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authorOz Linden <oz@lindenlab.com>2013-11-19 17:59:55 -0500
committerOz Linden <oz@lindenlab.com>2013-11-19 17:59:55 -0500
commit0031e9a97be1bf6e9fe773c23506494d09ce91ae (patch)
tree220f195c82174b7cc8e94dceb2553e59fe5837a5 /indra/newview/skins/default/xui/zh/floater_tools.xml
parentb7edc965bc77ab21e9a1e3f6b424299a50053529 (diff)
parentebc9bcbf69f7a519677a6522979a6bf6cbb04bb8 (diff)
merge up to 3.6.10-release; some of the storm-68 changes lost
Diffstat (limited to 'indra/newview/skins/default/xui/zh/floater_tools.xml')
-rwxr-xr-x[-rw-r--r--]indra/newview/skins/default/xui/zh/floater_tools.xml322
1 files changed, 170 insertions, 152 deletions
diff --git a/indra/newview/skins/default/xui/zh/floater_tools.xml b/indra/newview/skins/default/xui/zh/floater_tools.xml
index 2db98eb3d7..7e6c972f40 100644..100755
--- a/indra/newview/skins/default/xui/zh/floater_tools.xml
+++ b/indra/newview/skins/default/xui/zh/floater_tools.xml
@@ -1,43 +1,49 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="toolbox floater" short_title="建造工具">
+ <floater.string name="grid_screen_text">
+ 螢幕
+ </floater.string>
+ <floater.string name="grid_local_text">
+ 本地
+ </floater.string>
+ <floater.string name="grid_world_text">
+ 世界
+ </floater.string>
+ <floater.string name="grid_reference_text">
+ 參考
+ </floater.string>
+ <floater.string name="grid_attachment_text">
+ 附件
+ </floater.string>
<floater.string name="status_rotate">
- Drag colored bands to rotate object
+ 拖曳色條可以旋轉物件
</floater.string>
<floater.string name="status_scale">
- Click and drag to stretch selected side
+ 按住並拖曳,可以拉伸所選的一面
</floater.string>
<floater.string name="status_move">
- Drag to move, shift-drag to copy
+ 拖曳就會移動,按下 Shift 再拖曳則可複製
</floater.string>
<floater.string name="status_modifyland">
- Click and hold to modify land
+ 按住不放開,可以修改土地
</floater.string>
<floater.string name="status_camera">
- Click and drag to move camera
+ 按住並拖曳,可以移動攝影機
</floater.string>
<floater.string name="status_grab">
- Drag to move, Ctrl to lift, Ctrl+Shift to rotate
+ 拖曳就可移動,按下 Ctrl 可以拿起,按下 Ctrl+Shift 可以旋轉
</floater.string>
<floater.string name="status_place">
- Click inworld to build
+ 在虛擬世界裡點按一下,可以建製物件
</floater.string>
<floater.string name="status_selectland">
- Click and drag to select land
+ 按住並拖曳,可以選取土地
</floater.string>
- <floater.string name="grid_screen_text">
- Screen
+ <floater.string name="status_selectcount">
+ 選取了 [OBJ_COUNT] 個物件,土地衝擊量 [LAND_IMPACT]
</floater.string>
- <floater.string name="grid_local_text">
- Local
- </floater.string>
- <floater.string name="grid_world_text">
- World
- </floater.string>
- <floater.string name="grid_reference_text">
- Reference
- </floater.string>
- <floater.string name="grid_attachment_text">
- Attachment
+ <floater.string name="status_remaining_capacity">
+ 剩餘容納量 [LAND_CAPACITY]。
</floater.string>
<button name="button focus" tool_tip="聚焦"/>
<button name="button move" tool_tip="移動"/>
@@ -45,7 +51,7 @@
<button name="button create" tool_tip="創造"/>
<button name="button land" tool_tip="土地"/>
<text name="text status">
- Drag to move, shift-drag to copy
+ 拖曳就會移動,按下 Shift 再拖曳則可複製
</text>
<radio_group name="focus_radio_group">
<radio_item label="縮放" name="radio zoom"/>
@@ -56,7 +62,7 @@
<radio_group name="move_radio_group">
<radio_item label="移動" name="radio move"/>
<radio_item label="舉起(Ctrl)" name="radio lift"/>
- <radio_item label="Spin (Ctrl+Shift)" name="radio spin"/>
+ <radio_item label="旋轉(Ctrl+Shift)" name="radio spin"/>
</radio_group>
<radio_group name="edit_radio_group">
<radio_item label="移動" name="radio position"/>
@@ -67,39 +73,36 @@
<check_box label="編輯聯結部分" name="checkbox edit linked parts"/>
<button label="聯結" name="link_btn"/>
<button label="取消聯結" name="unlink_btn"/>
- <text name="RenderingCost" tool_tip="Shows the rendering cost calculated for this object">
- þ: [COUNT]
- </text>
<text label="同時伸展兩側" name="checkbox uniform label">
同時伸展兩側
</text>
<check_box initial_value="true" label="伸展材質" name="checkbox stretch textures"/>
- <check_box initial_value="true" label="貼齊格線" name="checkbox snap to grid"/>
+ <check_box initial_value="true" label="Snap" name="checkbox snap to grid"/>
<combo_box name="combobox grid mode" tool_tip="選擇物件定位參考的格線尺度類型">
- <combo_box.item label="世界格線" name="World"/>
- <combo_box.item label="地方格線" name="Local"/>
- <combo_box.item label="參考格線" name="Reference"/>
+ <combo_box.item label="世界" name="World"/>
+ <combo_box.item label="本地" name="Local"/>
+ <combo_box.item label="參考" name="Reference"/>
</combo_box>
- <button name="Options..." tool_tip="察看更多格線選項"/>
- <button name="ToolCube" tool_tip="Cube"/>
- <button name="ToolPrism" tool_tip="Prism"/>
- <button name="ToolPyramid" tool_tip="Pyramid"/>
- <button name="ToolTetrahedron" tool_tip="Tetrahedron"/>
- <button name="ToolCylinder" tool_tip="Cylinder"/>
- <button name="ToolHemiCylinder" tool_tip="Hemicylinder"/>
- <button name="ToolCone" tool_tip="Cone"/>
- <button name="ToolHemiCone" tool_tip="Hemicone"/>
- <button name="ToolSphere" tool_tip="Sphere"/>
- <button name="ToolHemiSphere" tool_tip="Hemisphere"/>
- <button name="ToolTorus" tool_tip="Torus"/>
- <button name="ToolTube" tool_tip="Tube"/>
- <button name="ToolRing" tool_tip="Ring"/>
- <button name="ToolTree" tool_tip="Tree"/>
- <button name="ToolGrass" tool_tip="Grass"/>
+ <button label="" name="Options..." tool_tip="察看更多格線選項"/>
+ <button name="ToolCube" tool_tip="立方體"/>
+ <button name="ToolPrism" tool_tip="稜鏡體"/>
+ <button name="ToolPyramid" tool_tip="金字塔"/>
+ <button name="ToolTetrahedron" tool_tip="正四面體"/>
+ <button name="ToolCylinder" tool_tip="圓柱體"/>
+ <button name="ToolHemiCylinder" tool_tip="半圓柱體"/>
+ <button name="ToolCone" tool_tip="圓錐"/>
+ <button name="ToolHemiCone" tool_tip="半圓錐"/>
+ <button name="ToolSphere" tool_tip="球體"/>
+ <button name="ToolHemiSphere" tool_tip="半球體"/>
+ <button name="ToolTorus" tool_tip="環面"/>
+ <button name="ToolTube" tool_tip="圓管"/>
+ <button name="ToolRing" tool_tip="圓環"/>
+ <button name="ToolTree" tool_tip="樹木"/>
+ <button name="ToolGrass" tool_tip="草地"/>
<check_box label="保持已選擇的工具" name="checkbox sticky"/>
- <check_box label="覆製選擇" name="checkbox copy selection"/>
- <check_box initial_value="true" label="Center Copy" name="checkbox copy centers"/>
- <check_box label="Rotate Copy" name="checkbox copy rotates"/>
+ <check_box label="複製選擇" name="checkbox copy selection"/>
+ <check_box initial_value="true" label="複製物置中" name="checkbox copy centers"/>
+ <check_box label="旋轉複製物" name="checkbox copy rotates"/>
<radio_group name="land_radio_group">
<radio_item label="選擇土地" name="radio select land"/>
<radio_item label="攤平" name="radio flatten"/>
@@ -121,11 +124,11 @@
</text>
<slider_bar initial_value="0.00" name="slider force"/>
<button label="套用" label_selected="套用" name="button apply to selection" tool_tip="修改所選擇的土地"/>
- <text name="obj_count">
- 物件: [COUNT]
+ <text name="selection_empty">
+ 未做任何選擇。
</text>
- <text name="prim_count">
- 幾何元件: [COUNT]
+ <text name="remaining_capacity">
+ [CAPACITY_STRING] [secondlife:///app/openfloater/object_weights 詳情]
</text>
<tab_container name="Object Info Tabs">
<panel label="一般" name="General">
@@ -147,6 +150,12 @@
<panel.string name="text modify info 4">
你不能修改這些物件
</panel.string>
+ <panel.string name="text modify info 5">
+ 無法跨地區修改這個物件
+ </panel.string>
+ <panel.string name="text modify info 6">
+ 無法跨地區修改這些物件
+ </panel.string>
<panel.string name="text modify warning">
你必須選取整個物件以設定權限
</panel.string>
@@ -154,16 +163,16 @@
價格: L$
</panel.string>
<panel.string name="Cost Total">
- 總價: L$
+ 總價:L$
</panel.string>
<panel.string name="Cost Per Unit">
- 單價每個: L$
+ 單價:L$
</panel.string>
<panel.string name="Cost Mixed">
- Mixed Price
+ 混合價格
</panel.string>
<panel.string name="Sale Mixed">
- Mixed Sale
+ 混合銷售
</panel.string>
<text name="Name:">
名稱:
@@ -175,49 +184,49 @@
創造者:
</text>
<text name="Owner:">
- 擁有者:
+ 所有人:
</text>
<text name="Group:">
群組:
</text>
<name_box initial_value="載入中..." name="Group Name Proxy"/>
- <button name="button set group" tool_tip="選擇一個群組以分享這物件權限"/>
- <check_box label="分享" name="checkbox share with group" tool_tip="Allow all members of the set group to share your modify permissions for this object. You must Deed to enable role restrictions."/>
- <button label="讓渡" label_selected="讓渡" name="button deed" tool_tip="Deeding gives this item away with next owner permissions. Group shared objects can be deeded by a group officer."/>
+ <button name="button set group" tool_tip="選擇一個群組以分享這物件的權限"/>
+ <check_box label="分享" name="checkbox share with group" tool_tip="允許此群組所有成員共享你修改此物件的權限。 你必須讓渡才能啟動角色限制。"/>
+ <button label="讓渡" label_selected="讓渡" name="button deed" tool_tip="「讓渡」會把這物件贈送出去並賦予「下一個所有人」權限。 群組所分享的物件可由群組職員加以讓渡。"/>
<text name="label click action">
- 點擊以:
+ 點按以:
</text>
<combo_box name="clickaction">
<combo_box.item label="觸碰(預設)" name="Touch/grab(default)"/>
<combo_box.item label="坐在物件上" name="Sitonobject"/>
<combo_box.item label="購買物件" name="Buyobject"/>
<combo_box.item label="支付物件" name="Payobject"/>
- <combo_box.item label="開啟" name="Open"/>
+ <combo_box.item label="打開" name="Open"/>
<combo_box.item label="縮放" name="Zoom"/>
</combo_box>
- <check_box label="出售:" name="checkbox for sale"/>
+ <check_box label="出售中:" name="checkbox for sale"/>
+ <spinner label="L$" name="Edit Cost"/>
<combo_box name="sale type">
- <combo_box.item label="副本" name="Copy"/>
+ <combo_box.item label="恚庨" name="Copy"/>
<combo_box.item label="內容" name="Contents"/>
<combo_box.item label="原件" name="Original"/>
</combo_box>
- <spinner label="價格: L$" name="Edit Cost"/>
- <check_box label="顯示在搜尋中" name="search_check" tool_tip="讓其他人可以在搜尋結果中看到這物件"/>
+ <check_box label="顯示在搜尋中" name="search_check" tool_tip="讓其他人可以在搜尋結果中察看到此物件"/>
<panel name="perms_build">
<text name="perm_modify">
- 你可以修改這個物件
+ 你能修改這個物件
</text>
<text name="Anyone can:">
任何人:
</text>
<check_box label="移動" name="checkbox allow everyone move"/>
- <check_box label="覆製" name="checkbox allow everyone copy"/>
+ <check_box label="恚庨" name="checkbox allow everyone copy"/>
<text name="Next owner can:">
- 下一個擁有者:
+ 下一個所有人:
</text>
<check_box label="修改" name="checkbox next owner can modify"/>
- <check_box label="覆製" name="checkbox next owner can copy"/>
- <check_box label="轉移" name="checkbox next owner can transfer" tool_tip="下一個擁有者可以送人或轉售這個物件"/>
+ <check_box label="恚庨" name="checkbox next owner can copy"/>
+ <check_box label="轉移" name="checkbox next owner can transfer" tool_tip="下一個所有人可贈送或轉售這個物件"/>
<text name="B:">
B:
</text>
@@ -237,9 +246,14 @@
F:
</text>
</panel>
+ <panel name="pathfinding_attrs_panel">
+ <text name="pathfinding_attributes_label">
+ 尋徑屬性:
+ </text>
+ </panel>
</panel>
<panel label="物件" name="Object">
- <check_box label="鎖定" name="checkbox locked" tool_tip="預防物件被移動或刪除,最常使用的狀況是在建造過程中避免被意外的編輯。"/>
+ <check_box label="已鎖住" name="checkbox locked" tool_tip="避免物件被移動或刪除。 這在建製過程中非常有用,可避免意外的編輯更動。"/>
<check_box label="物理性" name="Physical Checkbox Ctrl" tool_tip="允許物件被推撞與受重力影響"/>
<check_box label="暫時性" name="Temporary Checkbox Ctrl" tool_tip="使物件在建造後的一分鐘自動刪除"/>
<check_box label="幻影性" name="Phantom Checkbox Ctrl" tool_tip="使物件不會與其他物件或化身產生碰撞"/>
@@ -262,26 +276,17 @@
<spinner label="Y" name="Rot Y"/>
<spinner label="Z" name="Rot Z"/>
<combo_box name="comboBaseType">
- <combo_box.item label="Box" name="Box"/>
- <combo_box.item label="Cylinder" name="Cylinder"/>
- <combo_box.item label="Prism" name="Prism"/>
- <combo_box.item label="Sphere" name="Sphere"/>
- <combo_box.item label="Torus" name="Torus"/>
- <combo_box.item label="Tube" name="Tube"/>
- <combo_box.item label="Ring" name="Ring"/>
- <combo_box.item label="Sculpted" name="Sculpted"/>
- </combo_box>
- <combo_box name="material">
- <combo_box.item label="石頭" name="Stone"/>
- <combo_box.item label="金屬" name="Metal"/>
- <combo_box.item label="玻璃" name="Glass"/>
- <combo_box.item label="木頭" name="Wood"/>
- <combo_box.item label="肌肉" name="Flesh"/>
- <combo_box.item label="塑膠" name="Plastic"/>
- <combo_box.item label="橡膠" name="Rubber"/>
+ <combo_box.item label="箱子" name="Box"/>
+ <combo_box.item label="圓柱體" name="Cylinder"/>
+ <combo_box.item label="稜鏡體" name="Prism"/>
+ <combo_box.item label="球體" name="Sphere"/>
+ <combo_box.item label="環面" name="Torus"/>
+ <combo_box.item label="圓管" name="Tube"/>
+ <combo_box.item label="圓環" name="Ring"/>
+ <combo_box.item label="雕刻的" name="Sculpted"/>
</combo_box>
<text name="text cut">
- Path Cut (begin/end)
+ 路徑切斷(開始 / 結束)
</text>
<spinner label="B" name="cut begin"/>
<spinner label="E" name="cut end"/>
@@ -289,24 +294,24 @@
中空
</text>
<text name="text skew">
- Skew
+ 偏斜
</text>
<text name="Hollow Shape">
中空形狀
</text>
<combo_box name="hole">
<combo_box.item label="預設" name="Default"/>
- <combo_box.item label="Circle" name="Circle"/>
- <combo_box.item label="Square" name="Square"/>
- <combo_box.item label="Triangle" name="Triangle"/>
+ <combo_box.item label="圓圈" name="Circle"/>
+ <combo_box.item label="方形" name="Square"/>
+ <combo_box.item label="三角形" name="Triangle"/>
</combo_box>
<text name="text twist">
- Twist (begin/end)
+ 扭曲(開始 / 結束)
</text>
<spinner label="B" name="Twist Begin"/>
<spinner label="E" name="Twist End"/>
<text name="scale_taper">
- Taper
+ 錐化
</text>
<text name="scale_hole">
洞尺寸
@@ -314,54 +319,62 @@
<spinner label="X" name="Taper Scale X"/>
<spinner label="Y" name="Taper Scale Y"/>
<text name="text topshear">
- Top Shear
+ 頂部斜變
</text>
<spinner label="X" name="Shear X"/>
<spinner label="Y" name="Shear Y"/>
<text name="advanced_cut">
- Profile Cut (begin/end)
+ 側面切斷(開始 / 結束)
</text>
<text name="advanced_dimple">
- Dimple (begin/end)
+ 凹陷(開始 / 結束)
</text>
<text name="advanced_slice">
- Slice (begin/end)
+ Slice(開始 / 結束)
</text>
<spinner label="B" name="Path Limit Begin"/>
<spinner label="E" name="Path Limit End"/>
<text name="text taper2">
- Taper
+ 錐化
</text>
<spinner label="X" name="Taper X"/>
<spinner label="Y" name="Taper Y"/>
<text name="text radius delta">
- Radius
+ 半徑
</text>
<text name="text revolutions">
- Revolutions
+ 旋轉
</text>
- <texture_picker label="Sculpt Texture" name="sculpt texture control" tool_tip="點擊以挑選圖像"/>
- <check_box label="Mirror" name="sculpt mirror control" tool_tip="Flips sculpted prim along the X axis"/>
- <check_box label="Inside-out" name="sculpt invert control" tool_tip="Inverts the sculpted prims normals, making it appear inside-out"/>
+ <texture_picker label="雕刻材質" name="sculpt texture control" tool_tip="點按以挑選圖片"/>
+ <check_box label="鏡像" name="sculpt mirror control" tool_tip="沿X軸翻轉雕刻幾何元件"/>
+ <check_box label="內外倒翻" name="sculpt invert control" tool_tip="將雕刻幾何元件的正常值顛倒,使其看來有如內外倒翻"/>
<text name="label sculpt type">
- Stitching type
+ 縫合類型
</text>
<combo_box name="sculpt type control">
- <combo_box.item label="(無)" name="None"/>
- <combo_box.item label="Sphere" name="Sphere"/>
- <combo_box.item label="Torus" name="Torus"/>
- <combo_box.item label="Plane" name="Plane"/>
- <combo_box.item label="Cylinder" name="Cylinder"/>
+ <combo_box.item label="球體" name="Sphere"/>
+ <combo_box.item label="環面" name="Torus"/>
+ <combo_box.item label="平面" name="Plane"/>
+ <combo_box.item label="圓柱體" name="Cylinder"/>
</combo_box>
</panel>
<panel label="特性" name="Features">
+ <panel.string name="None">
+ 無
+ </panel.string>
+ <panel.string name="Prim">
+ 幾何元件
+ </panel.string>
+ <panel.string name="Convex Hull">
+ 凸包
+ </panel.string>
<text name="select_single">
只能選擇一個幾何元件去編輯細節。
</text>
<text name="edit_object">
編輯物件特性:
</text>
- <check_box label="彈性路徑" name="Flexible1D Checkbox Ctrl" tool_tip="Allows object to flex about the Z axis (Client-side only)"/>
+ <check_box label="彈性路徑" name="Flexible1D Checkbox Ctrl" tool_tip="允許物件繞 Z 軸伸展(僅限客戶端)"/>
<spinner label="柔軟" name="FlexNumSections"/>
<spinner label="重力" name="FlexGravity"/>
<spinner label="拖曳" name="FlexFriction"/>
@@ -371,14 +384,31 @@
<spinner label="強制 Y 軸" name="FlexForceY"/>
<spinner label="強制 Z 軸" name="FlexForceZ"/>
<check_box label="光源" name="Light Checkbox Ctrl" tool_tip="導致物件發光"/>
- <color_swatch name="colorswatch" tool_tip="點擊以開啟顏色挑選器"/>
- <texture_picker label="" name="light texture control" tool_tip="Click to choose a projection image (only has effect with deferred rendering enabled)"/>
+ <color_swatch name="colorswatch" tool_tip="點按以開啟顏色挑選器"/>
+ <texture_picker label="" name="light texture control" tool_tip="點選投影圖像(只在啟用延遲呈像時生效)"/>
<spinner label="強度" name="Light Intensity"/>
- <spinner label="FOV" name="Light FOV"/>
+ <spinner label="視角" name="Light FOV"/>
<spinner label="半徑" name="Light Radius"/>
- <spinner label="Focus" name="Light Focus"/>
+ <spinner label="焦點" name="Light Focus"/>
<spinner label="衰減" name="Light Falloff"/>
- <spinner label="Ambiance" name="Light Ambiance"/>
+ <spinner label="環境" name="Light Ambiance"/>
+ <text name="label physicsshapetype">
+ 物理形狀類型:
+ </text>
+ <combo_box name="Physics Shape Type Combo Ctrl" tool_tip="選擇物理形狀類型"/>
+ <combo_box name="material">
+ <combo_box.item label="石頭" name="Stone"/>
+ <combo_box.item label="金屬" name="Metal"/>
+ <combo_box.item label="玻璃" name="Glass"/>
+ <combo_box.item label="木頭" name="Wood"/>
+ <combo_box.item label="肌肉" name="Flesh"/>
+ <combo_box.item label="塑膠" name="Plastic"/>
+ <combo_box.item label="橡膠" name="Rubber"/>
+ </combo_box>
+ <spinner label="重力" name="Physics Gravity"/>
+ <spinner label="摩擦" name="Physics Friction"/>
+ <spinner label="密度(100 公斤 / 立方公尺)" name="Physics Density"/>
+ <spinner label="恢復" name="Physics Restitution"/>
</panel>
<panel label="材質" name="Texture">
<panel.string name="string repeats per meter">
@@ -387,8 +417,8 @@
<panel.string name="string repeats per face">
每一面重覆次數
</panel.string>
- <texture_picker label="材質" name="texture control" tool_tip="點擊以挑選圖像"/>
- <color_swatch label="顏色" name="colorswatch" tool_tip="點擊以開啟顏色挑選器"/>
+ <texture_picker label="材質" name="texture control" tool_tip="點按以挑選圖片"/>
+ <color_swatch label="顏色" name="colorswatch" tool_tip="點按以開啟顏色挑選器"/>
<text name="color trans">
透明度 %
</text>
@@ -417,34 +447,29 @@
</text>
<combo_box name="combobox bumpiness">
<combo_box.item label="無" name="None"/>
- <combo_box.item label="Brightness" name="Brightness"/>
- <combo_box.item label="Darkness" name="Darkness"/>
- <combo_box.item label="woodgrain" name="woodgrain"/>
- <combo_box.item label="bark" name="bark"/>
- <combo_box.item label="bricks" name="bricks"/>
- <combo_box.item label="checker" name="checker"/>
- <combo_box.item label="concrete" name="concrete"/>
- <combo_box.item label="crustytile" name="crustytile"/>
- <combo_box.item label="cutstone" name="cutstone"/>
- <combo_box.item label="discs" name="discs"/>
- <combo_box.item label="gravel" name="gravel"/>
- <combo_box.item label="petridish" name="petridish"/>
- <combo_box.item label="siding" name="siding"/>
- <combo_box.item label="stonetile" name="stonetile"/>
- <combo_box.item label="stucco" name="stucco"/>
- <combo_box.item label="suction" name="suction"/>
- <combo_box.item label="weave" name="weave"/>
+ <combo_box.item label="亮度" name="Brightness"/>
+ <combo_box.item label="暗度" name="Darkness"/>
+ <combo_box.item label="木紋" name="woodgrain"/>
+ <combo_box.item label="樹皮" name="bark"/>
+ <combo_box.item label="磚" name="bricks"/>
+ <combo_box.item label="格子" name="checker"/>
+ <combo_box.item label="混凝土" name="concrete"/>
+ <combo_box.item label="粗花磚" name="crustytile"/>
+ <combo_box.item label="石磚" name="cutstone"/>
+ <combo_box.item label="圓盤" name="discs"/>
+ <combo_box.item label="碎石" name="gravel"/>
+ <combo_box.item label="培養皿" name="petridish"/>
+ <combo_box.item label="側邊片" name="siding"/>
+ <combo_box.item label="石磚格" name="stonetile"/>
+ <combo_box.item label="彩色沙岩" name="stucco"/>
+ <combo_box.item label="吸附" name="suction"/>
+ <combo_box.item label="編織" name="weave"/>
</combo_box>
- <check_box initial_value="false" label="對齊平面" name="checkbox planar align" tool_tip="以最後所選擇的面為基準,對齊全部所選擇的面上的材質。這必須使用平面材質映射方式。"/>
- <text name="rpt">
- 重覆次數 / 面
- </text>
<spinner label="水平(U)" name="TexScaleU"/>
<check_box label="翻轉" name="checkbox flip s"/>
<spinner label="垂直(V)" name="TexScaleV"/>
<check_box label="翻轉" name="checkbox flip t"/>
<spinner label="旋轉˚" name="TexRot"/>
- <spinner label="重覆次數 / 公尺" name="rptctrl"/>
<button label="套用" label_selected="套用" name="button apply"/>
<text name="tex offset">
材質位移
@@ -476,15 +501,8 @@
<text name="label_area">
面積: [AREA] m²
</text>
- <button label="關於土地" label_selected="關於土地" name="button about land"/>
- <check_box label="顯示擁有者" name="checkbox show owners" tool_tip="Colorize the parcels according to the type of owner:
-
-綠色 = 你的土地
-水藍 = 你群組的土地
-紅色 = 其他人所有
-黃色 = 出售
-紫色 = 拍賣
-灰色 = 公有地"/>
+ <button label="土地資料" label_selected="土地資料" name="button about land"/>
+ <check_box label="顯示所有人" name="checkbox show owners" tool_tip="根據所有人將地段分類上色: 綠色 = 你的土地 水藍 = 你群組的土地 紅色 = 其他人所有 黃色 = 出售 紫色 = 拍賣 灰色 = 公有地"/>
<text name="label_parcel_modify">
修改地段
</text>