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authorandreykproductengine <andreykproductengine@lindenlab.com>2017-11-28 16:05:29 +0200
committerandreykproductengine <andreykproductengine@lindenlab.com>2017-11-28 16:05:29 +0200
commit1c711ca0272a23895c7004f14caf035f16ecefdf (patch)
treef80cca9d9cd5441514c8937dcaae70cc18b421f8 /indra/newview
parentdcfccc6f435610077592bbddcef2468c64f27f2f (diff)
MAINT-8029 Crash in onCompleted()
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/llmeshrepository.cpp29
1 files changed, 21 insertions, 8 deletions
diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp
index df708013fc..850a25107f 100644
--- a/indra/newview/llmeshrepository.cpp
+++ b/indra/newview/llmeshrepository.cpp
@@ -2918,9 +2918,12 @@ void LLMeshHandlerBase::onCompleted(LLCore::HttpHandle handle, LLCore::HttpRespo
// handler, optional first that takes a body, fallback second
// that requires a temporary allocation and data copy.
body_offset = mOffset - offset;
- data = new U8[data_size - body_offset];
- body->read(body_offset, (char *) data, data_size - body_offset);
- LLMeshRepository::sBytesReceived += data_size;
+ data = new(std::nothrow) U8[data_size - body_offset];
+ if (data)
+ {
+ body->read(body_offset, (char *) data, data_size - body_offset);
+ LLMeshRepository::sBytesReceived += data_size;
+ }
}
processData(body, body_offset, data, data_size - body_offset);
@@ -2969,7 +2972,9 @@ void LLMeshHeaderHandler::processData(LLCore::BufferArray * /* body */, S32 /* b
U8 * data, S32 data_size)
{
LLUUID mesh_id = mMeshParams.getSculptID();
- bool success = (! MESH_HEADER_PROCESS_FAILED) && gMeshRepo.mThread->headerReceived(mMeshParams, data, data_size);
+ bool success = (! MESH_HEADER_PROCESS_FAILED)
+ && ((data != NULL) == (data_size > 0)) // if we have data but no size or have size but no data, something is wrong
+ && gMeshRepo.mThread->headerReceived(mMeshParams, data, data_size);
llassert(success);
if (! success)
{
@@ -3093,7 +3098,9 @@ void LLMeshLODHandler::processFailure(LLCore::HttpStatus status)
void LLMeshLODHandler::processData(LLCore::BufferArray * /* body */, S32 /* body_offset */,
U8 * data, S32 data_size)
{
- if ((! MESH_LOD_PROCESS_FAILED) && gMeshRepo.mThread->lodReceived(mMeshParams, mLOD, data, data_size))
+ if ((!MESH_LOD_PROCESS_FAILED)
+ && ((data != NULL) == (data_size > 0)) // if we have data but no size or have size but no data, something is wrong
+ && gMeshRepo.mThread->lodReceived(mMeshParams, mLOD, data, data_size))
{
// good fetch from sim, write to VFS for caching
LLVFile file(gVFS, mMeshParams.getSculptID(), LLAssetType::AT_MESH, LLVFile::WRITE);
@@ -3141,7 +3148,9 @@ void LLMeshSkinInfoHandler::processFailure(LLCore::HttpStatus status)
void LLMeshSkinInfoHandler::processData(LLCore::BufferArray * /* body */, S32 /* body_offset */,
U8 * data, S32 data_size)
{
- if ((! MESH_SKIN_INFO_PROCESS_FAILED) && gMeshRepo.mThread->skinInfoReceived(mMeshID, data, data_size))
+ if ((!MESH_SKIN_INFO_PROCESS_FAILED)
+ && ((data != NULL) == (data_size > 0)) // if we have data but no size or have size but no data, something is wrong
+ && gMeshRepo.mThread->skinInfoReceived(mMeshID, data, data_size))
{
// good fetch from sim, write to VFS for caching
LLVFile file(gVFS, mMeshID, LLAssetType::AT_MESH, LLVFile::WRITE);
@@ -3187,7 +3196,9 @@ void LLMeshDecompositionHandler::processFailure(LLCore::HttpStatus status)
void LLMeshDecompositionHandler::processData(LLCore::BufferArray * /* body */, S32 /* body_offset */,
U8 * data, S32 data_size)
{
- if ((! MESH_DECOMP_PROCESS_FAILED) && gMeshRepo.mThread->decompositionReceived(mMeshID, data, data_size))
+ if ((!MESH_DECOMP_PROCESS_FAILED)
+ && ((data != NULL) == (data_size > 0)) // if we have data but no size or have size but no data, something is wrong
+ && gMeshRepo.mThread->decompositionReceived(mMeshID, data, data_size))
{
// good fetch from sim, write to VFS for caching
LLVFile file(gVFS, mMeshID, LLAssetType::AT_MESH, LLVFile::WRITE);
@@ -3232,7 +3243,9 @@ void LLMeshPhysicsShapeHandler::processFailure(LLCore::HttpStatus status)
void LLMeshPhysicsShapeHandler::processData(LLCore::BufferArray * /* body */, S32 /* body_offset */,
U8 * data, S32 data_size)
{
- if ((! MESH_PHYS_SHAPE_PROCESS_FAILED) && gMeshRepo.mThread->physicsShapeReceived(mMeshID, data, data_size))
+ if ((!MESH_PHYS_SHAPE_PROCESS_FAILED)
+ && ((data != NULL) == (data_size > 0)) // if we have data but no size or have size but no data, something is wrong
+ && gMeshRepo.mThread->physicsShapeReceived(mMeshID, data, data_size))
{
// good fetch from sim, write to VFS for caching
LLVFile file(gVFS, mMeshID, LLAssetType::AT_MESH, LLVFile::WRITE);