summaryrefslogtreecommitdiff
path: root/indra/newview/skins/default/xui/zh/floater_lagmeter.xml
diff options
context:
space:
mode:
authorOz Linden <oz@lindenlab.com>2013-11-19 17:59:55 -0500
committerOz Linden <oz@lindenlab.com>2013-11-19 17:59:55 -0500
commit0031e9a97be1bf6e9fe773c23506494d09ce91ae (patch)
tree220f195c82174b7cc8e94dceb2553e59fe5837a5 /indra/newview/skins/default/xui/zh/floater_lagmeter.xml
parentb7edc965bc77ab21e9a1e3f6b424299a50053529 (diff)
parentebc9bcbf69f7a519677a6522979a6bf6cbb04bb8 (diff)
merge up to 3.6.10-release; some of the storm-68 changes lost
Diffstat (limited to 'indra/newview/skins/default/xui/zh/floater_lagmeter.xml')
-rwxr-xr-x[-rw-r--r--]indra/newview/skins/default/xui/zh/floater_lagmeter.xml28
1 files changed, 14 insertions, 14 deletions
diff --git a/indra/newview/skins/default/xui/zh/floater_lagmeter.xml b/indra/newview/skins/default/xui/zh/floater_lagmeter.xml
index 6e58e7332f..e9a082288a 100644..100755
--- a/indra/newview/skins/default/xui/zh/floater_lagmeter.xml
+++ b/indra/newview/skins/default/xui/zh/floater_lagmeter.xml
@@ -7,7 +7,7 @@
360
</floater.string>
<floater.string name="min_title_msg">
- Lag
+ 延遲
</floater.string>
<floater.string name="min_width_px">
90
@@ -22,28 +22,28 @@
15
</floater.string>
<floater.string name="client_frame_time_window_bg_msg">
- Normal, window in background
+ 正常,視窗位於背景
</floater.string>
<floater.string name="client_frame_time_critical_msg">
- Client frame rate below [CLIENT_FRAME_RATE_CRITICAL]
+ 客戶端幀率低於 [CLIENT_FRAME_RATE_CRITICAL]
</floater.string>
<floater.string name="client_frame_time_warning_msg">
- Client frame rate between [CLIENT_FRAME_RATE_CRITICAL] and [CLIENT_FRAME_RATE_WARNING]
+ 客戶端幀率介於 [CLIENT_FRAME_RATE_CRITICAL] 和 [CLIENT_FRAME_RATE_WARNING] 之間
</floater.string>
<floater.string name="client_frame_time_normal_msg">
正常
</floater.string>
<floater.string name="client_draw_distance_cause_msg">
- Possible cause: Draw distance set too high
+ 可能原因:可視距離設得太遠
</floater.string>
<floater.string name="client_texture_loading_cause_msg">
- Possible cause: Images loading
+ 可能原因:正在載入圖像
</floater.string>
<floater.string name="client_texture_memory_cause_msg">
- Possible cause: Too many images in memory
+ 可能原因:記憶體裡圖像太多
</floater.string>
<floater.string name="client_complex_objects_cause_msg">
- Possible cause: Too many complex objects in scene
+ 可能原因:場景內複雜物件太多
</floater.string>
<floater.string name="network_text_msg">
網路
@@ -55,10 +55,10 @@
5
</floater.string>
<floater.string name="network_packet_loss_critical_msg">
- Connection is dropping over [NETWORK_PACKET_LOSS_CRITICAL]% of packets
+ 這次連通丟失了至少 [NETWORK_PACKET_LOSS_CRITICAL]% 的封包
</floater.string>
<floater.string name="network_packet_loss_warning_msg">
- Connection is dropping [NETWORK_PACKET_LOSS_WARNING]%-[NETWORK_PACKET_LOSS_CRITICAL]% of packets
+ 這次連通丟失了 [NETWORK_PACKET_LOSS_WARNING]%-[NETWORK_PACKET_LOSS_CRITICAL]% 的封包
</floater.string>
<floater.string name="network_performance_normal_msg">
正常
@@ -70,16 +70,16 @@
300
</floater.string>
<floater.string name="network_ping_critical_msg">
- Connection ping time is over [NETWORK_PING_CRITICAL] ms
+ 探測連通回應時間超過 [NETWORK_PING_CRITICAL] 毫秒
</floater.string>
<floater.string name="network_ping_warning_msg">
- Connection ping time is [NETWORK_PING_WARNING]-[NETWORK_PING_CRITICAL] ms
+ 探測連通回應時間為 [NETWORK_PING_WARNING]-[NETWORK_PING_CRITICAL] 毫秒
</floater.string>
<floater.string name="network_packet_loss_cause_msg">
- Possible bad connection or &apos;Bandwidth&apos; pref too high.
+ 可能連通不良,或所設的偏好連通頻寬過高。
</floater.string>
<floater.string name="network_ping_cause_msg">
- Possible bad connection or file-sharing app.
+ 可能連通不良,或使用檔案分享應用程式。
</floater.string>
<floater.string name="server_text_msg">
伺服器