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| author | Jonathan "Geenz" Goodman <geenz@geenzo.com> | 2026-07-22 00:40:35 -0400 |
|---|---|---|
| committer | Jonathan "Geenz" Goodman <geenz@geenzo.com> | 2026-07-22 00:40:35 -0400 |
| commit | 3eea9b18872f8a11247e80bce2edd224f09f240c (patch) | |
| tree | 381390dff336f1cce3cd9cf80379d4ebb295aa4f /indra/newview | |
| parent | 55e94847b4270d7f71016fe651800ef9e43b4bc5 (diff) | |
Revert "Merge pull request #5667 from secondlife/geenz/texture-channel-cherrypick"
This reverts commit 7f110d9fb54d050e0b25ea65294a53d2595fc89b, reversing
changes made to 5f91a3faf3ef0b9d0a6c3424fff119992dc0822a.
Diffstat (limited to 'indra/newview')
| -rw-r--r-- | indra/newview/app_settings/settings.xml | 16 | ||||
| -rw-r--r-- | indra/newview/llfloatersettingsdebug.cpp | 42 | ||||
| -rw-r--r-- | indra/newview/llviewertexturelist.cpp | 32 |
3 files changed, 0 insertions, 90 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 1ac4583dd3..d411eeb148 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -11860,22 +11860,6 @@ <key>Value</key> <real>20.0</real> </map> - <key>TextureChannelPriority</key> - <map> - <key>Comment</key> - <string>Per-channel texture streaming aggressiveness. X=normals, Y=diffuse, Z=specular/metallic, W=emissive. 1.0=baseline, higher=more aggressive downrez.</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>Vector4</string> - <key>Value</key> - <array> - <real>5</real> - <real>7.5</real> - <real>20</real> - <real>7.5</real> - </array> - </map> <key>TextureCameraBoost</key> <map> <key>Comment</key> diff --git a/indra/newview/llfloatersettingsdebug.cpp b/indra/newview/llfloatersettingsdebug.cpp index 92b3c92165..01108b5cfa 100644 --- a/indra/newview/llfloatersettingsdebug.cpp +++ b/indra/newview/llfloatersettingsdebug.cpp @@ -106,7 +106,6 @@ void LLFloaterSettingsDebug::onCommitSettings() LLVector3 vector; LLVector3d vectord; - LLVector4 vector4; LLQuaternion quat; LLRect rect; LLColor4 col4; @@ -143,13 +142,6 @@ void LLFloaterSettingsDebug::onCommitSettings() vectord.mdV[VZ] = mValSpinner3->getValue().asReal(); controlp->set(vectord.getValue()); break; - case TYPE_VEC4: - vector4.mV[VX] = (F32)mValSpinner1->getValue().asReal(); - vector4.mV[VY] = (F32)mValSpinner2->getValue().asReal(); - vector4.mV[VZ] = (F32)mValSpinner3->getValue().asReal(); - vector4.mV[VW] = (F32)mValSpinner4->getValue().asReal(); - controlp->set(vector4.getValue()); - break; case TYPE_QUAT: quat.mQ[VX] = mValSpinner1->getValueF32(); quat.mQ[VY] = mValSpinner2->getValueF32(); @@ -360,40 +352,6 @@ void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp) } break; } - case TYPE_VEC4: - { - LLVector4 v; - v.setValue(sd); - mValSpinner1->setVisible(true); - mValSpinner1->setLabel(std::string("X")); - mValSpinner2->setVisible(true); - mValSpinner2->setLabel(std::string("Y")); - mValSpinner3->setVisible(true); - mValSpinner3->setLabel(std::string("Z")); - mValSpinner4->setVisible(true); - mValSpinner4->setLabel(std::string("W")); - if (!mValSpinner1->hasFocus()) - { - mValSpinner1->setPrecision(3); - mValSpinner1->setValue(v[VX]); - } - if (!mValSpinner2->hasFocus()) - { - mValSpinner2->setPrecision(3); - mValSpinner2->setValue(v[VY]); - } - if (!mValSpinner3->hasFocus()) - { - mValSpinner3->setPrecision(3); - mValSpinner3->setValue(v[VZ]); - } - if (!mValSpinner4->hasFocus()) - { - mValSpinner4->setPrecision(3); - mValSpinner4->setValue(v[VW]); - } - break; - } case TYPE_QUAT: { LLQuaternion q; diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index 7dd32074cf..e4fd947892 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -1014,38 +1014,6 @@ void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imag } imagep->addTextureStats(max_vsize); - - // Derive stream priority channel from face lists. - // Map render texture channels to priority channels: - // 0 = normal, 1 = diffuse, 2 = specular, 3 = emissive - { - static const S32 render_to_priority[] = { - 1, // DIFFUSE_MAP (0) - 0, // NORMAL_MAP / ALTERNATE_DIFFUSE_MAP (1) - 2, // SPECULAR_MAP (2) - 1, // BASECOLOR_MAP (3) - 2, // METALLIC_ROUGHNESS_MAP (4) - 0, // GLTF_NORMAL_MAP (5) - 3, // EMISSIVE_MAP (6) - }; - - S32 priority_channel = 1; // default to diffuse - for (U32 i = 0; i < LLRender::NUM_TEXTURE_CHANNELS; ++i) - { - if (imagep->getNumFaces(i) > 0) - { - priority_channel = llmin(priority_channel, render_to_priority[i]); - } - } - - static LLCachedControl<LLVector4> channel_priority(gSavedSettings, "TextureChannelPriority", - LLVector4(10.0f, 20.0f, 40.0f, 20.0f)); - F32 factor = llmax(channel_priority().mV[priority_channel], 0.1f); - if (factor != 1.0f) - { - imagep->mMaxVirtualSize /= factor; - } - } } #if 0 |
