diff options
author | Merov Linden <merov@lindenlab.com> | 2013-11-18 16:07:55 -0800 |
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committer | Merov Linden <merov@lindenlab.com> | 2013-11-18 16:07:55 -0800 |
commit | ce5baf14ac62ecd3bf471e1b49a4e166310ebe1a (patch) | |
tree | 110869149fbc439487bb7ae0c49c24b938570b09 /indra/newview/skins/default/xui/es/panel_preferences_graphics1.xml | |
parent | 125f3f071a30f4c47feb664b21f3e380ee4e7e49 (diff) | |
parent | ebc9bcbf69f7a519677a6522979a6bf6cbb04bb8 (diff) |
Pull merge from lindenlab/viewer-release
Diffstat (limited to 'indra/newview/skins/default/xui/es/panel_preferences_graphics1.xml')
-rwxr-xr-x | indra/newview/skins/default/xui/es/panel_preferences_graphics1.xml | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/indra/newview/skins/default/xui/es/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/es/panel_preferences_graphics1.xml index 9362f76708..a9eab74e2b 100755 --- a/indra/newview/skins/default/xui/es/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/es/panel_preferences_graphics1.xml @@ -25,14 +25,14 @@ <text name="ShadersText"> Shaders: </text> - <check_box initial_value="verdadero" label="Agua transparente" name="TransparentWater"/> + <check_box initial_value="true" label="Agua transparente" name="TransparentWater"/> <check_box initial_value="true" label="Efecto de relieve y brillo" name="BumpShiny"/> - <check_box initial_value="verdadero" label="Luces locales" name="LocalLights"/> + <check_box initial_value="true" label="Luces locales" name="LocalLights"/> <check_box initial_value="true" label="Shaders básicos" name="BasicShaders" tool_tip="Desactivando esta opción puede prevenir fallos en algunos controladores de la tarjeta gráfica."/> <check_box initial_value="true" label="Shaders de la atmósfera" name="WindLightUseAtmosShaders"/> - <check_box initial_value="verdadero" label="Modelo de iluminación avanzado" name="UseLightShaders"/> - <check_box initial_value="verdadero" label="Oclusión del ambiente" name="UseSSAO"/> - <check_box initial_value="verdadero" label="Profundidad del campo" name="UseDoF"/> + <check_box initial_value="true" label="Modelo de iluminación avanzado" name="UseLightShaders"/> + <check_box initial_value="true" label="Oclusión del ambiente" name="UseSSAO"/> + <check_box initial_value="true" label="Profundidad del campo" name="UseDoF"/> <text name="shadows_label"> Sombras: </text> |