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authorRick Pasetto <rick@lindenlab.com>2009-12-10 17:03:40 -0800
committerRick Pasetto <rick@lindenlab.com>2009-12-10 17:03:40 -0800
commit2d01d763d558a373b356ea445ddb3801e36ae457 (patch)
tree73ed8baaa4282dac60ee999c17113a3a900cd280 /indra/newview/tests
parent248427b8f956f3e879aeda9179b0479a6d778ab7 (diff)
PARTIAL DEV-43869 - add "isInterestingEnough()" to the queue calculation
This change bumps the queue sizes way up, because we think that the "isInterestingEnough()" call will prevent loading more media data than we think is necessary. Still need to implement it in LLVOVolume, though
Diffstat (limited to 'indra/newview/tests')
-rw-r--r--indra/newview/tests/llmediadataclient_test.cpp285
1 files changed, 217 insertions, 68 deletions
diff --git a/indra/newview/tests/llmediadataclient_test.cpp b/indra/newview/tests/llmediadataclient_test.cpp
index a8e199e993..33d413bd21 100644
--- a/indra/newview/tests/llmediadataclient_test.cpp
+++ b/indra/newview/tests/llmediadataclient_test.cpp
@@ -110,6 +110,7 @@ const char *DATA = _DATA(VALID_OBJECT_ID,"1.0","true");
"================================================================================\n" << LL_ENDL;
LLSD *gPostRecords = NULL;
+F64 gMinimumInterestLevel = (F64)0.0;
// stubs:
void LLHTTPClient::post(
@@ -179,7 +180,10 @@ public:
virtual F64 getMediaInterest() const
{ return (LLSD::Real)mRep["interest"]; }
-
+
+ virtual bool isInterestingEnough() const
+ { return getMediaInterest() > gMinimumInterestLevel; }
+
virtual std::string getCapabilityUrl(const std::string &name) const
{ return mRep["cap_urls"][name]; }
@@ -225,10 +229,11 @@ namespace tut
{
mediadataclient() {
gPostRecords = &mLLSD;
+ gMinimumInterestLevel = (F64)0.0;
- LLError::setDefaultLevel(LLError::LEVEL_DEBUG);
- LLError::setClassLevel("LLMediaDataClient", LLError::LEVEL_DEBUG);
- LLError::setTagLevel("MediaOnAPrim", LLError::LEVEL_DEBUG);
+// LLError::setDefaultLevel(LLError::LEVEL_DEBUG);
+// LLError::setClassLevel("LLMediaDataClient", LLError::LEVEL_DEBUG);
+// LLError::setTagLevel("MediaOnAPrim", LLError::LEVEL_DEBUG);
}
LLSD mLLSD;
};
@@ -630,52 +635,52 @@ namespace tut
mdc->fetchMedia(o3);
mdc->fetchMedia(o4);
- int test_num = 0;
+ int tick_num = 0;
- ensure(STR(test_num) + ". is in queue 1", mdc->isInQueue(o1));
- ensure(STR(test_num) + ". is in queue 2", mdc->isInQueue(o2));
- ensure(STR(test_num) + ". is in queue 3", mdc->isInQueue(o3));
- ensure(STR(test_num) + ". is in queue 4", mdc->isInQueue(o4));
- ensure(STR(test_num) + ". post records", gPostRecords->size(), 0);
+ ensure(STR(tick_num) + ". is in queue 1", mdc->isInQueue(o1));
+ ensure(STR(tick_num) + ". is in queue 2", mdc->isInQueue(o2));
+ ensure(STR(tick_num) + ". is in queue 3", mdc->isInQueue(o3));
+ ensure(STR(tick_num) + ". is in queue 4", mdc->isInQueue(o4));
+ ensure(STR(tick_num) + ". post records", gPostRecords->size(), 0);
::pump_timers();
- ++test_num;
+ ++tick_num;
// The first tick should remove the first one
- ensure(STR(test_num) + ". is not in queue 1", !mdc->isInQueue(o1));
- ensure(STR(test_num) + ". is in queue 2", mdc->isInQueue(o2));
- ensure(STR(test_num) + ". is in queue 3", mdc->isInQueue(o3));
- ensure(STR(test_num) + ". is in queue 4", mdc->isInQueue(o4));
- ensure(STR(test_num) + ". post records", gPostRecords->size(), 1);
+ ensure(STR(tick_num) + ". is not in queue 1", !mdc->isInQueue(o1));
+ ensure(STR(tick_num) + ". is in queue 2", mdc->isInQueue(o2));
+ ensure(STR(tick_num) + ". is in queue 3", mdc->isInQueue(o3));
+ ensure(STR(tick_num) + ". is in queue 4", mdc->isInQueue(o4));
+ ensure(STR(tick_num) + ". post records", gPostRecords->size(), 1);
// Now, pretend that object 4 moved relative to the avatar such
// that it is now closest
object4->setMediaInterest(50.0);
::pump_timers();
- ++test_num;
+ ++tick_num;
// The second tick should still pick off item 2, but then re-sort
// have picked off object 4
- ensure(STR(test_num) + ". is in queue 2", mdc->isInQueue(o2));
- ensure(STR(test_num) + ". is in queue 3", mdc->isInQueue(o3));
- ensure(STR(test_num) + ". is not in queue 4", !mdc->isInQueue(o4));
- ensure(STR(test_num) + ". post records", gPostRecords->size(), 2);
+ ensure(STR(tick_num) + ". is in queue 2", mdc->isInQueue(o2));
+ ensure(STR(tick_num) + ". is in queue 3", mdc->isInQueue(o3));
+ ensure(STR(tick_num) + ". is not in queue 4", !mdc->isInQueue(o4));
+ ensure(STR(tick_num) + ". post records", gPostRecords->size(), 2);
::pump_timers();
- ++test_num;
+ ++tick_num;
// The third tick should pick off object 2
- ensure(STR(test_num) + ". is not in queue 2", !mdc->isInQueue(o2));
- ensure(STR(test_num) + ". is in queue 3", mdc->isInQueue(o3));
- ensure(STR(test_num) + ". post records", gPostRecords->size(), 3);
+ ensure(STR(tick_num) + ". is not in queue 2", !mdc->isInQueue(o2));
+ ensure(STR(tick_num) + ". is in queue 3", mdc->isInQueue(o3));
+ ensure(STR(tick_num) + ". post records", gPostRecords->size(), 3);
// The fourth tick should pick off object 3
::pump_timers();
- ++test_num;
+ ++tick_num;
- ensure(STR(test_num) + ". is not in queue 3", !mdc->isInQueue(o3));
- ensure(STR(test_num) + ". post records", gPostRecords->size(), 4);
+ ensure(STR(tick_num) + ". is not in queue 3", !mdc->isInQueue(o3));
+ ensure(STR(tick_num) + ". post records", gPostRecords->size(), 4);
ensure("queue empty", mdc->isEmpty());
}
@@ -710,71 +715,71 @@ namespace tut
mdc->fetchMedia(o3);
mdc->fetchMedia(o4);
- int test_num = 0;
+ int tick_num = 0;
// 0
- ensure(STR(test_num) + ". is in queue 1", mdc->isInQueue(o1));
- ensure(STR(test_num) + ". is in queue 2", mdc->isInQueue(o2));
- ensure(STR(test_num) + ". is in queue 3", mdc->isInQueue(o3));
- ensure(STR(test_num) + ". is in queue 4", mdc->isInQueue(o4));
- ensure(STR(test_num) + ". post records", gPostRecords->size(), 0);
+ ensure(STR(tick_num) + ". is in queue 1", mdc->isInQueue(o1));
+ ensure(STR(tick_num) + ". is in queue 2", mdc->isInQueue(o2));
+ ensure(STR(tick_num) + ". is in queue 3", mdc->isInQueue(o3));
+ ensure(STR(tick_num) + ". is in queue 4", mdc->isInQueue(o4));
+ ensure(STR(tick_num) + ". post records", gPostRecords->size(), 0);
::pump_timers();
- ++test_num;
+ ++tick_num;
// 1 The first tick should remove object 2
- ensure(STR(test_num) + ". is not in queue 2", !mdc->isInQueue(o2));
- ensure(STR(test_num) + ". is in queue 1", mdc->isInQueue(o1));
- ensure(STR(test_num) + ". is in queue 3", mdc->isInQueue(o3));
- ensure(STR(test_num) + ". is in queue 4", mdc->isInQueue(o4));
- ensure(STR(test_num) + ". post records", gPostRecords->size(), 1);
- ensure(STR(test_num) + ". post object id", (*gPostRecords)[0]["body"][LLTextureEntry::OBJECT_ID_KEY].asUUID(), LLUUID(VALID_OBJECT_ID_2));
+ ensure(STR(tick_num) + ". is not in queue 2", !mdc->isInQueue(o2));
+ ensure(STR(tick_num) + ". is in queue 1", mdc->isInQueue(o1));
+ ensure(STR(tick_num) + ". is in queue 3", mdc->isInQueue(o3));
+ ensure(STR(tick_num) + ". is in queue 4", mdc->isInQueue(o4));
+ ensure(STR(tick_num) + ". post records", gPostRecords->size(), 1);
+ ensure(STR(tick_num) + ". post object id", (*gPostRecords)[0]["body"][LLTextureEntry::OBJECT_ID_KEY].asUUID(), LLUUID(VALID_OBJECT_ID_2));
::pump_timers();
- ++test_num;
+ ++tick_num;
// 2 The second tick should send object 4, but it will still be
// "in the queue"
- ensure(STR(test_num) + ". is not in queue 2", !mdc->isInQueue(o2));
- ensure(STR(test_num) + ". is in queue 1", mdc->isInQueue(o1));
- ensure(STR(test_num) + ". is in queue 3", mdc->isInQueue(o3));
- ensure(STR(test_num) + ". is in queue 4", mdc->isInQueue(o4));
- ensure(STR(test_num) + ". post records", gPostRecords->size(), 2);
- ensure(STR(test_num) + ". post object id", (*gPostRecords)[1]["body"][LLTextureEntry::OBJECT_ID_KEY].asUUID(), LLUUID(VALID_OBJECT_ID_4));
+ ensure(STR(tick_num) + ". is not in queue 2", !mdc->isInQueue(o2));
+ ensure(STR(tick_num) + ". is in queue 1", mdc->isInQueue(o1));
+ ensure(STR(tick_num) + ". is in queue 3", mdc->isInQueue(o3));
+ ensure(STR(tick_num) + ". is in queue 4", mdc->isInQueue(o4));
+ ensure(STR(tick_num) + ". post records", gPostRecords->size(), 2);
+ ensure(STR(tick_num) + ". post object id", (*gPostRecords)[1]["body"][LLTextureEntry::OBJECT_ID_KEY].asUUID(), LLUUID(VALID_OBJECT_ID_4));
::pump_timers();
- ++test_num;
+ ++tick_num;
// 3 The third tick should remove object 1
- ensure(STR(test_num) + ". is not in queue 2", !mdc->isInQueue(o2));
- ensure(STR(test_num) + ". is not in queue 1", !mdc->isInQueue(o1));
- ensure(STR(test_num) + ". is in queue 3", mdc->isInQueue(o3));
- ensure(STR(test_num) + ". is in queue 4", mdc->isInQueue(o4));
- ensure(STR(test_num) + ". post records", gPostRecords->size(), 3);
- ensure(STR(test_num) + ". post object id", (*gPostRecords)[2]["body"][LLTextureEntry::OBJECT_ID_KEY].asUUID(), LLUUID(VALID_OBJECT_ID_1));
+ ensure(STR(tick_num) + ". is not in queue 2", !mdc->isInQueue(o2));
+ ensure(STR(tick_num) + ". is not in queue 1", !mdc->isInQueue(o1));
+ ensure(STR(tick_num) + ". is in queue 3", mdc->isInQueue(o3));
+ ensure(STR(tick_num) + ". is in queue 4", mdc->isInQueue(o4));
+ ensure(STR(tick_num) + ". post records", gPostRecords->size(), 3);
+ ensure(STR(tick_num) + ". post object id", (*gPostRecords)[2]["body"][LLTextureEntry::OBJECT_ID_KEY].asUUID(), LLUUID(VALID_OBJECT_ID_1));
::pump_timers();
- ++test_num;
+ ++tick_num;
// 4 The fourth tick should send object 3, but it will still be
// "in the queue"
- ensure(STR(test_num) + ". is not in queue 2", !mdc->isInQueue(o2));
- ensure(STR(test_num) + ". is not in queue 1", !mdc->isInQueue(o1));
- ensure(STR(test_num) + ". is in queue 3", mdc->isInQueue(o3));
- ensure(STR(test_num) + ". is in queue 4", mdc->isInQueue(o4));
- ensure(STR(test_num) + ". post records", gPostRecords->size(), 4);
- ensure(STR(test_num) + ". post object id", (*gPostRecords)[3]["body"][LLTextureEntry::OBJECT_ID_KEY].asUUID(), LLUUID(VALID_OBJECT_ID_3));
+ ensure(STR(tick_num) + ". is not in queue 2", !mdc->isInQueue(o2));
+ ensure(STR(tick_num) + ". is not in queue 1", !mdc->isInQueue(o1));
+ ensure(STR(tick_num) + ". is in queue 3", mdc->isInQueue(o3));
+ ensure(STR(tick_num) + ". is in queue 4", mdc->isInQueue(o4));
+ ensure(STR(tick_num) + ". post records", gPostRecords->size(), 4);
+ ensure(STR(tick_num) + ". post object id", (*gPostRecords)[3]["body"][LLTextureEntry::OBJECT_ID_KEY].asUUID(), LLUUID(VALID_OBJECT_ID_3));
::pump_timers();
- ++test_num;
+ ++tick_num;
// 5 The fifth tick should now identify objects 3 and 4 as no longer
// needing "updating", and remove them from the queue
- ensure(STR(test_num) + ". is not in queue 2", !mdc->isInQueue(o2));
- ensure(STR(test_num) + ". is not in queue 1", !mdc->isInQueue(o1));
- ensure(STR(test_num) + ". is not in queue 3", !mdc->isInQueue(o3));
- ensure(STR(test_num) + ". is not in queue 4", !mdc->isInQueue(o4));
- ensure(STR(test_num) + ". post records", gPostRecords->size(), 4);
+ ensure(STR(tick_num) + ". is not in queue 2", !mdc->isInQueue(o2));
+ ensure(STR(tick_num) + ". is not in queue 1", !mdc->isInQueue(o1));
+ ensure(STR(tick_num) + ". is not in queue 3", !mdc->isInQueue(o3));
+ ensure(STR(tick_num) + ". is not in queue 4", !mdc->isInQueue(o4));
+ ensure(STR(tick_num) + ". post records", gPostRecords->size(), 4);
::pump_timers();
@@ -786,4 +791,148 @@ namespace tut
ensure("refcount of o3", o3->getNumRefs(), 1);
ensure("refcount of o4", o4->getNumRefs(), 1);
}
+
+
+ template<> template<>
+ void mediadataclient_object_t::test<11>()
+ {
+ //
+ // Test LLMediaDataClient's destructor
+ //
+ LOG_TEST(11);
+
+ LLMediaDataClientObject::ptr_t o = new LLMediaDataClientObjectTest(DATA);
+ int num_refs_start = o->getNumRefs();
+ {
+ LLPointer<LLObjectMediaDataClient> mdc = new LLObjectMediaDataClient(NO_PERIOD,NO_PERIOD);
+ mdc->fetchMedia(o);
+ // must tick enough times to clear refcount of mdc
+ ::pump_timers();
+ }
+ // Make sure everyone's destroyed properly
+ ensure("REF COUNT", o->getNumRefs(), num_refs_start);
+ }
+
+ template<> template<>
+ void mediadataclient_object_t::test<12>()
+ {
+ //
+ // Test the "not interesting enough" call
+ //
+ LOG_TEST(12);
+
+ LLMediaDataClientObjectTest *object1 = new LLMediaDataClientObjectTest(_DATA(VALID_OBJECT_ID_1,"1.0","true"));
+ LLMediaDataClientObject::ptr_t o1 = object1;
+ LLMediaDataClientObject::ptr_t o2 = new LLMediaDataClientObjectTest(_DATA(VALID_OBJECT_ID_2,"2.0","true"));
+ LLMediaDataClientObject::ptr_t o3 = new LLMediaDataClientObjectTest(_DATA(VALID_OBJECT_ID_3,"3.0","true"));
+ LLMediaDataClientObject::ptr_t o4 = new LLMediaDataClientObjectTest(_DATA(VALID_OBJECT_ID_4,"4.0","true"));
+ {
+ LLPointer<LLObjectMediaDataClient> mdc = new LLObjectMediaDataClient(NO_PERIOD,NO_PERIOD);
+
+ // queue up all 4 objects. The first two are "interesting enough".
+ // Firing the timer 4 times should therefore leave them.
+ // Note that they should be sorted 4,3,2,1
+ // Then, we'll make one "interesting enough", fire the timer a few
+ // times, and make sure only it gets pulled off the queue
+ gMinimumInterestLevel = 2.5;
+ mdc->fetchMedia(o1);
+ mdc->fetchMedia(o2);
+ mdc->fetchMedia(o3);
+ mdc->fetchMedia(o4);
+
+ int tick_num = 0;
+
+ // 0
+ ensure(STR(tick_num) + ". is in queue 1", mdc->isInQueue(o1));
+ ensure(STR(tick_num) + ". is in queue 2", mdc->isInQueue(o2));
+ ensure(STR(tick_num) + ". is in queue 3", mdc->isInQueue(o3));
+ ensure(STR(tick_num) + ". is in queue 4", mdc->isInQueue(o4));
+ ensure(STR(tick_num) + ". post records", gPostRecords->size(), 0);
+
+ ::pump_timers();
+ ++tick_num;
+
+ // 1 The first tick should remove object 4
+ ensure(STR(tick_num) + ". is in queue 1", mdc->isInQueue(o1));
+ ensure(STR(tick_num) + ". is in queue 2", mdc->isInQueue(o2));
+ ensure(STR(tick_num) + ". is in queue 3", mdc->isInQueue(o3));
+ ensure(STR(tick_num) + ". is not in queue 4", !mdc->isInQueue(o4));
+ ensure(STR(tick_num) + ". post records", gPostRecords->size(), 1);
+ ensure(STR(tick_num) + ". post object id", (*gPostRecords)[0]["body"][LLTextureEntry::OBJECT_ID_KEY].asUUID(), LLUUID(VALID_OBJECT_ID_4));
+
+ ::pump_timers();
+ ++tick_num;
+
+ // 2 The second tick should send object 3
+ ensure(STR(tick_num) + ". is in queue 1", mdc->isInQueue(o1));
+ ensure(STR(tick_num) + ". is in queue 2", mdc->isInQueue(o2));
+ ensure(STR(tick_num) + ". is not in queue 3", !mdc->isInQueue(o3));
+ ensure(STR(tick_num) + ". is not in queue 4", !mdc->isInQueue(o4));
+ ensure(STR(tick_num) + ". post records", gPostRecords->size(), 2);
+ ensure(STR(tick_num) + ". post object id", (*gPostRecords)[1]["body"][LLTextureEntry::OBJECT_ID_KEY].asUUID(), LLUUID(VALID_OBJECT_ID_3));
+
+ ::pump_timers();
+ ++tick_num;
+
+ // 3 The third tick should not pull off anything
+ ensure(STR(tick_num) + ". is in queue 1", mdc->isInQueue(o1));
+ ensure(STR(tick_num) + ". is in queue 2", mdc->isInQueue(o2));
+ ensure(STR(tick_num) + ". is not in queue 3", !mdc->isInQueue(o3));
+ ensure(STR(tick_num) + ". is not in queue 4", !mdc->isInQueue(o4));
+ ensure(STR(tick_num) + ". post records", gPostRecords->size(), 2);
+
+ ::pump_timers();
+ ++tick_num;
+
+ // 4 The fourth tick (for good measure) should not pull off anything
+ ensure(STR(tick_num) + ". is in queue 1", mdc->isInQueue(o1));
+ ensure(STR(tick_num) + ". is in queue 2", mdc->isInQueue(o2));
+ ensure(STR(tick_num) + ". is not in queue 3", !mdc->isInQueue(o3));
+ ensure(STR(tick_num) + ". is not in queue 4", !mdc->isInQueue(o4));
+ ensure(STR(tick_num) + ". post records", gPostRecords->size(), 2);
+
+ // Okay, now futz with object 1's interest, such that it is now
+ // "interesting enough"
+ object1->setMediaInterest((F64)5.0);
+
+ // This should sort so that the queue is now [1 2]
+ ::pump_timers();
+ ++tick_num;
+
+ // 5 The fifth tick should now identify objects 3 and 4 as no longer
+ // needing "updating", and remove them from the queue
+ ensure(STR(tick_num) + ". is not in queue 1", !mdc->isInQueue(o1));
+ ensure(STR(tick_num) + ". is in queue 2", mdc->isInQueue(o2));
+ ensure(STR(tick_num) + ". is not in queue 3", !mdc->isInQueue(o3));
+ ensure(STR(tick_num) + ". is not in queue 4", !mdc->isInQueue(o4));
+ ensure(STR(tick_num) + ". post records", gPostRecords->size(), 3);
+ ensure(STR(tick_num) + ". post object id", (*gPostRecords)[2]["body"][LLTextureEntry::OBJECT_ID_KEY].asUUID(), LLUUID(VALID_OBJECT_ID_1));
+
+ ::pump_timers();
+ ++tick_num;
+
+ // 6 The sixth tick should not pull off anything
+ ensure(STR(tick_num) + ". is not in queue 1", !mdc->isInQueue(o1));
+ ensure(STR(tick_num) + ". is in queue 2", mdc->isInQueue(o2));
+ ensure(STR(tick_num) + ". is not in queue 3", !mdc->isInQueue(o3));
+ ensure(STR(tick_num) + ". is not in queue 4", !mdc->isInQueue(o4));
+ ensure(STR(tick_num) + ". post records", gPostRecords->size(), 3);
+
+ ::pump_timers();
+ ++tick_num;
+
+ // Whew....better NOT be empty ... o2 should still be there
+ ensure("queue not empty", !mdc->isEmpty());
+
+ // But, we need to clear the queue, or else we won't destroy MDC...
+ // this is a strange interplay between the queue timer and the MDC
+ ensure("o2 couldn't be removed from queue", mdc->removeFromQueue(o2));
+ // tick
+ ::pump_timers();
+ }
+ ensure("refcount of o1", o1->getNumRefs(), 1);
+ ensure("refcount of o2", o2->getNumRefs(), 1);
+ ensure("refcount of o3", o3->getNumRefs(), 1);
+ ensure("refcount of o4", o4->getNumRefs(), 1);
+ }
}