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authorTodd Stinson <stinson@lindenlab.com>2011-12-19 17:16:13 -0800
committerTodd Stinson <stinson@lindenlab.com>2011-12-19 17:16:13 -0800
commit34a847fabdfb42c7a6cf555c10fed095c6d8b2f2 (patch)
tree952c9bb8b30d9b8bcd51418ab38abc6f2c61df3e /indra/newview
parent6a078814cdd55105304fec41712dbd635e18d900 (diff)
Stubbing out functionality for catching the rebuild and refresh navmesh button clicks.
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/llfloaterpathfindingconsole.cpp12
-rw-r--r--indra/newview/llfloaterpathfindingconsole.h2
-rw-r--r--indra/newview/skins/default/xui/en/floater_pathfinding_console.xml10
3 files changed, 19 insertions, 5 deletions
diff --git a/indra/newview/llfloaterpathfindingconsole.cpp b/indra/newview/llfloaterpathfindingconsole.cpp
index c6613e4035..cd3794f5a9 100644
--- a/indra/newview/llfloaterpathfindingconsole.cpp
+++ b/indra/newview/llfloaterpathfindingconsole.cpp
@@ -47,6 +47,8 @@
BOOL LLFloaterPathfindingConsole::postBuild()
{
childSetAction("view_and_edit_linksets", boost::bind(&LLFloaterPathfindingConsole::onViewEditLinksetClicked, this));
+ childSetAction("rebuild_navmesh", boost::bind(&LLFloaterPathfindingConsole::onRebuildNavmeshClicked, this));
+ childSetAction("refresh_navmesh", boost::bind(&LLFloaterPathfindingConsole::onRefreshNavmeshClicked, this));
mShowNavmeshCheckBox = findChild<LLCheckBoxCtrl>("show_navmesh_overlay");
llassert(mShowNavmeshCheckBox != NULL);
@@ -273,6 +275,16 @@ void LLFloaterPathfindingConsole::onViewEditLinksetClicked()
LLFloaterPathfindingLinksets::openLinksetsEditor();
}
+void LLFloaterPathfindingConsole::onRebuildNavmeshClicked()
+{
+ llwarns << "functionality has not yet been implemented to handle rebuilding of the navmesh" << llendl;
+}
+
+void LLFloaterPathfindingConsole::onRefreshNavmeshClicked()
+{
+ llwarns << "functionality has not yet been implemented to handle refreshing of the navmesh" << llendl;
+}
+
LLFloaterPathfindingConsole::ERegionOverlayDisplay LLFloaterPathfindingConsole::getRegionOverlayDisplay() const
{
ERegionOverlayDisplay regionOverlayDisplay;
diff --git a/indra/newview/llfloaterpathfindingconsole.h b/indra/newview/llfloaterpathfindingconsole.h
index a0a1500d94..e0dd796ef6 100644
--- a/indra/newview/llfloaterpathfindingconsole.h
+++ b/indra/newview/llfloaterpathfindingconsole.h
@@ -84,6 +84,8 @@ private:
void onCharacterWidthSet();
void onCharacterTypeSwitch();
void onViewEditLinksetClicked();
+ void onRebuildNavmeshClicked();
+ void onRefreshNavmeshClicked();
ERegionOverlayDisplay getRegionOverlayDisplay() const;
EPathSelectionState getPathSelectionState() const;
diff --git a/indra/newview/skins/default/xui/en/floater_pathfinding_console.xml b/indra/newview/skins/default/xui/en/floater_pathfinding_console.xml
index 88905dd094..72d32b077b 100644
--- a/indra/newview/skins/default/xui/en/floater_pathfinding_console.xml
+++ b/indra/newview/skins/default/xui/en/floater_pathfinding_console.xml
@@ -97,7 +97,7 @@
follows="top|left"
height="203"
layout="topleft"
- name="horiz_separator"
+ name="horiz_separator_1"
top="15"
left="228"
width="0"/>
@@ -254,7 +254,7 @@ to see the path between them.
follows="top|left"
height="203"
layout="topleft"
- name="horiz_separator"
+ name="horiz_separator_2"
top="15"
left="456"
width="0"/>
@@ -299,7 +299,7 @@ to objects or terrain:
height="22"
label="Rebuild navmesh"
layout="topleft"
- name="linksets"
+ name="rebuild_navmesh"
top_pad="14"
width="149"/>
<text
@@ -322,7 +322,7 @@ of the mesh:
height="21"
label="Refresh"
layout="topleft"
- name="refresh"
+ name="refresh_navmesh"
top_pad="9"
width="95"/>
<view_border
@@ -330,7 +330,7 @@ of the mesh:
follows="top|left"
height="203"
layout="topleft"
- name="horiz_separator"
+ name="horiz_separator_3"
top="15"
left="667"
width="0"/>