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authorDave SIMmONs <simon@lindenlab.com>2010-10-12 14:00:07 -0700
committerDave SIMmONs <simon@lindenlab.com>2010-10-12 14:00:07 -0700
commit683775aab87b815a09539ef621128f2e0007984e (patch)
tree6bf066c7db7504201fd610dbc4a4a933c60c22b7 /indra/newview/skins/default/xui/pl/panel_preferences_graphics1.xml
parent58f0e78cb491833440d85e105593bccc2d2aa4ab (diff)
parenta8fbfa40ba6153668e1f713ae0e128224b4f400f (diff)
Merge latest from lindenlab/viewer-development
Diffstat (limited to 'indra/newview/skins/default/xui/pl/panel_preferences_graphics1.xml')
-rw-r--r--indra/newview/skins/default/xui/pl/panel_preferences_graphics1.xml36
1 files changed, 15 insertions, 21 deletions
diff --git a/indra/newview/skins/default/xui/pl/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/pl/panel_preferences_graphics1.xml
index e60d540066..1a9f59bbff 100644
--- a/indra/newview/skins/default/xui/pl/panel_preferences_graphics1.xml
+++ b/indra/newview/skins/default/xui/pl/panel_preferences_graphics1.xml
@@ -29,22 +29,16 @@
<check_box initial_value="true" label="Mapowanie wypukłości i połysk" name="BumpShiny"/>
<check_box initial_value="true" label="Podstawowe shadery" name="BasicShaders" tool_tip="Wyłączenie tej opcji może naprawić błędy niektórych sterowników graficznych."/>
<check_box initial_value="true" label="Shadery atmosfery" name="WindLightUseAtmosShaders"/>
- <check_box initial_value="true" label="Refleksy w wodzie" name="Reflections"/>
- <text name="ReflectionDetailText">
- Ustawienia refleksów:
+ <text name="reflection_label">
+ Refleksy w wodzie:
</text>
- <radio_group name="ReflectionDetailRadio">
- <radio_item label="Teren i drzewa" name="0"/>
- <radio_item label="Obiekty statyczne" name="1"/>
- <radio_item label="Awatary i obiekty" name="2"/>
- <radio_item label="Wszystko" name="3"/>
- </radio_group>
- <text name="AvatarRenderingText">
- Rendering awatarów
- </text>
- <check_box initial_value="true" label="Impostoryzacja awatarowa" name="AvatarImpostors"/>
- <check_box initial_value="true" label="Rendering awatara przez GPU" name="AvatarVertexProgram"/>
- <check_box initial_value="true" label="Oddzielne warstwy ubrań" name="AvatarCloth"/>
+ <combo_box initial_value="true" label="Refleksy w wodzie" name="Reflections">
+ <combo_box.item label="Mało" name="0"/>
+ <combo_box.item label="Teren i drzewa" name="1"/>
+ <combo_box.item label="Obiekty statyczne" name="2"/>
+ <combo_box.item label="Awatary i obiekty" name="3"/>
+ <combo_box.item label="Wszystko" name="4"/>
+ </combo_box>
<slider label="Pole widzenia:" name="DrawDistance"/>
<text name="DrawDistanceMeterText2">
m
@@ -82,13 +76,12 @@
<text name="SkyMeshDetailText">
Mało
</text>
- <text name="LightingDetailText">
- Ustawienia świateł:
+ <text name="AvatarRenderingText">
+ Rendering awatarów
</text>
- <radio_group name="LightingDetailRadio">
- <radio_item label="Tylko Słońce i Księżyc" name="SunMoon" value="0"/>
- <radio_item label="Tylko bliskie światła" name="LocalLights" value="1"/>
- </radio_group>
+ <check_box initial_value="true" label="Impostoryzacja awatarowa" name="AvatarImpostors"/>
+ <check_box initial_value="true" label="Rendering awatara przez GPU" name="AvatarVertexProgram"/>
+ <check_box initial_value="true" label="Oddzielne warstwy ubrań" name="AvatarCloth"/>
<text name="TerrainDetailText">
Szczegóły terenu:
</text>
@@ -96,6 +89,7 @@
<radio_item label="Niska" name="0"/>
<radio_item label="Wysoka" name="2"/>
</radio_group>
+ --&gt;
</panel>
<button label="Zastosuj" label_selected="Zastosuj" name="Apply"/>
<button label="Zresetuj" name="Defaults"/>