diff options
| author | Brad Linden <brad@lindenlab.com> | 2023-03-10 16:54:27 -0800 | 
|---|---|---|
| committer | Brad Linden <brad@lindenlab.com> | 2023-03-10 16:54:56 -0800 | 
| commit | 0e178e12562b95915a9a775cd40d3bb44729332c (patch) | |
| tree | bba6a35c13c596e7c45e8c1a43cbeb0c0b64274c /indra/newview | |
| parent | cdc04d20412c58d0f60a001ecaecb18f3cac5e62 (diff) | |
Fixing unused variables for mac build after SL-19172 work
Diffstat (limited to 'indra/newview')
| -rw-r--r-- | indra/newview/llviewertexture.cpp | 4 | ||||
| -rw-r--r-- | indra/newview/llviewertexturelist.cpp | 7 | 
2 files changed, 3 insertions, 8 deletions
| diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index ac36c51dd5..ec03556ff4 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -101,8 +101,6 @@ F32 LLViewerTexture::sCurrentTime = 0.0f;  LLViewerTexture::EDebugTexels LLViewerTexture::sDebugTexelsMode = LLViewerTexture::DEBUG_TEXELS_OFF; -const F32 desired_discard_bias_min = -2.0f; // -max number of levels to improve image quality by -const F32 desired_discard_bias_max = (F32)MAX_DISCARD_LEVEL; // max number of levels to reduce image quality by  const F64 log_2 = log(2.0);  #if ADDRESS_SIZE == 32 @@ -469,8 +467,6 @@ void LLViewerTexture::initClass()  }  // tuning params -const F32 discard_bias_delta = .25f; -const F32 discard_delta_time = 0.5f;  const F32 GPU_MEMORY_CHECK_WAIT_TIME = 1.0f;  // non-const (used externally  F32 texmem_lower_bound_scale = 0.85f; diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index 8db4db795e..0f89401bf1 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -893,10 +893,6 @@ void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imag                  if (face && face->getViewerObject() && face->getTextureEntry())                  { -                    F32 radius; -                    F32 cos_angle_to_view_dir; -                    BOOL in_frustum = face->calcPixelArea(cos_angle_to_view_dir, radius); -                      F32 vsize = face->getPixelArea();  #if LL_DARWIN @@ -905,6 +901,9 @@ void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imag                      vsize /= LLViewerTexture::sDesiredDiscardBias;                      vsize /= llmax(1.f, (LLViewerTexture::sDesiredDiscardBias-1.f) * (1.f + face->getDrawable()->mDistanceWRTCamera * bias_distance_scale)); +                    F32 radius; +                    F32 cos_angle_to_view_dir; +                    BOOL in_frustum = face->calcPixelArea(cos_angle_to_view_dir, radius);                      if (!in_frustum || !face->getDrawable()->isVisible())                      { // further reduce by discard bias when off screen or occluded                          vsize /= LLViewerTexture::sDesiredDiscardBias; | 
