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authorAndrey Kleshchev <andreykproductengine@lindenlab.com>2016-10-11 16:06:04 +0300
committerAndrey Kleshchev <andreykproductengine@lindenlab.com>2016-10-11 16:06:04 +0300
commit061b918deea9a07e9d3e44e18a86afefc3740898 (patch)
tree520a7109e91cb33fd0680e0b6cc7474b215f164a /indra/newview/skins
parent4617e07b3795e46c2037462f738ab81b35bd7294 (diff)
parent6be5e1eb01a5b12ee4152ae9d4f53110a4bea246 (diff)
Merged in MAINT-6792 (pull request #22)
Diffstat (limited to 'indra/newview/skins')
-rw-r--r--indra/newview/skins/default/xui/en/strings.xml12
1 files changed, 7 insertions, 5 deletions
diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml
index e2c67fc80a..9b3fb06bdf 100644
--- a/indra/newview/skins/default/xui/en/strings.xml
+++ b/indra/newview/skins/default/xui/en/strings.xml
@@ -2502,11 +2502,13 @@ This feature is currently in Beta. Please add your name to this [http://goo.gl/f
<string name="av_render_anyone">You may not be rendered by anyone around you.</string>
<!-- HUD complexity rendering messages, see llavatarrendernotifier. -->
- <string name="hud_render_memory_warning">Your HUD uses a lot of texture memory</string>
- <string name="hud_render_cost_warning">Your HUD contains a lot of expensive objects and textures</string>
- <string name="hud_render_heavy_textures_warning">Your HUD contains a lot of large textures</string>
- <string name="hud_render_cramped_warning">Your HUD contains too many objects</string>
- <string name="hud_render_textures_warning">Your HUD contains too many textures</string>
+ <string name="hud_description_total">Your HUD</string>
+ <string name="hud_name_with_joint">[OBJ_NAME] (worn on [JNT_NAME])</string>
+ <string name="hud_render_memory_warning">[HUD_DETAILS] uses a lot of texture memory</string>
+ <string name="hud_render_cost_warning">[HUD_DETAILS] contains a lot of expensive objects and textures</string>
+ <string name="hud_render_heavy_textures_warning">[HUD_DETAILS] contains a lot of large textures</string>
+ <string name="hud_render_cramped_warning">[HUD_DETAILS] contains too many objects</string>
+ <string name="hud_render_textures_warning">[HUD_DETAILS] contains too many textures</string>
<!-- AgeYearsA = singular,
AgeYearsB = plural,