diff options
author | Oz Linden <oz@lindenlab.com> | 2015-09-02 14:11:38 -0400 |
---|---|---|
committer | Oz Linden <oz@lindenlab.com> | 2015-09-02 14:11:38 -0400 |
commit | 7a5ac85c6558e4ce35be89a77bec6caa60515063 (patch) | |
tree | 3f952558cbd455cf613a3b0191033921efa22a7c /indra/newview | |
parent | 9c4dedd6a0086af24d521ab1cda82b858da22e34 (diff) | |
parent | e4f7db7fec74a020bf7e2783a8d051e2cdcd7dab (diff) |
merge
Diffstat (limited to 'indra/newview')
-rwxr-xr-x | indra/newview/llvoavatar.cpp | 6 | ||||
-rwxr-xr-x | indra/newview/llvovolume.cpp | 7 | ||||
-rwxr-xr-x | indra/newview/skins/default/xui/en/notifications.xml | 4 |
3 files changed, 15 insertions, 2 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 5d83a20f50..9e689d9821 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -8305,6 +8305,12 @@ void LLVOAvatar::updateVisualComplexity() // Calculations for mVisualComplexity value void LLVOAvatar::calculateUpdateRenderComplexity() { + /***************************************************************** + * This calculation should not be modified by third party viewers, + * since it is used to limit rendering and should be uniform for + * everyone. If you have suggested improvements, submit them to + * the official viewer for consideration. + *****************************************************************/ static const U32 COMPLEXITY_BODY_PART_COST = 200; // Diagnostic list of all textures on our avatar diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 44ba09c171..2f7dd88e20 100755 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -3343,6 +3343,13 @@ const LLMatrix4 LLVOVolume::getRenderMatrix() const // children, and cost should only be increased for unique textures -Nyx U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const { + /***************************************************************** + * This calculation should not be modified by third party viewers, + * since it is used to limit rendering and should be uniform for + * everyone. If you have suggested improvements, submit them to + * the official viewer for consideration. + *****************************************************************/ + // Get access to params we'll need at various points. // Skip if this is object doesn't have a volume (e.g. is an avatar). BOOL has_volume = (getVolume() != NULL); diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml index e603e0aebe..394ea5f0b1 100755 --- a/indra/newview/skins/default/xui/en/notifications.xml +++ b/indra/newview/skins/default/xui/en/notifications.xml @@ -3301,7 +3301,7 @@ You can use [SECOND_LIFE] normally and other people will see you correctly. <unique combine = "cancel_old"> <context>AgentComplexityNotice</context> </unique> - Your visual complexity is [AGENT_COMPLEXITY]. +Your [https://wiki.secondlife.com/wiki/Avatar_Rendering_Complexity visual complexity] is [AGENT_COMPLEXITY]. [OVERLIMIT_MSG] </notification> @@ -3313,7 +3313,7 @@ You can use [SECOND_LIFE] normally and other people will see you correctly. <unique combine = "cancel_old"> <context>AgentComplexityNotice</context> </unique> -Your visual complexity is [AGENT_COMPLEXITY]. +Your [https://wiki.secondlife.com/wiki/Avatar_Rendering_Complexity visual complexity] is [AGENT_COMPLEXITY]. </notification> <notification |