diff options
author | Cosmic Linden <cosmic@lindenlab.com> | 2023-10-13 10:39:16 -0700 |
---|---|---|
committer | Cosmic Linden <cosmic@lindenlab.com> | 2023-10-13 10:39:16 -0700 |
commit | 2dc3f3ade165d7d15d8579a0f04b72f6aa56c7fe (patch) | |
tree | a852d1b74269086a39646b845e629ab748b99089 /indra/newview | |
parent | 754fe9d4b72c3a22fb18e32bd48daaa2ae7b02f7 (diff) |
DRTVWR-592: Add triplanar mapping setting, gate to High graphics setting or higher, bump feature table
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/app_settings/settings.xml | 11 | ||||
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/pbrterrainF.glsl | 3 | ||||
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/pbrterrainUtilF.glsl | 2 | ||||
-rw-r--r-- | indra/newview/featuretable.txt | 8 | ||||
-rw-r--r-- | indra/newview/featuretable_mac.txt | 8 | ||||
-rw-r--r-- | indra/newview/llviewercontrol.cpp | 1 | ||||
-rw-r--r-- | indra/newview/llviewershadermgr.cpp | 15 |
7 files changed, 42 insertions, 6 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 2dac0b5d70..28ee1b3a70 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -10733,6 +10733,17 @@ <key>Value</key> <real>4.0</real> </map> + <key>RenderTerrainPBRPlanarSampleCount</key> + <map> + <key>Comment</key> + <string>How many UV planes to sample PBR terrain textures from. 1 is "flat", 3 is triplanar mapping (aka box mapping)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <real>3</real> + </map> <key>RenderTrackerBeacon</key> <map> <key>Comment</key> diff --git a/indra/newview/app_settings/shaders/class1/deferred/pbrterrainF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pbrterrainF.glsl index 5bf20a3020..b9073a9361 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/pbrterrainF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/pbrterrainF.glsl @@ -25,9 +25,6 @@ #define TERRAIN_PBR_DETAIL_EMISSIVE 0 -#define TERRAIN_PLANAR_TEXTURE_SAMPLE_COUNT 3 // TODO: Move definition to config - -// TODO: Should be able to define this in another file and have it included in this one... #if TERRAIN_PLANAR_TEXTURE_SAMPLE_COUNT == 3 #define TerrainCoord vec4[2] #elif TERRAIN_PLANAR_TEXTURE_SAMPLE_COUNT == 1 diff --git a/indra/newview/app_settings/shaders/class1/deferred/pbrterrainUtilF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pbrterrainUtilF.glsl index 4f337b5ce1..b0b77398df 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/pbrterrainUtilF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/pbrterrainUtilF.glsl @@ -64,8 +64,6 @@ vec4 terrain_mix(vec4[4] samples, float alpha1, float alpha2, float alphaFinal) return mix( mix(samples[3], samples[2], alpha2), mix(samples[1], samples[0], alpha1), alphaFinal ); } -#define TERRAIN_PLANAR_TEXTURE_SAMPLE_COUNT 3 // TODO: Move definition to config - #if TERRAIN_PLANAR_TEXTURE_SAMPLE_COUNT == 3 // Pre-transformed texture coordinates for each axial uv slice (Packing: xy, yz, zx, unused) #define TerrainCoord vec4[2] diff --git a/indra/newview/featuretable.txt b/indra/newview/featuretable.txt index cb941b424b..4bc83b099f 100644 --- a/indra/newview/featuretable.txt +++ b/indra/newview/featuretable.txt @@ -49,6 +49,7 @@ RenderReflectionProbeDetail 1 2 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTerrainPBRDetail 1 0 +RenderTerrainPBRPlanarSampleCount 1 3 RenderTreeLODFactor 1 1.0 RenderVBOEnable 1 1 RenderVBOMappingDisable 1 1 @@ -95,6 +96,7 @@ RenderReflectionsEnabled 1 0 RenderReflectionProbeDetail 1 0 RenderTerrainDetail 1 0 RenderTerrainLODFactor 1 1 +RenderTerrainPBRPlanarSampleCount 1 1 RenderTreeLODFactor 1 0 RenderVolumeLODFactor 1 1.125 RenderDeferredSSAO 1 0 @@ -124,6 +126,7 @@ RenderReflectionsEnabled 1 1 RenderReflectionProbeDetail 1 0 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 1.0 +RenderTerrainPBRPlanarSampleCount 1 1 RenderTreeLODFactor 1 0.5 RenderVolumeLODFactor 1 1.125 RenderDeferredSSAO 1 0 @@ -151,6 +154,7 @@ RenderLocalLights 1 1 RenderTransparentWater 1 0 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 +RenderTerrainPBRPlanarSampleCount 1 1 RenderTreeLODFactor 1 0.5 RenderVolumeLODFactor 1 1.25 RenderDeferredSSAO 1 0 @@ -180,6 +184,7 @@ RenderLocalLights 1 1 RenderTransparentWater 1 1 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 +RenderTerrainPBRPlanarSampleCount 1 1 RenderTreeLODFactor 1 0.5 RenderVolumeLODFactor 1 1.375 RenderDeferredSSAO 1 0 @@ -209,6 +214,7 @@ RenderLocalLights 1 1 RenderTransparentWater 1 1 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 +RenderTerrainPBRPlanarSampleCount 1 3 RenderTreeLODFactor 1 0.5 RenderVolumeLODFactor 1 1.5 RenderDeferredSSAO 1 1 @@ -237,6 +243,7 @@ RenderMaxPartCount 1 4096 RenderLocalLights 1 1 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 +RenderTerrainPBRPlanarSampleCount 1 3 RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 RenderVolumeLODFactor 1 1.75 @@ -265,6 +272,7 @@ RenderLocalLights 1 1 RenderMaxPartCount 1 8192 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 +RenderTerrainPBRPlanarSampleCount 1 3 RenderTransparentWater 1 1 RenderTreeLODFactor 1 1.0 RenderVolumeLODFactor 1 2.0 diff --git a/indra/newview/featuretable_mac.txt b/indra/newview/featuretable_mac.txt index c04c1c9a4f..97dad655a2 100644 --- a/indra/newview/featuretable_mac.txt +++ b/indra/newview/featuretable_mac.txt @@ -45,6 +45,7 @@ RenderObjectBump 1 1 RenderLocalLights 1 1 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 +RenderTerrainPBRPlanarSampleCount 1 3 RenderTransparentWater 1 1 RenderTreeLODFactor 1 1.0 RenderVBOEnable 1 1 @@ -89,6 +90,7 @@ RenderLocalLights 1 0 RenderMaxPartCount 1 0 RenderTerrainDetail 1 0 RenderTerrainLODFactor 1 1 +RenderTerrainPBRPlanarSampleCount 1 1 RenderTransparentWater 1 0 RenderTreeLODFactor 1 0 RenderVolumeLODFactor 1 1.125 @@ -118,6 +120,7 @@ RenderMaxPartCount 1 2048 RenderLocalLights 1 1 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 1.0 +RenderTerrainPBRPlanarSampleCount 1 1 RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 RenderVolumeLODFactor 1 1.125 @@ -147,6 +150,7 @@ RenderMaxPartCount 1 4096 RenderLocalLights 1 1 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 +RenderTerrainPBRPlanarSampleCount 1 1 RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 RenderVolumeLODFactor 1 1.25 @@ -176,6 +180,7 @@ RenderMaxPartCount 1 4096 RenderLocalLights 1 1 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 +RenderTerrainPBRPlanarSampleCount 1 1 RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 RenderVolumeLODFactor 1 1.375 @@ -205,6 +210,7 @@ RenderMaxPartCount 1 4096 RenderLocalLights 1 1 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 +RenderTerrainPBRPlanarSampleCount 1 3 RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 RenderVolumeLODFactor 1 1.5 @@ -234,6 +240,7 @@ RenderMaxPartCount 1 4096 RenderLocalLights 1 1 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 +RenderTerrainPBRPlanarSampleCount 1 3 RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 RenderVolumeLODFactor 1 1.75 @@ -262,6 +269,7 @@ RenderLocalLights 1 1 RenderMaxPartCount 1 8192 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 +RenderTerrainPBRPlanarSampleCount 1 3 RenderTransparentWater 1 1 RenderTreeLODFactor 1 1.0 RenderVolumeLODFactor 1 2.0 diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index ea821004a3..19999545b6 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -717,6 +717,7 @@ void settings_setup_listeners() setting_setup_signal_listener(gSavedSettings, "RenderTerrainScale", handleTerrainScaleChanged); setting_setup_signal_listener(gSavedSettings, "RenderTerrainPBRScale", handlePBRTerrainScaleChanged); setting_setup_signal_listener(gSavedSettings, "RenderTerrainPBRDetail", handleSetShaderChanged); + setting_setup_signal_listener(gSavedSettings, "RenderTerrainPBRPlanarSampleCount", handleSetShaderChanged); setting_setup_signal_listener(gSavedSettings, "OctreeStaticObjectSizeFactor", handleRepartition); setting_setup_signal_listener(gSavedSettings, "OctreeDistanceFactor", handleRepartition); setting_setup_signal_listener(gSavedSettings, "OctreeMaxNodeCapacity", handleRepartition); diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 320801861c..c23ef1c314 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -69,6 +69,14 @@ bool LLViewerShaderMgr::sSkipReload = false; LLVector4 gShinyOrigin; +S32 clamp_terrain_mapping(S32 mapping) +{ + // 1 = "flat", 2 not implemented, 3 = triplanar mapping + mapping = llclamp(mapping, 1, 3); + if (mapping == 2) { mapping = 1; } + return mapping; +} + //utility shaders LLGLSLShader gOcclusionProgram; LLGLSLShader gSkinnedOcclusionProgram; @@ -682,6 +690,9 @@ std::string LLViewerShaderMgr::loadBasicShaders() attribs["REF_SAMPLE_COUNT"] = "32"; } + const S32 mapping = clamp_terrain_mapping(gSavedSettings.getS32("RenderTerrainPBRPlanarSampleCount")); + attribs["TERRAIN_PLANAR_TEXTURE_SAMPLE_COUNT"] = llformat("%d", mapping); + LLGLSLShader::sGlobalDefines = attribs; // We no longer have to bind the shaders to global glhandles, they are automatically added to a map now. @@ -720,7 +731,7 @@ std::string LLViewerShaderMgr::loadBasicShaders() index_channels.push_back(-1); shaders.push_back( make_pair( "deferred/deferredUtil.glsl", 1) ); index_channels.push_back(-1); shaders.push_back( make_pair( "deferred/shadowUtil.glsl", 1) ); index_channels.push_back(-1); shaders.push_back( make_pair( "deferred/aoUtil.glsl", 1) ); - index_channels.push_back(-1); shaders.push_back(make_pair("deferred/pbrterrainUtilF.glsl", 1)); + index_channels.push_back(-1); shaders.push_back( make_pair( "deferred/pbrterrainUtilF.glsl", 1) ); index_channels.push_back(-1); shaders.push_back( make_pair( "deferred/reflectionProbeF.glsl", has_reflection_probes ? 3 : 2) ); index_channels.push_back(-1); shaders.push_back( make_pair( "deferred/screenSpaceReflUtil.glsl", ssr ? 3 : 1) ); index_channels.push_back(-1); shaders.push_back( make_pair( "lighting/lightNonIndexedF.glsl", mShaderLevel[SHADER_LIGHTING] ) ); @@ -1497,6 +1508,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() { S32 detail = gSavedSettings.getS32("RenderTerrainPBRDetail"); detail = llclamp(detail, TERRAIN_PBR_DETAIL_MIN, TERRAIN_PBR_DETAIL_MAX); + const S32 mapping = clamp_terrain_mapping(gSavedSettings.getS32("RenderTerrainPBRPlanarSampleCount")); gDeferredPBRTerrainProgram.mName = llformat("Deferred PBR Terrain Shader %d", detail); gDeferredPBRTerrainProgram.mFeatures.encodesNormal = true; gDeferredPBRTerrainProgram.mFeatures.hasSrgb = true; @@ -1514,6 +1526,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredPBRTerrainProgram.mShaderFiles.push_back(make_pair("deferred/pbrterrainF.glsl", GL_FRAGMENT_SHADER)); gDeferredPBRTerrainProgram.mShaderLevel = mShaderLevel[SHADER_DEFERRED]; gDeferredPBRTerrainProgram.addPermutation("TERRAIN_PBR_DETAIL", llformat("%d", detail)); + gDeferredPBRTerrainProgram.addPermutation("TERRAIN_PLANAR_TEXTURE_SAMPLE_COUNT", llformat("%d", mapping)); success = gDeferredPBRTerrainProgram.createShader(NULL, NULL); llassert(success); } |