diff options
author | Mike Antipov <mantipov@productengine.com> | 2010-06-04 15:41:04 +0300 |
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committer | Mike Antipov <mantipov@productengine.com> | 2010-06-04 15:41:04 +0300 |
commit | 5e05d94f1379c5971a036dfe3468d067c3cfdbc5 (patch) | |
tree | 13a331b220323f0ce635439076a81586ebe9133f /indra/newview | |
parent | f99a601dbe7d783b8bd80e0791a222ce51bd7dc6 (diff) |
EXT-7548 FIXED Reset control variable for "Build" & "Map" buttons on destroy.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/517/
--HG--
branch : product-engine
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/llbottomtray.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/indra/newview/llbottomtray.cpp b/indra/newview/llbottomtray.cpp index 7a3eddf7a6..41f5fe64a1 100644 --- a/indra/newview/llbottomtray.cpp +++ b/indra/newview/llbottomtray.cpp @@ -203,7 +203,9 @@ LLBottomTray::~LLBottomTray() // override effect of save_visibility=true. // this attribute is necessary to button.initial_callback=Button.SetFloaterToggle works properly: // i.g when floater changes its visibility - button changes its toggle state. + getChild<LLUICtrl>("build_btn")->setControlValue(false); getChild<LLUICtrl>("search_btn")->setControlValue(false); + getChild<LLUICtrl>("world_map_btn")->setControlValue(false); } // *TODO Vadim: why void* ? |