diff options
author | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2014-10-08 11:45:12 -0400 |
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committer | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2014-10-08 11:45:12 -0400 |
commit | 2be54fbe6f7e19a1e924f1d62e4327da2406310d (patch) | |
tree | 8b270f88b05cf7c0a1aadb36c78fab43710e782e /indra/newview | |
parent | 1355578332b4225488918d892e21c84634fb1b40 (diff) |
Switched to keying joint offsets by mesh id
Diffstat (limited to 'indra/newview')
-rwxr-xr-x | indra/newview/llfloatermodelpreview.cpp | 4 | ||||
-rwxr-xr-x | indra/newview/llvoavatar.cpp | 8 | ||||
-rwxr-xr-x | indra/newview/llvoavatar.h | 2 | ||||
-rwxr-xr-x | indra/newview/llvovolume.cpp | 4 |
4 files changed, 10 insertions, 8 deletions
diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index 195a7f5ffe..73bf7f3e23 100755 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -1935,7 +1935,9 @@ bool LLModelLoader::doLoadModel() LLJoint* pJoint = mPreview->getPreviewAvatar()->getJoint( lookingForJoint ); if ( pJoint ) { - pJoint->addAttachmentPosOverride( jointTransform.getTranslation(), mFilename); + LLUUID fake_mesh_id; + fake_mesh_id.generate(); + pJoint->addAttachmentPosOverride( jointTransform.getTranslation(), fake_mesh_id, gAgentAvatarp->avString()); } else { diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 3763ea79c6..157c402795 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -5076,7 +5076,7 @@ LLJoint *LLVOAvatar::getJoint( const std::string &name ) //----------------------------------------------------------------------------- // resetJointPositionsOnDetach //----------------------------------------------------------------------------- -void LLVOAvatar::resetJointPositionsOnDetach(const std::string& attachment_name) +void LLVOAvatar::resetJointPositionsOnDetach(const LLUUID& mesh_id) { //Subsequent joints are relative to pelvis avatar_joint_list_t::iterator iter = mSkeleton.begin(); @@ -5091,7 +5091,7 @@ void LLVOAvatar::resetJointPositionsOnDetach(const std::string& attachment_name) if ( pJoint && pJoint != pJointPelvis) { pJoint->setId( LLUUID::null ); - pJoint->removeAttachmentPosOverride(attachment_name); + pJoint->removeAttachmentPosOverride(mesh_id, avString()); } else if ( pJoint && pJoint == pJointPelvis) @@ -5761,8 +5761,8 @@ void LLVOAvatar::cleanupAttachedMesh( LLViewerObject* pVO ) && pSkinData->mJointNames.size() > JOINT_COUNT_REQUIRED_FOR_FULLRIG // full rig && pSkinData->mAlternateBindMatrix.size() > 0 ) { - const std::string& attachment_name = pVO->getAttachmentItemName(); - LLVOAvatar::resetJointPositionsOnDetach(attachment_name); + const LLUUID& mesh_id = pSkinData->mMeshID; + LLVOAvatar::resetJointPositionsOnDetach(mesh_id); //Need to handle the repositioning of the cam, updating rig data etc during outfit editing //This handles the case where we detach a replacement rig. if ( gAgentCamera.cameraCustomizeAvatar() ) diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index 4d5e616906..0fde732b6f 100755 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -200,7 +200,7 @@ public: virtual LLJoint* getJoint(const std::string &name); - void resetJointPositionsOnDetach(const std::string& attachment_name); + void resetJointPositionsOnDetach(const LLUUID& mesh_id); /*virtual*/ const LLUUID& getID() const; /*virtual*/ void addDebugText(const std::string& text); diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 9d16ce5a7b..35893a0354 100755 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -4637,8 +4637,8 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) const LLVector3& jointPos = pSkinData->mAlternateBindMatrix[i].getTranslation(); //Set the joint position - const std::string& attachment_name = drawablep->getVObj()->getAttachmentItemName(); - pJoint->addAttachmentPosOverride( jointPos, attachment_name ); + const LLUUID& mesh_id = pSkinData->mMeshID; + pJoint->addAttachmentPosOverride( jointPos, mesh_id, pAvatarVO->avString() ); //If joint is a pelvis then handle old/new pelvis to foot values if ( lookingForJoint == "mPelvis" ) |