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authorAndrey Kleshchev <andreykproductengine@lindenlab.com>2025-07-10 20:45:07 +0300
committerAndrey Kleshchev <117672381+akleshchev@users.noreply.github.com>2025-07-11 00:22:54 +0300
commit2e931a55adef97812f9673b8b03691bfa134403b (patch)
tree49cb250b2247af52b2925f45bd57e1b7c4675cc6 /indra/newview/tests/llviewerassetstats_test.cpp
parent210abc3755038d3b8630a646734df52fa54459fd (diff)
#3725 Improve reporting of avatar statistics
1. Don't report UI avatars, they are local and UI specific 2. Split animeshes from normal avatars 3. Rename 'cloud' to 'missing parts', it's not related to 'cloud' 4. Exclude self 5. Report avatars held by meshes
Diffstat (limited to 'indra/newview/tests/llviewerassetstats_test.cpp')
-rw-r--r--indra/newview/tests/llviewerassetstats_test.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/indra/newview/tests/llviewerassetstats_test.cpp b/indra/newview/tests/llviewerassetstats_test.cpp
index d5e281bba8..10c68432a1 100644
--- a/indra/newview/tests/llviewerassetstats_test.cpp
+++ b/indra/newview/tests/llviewerassetstats_test.cpp
@@ -43,12 +43,15 @@ namespace LLStatViewer
LLTrace::SampleStatHandle<> FPS_SAMPLE("fpssample");
}
-void LLVOAvatar::getNearbyRezzedStats(std::vector<S32>& counts, F32& avg_cloud_time, S32& cloud_avatars)
+void LLVOAvatar::getNearbyRezzedStats(std::vector<S32>& counts, F32& avg_cloud_time, S32& cloud_avatars, S32& pending_meshes, S32& control_avatars)
{
counts.resize(3);
counts[0] = 0;
counts[1] = 0;
counts[2] = 1;
+ cloud_avatars = 0;
+ pending_meshes = 0;
+ control_avatars = 0;
}
// static