diff options
author | Nat Goodspeed <nat@lindenlab.com> | 2024-09-19 11:48:33 -0400 |
---|---|---|
committer | Nat Goodspeed <nat@lindenlab.com> | 2024-09-19 11:48:33 -0400 |
commit | 8342d68ea9d668162bffb6e821c9d8f8d5683c10 (patch) | |
tree | 6450afad234b66c08e6e314a847edee1fb77bff2 /indra/newview | |
parent | 8c40e6f0a9e211ec22331385dc66b5ff5233859c (diff) | |
parent | 6d842ac0af814a088c56f437dc885e4ce58b61a8 (diff) |
Merge branch 'develop' into frame-profile-json
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/gltfscenemanager.cpp | 59 | ||||
-rw-r--r-- | indra/newview/llface.cpp | 8 | ||||
-rw-r--r-- | indra/newview/llfloaterimagepreview.cpp | 28 | ||||
-rw-r--r-- | indra/newview/llglsandbox.cpp | 120 | ||||
-rw-r--r-- | indra/newview/llimprocessing.cpp | 2 | ||||
-rw-r--r-- | indra/newview/llphysicsshapebuilderutil.cpp | 53 | ||||
-rw-r--r-- | indra/newview/llphysicsshapebuilderutil.h | 2 | ||||
-rw-r--r-- | indra/newview/llviewermedia.cpp | 14 | ||||
-rw-r--r-- | indra/newview/llvoicewebrtc.cpp | 6 |
9 files changed, 128 insertions, 164 deletions
diff --git a/indra/newview/gltfscenemanager.cpp b/indra/newview/gltfscenemanager.cpp index ce54fa4c12..ed66753267 100644 --- a/indra/newview/gltfscenemanager.cpp +++ b/indra/newview/gltfscenemanager.cpp @@ -371,43 +371,46 @@ void GLTFSceneManager::addGLTFObject(LLViewerObject* obj, LLUUID gltf_id) //static void GLTFSceneManager::onGLTFBinLoadComplete(const LLUUID& id, LLAssetType::EType asset_type, void* user_data, S32 status, LLExtStat ext_status) { - LLViewerObject* obj = (LLViewerObject*)user_data; - llassert(asset_type == LLAssetType::AT_GLTF_BIN); - - if (status == LL_ERR_NOERR) - { - if (obj) + LLAppViewer::instance()->postToMainCoro([=]() { - // find the Buffer with the given id in the asset - if (obj->mGLTFAsset) - { - obj->mGLTFAsset->mPendingBuffers--; - + LLViewerObject* obj = (LLViewerObject*)user_data; + llassert(asset_type == LLAssetType::AT_GLTF_BIN); - if (obj->mGLTFAsset->mPendingBuffers == 0) + if (status == LL_ERR_NOERR) + { + if (obj) { - if (obj->mGLTFAsset->prep()) + // find the Buffer with the given id in the asset + if (obj->mGLTFAsset) { - GLTFSceneManager& mgr = GLTFSceneManager::instance(); - if (std::find(mgr.mObjects.begin(), mgr.mObjects.end(), obj) == mgr.mObjects.end()) + obj->mGLTFAsset->mPendingBuffers--; + + + if (obj->mGLTFAsset->mPendingBuffers == 0) { - GLTFSceneManager::instance().mObjects.push_back(obj); + if (obj->mGLTFAsset->prep()) + { + GLTFSceneManager& mgr = GLTFSceneManager::instance(); + if (std::find(mgr.mObjects.begin(), mgr.mObjects.end(), obj) == mgr.mObjects.end()) + { + GLTFSceneManager::instance().mObjects.push_back(obj); + } + } + else + { + LL_WARNS("GLTF") << "Failed to prepare GLTF asset: " << id << LL_ENDL; + obj->mGLTFAsset = nullptr; + } } } - else - { - LL_WARNS("GLTF") << "Failed to prepare GLTF asset: " << id << LL_ENDL; - obj->mGLTFAsset = nullptr; - } } } - } - } - else - { - LL_WARNS("GLTF") << "Failed to load GLTF asset: " << id << LL_ENDL; - obj->unref(); - } + else + { + LL_WARNS("GLTF") << "Failed to load GLTF asset: " << id << LL_ENDL; + obj->unref(); + } + }); } //static diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index ce68474211..297661effd 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -2268,6 +2268,14 @@ bool LLFace::calcPixelArea(F32& cos_angle_to_view_dir, F32& radius) center.mul(0.5f); size.setSub(mRiggedExtents[1], mRiggedExtents[0]); } + else if (mDrawablep && mVObjp.notNull() && mVObjp->getPartitionType() == LLViewerRegion::PARTITION_PARTICLE && mDrawablep->getSpatialGroup()) + { // use box of spatial group for particles (over approximates size, but we don't actually have a good size per particle) + LLSpatialGroup* group = mDrawablep->getSpatialGroup(); + const LLVector4a* extents = group->getExtents(); + size.setSub(extents[1], extents[0]); + center.setAdd(extents[1], extents[0]); + center.mul(0.5f); + } else { center.load3(getPositionAgent().mV); diff --git a/indra/newview/llfloaterimagepreview.cpp b/indra/newview/llfloaterimagepreview.cpp index 236725bd45..989e1d8d04 100644 --- a/indra/newview/llfloaterimagepreview.cpp +++ b/indra/newview/llfloaterimagepreview.cpp @@ -288,18 +288,18 @@ void LLFloaterImagePreview::draw() gGL.begin(LLRender::TRIANGLES); { gGL.texCoord2f(mPreviewImageRect.mLeft, mPreviewImageRect.mTop); - gGL.vertex2i(mPreviewRect.mLeft, mPreviewRect.mTop); + gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD); gGL.texCoord2f(mPreviewImageRect.mLeft, mPreviewImageRect.mBottom); - gGL.vertex2i(mPreviewRect.mLeft, mPreviewRect.mBottom); + gGL.vertex2i(PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD); gGL.texCoord2f(mPreviewImageRect.mRight, mPreviewImageRect.mBottom); - gGL.vertex2i(mPreviewRect.mRight, mPreviewRect.mBottom); + gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD); - gGL.texCoord2f(mPreviewImageRect.mLeft, mPreviewImageRect.mTop); - gGL.vertex2i(mPreviewRect.mLeft, mPreviewRect.mTop); gGL.texCoord2f(mPreviewImageRect.mRight, mPreviewImageRect.mBottom); - gGL.vertex2i(mPreviewRect.mRight, mPreviewRect.mBottom); + gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD); + gGL.texCoord2f(mPreviewImageRect.mLeft, mPreviewImageRect.mTop); + gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD); gGL.texCoord2f(mPreviewImageRect.mRight, mPreviewImageRect.mTop); - gGL.vertex2i(mPreviewRect.mRight, mPreviewRect.mTop); + gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD); } gGL.end(); @@ -325,18 +325,18 @@ void LLFloaterImagePreview::draw() gGL.begin(LLRender::TRIANGLES); { gGL.texCoord2f(0.f, 1.f); - gGL.vertex2i(mPreviewRect.mLeft, mPreviewRect.mTop); + gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD); gGL.texCoord2f(0.f, 0.f); - gGL.vertex2i(mPreviewRect.mLeft, mPreviewRect.mBottom); + gGL.vertex2i(PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD); gGL.texCoord2f(1.f, 0.f); - gGL.vertex2i(mPreviewRect.mRight, mPreviewRect.mBottom); + gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD); - gGL.texCoord2f(0.f, 1.f); - gGL.vertex2i(mPreviewRect.mLeft, mPreviewRect.mTop); gGL.texCoord2f(1.f, 0.f); - gGL.vertex2i(mPreviewRect.mRight, mPreviewRect.mBottom); + gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD); + gGL.texCoord2f(0.f, 1.f); + gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD); gGL.texCoord2f(1.f, 1.f); - gGL.vertex2i(mPreviewRect.mRight, mPreviewRect.mTop); + gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT + PREVIEW_VPAD); } gGL.end(); diff --git a/indra/newview/llglsandbox.cpp b/indra/newview/llglsandbox.cpp index b0f136fb93..112008172e 100644 --- a/indra/newview/llglsandbox.cpp +++ b/indra/newview/llglsandbox.cpp @@ -68,7 +68,7 @@ #include <vector> // Height of the yellow selection highlight posts for land -const F32 PARCEL_POST_HEIGHT = 0.666f; +constexpr F32 PARCEL_POST_HEIGHT = 0.666f; // Returns true if you got at least one object void LLToolSelectRect::handleRectangleSelection(S32 x, S32 y, MASK mask) @@ -178,27 +178,27 @@ void LLToolSelectRect::handleRectangleSelection(S32 x, S32 y, MASK mask) { std::vector<LLDrawable*> potentials; - for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); - iter != LLWorld::getInstance()->getRegionList().end(); ++iter) + for (LLViewerRegion* region : LLWorld::getInstance()->getRegionList()) { - LLViewerRegion* region = *iter; for (U32 i = 0; i < LLViewerRegion::NUM_PARTITIONS; i++) { - LLSpatialPartition* part = region->getSpatialPartition(i); - if (part) + if (LLSpatialPartition* part = region->getSpatialPartition(i)) { part->cull(*LLViewerCamera::getInstance(), &potentials, true); } } } - for (std::vector<LLDrawable*>::iterator iter = potentials.begin(); - iter != potentials.end(); iter++) + for (LLDrawable* drawable : potentials) { - LLDrawable* drawable = *iter; + if (!drawable) + { + continue; + } + LLViewerObject* vobjp = drawable->getVObj(); - if (!drawable || !vobjp || + if (!vobjp || vobjp->getPCode() != LL_PCODE_VOLUME || vobjp->isAttachment() || (deselect && !vobjp->isSelected())) @@ -244,7 +244,7 @@ void LLToolSelectRect::handleRectangleSelection(S32 x, S32 y, MASK mask) gViewerWindow->setup3DRender(); } -const F32 WIND_RELATIVE_ALTITUDE = 25.f; +constexpr F32 WIND_RELATIVE_ALTITUDE = 25.f; void LLWind::renderVectors() { @@ -266,14 +266,14 @@ void LLWind::renderVectors() x = mVelX[i + j*mSize] * WIND_SCALE_HACK; y = mVelY[i + j*mSize] * WIND_SCALE_HACK; gGL.pushMatrix(); - gGL.translatef((F32)i * region_width_meters/mSize, (F32)j * region_width_meters/mSize, 0.0); - gGL.color3f(0,1,0); + gGL.translatef((F32)i * region_width_meters/mSize, (F32)j * region_width_meters/mSize, 0.f); + gGL.color3f(0.f, 1.f, 0.f); gGL.begin(LLRender::POINTS); - gGL.vertex3f(0,0,0); + gGL.vertex3f(0.f, 0.f, 0.f); gGL.end(); - gGL.color3f(1,0,0); + gGL.color3f(1.f, 0.f, 0.f); gGL.begin(LLRender::LINES); - gGL.vertex3f(x * 0.1f, y * 0.1f ,0.f); + gGL.vertex3f(x * 0.1f, y * 0.1f, 0.f); gGL.vertex3f(x, y, 0.f); gGL.end(); gGL.popMatrix(); @@ -287,7 +287,7 @@ void LLWind::renderVectors() // Used by lltoolselectland void LLViewerParcelMgr::renderRect(const LLVector3d &west_south_bottom_global, - const LLVector3d &east_north_top_global ) + const LLVector3d &east_north_top_global) { LLGLSUIDefault gls_ui; gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); @@ -356,92 +356,6 @@ void LLViewerParcelMgr::renderRect(const LLVector3d &west_south_bottom_global, LLUI::setLineWidth(1.f); } -/* -void LLViewerParcelMgr::renderParcel(LLParcel* parcel ) -{ - S32 i; - S32 count = parcel->getBoxCount(); - for (i = 0; i < count; i++) - { - const LLParcelBox& box = parcel->getBox(i); - - F32 west = box.mMin.mV[VX]; - F32 south = box.mMin.mV[VY]; - - F32 east = box.mMax.mV[VX]; - F32 north = box.mMax.mV[VY]; - - // HACK: At edge of last region of world, we need to make sure the region - // resolves correctly so we can get a height value. - const F32 FUDGE = 0.01f; - - F32 sw_bottom = LLWorld::getInstance()->resolveLandHeightAgent( LLVector3( west, south, 0.f ) ); - F32 se_bottom = LLWorld::getInstance()->resolveLandHeightAgent( LLVector3( east-FUDGE, south, 0.f ) ); - F32 ne_bottom = LLWorld::getInstance()->resolveLandHeightAgent( LLVector3( east-FUDGE, north-FUDGE, 0.f ) ); - F32 nw_bottom = LLWorld::getInstance()->resolveLandHeightAgent( LLVector3( west, north-FUDGE, 0.f ) ); - - // little hack to make nearby lines not Z-fight - east -= 0.1f; - north -= 0.1f; - - F32 sw_top = sw_bottom + POST_HEIGHT; - F32 se_top = se_bottom + POST_HEIGHT; - F32 ne_top = ne_bottom + POST_HEIGHT; - F32 nw_top = nw_bottom + POST_HEIGHT; - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - LLGLDepthTest gls_depth(GL_TRUE); - - LLUI::setLineWidth(2.f); - gGL.color4f(0.f, 1.f, 1.f, 1.f); - - // Cheat and give this the same pick-name as land - gGL.begin(LLRender::LINES); - - gGL.vertex3f(west, north, nw_bottom); - gGL.vertex3f(west, north, nw_top); - - gGL.vertex3f(east, north, ne_bottom); - gGL.vertex3f(east, north, ne_top); - - gGL.vertex3f(east, south, se_bottom); - gGL.vertex3f(east, south, se_top); - - gGL.vertex3f(west, south, sw_bottom); - gGL.vertex3f(west, south, sw_top); - - gGL.end(); - - gGL.color4f(0.f, 1.f, 1.f, 0.2f); - gGL.begin(LLRender::QUADS); - - gGL.vertex3f(west, north, nw_bottom); - gGL.vertex3f(west, north, nw_top); - gGL.vertex3f(east, north, ne_top); - gGL.vertex3f(east, north, ne_bottom); - - gGL.vertex3f(east, north, ne_bottom); - gGL.vertex3f(east, north, ne_top); - gGL.vertex3f(east, south, se_top); - gGL.vertex3f(east, south, se_bottom); - - gGL.vertex3f(east, south, se_bottom); - gGL.vertex3f(east, south, se_top); - gGL.vertex3f(west, south, sw_top); - gGL.vertex3f(west, south, sw_bottom); - - gGL.vertex3f(west, south, sw_bottom); - gGL.vertex3f(west, south, sw_top); - gGL.vertex3f(west, north, nw_top); - gGL.vertex3f(west, north, nw_bottom); - - gGL.end(); - - LLUI::setLineWidth(1.f); - } -} -*/ - // north = a wall going north/south. Need that info to set up texture // coordinates correctly. diff --git a/indra/newview/llimprocessing.cpp b/indra/newview/llimprocessing.cpp index c1e68e0288..590cd09a31 100644 --- a/indra/newview/llimprocessing.cpp +++ b/indra/newview/llimprocessing.cpp @@ -488,7 +488,7 @@ void LLIMProcessing::processNewMessage(LLUUID from_id, case IM_NOTHING_SPECIAL: // p2p IM // Don't show dialog, just do IM if (!gAgent.isGodlike() - && gAgent.getRegion()->isPrelude() + && gAgent.inPrelude() && to_id.isNull()) { // do nothing -- don't distract newbies in diff --git a/indra/newview/llphysicsshapebuilderutil.cpp b/indra/newview/llphysicsshapebuilderutil.cpp index 37534feadc..eb0df1194e 100644 --- a/indra/newview/llphysicsshapebuilderutil.cpp +++ b/indra/newview/llphysicsshapebuilderutil.cpp @@ -28,6 +28,26 @@ #include "llphysicsshapebuilderutil.h" +#include "llmeshrepository.h" + +bool LLPhysicsVolumeParams::hasDecomposition() const + { + if (!isMeshSculpt()) + { + return false; + } + + LLUUID mesh_id = getSculptID(); + if (mesh_id.isNull()) + { + return false; + } + + LLModel::Decomposition* decomp = gMeshRepo.getDecomposition(mesh_id); + + return decomp != NULL; +} + /* static */ void LLPhysicsShapeBuilderUtil::determinePhysicsShape( const LLPhysicsVolumeParams& volume_params, const LLVector3& scale, PhysicsShapeSpecification& specOut) { @@ -200,19 +220,32 @@ void LLPhysicsShapeBuilderUtil::determinePhysicsShape( const LLPhysicsVolumePara { specOut.mType = PhysicsShapeSpecification::PRIM_CONVEX; } - else if (volume_params.isMeshSculpt() && - // Check overall dimensions, not individual triangles. - (scale.mV[0] < SHAPE_BUILDER_USER_MESH_CONVEXIFICATION_SIZE || - scale.mV[1] < SHAPE_BUILDER_USER_MESH_CONVEXIFICATION_SIZE || - scale.mV[2] < SHAPE_BUILDER_USER_MESH_CONVEXIFICATION_SIZE - ) ) + else if (volume_params.isMeshSculpt()) { - // Server distinguishes between user-specified or default convex mesh, vs server's thin-triangle override, but we don't. - specOut.mType = PhysicsShapeSpecification::PRIM_CONVEX; + // Check overall dimensions, not individual triangles. + if (scale.mV[0] < SHAPE_BUILDER_USER_MESH_CONVEXIFICATION_SIZE + || scale.mV[1] < SHAPE_BUILDER_USER_MESH_CONVEXIFICATION_SIZE + || scale.mV[2] < SHAPE_BUILDER_USER_MESH_CONVEXIFICATION_SIZE + ) + { + if (volume_params.hasDecomposition()) + { + specOut.mType = PhysicsShapeSpecification::USER_MESH; + } + else + { + // Server distinguishes between user-specified or default convex mesh, vs server's thin-triangle override, but we don't. + specOut.mType = PhysicsShapeSpecification::PRIM_CONVEX; + } + } + else + { + specOut.mType = PhysicsShapeSpecification::USER_MESH; + } } - else if ( volume_params.isSculpt() ) // Is a sculpt of any kind (mesh or legacy) + else if ( volume_params.isSculpt() ) { - specOut.mType = volume_params.isMeshSculpt() ? PhysicsShapeSpecification::USER_MESH : PhysicsShapeSpecification::SCULPT; + specOut.mType = PhysicsShapeSpecification::SCULPT; } else // Resort to mesh { diff --git a/indra/newview/llphysicsshapebuilderutil.h b/indra/newview/llphysicsshapebuilderutil.h index 33c2d0a8b6..01c173523b 100644 --- a/indra/newview/llphysicsshapebuilderutil.h +++ b/indra/newview/llphysicsshapebuilderutil.h @@ -79,6 +79,8 @@ public: bool shouldForceConvex() const { return mForceConvex; } + bool hasDecomposition() const; + private: bool mForceConvex; }; diff --git a/indra/newview/llviewermedia.cpp b/indra/newview/llviewermedia.cpp index 9739cac311..4e7416bb63 100644 --- a/indra/newview/llviewermedia.cpp +++ b/indra/newview/llviewermedia.cpp @@ -688,10 +688,10 @@ void LLViewerMedia::updateMedia(void *dummy_arg) static LLCachedControl<bool> inworld_media_enabled(gSavedSettings, "AudioStreamingMedia", true); static LLCachedControl<bool> inworld_audio_enabled(gSavedSettings, "AudioStreamingMusic", true); - U32 max_instances = gSavedSettings.getU32("PluginInstancesTotal"); - U32 max_normal = gSavedSettings.getU32("PluginInstancesNormal"); - U32 max_low = gSavedSettings.getU32("PluginInstancesLow"); - F32 max_cpu = gSavedSettings.getF32("PluginInstancesCPULimit"); + static LLCachedControl<U32> max_instances(gSavedSettings, "PluginInstancesTotal", 8); + static LLCachedControl<U32> max_normal(gSavedSettings, "PluginInstancesNormal", 2); + static LLCachedControl<U32> max_low(gSavedSettings, "PluginInstancesLow", 4); + static LLCachedControl<F32> max_cpu(gSavedSettings, "PluginInstancesCPULimit", 0.9); // Setting max_cpu to 0.0 disables CPU usage checking. bool check_cpu_usage = (max_cpu != 0.0f); @@ -829,7 +829,8 @@ void LLViewerMedia::updateMedia(void *dummy_arg) } else { - if(gAudiop && LLViewerMedia::hasParcelAudio() && restore_parcel_audio && gSavedSettings.getBOOL("MediaTentativeAutoPlay")) + static LLCachedControl<bool> auto_play(gSavedSettings, "MediaTentativeAutoPlay", true); + if(gAudiop && LLViewerMedia::hasParcelAudio() && restore_parcel_audio && auto_play()) { LLViewerAudio::getInstance()->startInternetStreamWithAutoFade(LLViewerMedia::getParcelAudioURL()); restore_parcel_audio = false; @@ -880,7 +881,8 @@ void LLViewerMedia::updateMedia(void *dummy_arg) } } - if(gSavedSettings.getBOOL("MediaPerformanceManagerDebug")) + static LLCachedControl<bool> perf_debug(gSavedSettings, "MediaPerformanceManagerDebug", false); + if(perf_debug()) { // Give impls the same ordering as the priority list // they're already in the right order for this. diff --git a/indra/newview/llvoicewebrtc.cpp b/indra/newview/llvoicewebrtc.cpp index 3d684e5a1b..ad8f6927ed 100644 --- a/indra/newview/llvoicewebrtc.cpp +++ b/indra/newview/llvoicewebrtc.cpp @@ -87,6 +87,8 @@ namespace { const F32 SPEAKING_AUDIO_LEVEL = 0.30; + const uint32_t PEER_GAIN_CONVERSION_FACTOR = 220; + static const std::string REPORTED_VOICE_SERVER_TYPE = "Secondlife WebRTC Gateway"; // Don't send positional updates more frequently than this: @@ -2443,7 +2445,7 @@ void LLVoiceWebRTCConnection::setSpeakerVolume(F32 volume) void LLVoiceWebRTCConnection::setUserVolume(const LLUUID& id, F32 volume) { - boost::json::object root = {{"ug", {id.asString(), (uint32_t) (volume * 200)}}}; + boost::json::object root = { { "ug", { { id.asString(), (uint32_t)(volume * PEER_GAIN_CONVERSION_FACTOR) } } } }; std::string json_data = boost::json::serialize(root); if (mWebRTCDataInterface) { @@ -2453,7 +2455,7 @@ void LLVoiceWebRTCConnection::setUserVolume(const LLUUID& id, F32 volume) void LLVoiceWebRTCConnection::setUserMute(const LLUUID& id, bool mute) { - boost::json::object root = {{"m", {id.asString(), mute}}}; + boost::json::object root = { { "m", { { id.asString(), mute } } } }; std::string json_data = boost::json::serialize(root); if (mWebRTCDataInterface) { |