this, _1, &mWaterAdapter->mFresnelOffset)); - - // scale above/below - getChild<LLUICtrl>("WaterScaleAbove")->setCommitCallback(boost::bind(&LLFloaterEditWater::onFloatControlMoved, this, _1, &mWaterAdapter->mScaleAbove)); - getChild<LLUICtrl>("WaterScaleBelow")->setCommitCallback(boost::bind(&LLFloaterEditWater::onFloatControlMoved, this, _1, &mWaterAdapter->mScaleBelow)); - - // blur mult - getChild<LLUICtrl>("WaterBlurMult")->setCommitCallback(boost::bind(&LLFloaterEditWater::onFloatControlMoved, this, _1, &mWaterAdapter->mBlurMultiplier)); - - // wave direction - getChild<LLUICtrl>("WaterWave1DirX")->setCommitCallback(boost::bind(&LLFloaterEditWater::onVector2ControlXMoved, this, _1, &mWaterAdapter->mWave1Dir)); - getChild<LLUICtrl>("WaterWave1DirY")->setCommitCallback(boost::bind(&LLFloaterEditWater::onVector2ControlYMoved, this, _1, &mWaterAdapter->mWave1Dir)); - getChild<LLUICtrl>("WaterWave2DirX")->setCommitCallback(boost::bind(&LLFloaterEditWater::onVector2ControlXMoved, this, _1, &mWaterAdapter->mWave2Dir)); - getChild<LLUICtrl>("WaterWave2DirY")->setCommitCallback(boost::bind(&LLFloaterEditWater::onVector2ControlYMoved, this, _1, &mWaterAdapter->mWave2Dir)); - - LLTextureCtrl* texture_ctrl = getChild<LLTextureCtrl>("WaterNormalMap"); - texture_ctrl->setDefaultImageAssetID(DEFAULT_WATER_NORMAL); - texture_ctrl->setCommitCallback(boost::bind(&LLFloaterEditWater::onNormalMapPicked, this, _1)); -} - -//============================================================================= - -void LLFloaterEditWater::syncControls() -{ - // *TODO: Eliminate slow getChild() calls. - - LLSettingsWater::ptr_t pwater = LLEnvironment::instance().getCurrentWater(); - mEditSettings = pwater; - - std::string name = pwater->getName(); - mWaterPresetNameEditor->setText(name); - mWaterPresetCombo->setValue(name); - - //getChild<LLUICtrl>("WaterGlow")->setValue(col.mV[3]); - getChild<LLColorSwatchCtrl>("WaterFogColor")->set(LLColor4(pwater->getFogColor())); - - // fog and wavelets - mWaterAdapter->mFogDensity = pwater->getFogDensity(); - getChild<LLUICtrl>("WaterFogDensity")->setValue(mWaterAdapter->mFogDensity.getExp()); - - mWaterAdapter->mUnderWaterFogMod = pwater->getFogMod(); - getChild<LLUICtrl>("WaterUnderWaterFogMod")->setValue(static_cast<F32>(mWaterAdapter->mUnderWaterFogMod)); - - mWaterAdapter->mNormalScale = pwater->getNormalScale(); - getChild<LLUICtrl>("WaterNormalScaleX")->setValue(mWaterAdapter->mNormalScale.getX()); - getChild<LLUICtrl>("WaterNormalScaleY")->setValue(mWaterAdapter->mNormalScale.getY()); - getChild<LLUICtrl>("WaterNormalScaleZ")->setValue(mWaterAdapter->mNormalScale.getZ()); - - // Fresnel - mWaterAdapter->mFresnelScale = pwater->getFresnelScale(); - getChild<LLUICtrl>("WaterFresnelScale")->setValue(static_cast<F32>(mWaterAdapter->mFresnelScale)); - mWaterAdapter->mFresnelOffset = pwater->getFresnelOffset(); - getChild<LLUICtrl>("WaterFresnelOffset")->setValue(static_cast<F32>(mWaterAdapter->mFresnelOffset)); - - // Scale Above/Below - mWaterAdapter->mScaleAbove = pwater->getScaleAbove(); - getChild<LLUICtrl>("WaterScaleAbove")->setValue(static_cast<F32>(mWaterAdapter->mScaleAbove)); - mWaterAdapter->mScaleBelow = pwater->getScaleBelow(); - getChild<LLUICtrl>("WaterScaleBelow")->setValue(static_cast<F32>(mWaterAdapter->mScaleBelow)); - - // blur mult - mWaterAdapter->mBlurMultiplier = pwater->getBlurMultiplier(); - getChild<LLUICtrl>("WaterBlurMult")->setValue(static_cast<F32>(mWaterAdapter->mBlurMultiplier)); - - // wave directions - mWaterAdapter->mWave1Dir = pwater->getWave1Dir(); - getChild<LLUICtrl>("WaterWave1DirX")->setValue(mWaterAdapter->mWave1Dir.getU()); - getChild<LLUICtrl>("WaterWave1DirY")->setValue(mWaterAdapter->mWave1Dir.getV()); - - mWaterAdapter->mWave2Dir = pwater->getWave2Dir(); - getChild<LLUICtrl>("WaterWave2DirX")->setValue(mWaterAdapter->mWave2Dir.getU()); - getChild<LLUICtrl>("WaterWave2DirY")->setValue(mWaterAdapter->mWave2Dir.getV()); - - LLTextureCtrl* textCtrl = getChild<LLTextureCtrl>("WaterNormalMap"); - textCtrl->setImageAssetID(pwater->getNormalMapID()); -} - - -// vector control callbacks -void LLFloaterEditWater::onVector3ControlXMoved(LLUICtrl* ctrl, WLVect3Control* vector_ctrl) -{ - LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); - - vector_ctrl->setX( sldr_ctrl->getValueF32() ); - vector_ctrl->update(mEditSettings); -} - -// vector control callbacks -void LLFloaterEditWater::onVector3ControlYMoved(LLUICtrl* ctrl, WLVect3Control* vector_ctrl) -{ - LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); - - vector_ctrl->setY(sldr_ctrl->getValueF32()); - vector_ctrl->update(mEditSettings); -} - -// vector control callbacks -void LLFloaterEditWater::onVector3ControlZMoved(LLUICtrl* ctrl, WLVect3Control* vector_ctrl) -{ - LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); - - vector_ctrl->setZ(sldr_ctrl->getValueF32()); - vector_ctrl->update(mEditSettings); -} - - -// vector control callbacks -void LLFloaterEditWater::onVector2ControlXMoved(LLUICtrl* ctrl, WLVect2Control* vector_ctrl) -{ - LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); - - vector_ctrl->setU(sldr_ctrl->getValueF32()); - vector_ctrl->update(mEditSettings); -} - -// vector control callbacks -void LLFloaterEditWater::onVector2ControlYMoved(LLUICtrl* ctrl, WLVect2Control* vector_ctrl) -{ - LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); - - vector_ctrl->setV(sldr_ctrl->getValueF32()); - vector_ctrl->update(mEditSettings); -} - -void LLFloaterEditWater::onFloatControlMoved(LLUICtrl* ctrl, WLFloatControl* floatControl) -{ - LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); - - floatControl->setValue(sldr_ctrl->getValueF32()); - floatControl->update(mEditSettings); -} - -void LLFloaterEditWater::onExpFloatControlMoved(LLUICtrl* ctrl, WLXFloatControl* expFloatControl) -{ - LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); - - expFloatControl->setExp(sldr_ctrl->getValueF32()); - expFloatControl->update(mEditSettings); -} - -void LLFloaterEditWater::onColorControlMoved(LLUICtrl* ctrl, WLColorControl* color_ctrl) -{ - LLColorSwatchCtrl* swatch = static_cast<LLColorSwatchCtrl*>(ctrl); - color_ctrl->setColor4( swatch->get() ); - color_ctrl->update(mEditSettings); -} - -void LLFloaterEditWater::onNormalMapPicked(LLUICtrl* ctrl) -{ - LLTextureCtrl* textCtrl = static_cast<LLTextureCtrl*>(ctrl); - LLUUID textID = textCtrl->getImageAssetID(); - mEditSettings->setNormalMapID(textID); -} - -//============================================================================= - -void LLFloaterEditWater::reset() -{ - if (isNewPreset()) - { - mWaterPresetNameEditor->setValue(LLSD()); - mSaveButton->setEnabled(FALSE); // will be enabled as soon as users enters a name - } - else - { - refreshWaterPresetsList(); - - // Disable controls until a water preset to edit is selected. - enableEditing(false); - } -} - -bool LLFloaterEditWater::isNewPreset() const -{ - return mKey.asString() == "new"; -} - -void LLFloaterEditWater::refreshWaterPresetsList() -{ - mWaterPresetCombo->removeall(); - - LLEnvironment::list_name_id_t list = LLEnvironment::instance().getWaterList(); - - for (LLEnvironment::list_name_id_t::iterator it = list.begin(); it != list.end(); ++it) - { - mWaterPresetCombo->add((*it).first, LLSDArray((*it).first)((*it).second)); - } - - mWaterPresetCombo->setLabel(getString("combo_label")); -} - -void LLFloaterEditWater::enableEditing(bool enable) -{ - // Enable/disable water controls. - getChild<LLPanel>("panel_water_preset")->setCtrlsEnabled(enable); - - // Enable/disable saving. - mSaveButton->setEnabled(enable); - mMakeDefaultCheckBox->setEnabled(enable); -} - -void LLFloaterEditWater::saveRegionWater() -{ -#if 0 - llassert(getCurrentScope() == LLEnvKey::SCOPE_REGION); // make sure we're editing region water - - LL_DEBUGS("Windlight") << "Saving region water preset" << LL_ENDL; - - //LLWaterParamSet region_water = water_mgr.mCurParams; - - // *TODO: save to cached region settings. - LL_WARNS("Windlight") << "Saving region water is not fully implemented yet" << LL_ENDL; -#endif -} - -#if 0 -std::string LLFloaterEditWater::getCurrentPresetName() const -{ - std::string name; - LLEnvKey::EScope scope; - getSelectedPreset(name, scope); - return name; -} -#endif - -#if 0 -LLEnvKey::EScope LLFloaterEditWater::getCurrentScope() const -{ - std::string name; - LLEnvKey::EScope scope; - getSelectedPreset(name, scope); - return scope; -} -#endif - -std::string LLFloaterEditWater::getSelectedPresetName() const -{ - std::string name; - if (mWaterPresetNameEditor->getVisible()) - { - name = mWaterPresetNameEditor->getText(); - } - else - { - LLSD combo_val = mWaterPresetCombo->getValue(); - name = combo_val[0].asString(); - } - - return name; -} - -void LLFloaterEditWater::onWaterPresetNameEdited() -{ - std::string name = mWaterPresetNameEditor->getText(); - LLSettingsWater::ptr_t pwater = LLEnvironment::instance().getCurrentWater(); - - pwater->setName(name); -#if 0 - // Disable saving a water preset having empty name. - mSaveButton->setEnabled(!getCurrentPresetName().empty()); -#endif -} - -void LLFloaterEditWater::onWaterPresetSelected() -{ - std::string name; - - name = getSelectedPresetName(); - - LLSettingsWater::ptr_t pwater = LLEnvironment::instance().findWaterByName(name); - - if (!pwater) - { - LL_WARNS("WATEREDIT") << "Could not find water preset" << LL_ENDL; - enableEditing(false); - return; - } - - pwater = pwater->buildClone(); - LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_EDIT, pwater); - mEditSettings = pwater; - - syncControls(); - enableEditing(true); -} - -bool LLFloaterEditWater::onSaveAnswer(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotificationsUtil::getSelectedOption(notification, response); - - // If they choose save, do it. Otherwise, don't do anything - if (option == 0) - { - onSaveConfirmed(); - } - - return false; -} - -void LLFloaterEditWater::onSaveConfirmed() -{ - // Save currently displayed water params to the selected preset. - std::string name = mEditSettings->getName(); - - LL_DEBUGS("Windlight") << "Saving sky preset " << name << LL_ENDL; - - LLEnvironment::instance().addWater(mEditSettings); - - // Change preference if requested. - if (mMakeDefaultCheckBox->getEnabled() && mMakeDefaultCheckBox->getValue()) - { - LL_DEBUGS("Windlight") << name << " is now the new preferred water preset" << LL_ENDL; - LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_LOCAL, mEditSettings); - } - - closeFloater(); -} - -void LLFloaterEditWater::onBtnSave() -{ - LLEnvironment::instance().addWater(mEditSettings); - LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_LOCAL, mEditSettings); - - closeFloater(); -} - -void LLFloaterEditWater::onBtnCancel() -{ - closeFloater(); -} - -void LLFloaterEditWater::onWaterPresetListChange() -{ - refreshWaterPresetsList(); -} - -void LLFloaterEditWater::onRegionSettingsChange() -{ -#if 0 - // If creating a new preset, don't bother. - if (isNewPreset()) - { - return; - } - - if (getCurrentScope() == LLEnvKey::SCOPE_REGION) // if editing region water - { - // reset the floater to its initial state - reset(); - - // *TODO: Notify user? - } - else // editing a local preset - { - refreshWaterPresetsList(); - } -#endif -} - -void LLFloaterEditWater::onRegionInfoUpdate() -{ -#if 0 - bool can_edit = true; - - // If we've selected the region water for editing. - if (getCurrentScope() == LLEnvKey::SCOPE_REGION) - { - // check whether we have the access - can_edit = LLEnvManagerNew::canEditRegionSettings(); - } - - enableEditing(can_edit); -#endif -} diff --git a/indra/newview/llfloatereditwater.h b/indra/newview/llfloatereditwater.h deleted file mode 100644 index 081b939039..0000000000 --- a/indra/newview/llfloatereditwater.h +++ /dev/null @@ -1,116 +0,0 @@ -/** - * @file llfloatereditwater.h - * @brief Floater to create or edit a water preset - * - * $LicenseInfo:firstyear=2011&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2011, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLFLOATEREDITWATER_H -#define LL_LLFLOATEREDITWATER_H - -#include "llfloater.h" -#include "llsettingswater.h" - -class LLButton; -class LLCheckBoxCtrl; -class LLComboBox; -class LLLineEditor; - -class WLVect2Control; -class WLVect3Control; -class WLColorControl; -class WLFloatControl; -class WLXFloatControl; - -class LLWatterSettingsAdapter; - -typedef boost::shared_ptr<LLWatterSettingsAdapter> LLWaterSettingsAdapterPtr; - -class LLFloaterEditWater : public LLFloater -{ - LOG_CLASS(LLFloaterEditWater); - -public: - LLFloaterEditWater(const LLSD &key); - - /*virtual*/ BOOL postBuild(); - /*virtual*/ void onOpen(const LLSD& key); - /*virtual*/ void onClose(bool app_quitting); - /*virtual*/ void draw(); - -private: - void initCallbacks(void); - - //-- WL stuff begins ------------------------------------------------------ - - void syncControls(); /// sync up sliders with parameters - - void onVector3ControlXMoved(LLUICtrl* ctrl, WLVect3Control* vector_ctrl); - void onVector3ControlYMoved(LLUICtrl* ctrl, WLVect3Control* vector_ctrl); - void onVector3ControlZMoved(LLUICtrl* ctrl, WLVect3Control* vector_ctrl); - - void onVector2ControlXMoved(LLUICtrl* ctrl, WLVect2Control* vector_ctrl); - void onVector2ControlYMoved(LLUICtrl* ctrl, WLVect2Control* vector_ctrl); - - void onFloatControlMoved(LLUICtrl* ctrl, WLFloatControl* floatControl); - - void onExpFloatControlMoved(LLUICtrl* ctrl, WLXFloatControl* expFloatControl); - - void onColorControlMoved(LLUICtrl* ctrl, WLColorControl* color_ctrl); - - void onNormalMapPicked(LLUICtrl* ctrl); /// handle if they choose a new normal map - - //-- WL stuff ends -------------------------------------------------------- - - void reset(); - bool isNewPreset() const; - void refreshWaterPresetsList(); - void enableEditing(bool enable); - void saveRegionWater(); - - std::string getSelectedPresetName() const; -// std::string getCurrentPresetName() const; -// LLEnvKey::EScope getCurrentScope() const; -// void getSelectedPreset(std::string& name, LLEnvKey::EScope& scope) const; - - void onWaterPresetNameEdited(); - void onWaterPresetSelected(); - bool onSaveAnswer(const LLSD& notification, const LLSD& response); - void onSaveConfirmed(); - - void onBtnSave(); - void onBtnCancel(); - - void onWaterPresetListChange(); - void onRegionSettingsChange(); - void onRegionInfoUpdate(); - - LLLineEditor* mWaterPresetNameEditor; - LLComboBox* mWaterPresetCombo; - LLCheckBoxCtrl* mMakeDefaultCheckBox; - LLButton* mSaveButton; - - LLWaterSettingsAdapterPtr mWaterAdapter; - LLSettingsWater::ptr_t mEditSettings; -}; - -#endif // LL_LLFLOATEREDITWATER_H diff --git a/indra/newview/llviewerfloaterreg.cpp b/indra/newview/llviewerfloaterreg.cpp index 7e0a3a5fd8..528987f3bf 100644 --- a/indra/newview/llviewerfloaterreg.cpp +++ b/indra/newview/llviewerfloaterreg.cpp @@ -59,8 +59,6 @@ #include "llfloaterdestinations.h" #include "llfloatereditdaycycle.h" #include "llfloatereditextdaycycle.h" -#include "llfloatereditsky.h" -#include "llfloatereditwater.h" #include "llfloaterenvironmentsettings.h" #include "llfloaterexperienceprofile.h" #include "llfloaterexperiences.h" @@ -223,8 +221,6 @@ void LLViewerFloaterReg::registerFloaters() LLFloaterReg::add("env_post_process", "floater_post_process.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPostProcess>); LLFloaterReg::add("env_settings", "floater_environment_settings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterEnvironmentSettings>); - LLFloaterReg::add("env_edit_sky", "floater_edit_sky_preset.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterEditSky>); - LLFloaterReg::add("env_edit_water", "floater_edit_water_preset.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterEditWater>); LLFloaterReg::add("env_edit_day_cycle", "floater_edit_day_cycle.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterEditDayCycle>); LLFloaterReg::add("env_fixed_environmentent_water", "floater_fixedenvironment.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterFixedEnvironmentWater>); diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 6bc28ad284..861ef05dbd 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -8474,6 +8474,7 @@ class LLWorldEnvPreset : public view_listener_t { std::string item = userdata.asString(); +// *LAPRAS* These go away! Keep for the moment. if (item == "new_water") { LLFloaterReg::showInstance("env_fixed_environmentent_water", "new"); diff --git a/indra/newview/skins/default/xui/en/floater_edit_sky_preset.xml b/indra/newview/skins/default/xui/en/floater_edit_sky_preset.xml deleted file mode 100644 index c03a206e88..0000000000 --- a/indra/newview/skins/default/xui/en/floater_edit_sky_preset.xml +++ /dev/null @@ -1,980 +0,0 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes" ?> -<floater - legacy_header_height="18" - height="375" - layout="topleft" - name="Edit Sky Preset" - help_topic="sky_preset" - save_rect="true" - title="Edit Sky Preset" - width="840"> - - <string name="title_new">Create a New Sky Preset</string> - <string name="title_edit">Edit Sky Preset</string> - <string name="hint_new">Name your preset, adjust the controls to create it, and click "Save".</string> - <string name="hint_edit">To edit your sky preset, adjust the controls and click "Save".</string> - <string name="combo_label">-Select a preset-</string> - - <text - follows="top|left|right" - height="10" - layout="topleft" - left="30" - name="hint" - top="25" - width="700"> - To edit your preset, adjust the controls then click "Save" - </text> - <text - follows="top|left|right" - font="SansSerif" - height="10" - layout="topleft" - left="30" - name="label" - top_pad="25" - width="120"> - Preset Name: - </text> - <combo_box - allow_text_entry="true" - follows="top|left" - layout="topleft" - left_pad="10" - max_chars="100" - name="sky_preset_combo" - top_delta="-5" - width="200"/> - <line_editor - height="20" - left_delta="0" - name="sky_preset_name" - top_delta="0" - width="200" /> - <text - follows="top|left|right" - height="40" - layout="topleft" - left_pad="10" - name="note" - top_delta="0" - width="405" - wrap="true"> - Note: if you change the name of your preset, you will be creating a new preset and the existing preset will not be changed. - </text> - <!--======== Controls panel ========--> - <view_border - bevel_style="none" - follows="top|left" - height="203" - layout="topleft" - left="25" - name="panel_water_preset" - top="122" - visible="true" - width="790"/> - <tab_container - follows="left|top" - height="225" - halign="center" - layout="topleft" - left="22" - name="WindLight Tabs" - tab_position="top" - top="101" - width="794"> - <panel - border="true" - bevel_style="none" - follows="left|top|right|bottom" - height="196" - label="ATMOSPHERE" - layout="topleft" - left="1" - help_topic="sky_preset_atmosphere" - mouse_opaque="false" - name="Atmosphere" - top="60" - width="698"> - - <!--======== Tab Panel I. I conlumn of controls ========--> - - <text - type="string" - length="1" - follows="left|top" - font="SansSerif" - height="16" - layout="topleft" - left="40" - name="BHText" - top="25" - width="200"> - Blue Horizon - </text> - <color_swatch - can_apply_immediately="true" - follows="left|top" - height="37" - label_height="0" - layout="topleft" - left_delta="0" - name="WLBlueHorizon" - top_pad="6" - width="60" /> - <text - type="string" - length="1" - follows="left|top" - font="SansSerif" - height="16" - layout="topleft" - left_delta="0" - top_pad="20" - name="BDensText" - width="200"> - Haze Horizon - </text> - <slider - control_name="WLHazeHorizon" - decimal_digits="2" - follows="left|top" - height="10" - increment="0.01" - initial_value="0.25" - layout="topleft" - left_delta="0" - top_pad="6" - name="WLHazeHorizon" - width="200" /> - - <!--======== Tab Panel I. II conlumn of controls ========--> - - <text - type="string" - length="1" - follows="left|top" - font="SansSerif" - height="16" - layout="topleft" - left_pad="55" - name="BDensText2" - top="25" - width="200"> - Blue Density - </text> - <color_swatch - can_apply_immediately="true" - follows="left|top" - height="37" - label_height="0" - layout="topleft" - left_delta="0" - name="WLBlueDensity" - top_pad="6" - width="60" /> - <text - type="string" - length="1" - follows="left|top" - font="SansSerif" - height="16" - layout="topleft" - left_delta="0" - name="HDText" - top_pad="20" - width="200"> - Haze Density - </text> - <slider - control_name="WLHazeDensity" - decimal_digits="2" - follows="left|top" - height="10" - increment="0.01" - initial_value="0.7" - layout="topleft" - left_delta="0" - max_val="4" - name="WLHazeDensity" - top_pad="6" - width="200" /> - - <!--======== Tab Panel I. III conlumn of controls ========--> - - <text - type="string" - length="1" - follows="left|top" - font="SansSerif" - height="16" - layout="topleft" - left_pad="55" - name="DensMultText" - top="25" - width="200"> - Density Multiplier - </text> - <slider - control_name="WLDensityMult" - decimal_digits="2" - follows="left|top" - height="10" - increment="0.01" - initial_value="0.1" - layout="topleft" - left_delta="15" - max_val="0.9" - name="WLDensityMult" - top_pad="6" - width="200" /> - - <text - type="string" - length="1" - follows="left|top" - font="SansSerif" - height="16" - layout="topleft" - left_delta="-15" - name="WLDistanceMultText" - top_pad="20" - width="200"> - Distance Multiplier - </text> - <slider - control_name="WLDistancMult" - decimal_digits="1" - follows="left|top" - height="10" - initial_value="1.0" - layout="topleft" - left_delta="15" - max_val="100" - name="WLDistanceMult" - top_pad="6" - width="200" /> - <text - type="string" - length="1" - follows="left|top" - font="SansSerif" - height="16" - layout="topleft" - left_delta="-15" - name="MaxAltText" - top_pad="20" - width="200"> - Max Altitude - </text> - <slider - control_name="WLMaxAltitude" - decimal_digits="0" - follows="left|top" - height="10" - increment="1" - initial_value="500" - layout="topleft" - left_delta="15" - max_val="4000" - name="WLMaxAltitude" - top_pad="6" - width="200" /> - </panel> - <panel - border="true" - bevel_style="none" - follows="left|top|right|bottom" - height="196" - label="LIGHTING" - layout="topleft" - left_delta="0" - help_topic="sky_preset_lighting" - name="Lighting" - top_delta="4" - width="698"> - - <!--======== Tab Panel II. I conlumn of controls ========--> - - <text - type="string" - length="1" - follows="left|top" - font="SansSerif" - height="16" - layout="topleft" - left="20" - name="SLCText" - top="25" - width="150"> - Sun/Moon Color - </text> - <color_swatch - can_apply_immediately="true" - follows="left|top" - height="37" - label_height="0" - layout="topleft" - left_delta="10" - name="WLSunlight" - top_pad="6" - width="60" /> - <text - type="string" - length="1" - follows="left|top" - font="SansSerif" - height="16" - layout="topleft" - left_delta="-10" - name="WLAmbientText" - top_pad="20" - width="150"> - Ambient - </text> - <color_swatch - can_apply_immediately="true" - follows="left|top" - height="37" - label_height="0" - layout="topleft" - left_delta="10" - name="WLAmbient" - top_pad="6" - width="60" /> - - <!--======== Tab Panel II. II conlumn of controls ========--> - <text - type="string" - length="1" - follows="left|top" - font="SansSerif" - height="16" - layout="topleft" - left_pad="100" - name="SunGlowText" - top="25" - width="200"> - Sun Glow - </text> - <slider - control_name="WLGlowB" - decimal_digits="2" - follows="left|top" - height="10" - increment="0.01" - initial_value="0.1" - label="Focus " - layout="topleft" - left_delta="10" - max_val="0.5" - name="WLGlowB" - top_pad="6" - width="200" /> - <slider - control_name="WLGlowR" - decimal_digits="2" - follows="top|left" - height="10" - increment="0.01" - initial_value="0.25" - label="Size " - layout="topleft" - left_delta="0" - max_val="1.99" - min_val="1" - name="WLGlowR" - top_pad="6" - width="200" /> - <text - type="string" - length="1" - follows="left|top" - font="SansSerif" - height="16" - layout="topleft" - left_delta="-10" - name="WLStarText" - top_pad="20" - width="200"> - Star Brightness - </text> - <slider - control_name="WLStarAlpha" - decimal_digits="2" - follows="top|left" - height="10" - increment="0.01" - initial_value="0" - layout="topleft" - left_delta="10" - max_val="2" - name="WLStarAlpha" - top_pad="6" - width="200" /> - <text - type="string" - length="1" - follows="left|top" - font="SansSerif" - height="16" - layout="topleft" - left_delta="-10" - name="SceneGammaText" - top_pad="20" - width="200"> - Scene Gamma - </text> - <slider - control_name="WLGamma" - decimal_digits="2" - follows="top|left" - height="10" - increment="0.01" - initial_value="2.0" - layout="topleft" - left_delta="10" - max_val="10" - name="WLGamma" - top_pad="6" - width="200" /> - - <!--======== Tab Panel II. III conlumn of controls ========--> - - <text - type="string" - length="1" - follows="left|top" - font="SansSerif" - height="16" - layout="topleft" - left_pad="60" - name="TODText" - top="25" - width="200"> - Sun/Moon Position - </text> - - <joystick_quat - follows="left|top" - height="78" - layout="topleft" - left_delta="0" - name="WLSunRotation" - quadrant="left" - sound_flags="3" - visible="true" - tool_tip="Move sun in sky" - top="44" - width="78" /> /> - - <joystick_quat - follows="left|top" - height="78" - layout="topleft" - left_delta="96" - name="WLMoonRotation" - quadrant="left" - sound_flags="3" - visible="true" - tool_tip="Move moon in sky" - top="44" - width="78" /> /> - - <!-- multi_slider - can_edit_text="true" - control_name="WLSunPos" - decimal_digits="0" - follows="bottom" - height="10" - increment="0.0833333" - initial_value="0" - layout="topleft" - left_delta="0" - max_sliders="1" - max_val="24" - name="WLSunPos" - show_text="false" - top_pad="0" - width="300" /> - - <text - type="string" - length="1" - border_visible="true" - follows="left|top|right" - font="SansSerif" - height="14" - layout="topleft" - left_delta="2" - name="WL12amHash" - top_pad="6" - width="6"> - | - </text> - <text - type="string" - length="1" - border_visible="true" - follows="left|top|right" - font="SansSerif" - height="14" - layout="topleft" - left_pad="66" - name="WL6amHash" - top_delta="0" - width="6"> - | - </text> - <text - type="string" - length="1" - border_visible="true" - follows="left|top|right" - font="SansSerif" - height="14" - layout="topleft" - left_pad="67" - name="WL12pmHash2" - top_delta="0" - width="6"> - | - </text> - <text - type="string" - length="1" - border_visible="true" - follows="left|top|right" - font="SansSerif" - height="14" - layout="topleft" - left_pad="67" - name="WL6pmHash" - top_delta="0" - width="6"> - | - </text> - <text - type="string" - length="1" - border_visible="true" - follows="left|top|right" - font="SansSerif" - height="14" - layout="topleft" - left_pad="67" - name="WL12amHash2" - top_delta="0" - width="6"> - | - </text> - - - <text - type="string" - length="1" - border_visible="true" - follows="left|top|right" - height="16" - layout="topleft" - left_delta="-300" - name="WL12am" - top="74" - width="55"> - 12am - </text> - <text - type="string" - length="1" - border_visible="true" - follows="left|top|right" - height="16" - layout="topleft" - left_pad="20" - name="WL6am" - top_delta="0" - width="55"> - 6am - </text> - <text - type="string" - length="1" - border_visible="true" - follows="left|top|right" - height="16" - layout="topleft" - left_pad="15" - name="WL12pmHash" - top_delta="0" - width="55"> - 12pm - </text> - <text - type="string" - length="1" - border_visible="true" - follows="left|top|right" - height="16" - layout="topleft" - left_pad="18" - name="WL6pm" - top_delta="0" - width="55"> - 6pm - </text> - <text - type="string" - length="1" - border_visible="true" - follows="left|top|right" - height="16" - layout="topleft" - left_pad="15" - name="WL12am2" - top_delta="0" - width="55"> - 12am - </text> - - <time - follows="left|top" - height="16" - label_width="0" - layout="topleft" - left_delta="-175" - name="WLDayTime" - top_pad="15" - value="6:00 AM" - width="75"/> - - <text - type="string" - length="1" - follows="left|top" - font="SansSerif" - height="16" - layout="topleft" - left_delta="-106" - name="WLEastAngleText" - top_pad="24" - width="200"> - East Angle - </text> - <slider - control_name="WLEastAngle" - decimal_digits="2" - follows="left|top" - height="10" - increment="0.01" - initial_value="0.0" - layout="topleft" - left_delta="10" - name="WLEastAngle" - top_pad="6" - width="200" / --> - - </panel> - <panel - border="true" - bevel_style="none" - follows="left|top|right|bottom" - height="196" - label="CLOUDS" - layout="topleft" - left_delta="0" - mouse_opaque="false" - help_topic="sky_preset_clouds" - name="Clouds" - top_delta="4" - width="698"> - - <!--======== Tab Panel III. I conlumn of controls ========--> - - <text - type="string" - length="1" - follows="left|top" - font="SansSerif" - height="16" - layout="topleft" - left="40" - name="WLCloudColorText" - top="25" - width="200"> - Cloud Color - </text> - <color_swatch - can_apply_immediately="true" - follows="left|top" - height="37" - label_height="0" - layout="topleft" - left_delta="0" - name="WLCloudColor" - top_pad="6" - width="60" /> - <text - type="string" - length="1" - follows="left|top" - font="SansSerif" - height="16" - layout="topleft" - left_delta="0" - name="WLCloudColorText2" - top_pad="20" - width="200"> - Cloud XY/Density - </text> - <slider - control_name="WLCloudX" - decimal_digits="2" - follows="left|top" - height="10" - increment="0.01" - initial_value="0.5" - label="X" - layout="topleft" - left_delta="0" - top_pad="6" - name="WLCloudX" - width="200" /> - <slider - control_name="WLCloudY" - decimal_digits="2" - follows="left|top" - height="10" - increment="0.01" - initial_value="0.5" - label="Y" - layout="topleft" - left_delta="0" - top_pad="6" - name="WLCloudY" - width="200" /> - <slider - control_name="WLCloudDensity" - decimal_digits="2" - follows="left|top" - height="10" - increment="0.01" - initial_value="1.0" - label="D" - layout="topleft" - left_delta="0" - name="WLCloudDensity" - top_pad="6" - width="200" /> - - <!--======== Tab Panel III. II conlumn of controls ========--> - - <text - type="string" - length="1" - follows="left|top" - font="SansSerif" - height="16" - layout="topleft" - left_pad="55" - name="WLCloudCoverageText" - top="15" - width="200"> - Cloud Coverage - </text> - <slider - control_name="WLCloudCoverage" - decimal_digits="2" - follows="left|top" - height="10" - increment="0.01" - initial_value="0.5" - layout="topleft" - left_delta="15" - name="WLCloudCoverage" - top_pad="6" - width="200" /> - <text - type="string" - length="1" - follows="left|top" - font="SansSerif" - height="16" - layout="topleft" - left_delta="-15" - name="WLCloudScaleText" - top_pad="20" - width="200"> - Cloud Scale - </text> - <slider - control_name="WLCloudScale" - decimal_digits="2" - follows="left|top" - height="10" - increment="0.01" - initial_value="1.0" - layout="topleft" - left_delta="15" - min_val="0.01" - name="WLCloudScale" - top_pad="6" - width="200" /> - - <text - type="string" - length="1" - follows="left|top" - font="SansSerif" - height="16" - layout="topleft" - left_delta="-13" - name="WLCloudDetailText" - top_pad="20" - width="200"> - Cloud Detail (XY/Density) - </text> - <slider - control_name="WLCloudDetailX" - decimal_digits="2" - follows="left|top" - height="10" - increment="0.01" - initial_value="0.5" - label="X" - layout="topleft" - left_delta="0" - top_pad="6" - name="WLCloudDetailX" - width="200" /> - <slider - control_name="WLCloudDetailY" - decimal_digits="2" - follows="left|top" - height="10" - increment="0.01" - initial_value="0.5" - label="Y" - layout="topleft" - left_delta="0" - name="WLCloudDetailY" - top_pad="6" - width="200" /> - <slider - control_name="WLCloudDetailDensity" - decimal_digits="2" - follows="left|top" - height="10" - increment="0.01" - initial_value="1.0" - label="D" - layout="topleft" - left_delta="0" - name="WLCloudDetailDensity" - top_pad="6" - width="200" /> - - <!--======== Tab Panel III. III conlumn of controls ========--> - - <text - type="string" - length="1" - follows="left|top" - font="SansSerif" - height="16" - layout="topleft" - left_pad="55" - name="WLCloudScrollXText" - top="15" - width="150"> - Cloud Scroll X - </text> - <check_box - control_name="WLCloudLockX" - follows="left|top" - height="16" - label="Lock" - layout="topleft" - left_delta="150" - name="WLCloudLockX" - top_delta="0" - width="200" /> - <slider - control_name="WLCloudScrollX" - decimal_digits="2" - follows="left|top" - height="10" - increment="0.01" - initial_value="0.5" - layout="topleft" - left_delta="-135" - max_val="10" - min_val="-10" - name="WLCloudScrollX" - top_pad="6" - width="200" /> - <text - type="string" - length="1" - follows="left|top" - font="SansSerif" - height="16" - layout="topleft" - left_delta="-15" - name="WLCloudScrollYText" - top_pad="20" - width="150"> - Cloud Scroll Y - </text> - <check_box - control_name="WLCloudLockY" - follows="left|top" - height="16" - label="Lock" - layout="topleft" - left_delta="150" - name="WLCloudLockY" - width="200" /> - <slider - control_name="WLCloudScrollY" - decimal_digits="2" - follows="left|top" - height="10" - increment="0.01" - initial_value="0.5" - layout="topleft" - left_delta="-135" - max_val="10" - min_val="-10" - name="WLCloudScrollY" - top_pad="6" - width="200" /> - </panel> - </tab_container> -<!--======== End of Controls panel ========--> - - <check_box - follows="top|left" - height="10" - label="Make this preset my new sky setting" - layout="topleft" - left="380" - name="make_default_cb" - top_pad="30" - width="280"/> - <button - follows="bottom|right" - height="23" - label="Save" - layout="topleft" - left_pad="0" - name="save" - width="70"/> - <button - follows="bottom|right" - height="23" - label="Cancel" - layout="topleft" - left_pad="15" - name="cancel" - width="70"/> - </floater> diff --git a/indra/newview/skins/default/xui/en/floater_edit_water_preset.xml b/indra/newview/skins/default/xui/en/floater_edit_water_preset.xml deleted file mode 100644 index 905983e7fa..0000000000 --- a/indra/newview/skins/default/xui/en/floater_edit_water_preset.xml +++ /dev/null @@ -1,448 +0,0 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes" ?> -<floater - legacy_header_height="18" - height="375" - layout="topleft" - name="Edit Water Preset" - help_topic="water_preset" - save_rect="true" - title="Edit Water Preset" - width="725"> - - <string name="title_new">Create a New Water Preset</string> - <string name="title_edit">Edit a Water Preset</string> - <string name="hint_new">Name your preset, adjust the controls to create it, and click "Save".</string> - <string name="hint_edit">To edit your water preset, adjust the controls and click "Save".</string> - <string name="combo_label">-Select a preset-</string> - - <text - follows="top|left|right" - height="10" - layout="topleft" - left="30" - name="hint" - top="25" - width="680"> - To edit your preset, adjust the controls then click "Save" - </text> - - <text - follows="top|left|right" - font="SansSerif" - height="10" - layout="topleft" - left="30" - name="label" - top_pad="25" - width="120"> - Preset Name: - </text> - - <combo_box - allow_text_entry="true" - follows="top|left" - layout="topleft" - left_pad="10" - max_chars="100" - name="water_preset_combo" - top_delta="-5" - width="200"/> - - <line_editor - height="20" - left_delta="0" - name="water_preset_name" - top_delta="0" - width="200" /> - - <text - follows="top|left|right" - height="40" - layout="topleft" - left_pad="10" - name="note" - top_delta="0" - width="340" - wrap="true"> - Note: if you change the name of your preset, you will be creating a new preset and the existing preset will not be changed. - </text> - - <!--======== Controls panel ========--> - <panel - border="false" - bevel_style="none" - follows="top|left" - height="230" - layout="topleft" - left="10" - name="panel_water_preset" - top="100" - width="700"> - -<!--======== I conlumn of controls ========--> - <text - follows="left|top|right" - height="10" - font="SansSerif" - layout="topleft" - left="10" - name="water_color_label" - top="5" - width="215"> - Water Fog Color - </text> - <color_swatch - can_apply_immediately="true" - follows="left|top" - height="37" - label_height="0" - layout="topleft" - left_delta="15" - name="WaterFogColor" - top_pad="8" - width="60" /> - - - <text - follows="left|top|right" - font="SansSerif" - layout="topleft" - left_delta="-15" - top_pad="10" - name="water_fog_density_label" - width="215"> - Fog Density Exponent - </text> - <slider - decimal_digits="1" - follows="left|top" - height="10" - initial_value="0" - layout="topleft" - left_delta="15" - max_val="10" - name="WaterFogDensity" - top_pad="10" - width="200"/> - - - <text - follows="left|top|right" - font="SansSerif" - layout="topleft" - left_delta="-15" - top_pad="15" - name="underwater_fog_modifier_label" - width="215"> - Underwater Fog Modifier - </text> - <slider - decimal_digits="1" - follows="left|top" - height="10" - initial_value="0" - layout="topleft" - left_delta="15" - max_val="10" - name="WaterUnderWaterFogMod" - top_pad="10" - width="200"/> - - - <text - follows="left|top|right" - font="SansSerif" - layout="topleft" - left_delta="-15" - name="BHText" - top_pad="15" - width="215"> - Big Wave Direction - </text> - <slider - control_name="WaterWave1DirX" - decimal_digits="2" - follows="left|top" - increment="0.01" - initial_value="0.7" - label="X" - layout="topleft" - max_val="4" - min_val="-4" - name="WaterWave1DirX" - top_pad="10" - width="216"/> - <slider - control_name="WaterWave1DirY" - decimal_digits="2" - follows="left|top" - increment="0.01" - initial_value="0.7" - label="Y" - layout="topleft" - max_val="4" - min_val="-4" - name="WaterWave1DirY" - top_pad="5" - width="216"/> - -<!--======== II conlumn of controls ========--> - - <text - follows="left|top|right" - font="SansSerif" - height="10" - layout="topleft" - left_pad="20" - name="BDensText" - top="5" - width="215"> - Reflection Wavelet Scale - </text> - <slider - control_name="WaterNormalScaleX" - decimal_digits="1" - follows="left|top" - initial_value="0.7" - layout="topleft" - left_delta="15" - max_val="10" - name="WaterNormalScaleX" - top_pad="10" - width="200"/> - <slider - control_name="WaterNormalScaleY" - decimal_digits="1" - follows="left|top" - initial_value="0.7" - layout="topleft" - max_val="10" - name="WaterNormalScaleY" - top_pad="6" - width="200"/> - <slider - control_name="WaterNormalScaleZ" - decimal_digits="1" - follows="left|top" - initial_value="0.7" - layout="topleft" - max_val="10" - name="WaterNormalScaleZ" - top_pad="6" - width="200"/> - - - <text - follows="left|top|right" - font="SansSerif" - layout="topleft" - left_delta="-15" - name="HDText" - top_pad="16" - width="215"> - Fresnel Scale - </text> - <slider - control_name="WaterFresnelScale" - decimal_digits="2" - follows="left|top" - height="10" - increment="0.01" - initial_value="0.7" - layout="topleft" - left_delta="15" - name="WaterFresnelScale" - top_pad="10" - width="200"/> - <text - follows="left|top|right" - font="SansSerif" - layout="topleft" - left_delta="-15" - name="FresnelOffsetText" - top_pad="15" - width="215"> - Fresnel Offset - </text> - <slider - control_name="WaterFresnelOffset" - decimal_digits="2" - follows="left" - increment="0.01" - initial_value="0.7" - layout="topleft" - left_delta="15" - name="WaterFresnelOffset" - top_pad="10" - width="200"/> - - - <text - follows="left|top|right" - font="SansSerif" - layout="topleft" - left_delta="-15" - name="BHText2" - top_pad="15" - width="215"> - Little Wave Direction - </text> - <slider - control_name="WaterWave2DirX" - decimal_digits="2" - follows="left|top" - increment="0.01" - initial_value="0.7" - label="X" - layout="topleft" - max_val="4" - min_val="-4" - name="WaterWave2DirX" - top_pad="10" - width="216" /> - <slider - control_name="WaterWave2DirY" - decimal_digits="2" - follows="left|top" - increment="0.01" - initial_value="0.7" - label="Y" - layout="topleft" - max_val="4" - min_val="-4" - name="WaterWave2DirY" - top_pad="6" - width="216" /> - -<!--======== III conlumn of contorls ========--> - - <text - follows="left|top|right" - font="SansSerif" - height="16" - layout="topleft" - left_pad="20" - name="DensMultText" - top="5" - width="215"> - Refract Scale Above - </text> - <slider - control_name="WaterScaleAbove" - decimal_digits="2" - follows="left|top" - increment="0.01" - initial_value="0.1" - layout="topleft" - left_delta="15" - name="WaterScaleAbove" - top_pad="5" - width="200" /> - - <text - type="string" - length="1" - follows="left|top|right" - font="SansSerif" - height="16" - layout="topleft" - left_delta="-15" - name="WaterScaleBelowText" - top_pad="15" - width="215"> - Refract Scale Below - </text> - <slider - control_name="WaterScaleBelow" - decimal_digits="2" - follows="left|top" - height="10" - increment="0.01" - initial_value="0" - layout="topleft" - left_delta="15" - name="WaterScaleBelow" - top_pad="5" - width="200"/> - - <text - follows="left|top|right" - font="SansSerif" - height="16" - layout="topleft" - left_delta="-15" - name="MaxAltText" - top_pad="15" - width="215"> - Blur Multiplier - </text> - <slider - control_name="WaterBlurMult" - follows="left|top" - height="10" - increment="0.001" - initial_value="0" - layout="topleft" - left_delta="15" - max_val="0.16" - name="WaterBlurMult" - top_pad="5" - width="200"/> - - <text - follows="left|top|right" - font="SansSerif" - height="16" - layout="topleft" - left_delta="-15" - name="BHText3" - top_pad="15" - width="215"> - Normal Map - </text> - <texture_picker - height="80" - layout="topleft" - left_delta="15" - name="WaterNormalMap" - top_pad="5" - width="100" /> - </panel> -<!--======== End of Controls panel ========--> - - <view_border - bevel_style="none" - follows="top|left" - height="0" - layout="topleft" - left="10" - name="horiz_separator" - top_pad="5" - width="700"/> - <check_box - follows="top|left" - height="10" - label="Make this preset my new water setting" - layout="topleft" - left="275" - name="make_default_cb" - top_pad="20" - width="280"/> - <button - follows="bottom|right" - height="23" - label="Save" - layout="topleft" - left_pad="0" - name="save" - width="70"/> - <button - follows="bottom|right" - height="23" - label="Cancel" - layout="topleft" - left_pad="15" - name="cancel" - width="70"/> - - </floater> diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index 458e127d41..730661c55b 100644 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -713,6 +713,8 @@ </menu_item_call> <menu_item_separator/> + + <!-- *LAPRAS* These menus go away. Keep till no longer needed --> <menu name="Water Presets" @@ -732,7 +734,7 @@ parameter="edit_water"/> </menu_item_call> </menu> - + <menu name="Sky Presets" label="Sky Presets"> @@ -770,6 +772,7 @@ parameter="edit_day_cycle"/> </menu_item_call> </menu> + <!-- *LAPRAS* --> </menu> |