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authorLoren Shih <seraph@lindenlab.com>2011-03-21 12:04:31 -0400
committerLoren Shih <seraph@lindenlab.com>2011-03-21 12:04:31 -0400
commit717d81daa7f42d18ca37eb738ceacfe2b9c1a09a (patch)
tree0555ccb93b226d75fcd7a8c51642582e88984bf7 /indra/newview
parent49e449e3a6ea08a969a214ffb7c66ac9607e2732 (diff)
Added left-right butt control.
Did a bunch of code cleanup.
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/character/avatar_lad.xml39
-rw-r--r--indra/newview/llphysicsmotion.cpp136
-rw-r--r--indra/newview/llpolymesh.cpp82
-rw-r--r--indra/newview/skins/default/xui/en/strings.xml1
4 files changed, 154 insertions, 104 deletions
diff --git a/indra/newview/character/avatar_lad.xml b/indra/newview/character/avatar_lad.xml
index 58fe82da9e..69512cdf34 100644
--- a/indra/newview/character/avatar_lad.xml
+++ b/indra/newview/character/avatar_lad.xml
@@ -4457,6 +4457,22 @@
</param>
<param
+ id="1090"
+ group="0"
+ name="Butt_Physics_LeftRight_Driven"
+ wearable="shape"
+ edit_group="driven"
+ label_min="Separate"
+ label_max="Join"
+ value_default="0"
+ value_min="-2"
+ value_max="2"
+ camera_elevation=".3"
+ camera_distance=".8">
+ <param_morph />
+ </param>
+
+ <param
id="152"
group="1"
name="Muscular_Legs"
@@ -9351,7 +9367,7 @@ render_pass="bump">
</param>
<param
- id="1090"
+ id="1104"
group="0"
wearable="shape"
edit_group="shape_legs"
@@ -9371,6 +9387,27 @@ render_pass="bump">
</param_driver>
</param>
+ <param
+ id="1105"
+ group="0"
+ wearable="shape"
+ edit_group="shape_legs"
+ edit_group_order="15"
+ name="Butt_Physics_LeftRight_Controller"
+ label="Butt Physics LeftRight Controller"
+ label_min="Down"
+ label_max="Up"
+ value_min="-1"
+ value_max="1"
+ value_default="0"
+ camera_elevation=".3"
+ camera_distance=".8">
+ <param_driver>
+ <driven
+ id="1090" />
+ </param_driver>
+ </param>
+
<param
id="507"
group="0"
diff --git a/indra/newview/llphysicsmotion.cpp b/indra/newview/llphysicsmotion.cpp
index 393120be40..87e062a881 100644
--- a/indra/newview/llphysicsmotion.cpp
+++ b/indra/newview/llphysicsmotion.cpp
@@ -238,85 +238,103 @@ LLMotion::LLMotionInitStatus LLPhysicsMotionController::onInitialize(LLCharacter
mMotions.clear();
- controller_map_t controllers_cleavage;
- controllers_cleavage["Mass"] = "Breast_Physics_Mass";
- controllers_cleavage["Smoothing"] = "Breast_Physics_Smoothing";
- controllers_cleavage["Gravity"] = "Breast_Physics_Gravity";
- controllers_cleavage["Damping"] = "Breast_Physics_Side_Damping";
- controllers_cleavage["Drag"] = "Breast_Physics_Side_Drag";
- controllers_cleavage["MaxSpeed"] = "Breast_Physics_Side_Max_Velocity";
- controllers_cleavage["Spring"] = "Breast_Physics_Side_Spring";
- controllers_cleavage["Gain"] = "Breast_Physics_Side_Gain";
-
- LLPhysicsMotion *cleavage_motion = new LLPhysicsMotion("Breast_Physics_Side_Controller",
- "",
- "mChest",
- character,
- LLVector3(-1,0,0),
- controllers_cleavage);
- if (!cleavage_motion->initialize())
+ controller_map_t controller_breast_inout;
+ controller_breast_inout["Mass"] = "Breast_Physics_Mass";
+ controller_breast_inout["Smoothing"] = "Breast_Physics_Smoothing";
+ controller_breast_inout["Gravity"] = "Breast_Physics_Gravity";
+ controller_breast_inout["Damping"] = "Breast_Physics_Side_Damping";
+ controller_breast_inout["Drag"] = "Breast_Physics_Side_Drag";
+ controller_breast_inout["MaxSpeed"] = "Breast_Physics_Side_Max_Velocity";
+ controller_breast_inout["Spring"] = "Breast_Physics_Side_Spring";
+ controller_breast_inout["Gain"] = "Breast_Physics_Side_Gain";
+
+ LLPhysicsMotion *motion_breast_inout = new LLPhysicsMotion("Breast_Physics_Side_Controller",
+ "",
+ "mChest",
+ character,
+ LLVector3(-1,0,0),
+ controller_breast_inout);
+ if (!motion_breast_inout->initialize())
return STATUS_FAILURE;
- addMotion(cleavage_motion);
-
- controller_map_t controllers_bounce;
- controllers_bounce["Mass"] = "Breast_Physics_Mass";
- controllers_bounce["Smoothing"] = "Breast_Physics_Smoothing";
- controllers_bounce["Gravity"] = "Breast_Physics_Gravity";
- controllers_bounce["Damping"] = "Breast_Physics_UpDown_Damping";
- controllers_bounce["Drag"] = "Breast_Physics_UpDown_Drag";
- controllers_bounce["MaxSpeed"] = "Breast_Physics_UpDown_Max_Velocity";
- controllers_bounce["Spring"] = "Breast_Physics_UpDown_Spring";
- controllers_bounce["Gain"] = "Breast_Physics_UpDown_Gain";
-
- LLPhysicsMotion *bounce_motion = new LLPhysicsMotion("Breast_Physics_UpDown_Controller",
- "",
- "mChest",
- character,
- LLVector3(0,0,1),
- controllers_bounce);
- if (!bounce_motion->initialize())
+ addMotion(motion_breast_inout);
+
+ controller_map_t controller_breast_updown;
+ controller_breast_updown["Mass"] = "Breast_Physics_Mass";
+ controller_breast_updown["Smoothing"] = "Breast_Physics_Smoothing";
+ controller_breast_updown["Gravity"] = "Breast_Physics_Gravity";
+ controller_breast_updown["Damping"] = "Breast_Physics_UpDown_Damping";
+ controller_breast_updown["Drag"] = "Breast_Physics_UpDown_Drag";
+ controller_breast_updown["MaxSpeed"] = "Breast_Physics_UpDown_Max_Velocity";
+ controller_breast_updown["Spring"] = "Breast_Physics_UpDown_Spring";
+ controller_breast_updown["Gain"] = "Breast_Physics_UpDown_Gain";
+
+ LLPhysicsMotion *motion_breast_updown = new LLPhysicsMotion("Breast_Physics_UpDown_Controller",
+ "",
+ "mChest",
+ character,
+ LLVector3(0,0,1),
+ controller_breast_updown);
+ if (!motion_breast_updown->initialize())
{
llassert_always(FALSE);
return STATUS_FAILURE;
}
- addMotion(bounce_motion);
-
- controller_map_t controllers_butt_bounce;
- controllers_butt_bounce["Damping"] = "Butt_Physics_Updown_Damping";
- controllers_butt_bounce["MaxSpeed"] = "Butt_Physics_Updown_Max_Velocity";
- controllers_butt_bounce["Spring"] = "Butt_Physics_Updown_Spring";
- controllers_butt_bounce["Gain"] = "Butt_Physics_Updown_Gain";
- LLPhysicsMotion *butt_bounce_motion = new LLPhysicsMotion("Butt_Physics_UpDown_Controller",
+ addMotion(motion_breast_updown);
+
+ controller_map_t controller_butt_updown;
+ controller_butt_updown["Damping"] = "Butt_Physics_Updown_Damping";
+ controller_butt_updown["MaxSpeed"] = "Butt_Physics_Updown_Max_Velocity";
+ controller_butt_updown["Spring"] = "Butt_Physics_Updown_Spring";
+ controller_butt_updown["Gain"] = "Butt_Physics_Updown_Gain";
+ LLPhysicsMotion *motion_butt_updown = new LLPhysicsMotion("Butt_Physics_UpDown_Controller",
"",
"mPelvis",
character,
- LLVector3(0,0,-1),
- controllers_butt_bounce);
- if (!butt_bounce_motion->initialize())
+ LLVector3(0,0,1),
+ controller_butt_updown);
+ if (!motion_butt_updown->initialize())
{
llassert_always(FALSE);
return STATUS_FAILURE;
}
- addMotion(butt_bounce_motion);
-
- controller_map_t controllers_belly_bounce;
- controllers_belly_bounce["Damping"] = "Belly_Physics_Updown_Damping";
- controllers_belly_bounce["MaxSpeed"] = "Belly_Physics_Updown_Max_Velocity";
- controllers_belly_bounce["Spring"] = "Belly_Physics_Updown_Spring";
- controllers_belly_bounce["Gain"] = "Belly_Physics_Updown_Gain";
- LLPhysicsMotion *belly_bounce_motion = new LLPhysicsMotion("Belly_Physics_UpDown_Controller",
+ addMotion(motion_butt_updown);
+
+ controller_map_t controller_butt_leftright;
+ controller_butt_leftright["Damping"] = "Butt_Physics_Updown_Damping";
+ controller_butt_leftright["MaxSpeed"] = "Butt_Physics_Updown_Max_Velocity";
+ controller_butt_leftright["Spring"] = "Butt_Physics_Updown_Spring";
+ controller_butt_leftright["Gain"] = "Butt_Physics_Updown_Gain";
+ LLPhysicsMotion *motion_butt_leftright = new LLPhysicsMotion("Butt_Physics_LeftRight_Controller",
+ "",
+ "mPelvis",
+ character,
+ LLVector3(0,1,0),
+ controller_butt_leftright);
+ if (!motion_butt_leftright->initialize())
+ {
+ llassert_always(FALSE);
+ return STATUS_FAILURE;
+ }
+ addMotion(motion_butt_leftright);
+
+ controller_map_t controller_belly_updown;
+ controller_belly_updown["Damping"] = "Belly_Physics_Updown_Damping";
+ controller_belly_updown["MaxSpeed"] = "Belly_Physics_Updown_Max_Velocity";
+ controller_belly_updown["Spring"] = "Belly_Physics_Updown_Spring";
+ controller_belly_updown["Gain"] = "Belly_Physics_Updown_Gain";
+ LLPhysicsMotion *motion_belly_updown = new LLPhysicsMotion("Belly_Physics_UpDown_Controller",
"",
"mChest",
character,
LLVector3(0,0,-1),
- controllers_belly_bounce);
- if (!belly_bounce_motion->initialize())
+ controller_belly_updown);
+ if (!motion_belly_updown->initialize())
{
llassert_always(FALSE);
return STATUS_FAILURE;
}
- addMotion(belly_bounce_motion);
-
+ addMotion(motion_belly_updown);
+
return STATUS_SUCCESS;
}
diff --git a/indra/newview/llpolymesh.cpp b/indra/newview/llpolymesh.cpp
index 626b7ca1eb..a28357b4a9 100644
--- a/indra/newview/llpolymesh.cpp
+++ b/indra/newview/llpolymesh.cpp
@@ -46,6 +46,10 @@
extern LLControlGroup gSavedSettings; // read only
+LLPolyMorphData *clone_morph_param(const LLPolyMorphData *src_data,
+ const LLVector3 &direction,
+ const std::string &name);
+
//-----------------------------------------------------------------------------
// Global table of loaded LLPolyMeshes
//-----------------------------------------------------------------------------
@@ -605,62 +609,36 @@ BOOL LLPolyMeshSharedData::loadMesh( const std::string& fileName )
if (!strcmp(morphName, "Big_Belly_Torso"))
{
- LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*morph_data);
- cloned_morph_data->mName = std::string("Belly_Torso_Physics_UpDown_Driven");
- for (U32 v=0; v < morph_data->mNumIndices; v++)
- {
- cloned_morph_data->mCoords[v][0] = 0;
- cloned_morph_data->mCoords[v][1] = 0;
- cloned_morph_data->mCoords[v][2] = 0.05F;
- cloned_morph_data->mNormals[v] = LLVector3(0,0,0);
- cloned_morph_data->mBinormals[v] = LLVector3(0,0,0);
- }
- mMorphData.insert(cloned_morph_data);
+ mMorphData.insert(clone_morph_param(morph_data,
+ LLVector3(0,0,0.05f),
+ "Belly_Torso_Physics_UpDown_Driven"));
}
if (!strcmp(morphName, "Big_Belly_Legs"))
{
- LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*morph_data);
- cloned_morph_data->mName = std::string("Belly_Legs_Physics_UpDown_Driven");
- for (U32 v=0; v < cloned_morph_data->mNumIndices; v++)
- {
- cloned_morph_data->mCoords[v][0] = 0;
- cloned_morph_data->mCoords[v][1] = 0;
- cloned_morph_data->mCoords[v][2] = 0.05F;
- cloned_morph_data->mNormals[v] = LLVector3(0,0,0);
- cloned_morph_data->mBinormals[v] = LLVector3(0,0,0);
- }
- mMorphData.insert(cloned_morph_data);
+ mMorphData.insert(clone_morph_param(morph_data,
+ LLVector3(0,0,0.05f),
+ "Belly_Legs_Physics_UpDown_Driven"));
}
if (!strcmp(morphName, "skirt_belly"))
{
- LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*morph_data);
- cloned_morph_data->mName = std::string("Belly_Skirt_Physics_UpDown_Driven");
- for (U32 v=0; v < cloned_morph_data->mNumIndices; v++)
- {
- cloned_morph_data->mCoords[v][0] = 0;
- cloned_morph_data->mCoords[v][1] = 0;
- cloned_morph_data->mCoords[v][2] = 0.05F;
- cloned_morph_data->mNormals[v] = LLVector3(0,0,0);
- cloned_morph_data->mBinormals[v] = LLVector3(0,0,0);
- }
- mMorphData.insert(cloned_morph_data);
+ mMorphData.insert(clone_morph_param(morph_data,
+ LLVector3(0,0,0.05f),
+ "Belly_Skirt_Physics_UpDown_Driven"));
}
if (!strcmp(morphName, "Small_Butt"))
{
- LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*morph_data);
- cloned_morph_data->mName = std::string("Butt_Physics_UpDown_Driven");
- for (U32 v=0; v < cloned_morph_data->mNumIndices; v++)
- {
- cloned_morph_data->mCoords[v][0] = 0;
- cloned_morph_data->mCoords[v][1] = 0;
- cloned_morph_data->mCoords[v][2] = 0.01F;
- cloned_morph_data->mNormals[v] = LLVector3(0,0,0);
- cloned_morph_data->mBinormals[v] = LLVector3(0,0,0);
- }
- mMorphData.insert(cloned_morph_data);
+ mMorphData.insert(clone_morph_param(morph_data,
+ LLVector3(0,0,0.01f),
+ "Butt_Physics_UpDown_Driven"));
+ }
+ if (!strcmp(morphName, "Small_Butt"))
+ {
+ mMorphData.insert(clone_morph_param(morph_data,
+ LLVector3(0,0.01f,0),
+ "Butt_Physics_LeftRight_Driven"));
}
}
@@ -1218,4 +1196,20 @@ void LLPolySkeletalDistortion::apply( ESex avatar_sex )
mLastWeight = mCurWeight;
}
+
+LLPolyMorphData *clone_morph_param(const LLPolyMorphData *src_data,
+ const LLVector3 &direction,
+ const std::string &name)
+{
+ LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data);
+ cloned_morph_data->mName = name;
+ for (U32 v=0; v < cloned_morph_data->mNumIndices; v++)
+ {
+ cloned_morph_data->mCoords[v] = direction;
+ cloned_morph_data->mNormals[v] = LLVector3(0,0,0);
+ cloned_morph_data->mBinormals[v] = LLVector3(0,0,0);
+ }
+ return cloned_morph_data;
+}
+
// End
diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml
index e5d52b03e5..e183b0ba78 100644
--- a/indra/newview/skins/default/xui/en/strings.xml
+++ b/indra/newview/skins/default/xui/en/strings.xml
@@ -2534,6 +2534,7 @@ If you continue to receive this message, contact the [SUPPORT_SITE].
<string name="Belly Physics UpDown Max Speed">Belly Updown Max Speed</string>
<string name="Butt Physics UpDown Controller">Butt UpDown Bounce</string>
+<string name="Butt Physics LeftRight Controller">Butt LeftRight Bounce</string>
<string name="Butt Physics UpDown Spring">Butt UpDown Spring</string>
<string name="Butt Physics UpDown Gain">Butt UpDown Gain</string>
<string name="Butt Physics UpDown Damping">Butt UpDown Damping</string>