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authormaxim_productengine <mnikolenko@productengine.com>2019-04-18 17:35:28 +0300
committermaxim_productengine <mnikolenko@productengine.com>2019-04-18 17:35:28 +0300
commit32598518816be6c312acc9b027d3a28ed807429a (patch)
tree1be9e5045047daf6d1ef43113669dd4e7bbd7321 /indra/newview
parent83e0af9f95c39b1385cd63df46874b040a408af6 (diff)
SL-10983 [EEP] Add a search box to the "My Environments" floater
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/llfloatermyenvironment.cpp121
-rw-r--r--indra/newview/llfloatermyenvironment.h66
-rw-r--r--indra/newview/skins/default/xui/en/floater_my_environments.xml13
-rw-r--r--indra/newview/skins/default/xui/en/notifications.xml4
4 files changed, 56 insertions, 148 deletions
diff --git a/indra/newview/llfloatermyenvironment.cpp b/indra/newview/llfloatermyenvironment.cpp
index 3a83042d4f..8c2772a87d 100644
--- a/indra/newview/llfloatermyenvironment.cpp
+++ b/indra/newview/llfloatermyenvironment.cpp
@@ -1,10 +1,10 @@
/**
* @file llfloatergesture.cpp
- * @brief Read-only list of gestures from your inventory.
+ * @brief LLFloaterMyEnvironment class implementation
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * Copyright (C) 2019, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
@@ -32,21 +32,11 @@
#include "llinventorybridge.h"
#include "llinventoryfunctions.h"
#include "llinventorymodel.h"
-#include "llclipboard.h"
#include "llagent.h"
#include "llclipboard.h"
-#include "llkeyboard.h"
-#include "llmenugl.h"
-#include "llmultigesture.h"
-#include "llscrolllistctrl.h"
#include "llcheckboxctrl.h"
-#include "lltrans.h"
-#include "llviewergesture.h"
-#include "llviewermenu.h"
#include "llviewerinventory.h"
-#include "llviewercontrol.h"
-#include "llfloaterperms.h"
#include "llenvironment.h"
#include "llparcel.h"
#include "llviewerparcelmgr.h"
@@ -57,6 +47,7 @@ namespace
const std::string CHECK_DAYS("chk_days");
const std::string CHECK_SKIES("chk_skies");
const std::string CHECK_WATER("chk_water");
+ const std::string FLT_SEARCH("flt_search");
const std::string PANEL_SETTINGS("pnl_settings");
const std::string BUTTON_NEWSETTINGS("btn_gear");
const std::string BUTTON_GEAR("btn_newsettings");
@@ -82,72 +73,6 @@ namespace
}
//=========================================================================
-#if 0
-BOOL item_name_precedes( LLInventoryItem* a, LLInventoryItem* b )
-{
- return LLStringUtil::precedesDict( a->getName(), b->getName() );
-}
-
-class LLFloaterGestureObserver : public LLGestureManagerObserver
-{
-public:
- LLFloaterGestureObserver(LLFloaterGesture* floater) : mFloater(floater) {}
- virtual ~LLFloaterGestureObserver() {}
- virtual void changed() { mFloater->refreshAll(); }
-
-private:
- LLFloaterGesture* mFloater;
-};
-//-----------------------------
-// GestureCallback
-//-----------------------------
-
-class GestureShowCallback : public LLInventoryCallback
-{
-public:
- void fire(const LLUUID &inv_item)
- {
- LLPreviewGesture::show(inv_item, LLUUID::null);
-
- LLInventoryItem* item = gInventory.getItem(inv_item);
- if (item)
- {
- LLPermissions perm = item->getPermissions();
- perm.setMaskNext(LLFloaterPerms::getNextOwnerPerms("Gestures"));
- perm.setMaskEveryone(LLFloaterPerms::getEveryonePerms("Gestures"));
- perm.setMaskGroup(LLFloaterPerms::getGroupPerms("Gestures"));
- item->setPermissions(perm);
- item->updateServer(FALSE);
- }
- }
-};
-
-class GestureCopiedCallback : public LLInventoryCallback
-{
-private:
- LLFloaterGesture* mFloater;
-
-public:
- GestureCopiedCallback(LLFloaterGesture* floater): mFloater(floater)
- {}
- void fire(const LLUUID &inv_item)
- {
- if(mFloater)
- {
- mFloater->addGesture(inv_item,NULL,mFloater->getChild<LLScrollListCtrl>("gesture_list"));
-
- // EXP-1909 (Pasted gesture displayed twice)
- // The problem is that addGesture is called here for the second time for the same item (which is copied)
- // First time addGesture is called from LLFloaterGestureObserver::changed(), which is a callback for inventory
- // change. So we need to refresh the gesture list to avoid duplicates.
- mFloater->refreshAll();
- }
- }
-};
-
-#endif
-
-//=========================================================================
LLFloaterMyEnvironment::LLFloaterMyEnvironment(const LLSD& key) :
LLFloater(key),
mInventoryList(nullptr),
@@ -167,10 +92,6 @@ LLFloaterMyEnvironment::LLFloaterMyEnvironment(const LLSD& key) :
LLFloaterMyEnvironment::~LLFloaterMyEnvironment()
{
- // LLGestureMgr::instance().removeObserver(mObserver);
- // delete mObserver;
- // mObserver = NULL;
- // gInventory.removeObserver(this);
}
@@ -193,8 +114,11 @@ BOOL LLFloaterMyEnvironment::postBuild()
childSetCommitCallback(CHECK_SKIES, [this](LLUICtrl*, void*) { onFilterCheckChange(); }, nullptr);
childSetCommitCallback(CHECK_WATER, [this](LLUICtrl*, void*) { onFilterCheckChange(); }, nullptr);
- childSetCommitCallback(BUTTON_DELETE, [this](LLUICtrl *, void*) { onDeleteSelected(); }, nullptr);
+ mFilterEdit = getChild<LLFilterEditor>(FLT_SEARCH);
+ mFilterEdit->setCommitCallback([this](LLUICtrl*, const LLSD& param){ onFilterEdit(param.asString()); });
+ childSetCommitCallback(BUTTON_DELETE, [this](LLUICtrl *, void*) { onDeleteSelected(); }, nullptr);
+ mSavedFolderState.setApply(FALSE);
return TRUE;
}
@@ -252,6 +176,37 @@ void LLFloaterMyEnvironment::onSelectionChange()
refreshButtonStates();
}
+void LLFloaterMyEnvironment::onFilterEdit(const std::string& search_string)
+{
+ std::string upper_case_search_string = search_string;
+ LLStringUtil::toUpper(upper_case_search_string);
+
+ if (upper_case_search_string.empty())
+ {
+ if (mInventoryList->getFilterSubString().empty())
+ {
+ // current filter and new filter empty, do nothing
+ return;
+ }
+
+ mSavedFolderState.setApply(TRUE);
+ mInventoryList->getRootFolder()->applyFunctorRecursively(mSavedFolderState);
+ // add folder with current item to list of previously opened folders
+ LLOpenFoldersWithSelection opener;
+ mInventoryList->getRootFolder()->applyFunctorRecursively(opener);
+ mInventoryList->getRootFolder()->scrollToShowSelection();
+
+ }
+ else if (mInventoryList->getFilterSubString().empty())
+ {
+ // first letter in search term, save existing folder open state
+ mSavedFolderState.setApply(FALSE);
+ mInventoryList->getRootFolder()->applyFunctorRecursively(mSavedFolderState);
+ }
+
+ mInventoryList->setFilterSubString(search_string);
+}
+
void LLFloaterMyEnvironment::onDeleteSelected()
{
uuid_vec_t selected;
diff --git a/indra/newview/llfloatermyenvironment.h b/indra/newview/llfloatermyenvironment.h
index 9472fb63e2..67e35343da 100644
--- a/indra/newview/llfloatermyenvironment.h
+++ b/indra/newview/llfloatermyenvironment.h
@@ -1,10 +1,10 @@
/**
* @file llfloatermyenvironment.h
- * @brief Read-only list of gestures from your inventory.
+ * @brief LLFloaterMyEnvironment class header file
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * Copyright (C) 2019, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
@@ -24,10 +24,6 @@
* $/LicenseInfo$
*/
-/**
- * (Also has legacy gesture editor for testing.)
- */
-
#ifndef LL_LLFLOATERMYENVIRONMENT_H
#define LL_LLFLOATERMYENVIRONMENT_H
#include <vector>
@@ -35,14 +31,8 @@
#include "llfloater.h"
#include "llinventoryobserver.h"
#include "llinventoryfilter.h"
+#include "llfiltereditor.h"
-class LLView;
-class LLButton;
-class LLLineEditor;
-class LLComboBox;
-class LLViewerGesture;
-class LLGestureOptions;
-class LLMenuGL;
class LLInventoryPanel;
class LLFloaterMyEnvironment
@@ -60,10 +50,13 @@ public:
private:
LLInventoryPanel * mInventoryList;
+ LLFilterEditor * mFilterEdit;
U64 mTypeFilter;
LLUUID mSelectedAsset;
+ LLSaveFolderState mSavedFolderState;
void onFilterCheckChange();
+ void onFilterEdit(const std::string& search_string);
void onSelectionChange();
void onDeleteSelected();
void onDoCreate(const LLSD &data);
@@ -77,53 +70,6 @@ private:
bool isSettingSelected(LLUUID item_id);
static LLUUID findItemByAssetId(LLUUID asset_id, bool copyable_only, bool ignore_library);
-
-#if 0
- virtual void done ();
- void refreshAll();
- /**
- * @brief Add new scrolllistitem into gesture_list.
- * @param item_id inventory id of gesture
- * @param gesture can be NULL , if item was not loaded yet
- */
- void addGesture(const LLUUID& item_id, LLMultiGesture* gesture, LLCtrlListInterface * list);
-
-protected:
- // Reads from the gesture manager's list of active gestures
- // and puts them in this list.
- void buildGestureList();
- void playGesture(LLUUID item_id);
-private:
- void addToCurrentOutFit();
- /**
- * @brief This method is using to collect selected items.
- * In some places gesture_list can be rebuilt by gestureObservers during iterating data from LLScrollListCtrl::getAllSelected().
- * Therefore we have to copy these items to avoid viewer crash.
- * @see LLFloaterGesture::onActivateBtnClick
- */
- void getSelectedIds(uuid_vec_t& ids);
- bool isActionEnabled(const LLSD& command);
- /**
- * @brief Activation rules:
- * According to Gesture Spec:
- * 1. If all selected gestures are active: set to inactive
- * 2. If all selected gestures are inactive: set to active
- * 3. If selected gestures are in a mixed state: set all to active
- */
- void onActivateBtnClick();
- void onClickEdit();
- void onClickPlay();
- void onClickNew();
- void onCommitList();
- void onCopyPasteAction(const LLSD& command);
- void onDeleteSelected();
-
- LLUUID mSelectedID;
- LLUUID mGestureFolderID;
- LLScrollListCtrl* mGestureList;
-
- LLFloaterGestureObserver* mObserver;
-#endif
};
diff --git a/indra/newview/skins/default/xui/en/floater_my_environments.xml b/indra/newview/skins/default/xui/en/floater_my_environments.xml
index 854ac8b758..7e65e5d69c 100644
--- a/indra/newview/skins/default/xui/en/floater_my_environments.xml
+++ b/indra/newview/skins/default/xui/en/floater_my_environments.xml
@@ -28,9 +28,8 @@
border="true"
bevel_style="in"
auto_resize="false"
- user_resize="true"
tab_group="1"
- height="24"
+ height="54"
name="filter_panel"
label="Filters"
font="SansSerifBold">
@@ -82,6 +81,15 @@
name="chk_water"
top_delta="0"
width="60" />
+ <filter_editor
+ follows="left|top|right"
+ height="23"
+ label="Filter Environments"
+ layout="topleft"
+ left="4"
+ name="flt_search"
+ top_pad="6"
+ right="-4" />
</layout_panel>
<layout_panel
auto_resize="true"
@@ -116,7 +124,6 @@
</layout_panel>
<layout_panel
auto_resize="false"
- user_resize="true"
tab_group="1"
height="31"
name="pnl_control"
diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml
index fa5b6062df..fc3556ddc0 100644
--- a/indra/newview/skins/default/xui/en/notifications.xml
+++ b/indra/newview/skins/default/xui/en/notifications.xml
@@ -11410,8 +11410,8 @@ Are you sure you want to continue?
icon="alertmodal.tga"
name="PersonalSettingsConfirmReset"
type="alertmodal">
- You are about to remove all applied Personal lighting settings.
- Are you sure you want to continue?
+You are about to remove all applied Personal lighting settings.
+Are you sure you want to continue?
<tag>confirm</tag>
<usetemplate
name="okcancelbuttons"