diff options
author | Oz Linden <oz@lindenlab.com> | 2011-05-26 20:25:56 -0400 |
---|---|---|
committer | Oz Linden <oz@lindenlab.com> | 2011-05-26 20:25:56 -0400 |
commit | 01ec64a1bc88ed0b1a18c559c136b32476309100 (patch) | |
tree | 13257b39e274c62840c54a06616b7213dedbfeb6 /indra/newview/skins/default/xui/zh/floater_hardware_settings.xml | |
parent | 0f02f6784d0bc2a9cf72674da0b7bf2262ca8b58 (diff) | |
parent | dc9aa56f6617ae1f5eaf46ba7b1596aca07d4f84 (diff) |
merge changes for latest viewer-development
Diffstat (limited to 'indra/newview/skins/default/xui/zh/floater_hardware_settings.xml')
-rw-r--r-- | indra/newview/skins/default/xui/zh/floater_hardware_settings.xml | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/indra/newview/skins/default/xui/zh/floater_hardware_settings.xml b/indra/newview/skins/default/xui/zh/floater_hardware_settings.xml new file mode 100644 index 0000000000..75403a79dd --- /dev/null +++ b/indra/newview/skins/default/xui/zh/floater_hardware_settings.xml @@ -0,0 +1,31 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<floater name="Hardware Settings Floater" title="硬體設定"> + <text name="Filtering:"> + Filtering: + </text> + <check_box label="Anisotropic Filtering (slower when enabled)" name="ani"/> + <text name="Antialiasing:"> + Antialiasing: + </text> + <combo_box label="Antialiasing" name="fsaa"> + <combo_box.item label="Disabled" name="FSAADisabled"/> + <combo_box.item label="2x" name="2x"/> + <combo_box.item label="4x" name="4x"/> + <combo_box.item label="8x" name="8x"/> + <combo_box.item label="16x" name="16x"/> + </combo_box> + <text name="antialiasing restart"> + (須重新啟動瀏覽器) + </text> + <spinner label="Gamma:" name="gamma"/> + <text name="(brightness, lower is brighter)"> + (0 = default brightness, lower = brighter) + </text> + <text name="Enable VBO:"> + Enable VBO: + </text> + <check_box initial_value="true" label="Enable OpenGL Vertex Buffer Objects" name="vbo" tool_tip="Enabling this on modern hardware gives a performance gain. However, older hardware often has poor implementations of VBOs and you may get crashes when this is enabled."/> + <slider label="Texture Memory (MB):" name="GraphicsCardTextureMemory" tool_tip="Amount of memory to allocate for textures. Defaults to video card memory. Reducing this may improve performance but may also make textures blurry."/> + <spinner label="Fog Distance Ratio:" name="fog"/> + <button label="確定" label_selected="確定" name="OK"/> +</floater> |