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authorRider Linden <rider@lindenlab.com>2018-07-10 23:04:45 +0000
committerRider Linden <rider@lindenlab.com>2018-07-10 23:04:45 +0000
commit658b2be775f3c33f4a23d6023a96741eee1849e5 (patch)
treec631eafd8cb162112536d586624278a16efd16a6 /indra/newview
parent7724ace15248fefe35b7e1d567554833d6817f68 (diff)
parent5fade93da8a1b832a1dbfd494a18e7b441b5feab (diff)
Merged in graham_linden/viewer-eep-graham (pull request #23)
Render fixes and performance improvement for advanced atmo codepath
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/starsF.glsl2
-rw-r--r--indra/newview/app_settings/shaders/class3/deferred/skyF.glsl8
-rw-r--r--indra/newview/llvosky.cpp8
3 files changed, 9 insertions, 9 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/starsF.glsl b/indra/newview/app_settings/shaders/class1/deferred/starsF.glsl
index d6a1edbf42..d7f655709c 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/starsF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/starsF.glsl
@@ -44,7 +44,7 @@ void main()
{
vec4 col_a = texture2D(diffuseMap, vary_texcoord0.xy);
vec4 col_b = texture2D(diffuseMap, vary_texcoord0.xy);
- vec4 col = mix(col_a, col_b, blend_factor);
+ vec4 col = mix(col_b, col_a, blend_factor);
col.rgb *= vertex_color.rgb;
col.a *= custom_alpha;
frag_color = col;
diff --git a/indra/newview/app_settings/shaders/class3/deferred/skyF.glsl b/indra/newview/app_settings/shaders/class3/deferred/skyF.glsl
index 0fb990611e..43c0505046 100644
--- a/indra/newview/app_settings/shaders/class3/deferred/skyF.glsl
+++ b/indra/newview/app_settings/shaders/class3/deferred/skyF.glsl
@@ -60,17 +60,17 @@ void main()
vec3 radiance_sun = GetSkyLuminance(camPos, view_direction, 0.0f, sun_direction, transmittance);
vec3 radiance2_sun = GetSunAndSkyIlluminance(camPos, view_direction, sun_direction, sky_illum);
- radiance *= transmittance;
+ radiance_sun *= transmittance;
vec3 solar_luminance = transmittance * GetSolarLuminance();
// If the view ray intersects the Sun, add the Sun radiance.
if (dot(view_direction, sun_direction) >= sun_size)
{
- radiance = radiance + solar_luminance;
+ radiance_sun = radiance_sun + solar_luminance;
}
- vec3 color = radiance;
+ vec3 color = radiance_sun;
color = vec3(1.0) - exp(-color * 0.0001);
@@ -79,7 +79,7 @@ void main()
frag_color.rgb = color;
//frag_color.rgb = vec3(dot(view_direction, sun_direction) > 0.95f ? 1.0 : 0.0, 0,0);
- frag_color.rgb = normalize(view_pos);
+ //frag_color.rgb = normalize(view_pos);
frag_color.a = 1.0;
}
diff --git a/indra/newview/llvosky.cpp b/indra/newview/llvosky.cpp
index e099b410bf..1b1c167410 100644
--- a/indra/newview/llvosky.cpp
+++ b/indra/newview/llvosky.cpp
@@ -815,8 +815,8 @@ void LLVOSky::setMoonTextures(const LLUUID& moon_texture, const LLUUID& moon_tex
LLUUID moon_tex = moon_texture.isNull() ? psky->GetDefaultMoonTextureId() : moon_texture;
LLUUID moon_tex_next = moon_texture_next.isNull() ? (moon_texture.isNull() ? psky->GetDefaultMoonTextureId() : moon_texture) : moon_texture_next;
- mMoonTexturep[0] = LLViewerTextureManager::getFetchedTexture(moon_tex, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI);
- mMoonTexturep[1] = LLViewerTextureManager::getFetchedTexture(moon_tex_next, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI);
+ mMoonTexturep[0] = moon_tex.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(moon_tex, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI);
+ mMoonTexturep[1] = moon_tex_next.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(moon_tex_next, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI);
if (mFace[FACE_MOON])
{
@@ -862,8 +862,8 @@ void LLVOSky::setBloomTextures(const LLUUID& bloom_texture, const LLUUID& bloom_
LLUUID bloom_tex = bloom_texture.isNull() ? psky->GetDefaultBloomTextureId() : bloom_texture;
LLUUID bloom_tex_next = bloom_texture_next.isNull() ? (bloom_texture.isNull() ? psky->GetDefaultBloomTextureId() : bloom_texture) : bloom_texture_next;
- mBloomTexturep[0] = LLViewerTextureManager::getFetchedTexture(bloom_tex, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI);
- mBloomTexturep[1] = LLViewerTextureManager::getFetchedTexture(bloom_tex_next, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI);
+ mBloomTexturep[0] = bloom_tex.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(bloom_tex, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI);
+ mBloomTexturep[1] = bloom_tex_next.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(bloom_tex_next, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI);
if (mBloomTexturep[0])
{