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authorRunitai Linden <davep@lindenlab.com>2021-10-22 16:56:20 -0500
committerRunitai Linden <davep@lindenlab.com>2021-10-22 16:56:20 -0500
commit3efd4c50a031ce0c1cb3d2fcc43e403136277e1f (patch)
treecf9377f44064e6238783260b042c5a072f42c626 /indra/newview
parent5553d614211998b5a10529f6b3ec68d2b25dc07a (diff)
SL-16222 Don't use bindFast for legacy bump maps (weird loading path sometimes has stale texture state).
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/lldrawpoolbump.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp
index d75884cc16..b08fbcbd89 100644
--- a/indra/newview/lldrawpoolbump.cpp
+++ b/indra/newview/lldrawpoolbump.cpp
@@ -715,7 +715,8 @@ BOOL LLDrawPoolBump::bindBumpMap(U8 bump_code, LLViewerTexture* texture, F32 vsi
}
else
{
- gGL.getTexUnit(channel)->bindFast(bump);
+ // NOTE: do not use bindFast here (see SL-16222)
+ gGL.getTexUnit(channel)->bind(bump);
}
return TRUE;