diff options
author | Oz Linden <oz@lindenlab.com> | 2013-11-19 17:59:55 -0500 |
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committer | Oz Linden <oz@lindenlab.com> | 2013-11-19 17:59:55 -0500 |
commit | 0031e9a97be1bf6e9fe773c23506494d09ce91ae (patch) | |
tree | 220f195c82174b7cc8e94dceb2553e59fe5837a5 /indra/newview/skins/default/xui/zh/floater_lagmeter.xml | |
parent | b7edc965bc77ab21e9a1e3f6b424299a50053529 (diff) | |
parent | ebc9bcbf69f7a519677a6522979a6bf6cbb04bb8 (diff) |
merge up to 3.6.10-release; some of the storm-68 changes lost
Diffstat (limited to 'indra/newview/skins/default/xui/zh/floater_lagmeter.xml')
-rwxr-xr-x[-rw-r--r--] | indra/newview/skins/default/xui/zh/floater_lagmeter.xml | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/indra/newview/skins/default/xui/zh/floater_lagmeter.xml b/indra/newview/skins/default/xui/zh/floater_lagmeter.xml index 6e58e7332f..e9a082288a 100644..100755 --- a/indra/newview/skins/default/xui/zh/floater_lagmeter.xml +++ b/indra/newview/skins/default/xui/zh/floater_lagmeter.xml @@ -7,7 +7,7 @@ 360 </floater.string> <floater.string name="min_title_msg"> - Lag + 延遲 </floater.string> <floater.string name="min_width_px"> 90 @@ -22,28 +22,28 @@ 15 </floater.string> <floater.string name="client_frame_time_window_bg_msg"> - Normal, window in background + 正常,視窗位於背景 </floater.string> <floater.string name="client_frame_time_critical_msg"> - Client frame rate below [CLIENT_FRAME_RATE_CRITICAL] + 客戶端幀率低於 [CLIENT_FRAME_RATE_CRITICAL] </floater.string> <floater.string name="client_frame_time_warning_msg"> - Client frame rate between [CLIENT_FRAME_RATE_CRITICAL] and [CLIENT_FRAME_RATE_WARNING] + 客戶端幀率介於 [CLIENT_FRAME_RATE_CRITICAL] 和 [CLIENT_FRAME_RATE_WARNING] 之間 </floater.string> <floater.string name="client_frame_time_normal_msg"> 正常 </floater.string> <floater.string name="client_draw_distance_cause_msg"> - Possible cause: Draw distance set too high + 可能原因:可視距離設得太遠 </floater.string> <floater.string name="client_texture_loading_cause_msg"> - Possible cause: Images loading + 可能原因:正在載入圖像 </floater.string> <floater.string name="client_texture_memory_cause_msg"> - Possible cause: Too many images in memory + 可能原因:記憶體裡圖像太多 </floater.string> <floater.string name="client_complex_objects_cause_msg"> - Possible cause: Too many complex objects in scene + 可能原因:場景內複雜物件太多 </floater.string> <floater.string name="network_text_msg"> 網路 @@ -55,10 +55,10 @@ 5 </floater.string> <floater.string name="network_packet_loss_critical_msg"> - Connection is dropping over [NETWORK_PACKET_LOSS_CRITICAL]% of packets + 這次連通丟失了至少 [NETWORK_PACKET_LOSS_CRITICAL]% 的封包 </floater.string> <floater.string name="network_packet_loss_warning_msg"> - Connection is dropping [NETWORK_PACKET_LOSS_WARNING]%-[NETWORK_PACKET_LOSS_CRITICAL]% of packets + 這次連通丟失了 [NETWORK_PACKET_LOSS_WARNING]%-[NETWORK_PACKET_LOSS_CRITICAL]% 的封包 </floater.string> <floater.string name="network_performance_normal_msg"> 正常 @@ -70,16 +70,16 @@ 300 </floater.string> <floater.string name="network_ping_critical_msg"> - Connection ping time is over [NETWORK_PING_CRITICAL] ms + 探測連通回應時間超過 [NETWORK_PING_CRITICAL] 毫秒 </floater.string> <floater.string name="network_ping_warning_msg"> - Connection ping time is [NETWORK_PING_WARNING]-[NETWORK_PING_CRITICAL] ms + 探測連通回應時間為 [NETWORK_PING_WARNING]-[NETWORK_PING_CRITICAL] 毫秒 </floater.string> <floater.string name="network_packet_loss_cause_msg"> - Possible bad connection or 'Bandwidth' pref too high. + 可能連通不良,或所設的偏好連通頻寬過高。 </floater.string> <floater.string name="network_ping_cause_msg"> - Possible bad connection or file-sharing app. + 可能連通不良,或使用檔案分享應用程式。 </floater.string> <floater.string name="server_text_msg"> 伺服器 |