diff options
author | Oz Linden <oz@lindenlab.com> | 2012-08-29 17:30:27 -0400 |
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committer | Oz Linden <oz@lindenlab.com> | 2012-08-29 17:30:27 -0400 |
commit | 5e254a946d6f11ec15813d66f27941ae850b5eda (patch) | |
tree | c596be52197758dd65d85260bbf309ba3ed808fb /indra/newview/skins/default/xui/zh/floater_hardware_settings.xml | |
parent | 65ce4ee1669853ad714f20373707d7c793fe43b4 (diff) | |
parent | 67b1ebe80a744a001a6b7605133ef1ae16c13b23 (diff) |
merge changes for DRTVWR-205
Diffstat (limited to 'indra/newview/skins/default/xui/zh/floater_hardware_settings.xml')
-rw-r--r-- | indra/newview/skins/default/xui/zh/floater_hardware_settings.xml | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/indra/newview/skins/default/xui/zh/floater_hardware_settings.xml b/indra/newview/skins/default/xui/zh/floater_hardware_settings.xml index 1465dcb256..00d7590b9b 100644 --- a/indra/newview/skins/default/xui/zh/floater_hardware_settings.xml +++ b/indra/newview/skins/default/xui/zh/floater_hardware_settings.xml @@ -1,14 +1,14 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <floater name="Hardware Settings Floater" title="硬體設定"> <text name="Filtering:"> - Filtering: + 過濾: </text> - <check_box label="Anisotropic Filtering (slower when enabled)" name="ani"/> + <check_box label="各向異性過濾(若啟用會變慢)" name="ani"/> <text name="Antialiasing:"> - Antialiasing: + 消除鋸齒: </text> - <combo_box label="Antialiasing" name="fsaa"> - <combo_box.item label="Disabled" name="FSAADisabled"/> + <combo_box label="消除鋸齒" name="fsaa"> + <combo_box.item label="已停用" name="FSAADisabled"/> <combo_box.item label="2x" name="2x"/> <combo_box.item label="4x" name="4x"/> <combo_box.item label="8x" name="8x"/> @@ -17,15 +17,15 @@ <text name="antialiasing restart"> (須重新啟動瀏覽器) </text> - <spinner label="Gamma:" name="gamma"/> + <spinner label="伽瑪值:" name="gamma"/> <text name="(brightness, lower is brighter)"> - (0 = default brightness, lower = brighter) + (0 = 預設亮度;值越小 = 亮度越高) </text> <text name="Enable VBO:"> - Enable VBO: + 啟用頂點緩衝物件(VBO): </text> - <check_box initial_value="true" label="Enable OpenGL Vertex Buffer Objects" name="vbo" tool_tip="Enabling this on modern hardware gives a performance gain. However, older hardware often has poor implementations of VBOs and you may get crashes when this is enabled."/> - <slider label="材質記憶體(MB):" name="GraphicsCardTextureMemory" tool_tip="Amount of memory to allocate for textures. Defaults to video card memory. Reducing this may improve performance but may also make textures blurry."/> - <spinner label="Fog Distance Ratio:" name="fog"/> + <check_box initial_value="true" label="啟用 OpenGL 頂點緩衝物件(VBO)" name="vbo" tool_tip="在較新硬體上啟用,可提升效能。 但是,較舊硬體的 VBO 實作不佳,若啟用可能導致當機。"/> + <slider label="材質記憶體(MB):" name="GraphicsCardTextureMemory" tool_tip="配置給材質使用的記憶體量。 預設為顯像卡記憶體。 降低此值可以提升效能,但材質也會變模糊。"/> + <spinner label="霧距離比率:" name="fog"/> <button label="確定" label_selected="確定" name="OK"/> </floater> |