summaryrefslogtreecommitdiff
path: root/indra/newview
diff options
context:
space:
mode:
authorruslantproductengine <ruslantproductengine@lindenlab.com>2015-03-26 18:05:47 +0200
committerruslantproductengine <ruslantproductengine@lindenlab.com>2015-03-26 18:05:47 +0200
commit802302a31c06f2ca98875d73ff424ae3d9df195f (patch)
treefabb6a166a2d52dfed852108c948d7969150c36b /indra/newview
parent321a054a7a7ec5e2538cc82d4cf850078ea5640c (diff)
MAINT-3818 FIXED Certain dae files that used to display skin weights successfully now crash when ticking skin weights in model preview on ALL viewers
Diffstat (limited to 'indra/newview')
-rwxr-xr-xindra/newview/llfloatermodelpreview.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp
index e0a998c369..3f62d94dae 100755
--- a/indra/newview/llfloatermodelpreview.cpp
+++ b/indra/newview/llfloatermodelpreview.cpp
@@ -4860,7 +4860,7 @@ void LLModelPreview::genBuffers(S32 lod, bool include_skin_weights)
LLModel* base_mdl = *base_iter;
base_iter++;
- for (S32 i = 0; i < mdl->getNumVolumeFaces(); ++i)
+ for (S32 i = 0, e = mdl->getNumVolumeFaces(); i < e; ++i)
{
const LLVolumeFace &vf = mdl->getVolumeFace(i);
U32 num_vertices = vf.mNumVertices;
@@ -5292,7 +5292,7 @@ BOOL LLModelPreview::render()
gGL.multMatrix((GLfloat*) mat.mMatrix);
- for (U32 i = 0; i < mVertexBuffer[mPreviewLOD][model].size(); ++i)
+ for (U32 i = 0, e = mVertexBuffer[mPreviewLOD][model].size(); i < e; ++i)
{
LLVertexBuffer* buffer = mVertexBuffer[mPreviewLOD][model][i];
@@ -5567,7 +5567,7 @@ BOOL LLModelPreview::render()
if (!model->mSkinWeights.empty())
{
- for (U32 i = 0; i < mVertexBuffer[mPreviewLOD][model].size(); ++i)
+ for (U32 i = 0, e = mVertexBuffer[mPreviewLOD][model].size(); i < e; ++i)
{
LLVertexBuffer* buffer = mVertexBuffer[mPreviewLOD][model][i];
@@ -5636,6 +5636,7 @@ BOOL LLModelPreview::render()
position[j] = v;
}
+ llassert(model->mMaterialList.size() > i);
const std::string& binding = instance.mModel->mMaterialList[i];
const LLImportMaterial& material = instance.mMaterial[binding];