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authorRye <rye@lindenlab.com>2025-02-02 02:43:46 -0500
committerRye <rye@lindenlab.com>2025-02-11 05:04:05 -0500
commit6fcd349f374710a3f4e0e0585bb6d7af86ebb66d (patch)
treed1a2e98993c6e4f50230b8d87885ea2ae416c3cf /indra/newview
parent51ed6b5424a626499ddb7f95e6da7cf34b375f6a (diff)
Fix Tracy memory profiling overloads for aligned allocations
Fix disabling renderdoc support Improve ll_aligned_alloc functions on darwin for 32 and 64byte aligned by utilizing posix_memalign
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/llappviewer.cpp37
-rw-r--r--indra/newview/llappviewerlinux.cpp5
-rw-r--r--indra/newview/llappviewermacosx.cpp5
-rw-r--r--indra/newview/lldrawpool.h4
-rw-r--r--indra/newview/llheroprobemanager.cpp11
-rw-r--r--indra/newview/llreflectionmapmanager.cpp4
-rw-r--r--indra/newview/llviewerdisplay.cpp2
-rw-r--r--indra/newview/pipeline.cpp21
8 files changed, 58 insertions, 31 deletions
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index 9889765fff..84cce2348a 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -1324,6 +1324,7 @@ bool LLAppViewer::frame()
bool LLAppViewer::doFrame()
{
LL_RECORD_BLOCK_TIME(FTM_FRAME);
+ LL_PROFILE_GPU_ZONE("Frame");
{
// and now adjust the visuals from previous frame.
if(LLPerfStats::tunables.userAutoTuneEnabled && LLPerfStats::tunables.tuningFlag != LLPerfStats::Tunables::Nothing)
@@ -1413,24 +1414,26 @@ bool LLAppViewer::doFrame()
if (!LLApp::isExiting())
{
- LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df JoystickKeyboard");
- pingMainloopTimeout("Main:JoystickKeyboard");
-
- // Scan keyboard for movement keys. Command keys and typing
- // are handled by windows callbacks. Don't do this until we're
- // done initializing. JC
- if (gViewerWindow
- && (gHeadlessClient || gViewerWindow->getWindow()->getVisible())
- && gViewerWindow->getActive()
- && !gViewerWindow->getWindow()->getMinimized()
- && LLStartUp::getStartupState() == STATE_STARTED
- && (gHeadlessClient || !gViewerWindow->getShowProgress())
- && !gFocusMgr.focusLocked())
{
- LLPerfStats::RecordSceneTime T (LLPerfStats::StatType_t::RENDER_IDLE);
- joystick->scanJoystick();
- gKeyboard->scanKeyboard();
- gViewerInput.scanMouse();
+ LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df JoystickKeyboard");
+ pingMainloopTimeout("Main:JoystickKeyboard");
+
+ // Scan keyboard for movement keys. Command keys and typing
+ // are handled by windows callbacks. Don't do this until we're
+ // done initializing. JC
+ if (gViewerWindow
+ && (gHeadlessClient || gViewerWindow->getWindow()->getVisible())
+ && gViewerWindow->getActive()
+ && !gViewerWindow->getWindow()->getMinimized()
+ && LLStartUp::getStartupState() == STATE_STARTED
+ && (gHeadlessClient || !gViewerWindow->getShowProgress())
+ && !gFocusMgr.focusLocked())
+ {
+ LLPerfStats::RecordSceneTime T(LLPerfStats::StatType_t::RENDER_IDLE);
+ joystick->scanJoystick();
+ gKeyboard->scanKeyboard();
+ gViewerInput.scanMouse();
+ }
}
// Update state based on messages, user input, object idle.
diff --git a/indra/newview/llappviewerlinux.cpp b/indra/newview/llappviewerlinux.cpp
index 1709970156..89d19d180b 100644
--- a/indra/newview/llappviewerlinux.cpp
+++ b/indra/newview/llappviewerlinux.cpp
@@ -73,6 +73,11 @@ static void exceptionTerminateHandler()
int main( int argc, char **argv )
{
+ // Call Tracy first thing to have it allocate memory
+ // https://github.com/wolfpld/tracy/issues/196
+ LL_PROFILER_FRAME_END;
+ LL_PROFILER_SET_THREAD_NAME("App");
+
gArgC = argc;
gArgV = argv;
diff --git a/indra/newview/llappviewermacosx.cpp b/indra/newview/llappviewermacosx.cpp
index 4162c0479a..f497a3cdf3 100644
--- a/indra/newview/llappviewermacosx.cpp
+++ b/indra/newview/llappviewermacosx.cpp
@@ -231,6 +231,11 @@ void infos(const std::string& message)
int main( int argc, char **argv )
{
+ // Call Tracy first thing to have it allocate memory
+ // https://github.com/wolfpld/tracy/issues/196
+ LL_PROFILER_FRAME_END;
+ LL_PROFILER_SET_THREAD_NAME("App");
+
// Store off the command line args for use later.
gArgC = argc;
gArgV = argv;
diff --git a/indra/newview/lldrawpool.h b/indra/newview/lldrawpool.h
index 1c8864a9df..46696fc4a4 100644
--- a/indra/newview/lldrawpool.h
+++ b/indra/newview/lldrawpool.h
@@ -204,7 +204,7 @@ public:
NUM_RENDER_TYPES,
};
- #ifdef LL_PROFILER_ENABLE_RENDER_DOC
+ #if LL_PROFILER_ENABLE_RENDER_DOC
static inline const char* lookupPassName(U32 pass)
{
switch (pass)
@@ -340,7 +340,7 @@ public:
}
}
#else
- static inline const char* lookupPass(U32 pass) { return ""; }
+ static inline const char* lookupPassName(U32 pass) { return ""; }
#endif
LLRenderPass(const U32 type);
diff --git a/indra/newview/llheroprobemanager.cpp b/indra/newview/llheroprobemanager.cpp
index e754de2fd1..2ec161c093 100644
--- a/indra/newview/llheroprobemanager.cpp
+++ b/indra/newview/llheroprobemanager.cpp
@@ -81,6 +81,7 @@ void LLHeroProbeManager::update()
}
LL_PROFILE_ZONE_SCOPED_CATEGORY_DISPLAY;
+ LL_PROFILE_GPU_ZONE("hero manager update");
llassert(!gCubeSnapshot); // assert a snapshot is not in progress
if (LLAppViewer::instance()->logoutRequestSent())
{
@@ -282,6 +283,9 @@ void LLHeroProbeManager::renderProbes()
// In effect this simulates single-bounce lighting.
void LLHeroProbeManager::updateProbeFace(LLReflectionMap* probe, U32 face, bool is_dynamic, F32 near_clip)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_DISPLAY;
+ LL_PROFILE_GPU_ZONE("hero probe update");
+
// hacky hot-swap of camera specific render targets
gPipeline.mRT = &gPipeline.mHeroProbeRT;
@@ -352,7 +356,7 @@ void LLHeroProbeManager::updateProbeFace(LLReflectionMap* probe, U32 face, bool
for (int i = 0; i < mMipChain.size(); ++i)
{
- LL_PROFILE_GPU_ZONE("probe mip");
+ LL_PROFILE_GPU_ZONE("hero probe mip");
mMipChain[i].bindTarget();
if (i == 0)
{
@@ -379,7 +383,7 @@ void LLHeroProbeManager::updateProbeFace(LLReflectionMap* probe, U32 face, bool
if (mip >= 0)
{
- LL_PROFILE_GPU_ZONE("probe mip copy");
+ LL_PROFILE_GPU_ZONE("hero probe mip copy");
mTexture->bind(0);
glCopyTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, mip, 0, 0, sourceIdx * 6 + face, 0, 0, res, res);
@@ -427,7 +431,7 @@ void LLHeroProbeManager::generateRadiance(LLReflectionMap* probe)
for (int i = 0; i < mMipChain.size() / 4; ++i)
{
- LL_PROFILE_GPU_ZONE("probe radiance gen");
+ LL_PROFILE_GPU_ZONE("hero probe radiance gen");
static LLStaticHashedString sMipLevel("mipLevel");
static LLStaticHashedString sRoughness("roughness");
static LLStaticHashedString sWidth("u_width");
@@ -474,6 +478,7 @@ void LLHeroProbeManager::updateUniforms()
}
LL_PROFILE_ZONE_SCOPED_CATEGORY_DISPLAY;
+ LL_PROFILE_GPU_ZONE("hpmu - uniforms")
LLMatrix4a modelview;
modelview.loadu(gGLModelView);
diff --git a/indra/newview/llreflectionmapmanager.cpp b/indra/newview/llreflectionmapmanager.cpp
index 4760ab376e..ae5ade5f24 100644
--- a/indra/newview/llreflectionmapmanager.cpp
+++ b/indra/newview/llreflectionmapmanager.cpp
@@ -210,6 +210,7 @@ void LLReflectionMapManager::update()
}
LL_PROFILE_ZONE_SCOPED_CATEGORY_DISPLAY;
+ LL_PROFILE_GPU_ZONE("reflection manager update");
llassert(!gCubeSnapshot); // assert a snapshot is not in progress
if (LLAppViewer::instance()->logoutRequestSent())
{
@@ -696,6 +697,8 @@ void LLReflectionMapManager::doProbeUpdate()
// In effect this simulates single-bounce lighting.
void LLReflectionMapManager::updateProbeFace(LLReflectionMap* probe, U32 face)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_DISPLAY;
+ LL_PROFILE_GPU_ZONE("probe update");
// hacky hot-swap of camera specific render targets
gPipeline.mRT = &gPipeline.mAuxillaryRT;
@@ -1011,6 +1014,7 @@ void LLReflectionMapManager::updateUniforms()
}
LL_PROFILE_ZONE_SCOPED_CATEGORY_DISPLAY;
+ LL_PROFILE_GPU_ZONE("rmmu - uniforms")
// structure for packing uniform buffer object
// see class3/deferred/reflectionProbeF.glsl
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index 32019f860d..b34c8600f7 100644
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -407,6 +407,7 @@ static void update_tp_display(bool minimized)
void display(bool rebuild, F32 zoom_factor, int subfield, bool for_snapshot)
{
LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("Render");
+ LL_PROFILE_GPU_ZONE("Render");
LLPerfStats::RecordSceneTime T (LLPerfStats::StatType_t::RENDER_DISPLAY); // render time capture - This is the main stat for overall rendering.
@@ -709,6 +710,7 @@ void display(bool rebuild, F32 zoom_factor, int subfield, bool for_snapshot)
if (gPipeline.RenderMirrors && !gSnapshot)
{
LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("Update hero probes");
+ LL_PROFILE_GPU_ZONE("hero manager")
gPipeline.mHeroProbeManager.update();
gPipeline.mHeroProbeManager.renderProbes();
}
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 18dd694246..ddfb5a5621 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -7182,11 +7182,11 @@ extern LLPointer<LLImageGL> gEXRImage;
void LLPipeline::tonemap(LLRenderTarget* src, LLRenderTarget* dst)
{
+ LL_PROFILE_GPU_ZONE("tonemap");
+
dst->bindTarget();
// gamma correct lighting
{
- LL_PROFILE_GPU_ZONE("tonemap");
-
static LLCachedControl<bool> buildNoPost(gSavedSettings, "RenderDisablePostProcessing", false);
LLGLDepthTest depth(GL_FALSE, GL_FALSE);
@@ -7235,11 +7235,11 @@ void LLPipeline::tonemap(LLRenderTarget* src, LLRenderTarget* dst)
void LLPipeline::gammaCorrect(LLRenderTarget* src, LLRenderTarget* dst)
{
+ LL_PROFILE_GPU_ZONE("gamma correct");
+
dst->bindTarget();
// gamma correct lighting
{
- LL_PROFILE_GPU_ZONE("gamma correct");
-
LLGLDepthTest depth(GL_FALSE, GL_FALSE);
static LLCachedControl<bool> buildNoPost(gSavedSettings, "RenderDisablePostProcessing", false);
@@ -7290,9 +7290,9 @@ void LLPipeline::copyScreenSpaceReflections(LLRenderTarget* src, LLRenderTarget*
void LLPipeline::generateGlow(LLRenderTarget* src)
{
+ LL_PROFILE_GPU_ZONE("glow generate");
if (sRenderGlow)
{
- LL_PROFILE_GPU_ZONE("glow");
mGlow[2].bindTarget();
mGlow[2].clear();
@@ -7401,6 +7401,7 @@ void LLPipeline::generateGlow(LLRenderTarget* src)
void LLPipeline::applyCAS(LLRenderTarget* src, LLRenderTarget* dst)
{
static LLCachedControl<F32> cas_sharpness(gSavedSettings, "RenderCASSharpness", 0.4f);
+ LL_PROFILE_GPU_ZONE("cas");
if (cas_sharpness == 0.0f || !gCASProgram.isComplete())
{
gPipeline.copyRenderTarget(src, dst);
@@ -7445,6 +7446,7 @@ void LLPipeline::applyCAS(LLRenderTarget* src, LLRenderTarget* dst)
void LLPipeline::applyFXAA(LLRenderTarget* src, LLRenderTarget* dst)
{
+ LL_PROFILE_GPU_ZONE("FXAA");
{
llassert(!gCubeSnapshot);
bool multisample = RenderFSAAType == 1 && gFXAAProgram[0].isComplete() && mFXAAMap.isComplete();
@@ -7536,7 +7538,7 @@ void LLPipeline::generateSMAABuffers(LLRenderTarget* src)
// Present everything.
if (multisample)
{
- LL_PROFILE_GPU_ZONE("aa");
+ LL_PROFILE_GPU_ZONE("SMAA Edge");
static LLCachedControl<U32> aa_quality(gSavedSettings, "RenderFSAASamples", 0U);
U32 fsaa_quality = std::clamp(aa_quality(), 0U, 3U);
@@ -7648,13 +7650,13 @@ void LLPipeline::generateSMAABuffers(LLRenderTarget* src)
void LLPipeline::applySMAA(LLRenderTarget* src, LLRenderTarget* dst)
{
+ LL_PROFILE_GPU_ZONE("SMAA");
llassert(!gCubeSnapshot);
bool multisample = RenderFSAAType == 2 && gSMAAEdgeDetectProgram[0].isComplete() && mFXAAMap.isComplete() && mSMAABlendBuffer.isComplete();
// Present everything.
if (multisample)
{
- LL_PROFILE_GPU_ZONE("aa");
static LLCachedControl<U32> aa_quality(gSavedSettings, "RenderFSAASamples", 0U);
U32 fsaa_quality = std::clamp(aa_quality(), 0U, 3U);
@@ -7732,8 +7734,9 @@ void LLPipeline::copyRenderTarget(LLRenderTarget* src, LLRenderTarget* dst)
void LLPipeline::combineGlow(LLRenderTarget* src, LLRenderTarget* dst)
{
- // Go ahead and do our glow combine here in our destination. We blit this later into the front buffer.
+ LL_PROFILE_GPU_ZONE("glow combine");
+ // Go ahead and do our glow combine here in our destination. We blit this later into the front buffer.
dst->bindTarget();
{
@@ -7752,6 +7755,7 @@ void LLPipeline::combineGlow(LLRenderTarget* src, LLRenderTarget* dst)
void LLPipeline::renderDoF(LLRenderTarget* src, LLRenderTarget* dst)
{
+ LL_PROFILE_GPU_ZONE("dof");
{
bool dof_enabled =
(RenderDepthOfFieldInEditMode || !LLToolMgr::getInstance()->inBuildMode()) &&
@@ -7762,7 +7766,6 @@ void LLPipeline::renderDoF(LLRenderTarget* src, LLRenderTarget* dst)
if (dof_enabled)
{
- LL_PROFILE_GPU_ZONE("dof");
LLGLDisable blend(GL_BLEND);
// depth of field focal plane calculations