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authorDave Parks <davep@lindenlab.com>2022-12-05 11:49:07 -0600
committerDave Parks <davep@lindenlab.com>2022-12-05 11:49:07 -0600
commit3ec5110129ffd29d8e76eb82e31da7470e281503 (patch)
tree72fd7f20285683f2031c7d82a31a88b2832d90ad /indra/newview
parent3c20f0b1d4dd7257dc608823d82b6f798c492b43 (diff)
parent7ceb266604de07ca6743dcd1077b675dea39f1d9 (diff)
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/llappviewer.cpp1
-rw-r--r--indra/newview/lldrawpoolbump.cpp16
-rw-r--r--indra/newview/lldrawpoolbump.h1
-rw-r--r--indra/newview/llenvironment.cpp25
-rw-r--r--indra/newview/llenvironment.h5
-rw-r--r--indra/newview/llstartup.cpp4
-rw-r--r--indra/newview/llviewertexturelist.cpp25
7 files changed, 53 insertions, 24 deletions
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index cd8f9d2065..584808167e 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -1276,7 +1276,6 @@ bool LLAppViewer::init()
//LLSimpleton creations
LLEnvironment::createInstance();
- LLEnvironment::getInstance()->initSingleton();
LLWorld::createInstance();
LLSelectMgr::createInstance();
LLViewerCamera::createInstance();
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp
index 684cf55b6b..343aeb3201 100644
--- a/indra/newview/lldrawpoolbump.cpp
+++ b/indra/newview/lldrawpoolbump.cpp
@@ -41,6 +41,7 @@
#include "lldrawable.h"
#include "llface.h"
#include "llsky.h"
+#include "llstartup.h"
#include "lltextureentry.h"
#include "llviewercamera.h"
#include "llviewertexturelist.h"
@@ -79,11 +80,6 @@ static S32 bump_channel = -1;
#define LL_BUMPLIST_MULTITHREADED 0 // TODO -- figure out why this doesn't work
-// static
-void LLStandardBumpmap::init()
-{
- LLStandardBumpmap::restoreGL();
-}
// static
void LLStandardBumpmap::shutdown()
@@ -94,7 +90,7 @@ void LLStandardBumpmap::shutdown()
// static
void LLStandardBumpmap::restoreGL()
{
- addstandard();
+ addstandard();
}
// static
@@ -107,6 +103,12 @@ void LLStandardBumpmap::addstandard()
return ;
}
+ if (LLStartUp::getStartupState() < STATE_SEED_CAP_GRANTED)
+ {
+ // Not ready, need caps for images
+ return;
+ }
+
// can't assert; we destroyGL and restoreGL a lot during *first* startup, which populates this list already, THEN we explicitly init the list as part of *normal* startup. Sigh. So clear the list every time before we (re-)add the standard bumpmaps.
//llassert( LLStandardBumpmap::sStandardBumpmapCount == 0 );
clear();
@@ -786,8 +788,6 @@ void LLBumpImageList::init()
llassert( mBrightnessEntries.size() == 0 );
llassert( mDarknessEntries.size() == 0 );
- LLStandardBumpmap::init();
-
LLStandardBumpmap::restoreGL();
sMainQueue = LL::WorkQueue::getInstance("mainloop");
sTexUpdateQueue = LL::WorkQueue::getInstance("LLImageGL"); // Share work queue with tex loader.
diff --git a/indra/newview/lldrawpoolbump.h b/indra/newview/lldrawpoolbump.h
index e8a027967b..cf463f4458 100644
--- a/indra/newview/lldrawpoolbump.h
+++ b/indra/newview/lldrawpoolbump.h
@@ -118,7 +118,6 @@ public:
static void clear();
static void addstandard();
- static void init();
static void shutdown();
static void restoreGL();
static void destroyGL();
diff --git a/indra/newview/llenvironment.cpp b/indra/newview/llenvironment.cpp
index 64d89282e2..efe4ad2af2 100644
--- a/indra/newview/llenvironment.cpp
+++ b/indra/newview/llenvironment.cpp
@@ -874,26 +874,37 @@ void LLEnvironment::initSingleton()
requestRegion();
- gAgent.addParcelChangedCallback([this]() { onParcelChange(); });
+ if (!mParcelCallbackConnection.connected())
+ {
+ mParcelCallbackConnection = gAgent.addParcelChangedCallback([this]() { onParcelChange(); });
- //TODO: This frequently results in one more request than we need. It isn't breaking, but should be nicer.
- // We need to know new env version to fix this, without it we can only do full re-request
- // Happens: on updates, on opening LLFloaterRegionInfo, on region crossing if info floater is open
- LLRegionInfoModel::instance().setUpdateCallback([this]() { requestRegion(); });
- gAgent.addRegionChangedCallback([this]() { onRegionChange(); });
+ //TODO: This frequently results in one more request than we need. It isn't breaking, but should be nicer.
+ // We need to know new env version to fix this, without it we can only do full re-request
+ // Happens: on updates, on opening LLFloaterRegionInfo, on region crossing if info floater is open
+ mRegionUpdateCallbackConnection = LLRegionInfoModel::instance().setUpdateCallback([this]() { requestRegion(); });
+ mRegionChangeCallbackConnection = gAgent.addRegionChangedCallback([this]() { onRegionChange(); });
- gAgent.whenPositionChanged([this](const LLVector3 &localpos, const LLVector3d &) { onAgentPositionHasChanged(localpos); });
+ mPositionCallbackConnection = gAgent.whenPositionChanged([this](const LLVector3 &localpos, const LLVector3d &) { onAgentPositionHasChanged(localpos); });
+ }
if (!gGenericDispatcher.isHandlerPresent(MESSAGE_PUSHENVIRONMENT))
{
gGenericDispatcher.addHandler(MESSAGE_PUSHENVIRONMENT, &environment_push_dispatch_handler);
}
+ LLEventPumps::instance().obtain(PUMP_EXPERIENCE).stopListening(LISTENER_NAME);
LLEventPumps::instance().obtain(PUMP_EXPERIENCE).listen(LISTENER_NAME, [this](LLSD message) { listenExperiencePump(message); return false; });
}
void LLEnvironment::cleanupSingleton()
{
+ if (mParcelCallbackConnection.connected())
+ {
+ mParcelCallbackConnection.disconnect();
+ mRegionUpdateCallbackConnection.disconnect();
+ mRegionChangeCallbackConnection.disconnect();
+ mPositionCallbackConnection.disconnect();
+ }
LLEventPumps::instance().obtain(PUMP_EXPERIENCE).stopListening(LISTENER_NAME);
}
diff --git a/indra/newview/llenvironment.h b/indra/newview/llenvironment.h
index 330de2bea8..64fd170e43 100644
--- a/indra/newview/llenvironment.h
+++ b/indra/newview/llenvironment.h
@@ -402,6 +402,11 @@ private:
bool mShowMoonBeacon;
S32 mEditorCounter;
+ connection_t mParcelCallbackConnection;
+ connection_t mRegionUpdateCallbackConnection;
+ connection_t mRegionChangeCallbackConnection;
+ connection_t mPositionCallbackConnection;
+
struct UpdateInfo
{
typedef std::shared_ptr<UpdateInfo> ptr_t;
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp
index 862db08e62..325ab1e224 100644
--- a/indra/newview/llstartup.cpp
+++ b/indra/newview/llstartup.cpp
@@ -1435,6 +1435,9 @@ bool idle_startup()
// to hapen with caps granted
gTextureList.doPrefetchImages();
+ // will init images, should be done with caps, but before gSky.init()
+ LLEnvironment::getInstance()->initSingleton();
+
display_startup();
update_texture_fetch();
display_startup();
@@ -2918,6 +2921,7 @@ void reset_login()
gAgentWearables.cleanup();
gAgentCamera.cleanup();
gAgent.cleanup();
+ gSky.cleanup(); // mVOSkyp is an inworld object.
LLWorld::getInstance()->resetClass();
if ( gViewerWindow )
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp
index 338aac2ccc..674c387430 100644
--- a/indra/newview/llviewertexturelist.cpp
+++ b/indra/newview/llviewertexturelist.cpp
@@ -45,6 +45,7 @@
#include "llxmltree.h"
#include "message.h"
+#include "lldrawpoolbump.h" // to init bumpmap images
#include "lltexturecache.h"
#include "lltexturefetch.h"
#include "llviewercontrol.h"
@@ -135,9 +136,6 @@ void LLViewerTextureList::doPreloadImages()
//uv_test->setClamp(FALSE, FALSE);
//uv_test->setMipFilterNearest(TRUE, TRUE);
- // prefetch specific UUIDs
- LLViewerTextureManager::getFetchedTexture(IMG_SHOT);
- LLViewerTextureManager::getFetchedTexture(IMG_SMOKE_POOF);
LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTextureFromFile("silhouette.j2c", FTT_LOCAL_FILE, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI);
if (image)
{
@@ -206,13 +204,26 @@ void LLViewerTextureList::doPrefetchImages()
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- LLViewerFetchedTexture* imagep = LLViewerTextureManager::getFetchedTexture(DEFAULT_WATER_NORMAL, FTT_DEFAULT, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI);
- if (imagep)
+ // todo: do not load without getViewerAssetUrl()
+ // either fail login without caps or provide this
+ // in some other way, textures won't load otherwise
+ LLViewerFetchedTexture *imagep = findImage(DEFAULT_WATER_NORMAL, TEX_LIST_STANDARD);
+ if (!imagep)
{
- imagep->setAddressMode(LLTexUnit::TAM_WRAP);
- mImagePreloads.insert(imagep);
+ // add it to mImagePreloads only once
+ imagep = LLViewerTextureManager::getFetchedTexture(DEFAULT_WATER_NORMAL, FTT_DEFAULT, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI);
+ if (imagep)
+ {
+ imagep->setAddressMode(LLTexUnit::TAM_WRAP);
+ mImagePreloads.insert(imagep);
+ }
}
+ LLViewerTextureManager::getFetchedTexture(IMG_SHOT);
+ LLViewerTextureManager::getFetchedTexture(IMG_SMOKE_POOF);
+
+ LLStandardBumpmap::addstandard();
+
if (LLAppViewer::instance()->getPurgeCache())
{
// cache was purged, no point