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authorGraham Linden <graham@lindenlab.com>2019-04-23 12:54:54 -0700
committerGraham Linden <graham@lindenlab.com>2019-04-23 12:54:54 -0700
commit48f66434b84438b1d7146af4e6ba9d2c681153b6 (patch)
tree012e7dbcbec8435ba2ef50b60da600eff327be96 /indra/newview
parent94d4ae298b38630e6d936efc02d7d1a701f0ac1c (diff)
Move to using aniso filtering on shadow map samplers.
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/pipeline.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 27b280a4a8..b7c6d7817a 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -8238,7 +8238,7 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, LLRenderTarget* light_
{
stop_glerror();
gGL.getTexUnit(channel)->bind(getShadowTarget(i), TRUE);
- gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
+ gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_ANISOTROPIC);
gGL.getTexUnit(channel)->setTextureAddressMode(LLTexUnit::TAM_CLAMP);
stop_glerror();
@@ -8260,7 +8260,7 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, LLRenderTarget* light_
if (shadow_target)
{
gGL.getTexUnit(channel)->bind(shadow_target, TRUE);
- gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
+ gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_ANISOTROPIC);
gGL.getTexUnit(channel)->setTextureAddressMode(LLTexUnit::TAM_CLAMP);
stop_glerror();