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authormobserveur <mobserveur@gmail.com>2025-09-11 18:50:58 +0200
committermobserveur <mobserveur@gmail.com>2025-09-11 18:50:58 +0200
commit067d83b640d3fae45098ef8bc71e913c1eb65a44 (patch)
tree245cee2165d49b9c593d47f14f753c8e20373ae5 /indra/newview/skins
parentccf0114f36968d6cf6dfb11e1c5a035406314924 (diff)
Fix for multithreaded textures on Mac and more optimisations
This commit fixes an issue with the multithreaded textures option on Mac and adds some more optimisations.
Diffstat (limited to 'indra/newview/skins')
-rw-r--r--indra/newview/skins/default/xui/en/panel_preferences_graphics3.xml73
1 files changed, 34 insertions, 39 deletions
diff --git a/indra/newview/skins/default/xui/en/panel_preferences_graphics3.xml b/indra/newview/skins/default/xui/en/panel_preferences_graphics3.xml
index ddc00915a5..c7a1959853 100644
--- a/indra/newview/skins/default/xui/en/panel_preferences_graphics3.xml
+++ b/indra/newview/skins/default/xui/en/panel_preferences_graphics3.xml
@@ -1721,8 +1721,8 @@ height="16"
left_delta="150"
top_delta="-1"
initial_value="1.0"
-increment="0.1"
-min_val="0.8"
+increment="0.05"
+min_val="0.75"
max_val="2.0"
decimal_digits="2"
label_width="2">
@@ -1752,7 +1752,7 @@ Advanced settings:
<check_box
name="MultiTexCtrl"
control_name="RenderGLMultiThreadedTextures"
-label="Multithreaded Textures"
+label="Multithreaded Textures (needs restart)"
layout="topleft"
width="400"
height="16"
@@ -1764,8 +1764,8 @@ initial_value="false"
<icon
name="mp_multitex_bullet"
-tool_tip="Improves textures loading performance on certain hardware. But can be unstable."
-image_name="mp_yellow_bullet"
+tool_tip="Improves textures loading performance on certain hardware. But can be unstable!! Don't enable this on Linux and don't use it with Apple Multithreaded OpenGL activated."
+image_name="mp_red_bullet"
follows="left|top"
width="16"
height="16"
@@ -1776,7 +1776,7 @@ top_delta="-2"
<icon
name="mp_multitex_info_bullet"
-tool_tip="Enables loading textures using multiple threads."
+tool_tip="Enables loading textures using multiple threads. Use with extreme caution! it's unstable."
image_name="mp_info_bullet"
follows="left|top"
width="16"
@@ -1873,7 +1873,7 @@ top_delta="-2"
<icon
name="mp_lowcolor_info_bullet"
-tool_tip="Sets the internal color resolution. Improves the speed or quality."
+tool_tip="Sets the internal color resolution. Influences the speed or quality. Set this to high if you want to use HDR Display."
image_name="mp_info_bullet"
follows="left|top"
width="16"
@@ -1924,9 +1924,9 @@ Warning: HDR shows extreme luminosity contrast. Use carefully!
<check_box
name="HDRDisplayCtrl"
control_name="MPHDRDisplay"
-label="HDR Display (Mac)"
+label="HDR Display (Mac) - needs restart"
layout="topleft"
-width="250"
+width="400"
height="16"
left="20"
top_delta="32"
@@ -1934,6 +1934,30 @@ initial_value="true"
>
</check_box>
+<icon
+name="mp_hdrd2_bullet"
+tool_tip="Medium performance impact"
+image_name="mp_yellow_bullet"
+follows="left|top"
+width="16"
+height="16"
+layout="topleft"
+left_pad="5"
+top_delta="-2"
+/>
+
+<icon
+name="mp_hdrd2_info_bullet"
+tool_tip="Make sure your color profile is Apple XDR"
+image_name="mp_info_bullet"
+follows="left|top"
+width="16"
+height="16"
+layout="topleft"
+left_pad="5"
+top_delta="0"
+/>
+
<text
name="mp_hdrd_gamma_lbl"
follows="left|top"
@@ -1964,35 +1988,6 @@ label_width="2">
</slider>
<text
-name="mp_hdrd_uiboost_lbl"
-follows="left|top"
-layout="topleft"
-width="140"
-height="18"
-left="32"
-top_pad="16"
-font="SansSerifSmall"
->
-UI Luminosity Boost
-</text>
-
-<slider
-control_name="MPHDRUIBoost"
-follows="left|top"
-layout="topleft"
-width="200"
-height="16"
-left_delta="150"
-top_delta="-1"
-initial_value="1.0"
-increment="0.1"
-min_val="1.0"
-max_val="1.4"
-decimal_digits="2"
-label_width="2">
-</slider>
-
-<text
follows="left|top"
layout="topleft"
top_pad="30"
@@ -2045,7 +2040,7 @@ top_delta="0"
<check_box
name="MPAppleVBModeCtrl"
control_name="MPVertexBufferMode"
-label="Megapahit Vertex Buffer Mode (needs restart)"
+label="Alternative Vertex Buffer Mode (needs restart)"
layout="topleft"
width="400"
height="16"