diff options
author | Yuri Chebotarev <ychebotarev@productengine.com> | 2010-03-26 16:32:38 +0200 |
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committer | Yuri Chebotarev <ychebotarev@productengine.com> | 2010-03-26 16:32:38 +0200 |
commit | 35b5b5e2a3dceaf98fdf770d971c45b1c80116ed (patch) | |
tree | 3f34f5deff668a9a0001f79560b3823dd48d6f49 /indra/newview/skins/default/xui/pl/floater_lagmeter.xml | |
parent | e962b8418f8a37c1d18743c31199dd9c33d5c74b (diff) | |
parent | 379517ce5e1535b20a94ef3a581e1b25223f8798 (diff) |
merge
--HG--
branch : product-engine
Diffstat (limited to 'indra/newview/skins/default/xui/pl/floater_lagmeter.xml')
-rw-r--r-- | indra/newview/skins/default/xui/pl/floater_lagmeter.xml | 217 |
1 files changed, 107 insertions, 110 deletions
diff --git a/indra/newview/skins/default/xui/pl/floater_lagmeter.xml b/indra/newview/skins/default/xui/pl/floater_lagmeter.xml index 69d563bdba..cc71c1dc33 100644 --- a/indra/newview/skins/default/xui/pl/floater_lagmeter.xml +++ b/indra/newview/skins/default/xui/pl/floater_lagmeter.xml @@ -1,154 +1,151 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<?xml version="1.0" encoding="utf-8" standalone="yes"?> <floater name="floater_lagmeter" title="POMIAR LAGÓW"> - <button label="" label_selected="" name="client_lagmeter" - tool_tip="Status lagów klienta" /> - <text name="client"> - Klient: - </text> - <text name="client_text"> - W normie - </text> - <button label="" label_selected="" name="network_lagmeter" - tool_tip="Network lag status" /> - <text name="network"> - Sieć: - </text> - <text name="network_text"> - W normie - </text> - <button label="" label_selected="" name="server_lagmeter" tool_tip="Server lag status" /> - <text name="server"> - Serwer: - </text> - <text name="server_text"> - W normie - </text> - <button label="?" name="server_help" /> - <button label=">>" name="minimize" /> - <string name="max_title_msg"> + <floater.string name="max_title_msg"> Pomiar Lagów - </string> - <string name="max_width_px"> + </floater.string> + <floater.string name="max_width_px"> 360 - </string> - <string name="min_title_msg"> + </floater.string> + <floater.string name="min_title_msg"> Lag - </string> - <string name="min_width_px"> + </floater.string> + <floater.string name="min_width_px"> 90 - </string> - <string name="client_text_msg"> + </floater.string> + <floater.string name="client_text_msg"> Klient - </string> - <string name="client_frame_rate_critical_fps"> + </floater.string> + <floater.string name="client_frame_rate_critical_fps"> 10 - </string> - <string name="client_frame_rate_warning_fps"> + </floater.string> + <floater.string name="client_frame_rate_warning_fps"> 15 - </string> - <string name="client_frame_time_window_bg_msg"> + </floater.string> + <floater.string name="client_frame_time_window_bg_msg"> W normie, okno w tle - </string> - <string name="client_frame_time_critical_msg"> + </floater.string> + <floater.string name="client_frame_time_critical_msg"> Ilość klatek na sekundę klienta poniżej [CLIENT_FRAME_RATE_CRITICAL] - </string> - <string name="client_frame_time_warning_msg"> + </floater.string> + <floater.string name="client_frame_time_warning_msg"> Ilość klatek na sekundę pomiędzy [CLIENT_FRAME_RATE_CRITICAL] i [CLIENT_FRAME_RATE_WARNING] - </string> - <string name="client_frame_time_normal_msg"> + </floater.string> + <floater.string name="client_frame_time_normal_msg"> W normie - </string> - <string name="client_draw_distance_cause_msg"> + </floater.string> + <floater.string name="client_draw_distance_cause_msg"> Przyczyna: Dystans rysowania jest za wysoki - </string> - <string name="client_texture_loading_cause_msg"> + </floater.string> + <floater.string name="client_texture_loading_cause_msg"> Przyczyna: Ładowanie obrazu - </string> - <string name="client_texture_memory_cause_msg"> + </floater.string> + <floater.string name="client_texture_memory_cause_msg"> Przyczyna: Za dużo obrazów w pamięci - </string> - <string name="client_complex_objects_cause_msg"> + </floater.string> + <floater.string name="client_complex_objects_cause_msg"> Przyczyna: Za dużo złożonych obiektów - </string> - <string name="network_text_msg"> + </floater.string> + <floater.string name="network_text_msg"> Sieć - </string> - <string name="network_packet_loss_critical_pct"> + </floater.string> + <floater.string name="network_packet_loss_critical_pct"> 10 - </string> - <string name="network_packet_loss_warning_pct"> + </floater.string> + <floater.string name="network_packet_loss_warning_pct"> 5 - </string> - <string name="network_packet_loss_critical_msg"> + </floater.string> + <floater.string name="network_packet_loss_critical_msg"> Utrata pakietów przekracza [NETWORK_PACKET_LOSS_CRITICAL]% - </string> - <string name="network_packet_loss_warning_msg"> + </floater.string> + <floater.string name="network_packet_loss_warning_msg"> Utrata pakietów przekracza [NETWORK_PACKET_LOSS_WARNING]%-[NETWORK_PACKET_LOSS_CRITICAL]% - </string> - <string name="network_performance_normal_msg"> + </floater.string> + <floater.string name="network_performance_normal_msg"> W normie - </string> - <string name="network_ping_critical_ms"> + </floater.string> + <floater.string name="network_ping_critical_ms"> 600 - </string> - <string name="network_ping_warning_ms"> + </floater.string> + <floater.string name="network_ping_warning_ms"> 300 - </string> - <string name="network_ping_critical_msg"> + </floater.string> + <floater.string name="network_ping_critical_msg"> Fatalny ping - [NETWORK_PING_CRITICAL] ms - </string> - <string name="network_ping_warning_msg"> + </floater.string> + <floater.string name="network_ping_warning_msg"> Wolny ping - [NETWORK_PING_WARNING]-[NETWORK_PING_CRITICAL] ms - </string> - <string name="network_packet_loss_cause_msg"> + </floater.string> + <floater.string name="network_packet_loss_cause_msg"> Złe połączenie lub przepustowość. - </string> - <string name="network_ping_cause_msg"> + </floater.string> + <floater.string name="network_ping_cause_msg"> Złe połączenie lub aplikacja współdzieląca pliki. - </string> - <string name="server_text_msg"> + </floater.string> + <floater.string name="server_text_msg"> Serwer - </string> - <string name="server_frame_rate_critical_fps"> + </floater.string> + <floater.string name="server_frame_rate_critical_fps"> 20 - </string> - <string name="server_frame_rate_warning_fps"> + </floater.string> + <floater.string name="server_frame_rate_warning_fps"> 30 - </string> - <string name="server_single_process_max_time_ms"> + </floater.string> + <floater.string name="server_single_process_max_time_ms"> 20 - </string> - <string name="server_frame_time_critical_msg"> + </floater.string> + <floater.string name="server_frame_time_critical_msg"> Ilość klatek na sekundę poniżej [SERVER_FRAME_RATE_CRITICAL] - </string> - <string name="server_frame_time_warning_msg"> + </floater.string> + <floater.string name="server_frame_time_warning_msg"> Ilość klatek na sekundę pomiędzy [SERVER_FRAME_RATE_CRITICAL] i [SERVER_FRAME_RATE_WARNING] - </string> - <string name="server_frame_time_normal_msg"> + </floater.string> + <floater.string name="server_frame_time_normal_msg"> W normie - </string> - <string name="server_physics_cause_msg"> + </floater.string> + <floater.string name="server_physics_cause_msg"> Przyczyna: Za dużo obiektów fizycznych - </string> - <string name="server_scripts_cause_msg"> + </floater.string> + <floater.string name="server_scripts_cause_msg"> Przyczyna: Za dużo obieków skryptowanych - </string> - <string name="server_net_cause_msg"> + </floater.string> + <floater.string name="server_net_cause_msg"> Przyczyna: Za duży ruch w sieci - </string> - <string name="server_agent_cause_msg"> + </floater.string> + <floater.string name="server_agent_cause_msg"> Przyczyna: Za dużo poruszających się awatarów w regionie - </string> - <string name="server_images_cause_msg"> + </floater.string> + <floater.string name="server_images_cause_msg"> Przyczyna: Za dużo kalkulacji obrazu - </string> - <string name="server_generic_cause_msg"> + </floater.string> + <floater.string name="server_generic_cause_msg"> Przyczyna: Symulator ładuje się zbyt powoli - </string> - <string name="smaller_label"> + </floater.string> + <floater.string name="smaller_label"> >> - </string> - <string name="bigger_label"> + </floater.string> + <floater.string name="bigger_label"> << - </string> + </floater.string> + <button label="" label_selected="" name="client_lagmeter" tool_tip="Status lagów klienta"/> + <text name="client"> + Klient + </text> + <text name="client_text"> + W normie + </text> + <button label="" label_selected="" name="network_lagmeter" tool_tip="Network lag status"/> + <text name="network"> + Sieć + </text> + <text name="network_text"> + W normie + </text> + <button label="" label_selected="" name="server_lagmeter" tool_tip="Server lag status"/> + <text name="server"> + Serwer + </text> + <text name="server_text"> + W normie + </text> + <button label=">>" name="minimize" tool_tip="Złącz rozmiar pliku xml"/> </floater> |