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authorDave Parks <davep@lindenlab.com>2009-11-24 07:38:04 -0600
committerDave Parks <davep@lindenlab.com>2009-11-24 07:38:04 -0600
commit62233f22469cdc66042fc7bbbbd367dbb7212fde (patch)
treeb89982d6b2076694953492646310f5f210e6698e /indra/newview
parent5f44d4398a6d8abd05bba1d6c76831d674095ac1 (diff)
Fix for copying of tetrahedrons in place of mesh LODs.
Fix for bad tetrahedron bounding box. Bad fix for simultaneous loading of multiple LODs.
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/llvovolume.cpp31
-rw-r--r--indra/newview/llvovolume.h1
-rw-r--r--indra/newview/pipeline.cpp50
-rw-r--r--indra/newview/pipeline.h6
4 files changed, 48 insertions, 40 deletions
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 4c126d8fd9..64c2e9e8ec 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -163,7 +163,6 @@ LLVOVolume::LLVOVolume(const LLUUID &id, const LLPCode pcode, LLViewerRegion *re
mRelativeXformInvTrans.setIdentity();
mLOD = MIN_LOD;
- mMeshSculptLevel = -2;
mTextureAnimp = NULL;
mVObjRadius = LLVector3(1,1,0.5f).length();
mNumFaces = 0;
@@ -682,25 +681,7 @@ void LLVOVolume::updateTextureVirtualSize()
LLUUID id = sculpt_params->getSculptTexture();
U8 sculpt_type = sculpt_params->getSculptType();
- if ((sculpt_type & LL_SCULPT_TYPE_MASK) == LL_SCULPT_TYPE_MESH)
- // mesh is a mesh
- {
- if (mMeshSculptLevel == -2)
- {
- // get the asset please
- gPipeline.loadMesh(this, id);
- /*gAssetStorage->getAssetData(id, LLAssetType::AT_MESH, (LLGetAssetCallback)NULL, NULL, TRUE);
-
- if (gAssetStorage->hasLocalAsset(id, LLAssetType::AT_MESH))
- {
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME, FALSE);
- mSculptChanged = TRUE;
- }*/
- }
- }
-
- else
- // mesh is a sculptie
+ if ((sculpt_type & LL_SCULPT_TYPE_MASK) != LL_SCULPT_TYPE_MESH)
{
mSculptTexture = LLViewerTextureManager::getFetchedTexture(id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
@@ -902,14 +883,10 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams &params, const S32 detail, bool
if ((volume_params.getSculptType() & LL_SCULPT_TYPE_MASK) == LL_SCULPT_TYPE_MESH)
{
if (getVolume()->getNumVolumeFaces() == 0)
- {
- //mesh is not loaded, request pipeline load this mesh
+ {
+ //load request not yet issued, request pipeline load this mesh
LLUUID asset_id = volume_params.getSculptID();
- gPipeline.loadMesh(this, asset_id, detail);
- }
- else
- {
- mMeshSculptLevel = 1;
+ gPipeline.loadMesh(this, asset_id, LLVolumeLODGroup::getVolumeDetailFromScale(getVolume()->getDetail()));
}
}
else // otherwise is sculptie
diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h
index 4b247f3778..f14a71130b 100644
--- a/indra/newview/llvovolume.h
+++ b/indra/newview/llvovolume.h
@@ -298,7 +298,6 @@ private:
LLFrameTimer mTextureUpdateTimer;
S32 mLOD;
BOOL mLODChanged;
- S32 mMeshSculptLevel;
BOOL mSculptChanged;
F32 mSpotLightPriority;
LLMatrix4 mRelativeXform;
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 3410ad6559..0ee619244b 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -8913,23 +8913,29 @@ LLCullResult::sg_list_t::iterator LLPipeline::endAlphaGroups()
void LLPipeline::loadMesh(LLVOVolume* vobj, LLUUID mesh_id, S32 detail)
{
+
+ if (detail < 0 || detail > 4)
+ {
+ return;
+ }
+
{
LLMutexLock lock(mMeshMutex);
//add volume to list of loading meshes
- mesh_load_map::iterator iter = mLoadingMeshes.find(mesh_id);
- if (iter != mLoadingMeshes.end())
+ mesh_load_map::iterator iter = mLoadingMeshes[detail].find(mesh_id);
+ if (iter != mLoadingMeshes[detail].end())
{ //request pending for this mesh, append volume id to list
iter->second.insert(vobj->getID());
return;
}
//first request for this mesh
- mLoadingMeshes[mesh_id].insert(vobj->getID());
+ mLoadingMeshes[detail][mesh_id].insert(vobj->getID());
}
if (gAssetStorage->hasLocalAsset(mesh_id, LLAssetType::AT_MESH))
{ //already have asset, load desired LOD in background
- mPendingMeshes.push_back(new LLMeshThread(mesh_id, vobj->getVolume()));
+ mPendingMeshes.push_back(new LLMeshThread(mesh_id, vobj->getVolume(), detail));
}
else
{ //fetch asset and load when done
@@ -8952,7 +8958,7 @@ void LLPipeline::loadMesh(LLVOVolume* vobj, LLUUID mesh_id, S32 detail)
for (S32 i = detail-1; i >= 0; --i)
{
LLVolume* lod = group->refLOD(i);
- if (lod && lod->getNumVolumeFaces() > 0)
+ if (lod && !lod->isTetrahedron() && lod->getNumVolumeFaces() > 0)
{
volume->copyVolumeFaces(lod);
group->derefLOD(lod);
@@ -8966,7 +8972,7 @@ void LLPipeline::loadMesh(LLVOVolume* vobj, LLUUID mesh_id, S32 detail)
for (S32 i = detail+1; i < 4; ++i)
{
LLVolume* lod = group->refLOD(i);
- if (lod && lod->getNumVolumeFaces() > 0)
+ if (lod && !lod->isTetrahedron() && lod->getNumVolumeFaces() > 0)
{
volume->copyVolumeFaces(lod);
group->derefLOD(lod);
@@ -8976,6 +8982,10 @@ void LLPipeline::loadMesh(LLVOVolume* vobj, LLUUID mesh_id, S32 detail)
group->derefLOD(lod);
}
}
+ else
+ {
+ llerrs << "WTF?" << llendl;
+ }
//nothing found, so make a tetrahedron
volume->makeTetrahedron();
@@ -8992,12 +9002,22 @@ void LLPipeline::getMeshAssetCallback(LLVFS *vfs,
}
-LLPipeline::LLMeshThread::LLMeshThread(LLUUID mesh_id, LLVolume* target)
+LLPipeline::LLMeshThread::LLMeshThread(LLUUID mesh_id, LLVolume* target, S32 detail)
: LLThread("mesh_loading_thread")
{
mMeshID = mesh_id;
mVolume = NULL;
mDetail = target->getDetail();
+
+ if (detail == -1)
+ {
+ mDetailIndex = LLVolumeLODGroup::getVolumeDetailFromScale(target->getDetail());
+ }
+ else
+ {
+ mDetailIndex = detail;
+ }
+
mTargetVolume = target;
}
@@ -9073,6 +9093,10 @@ void LLPipeline::notifyLoadedMeshes()
for (std::list<LLMeshThread*>::iterator iter = mLoadedMeshes.begin(); iter != mLoadedMeshes.end(); ++iter)
{ //for each mesh done loading
+
+
+
+
LLMeshThread* mesh = *iter;
if (!mesh->isStopped())
@@ -9081,10 +9105,12 @@ void LLPipeline::notifyLoadedMeshes()
continue;
}
+ S32 detail = mesh->mDetailIndex;
+
//get list of objects waiting to be notified this mesh is loaded
- mesh_load_map::iterator obj_iter = mLoadingMeshes.find(mesh->mMeshID);
+ mesh_load_map::iterator obj_iter = mLoadingMeshes[detail].find(mesh->mMeshID);
- if (mesh->mVolume && obj_iter != mLoadingMeshes.end())
+ if (mesh->mVolume && obj_iter != mLoadingMeshes[detail].end())
{
//make sure target volume is still valid
BOOL valid = FALSE;
@@ -9109,6 +9135,10 @@ void LLPipeline::notifyLoadedMeshes()
{
mesh->mTargetVolume->copyVolumeFaces(mesh->mVolume);
}
+ else
+ {
+ llwarns << "Mesh loading returned empty volume." << llendl;
+ }
for (std::set<LLUUID>::iterator vobj_iter = obj_iter->second.begin(); vobj_iter != obj_iter->second.end(); ++vobj_iter)
{
@@ -9120,7 +9150,7 @@ void LLPipeline::notifyLoadedMeshes()
}
}
- mLoadingMeshes.erase(mesh->mMeshID);
+ mLoadingMeshes[detail].erase(mesh->mMeshID);
}
delete mesh;
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index 23e98aa0d6..a31379a209 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -676,8 +676,9 @@ public:
protected:
std::vector<LLFace*> mSelectedFaces;
+
typedef std::map<LLUUID, std::set<LLUUID> > mesh_load_map;
- mesh_load_map mLoadingMeshes;
+ mesh_load_map mLoadingMeshes[4];
LLMutex* mMeshMutex;
@@ -688,7 +689,8 @@ protected:
LLVolume* mTargetVolume;
LLUUID mMeshID;
F32 mDetail;
- LLMeshThread(LLUUID mesh_id, LLVolume* target);
+ S32 mDetailIndex;
+ LLMeshThread(LLUUID mesh_id, LLVolume* target, S32 detail = -1);
~LLMeshThread();
void run();
};