diff options
author | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2010-04-21 19:08:15 -0400 |
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committer | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2010-04-21 19:08:15 -0400 |
commit | 6aa3b75224f68fffc640253ced8bf5c162acdf2d (patch) | |
tree | 955baea20530cb822b8ce57c7c014175b0299281 /indra/newview | |
parent | d692ed38bda3bf2d229cedb26b3dd7ef859daa42 (diff) |
For EXT-6953: improved default animations.
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/app_settings/settings.xml | 12 | ||||
-rw-r--r-- | indra/newview/llvoavatar.cpp | 84 | ||||
-rw-r--r-- | indra/newview/llvoavatar.h | 1 |
3 files changed, 73 insertions, 24 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index c9b5631d54..6f08cd7579 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -10183,7 +10183,17 @@ <key>Value</key> <real>10.0</real> </map> - + <key>UseNewWalkRun</key> + <map> + <key>Comment</key> + <string>Replace standard walk/run animations with new ones.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> <key>UseStartScreen</key> <map> <key>Comment</key> diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 3f021d1f84..05cb914e90 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -1225,7 +1225,11 @@ void LLVOAvatar::initInstance(void) registerMotion( ANIM_AGENT_EXPRESS_TOOTHSMILE, LLEmote::create ); registerMotion( ANIM_AGENT_EXPRESS_WINK, LLEmote::create ); registerMotion( ANIM_AGENT_EXPRESS_WORRY, LLEmote::create ); + registerMotion( ANIM_AGENT_FEMALE_RUN_NEW, LLKeyframeWalkMotion::create ); + registerMotion( ANIM_AGENT_FEMALE_WALK, LLKeyframeWalkMotion::create ); + registerMotion( ANIM_AGENT_FEMALE_WALK_NEW, LLKeyframeWalkMotion::create ); registerMotion( ANIM_AGENT_RUN, LLKeyframeWalkMotion::create ); + registerMotion( ANIM_AGENT_RUN_NEW, LLKeyframeWalkMotion::create ); registerMotion( ANIM_AGENT_STAND, LLKeyframeStandMotion::create ); registerMotion( ANIM_AGENT_STAND_1, LLKeyframeStandMotion::create ); registerMotion( ANIM_AGENT_STAND_2, LLKeyframeStandMotion::create ); @@ -1235,6 +1239,7 @@ void LLVOAvatar::initInstance(void) registerMotion( ANIM_AGENT_TURNLEFT, LLKeyframeWalkMotion::create ); registerMotion( ANIM_AGENT_TURNRIGHT, LLKeyframeWalkMotion::create ); registerMotion( ANIM_AGENT_WALK, LLKeyframeWalkMotion::create ); + registerMotion( ANIM_AGENT_WALK_NEW, LLKeyframeWalkMotion::create ); // motions without a start/stop bit registerMotion( ANIM_AGENT_BODY_NOISE, LLBodyNoiseMotion::create ); @@ -4369,34 +4374,74 @@ void LLVOAvatar::resetAnimations() flushAllMotions(); } -//----------------------------------------------------------------------------- -// startMotion() -// id is the asset if of the animation to start -// time_offset is the offset into the animation at which to start playing -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::startMotion(const LLUUID& id, F32 time_offset) +// Override selectively based on avatar sex and whether we're using new +// animations. +LLUUID LLVOAvatar::remapMotionID(const LLUUID& id) { - LLMemType mt(LLMemType::MTYPE_AVATAR); - + BOOL use_new_walk_run = gSavedSettings.getBOOL("UseNewWalkRun"); + LLUUID result = id; + // start special case female walk for female avatars if (getSex() == SEX_FEMALE) { if (id == ANIM_AGENT_WALK) { - return LLCharacter::startMotion(ANIM_AGENT_FEMALE_WALK, time_offset); + if (use_new_walk_run) + result = ANIM_AGENT_FEMALE_WALK_NEW; + else + result = ANIM_AGENT_FEMALE_WALK; + } + else if (id == ANIM_AGENT_RUN) + { + // There is no old female run animation, so only override + // in one case. + if (use_new_walk_run) + result = ANIM_AGENT_FEMALE_RUN_NEW; } else if (id == ANIM_AGENT_SIT) { - return LLCharacter::startMotion(ANIM_AGENT_SIT_FEMALE, time_offset); + result = ANIM_AGENT_SIT_FEMALE; } } + else + { + // Male avatar. + if (id == ANIM_AGENT_WALK) + { + if (use_new_walk_run) + result = ANIM_AGENT_WALK_NEW; + } + else if (id == ANIM_AGENT_RUN) + { + if (use_new_walk_run) + result = ANIM_AGENT_RUN_NEW; + } + + } - if (isSelf() && id == ANIM_AGENT_AWAY) + return result; + +} + +//----------------------------------------------------------------------------- +// startMotion() +// id is the asset if of the animation to start +// time_offset is the offset into the animation at which to start playing +//----------------------------------------------------------------------------- +BOOL LLVOAvatar::startMotion(const LLUUID& id, F32 time_offset) +{ + llinfos << "motion " << id.asString() << llendl; + + LLMemType mt(LLMemType::MTYPE_AVATAR); + + LLUUID remap_id = remapMotionID(id); + + if (isSelf() && remap_id == ANIM_AGENT_AWAY) { gAgent.setAFK(); } - return LLCharacter::startMotion(id, time_offset); + return LLCharacter::startMotion(remap_id, time_offset); } //----------------------------------------------------------------------------- @@ -4404,21 +4449,14 @@ BOOL LLVOAvatar::startMotion(const LLUUID& id, F32 time_offset) //----------------------------------------------------------------------------- BOOL LLVOAvatar::stopMotion(const LLUUID& id, BOOL stop_immediate) { + LLUUID remap_id = remapMotionID(id); + if (isSelf()) { - gAgent.onAnimStop(id); - } - - if (id == ANIM_AGENT_WALK) - { - LLCharacter::stopMotion(ANIM_AGENT_FEMALE_WALK, stop_immediate); - } - else if (id == ANIM_AGENT_SIT) - { - LLCharacter::stopMotion(ANIM_AGENT_SIT_FEMALE, stop_immediate); + gAgent.onAnimStop(remap_id); } - return LLCharacter::stopMotion(id, stop_immediate); + return LLCharacter::stopMotion(remap_id, stop_immediate); } //----------------------------------------------------------------------------- diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index c80d59966c..f06bb458c5 100644 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -157,6 +157,7 @@ public: virtual LLJoint* getCharacterJoint(U32 num); virtual BOOL allocateCharacterJoints(U32 num); + virtual LLUUID remapMotionID(const LLUUID& id); virtual BOOL startMotion(const LLUUID& id, F32 time_offset = 0.f); virtual BOOL stopMotion(const LLUUID& id, BOOL stop_immediate = FALSE); virtual void stopMotionFromSource(const LLUUID& source_id); |