diff options
author | Vadim Savchuk <vsavchuk@productengine.com> | 2010-08-06 17:14:01 +0300 |
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committer | Vadim Savchuk <vsavchuk@productengine.com> | 2010-08-06 17:14:01 +0300 |
commit | 62466c070490c173296a95ff792b6d9ac64777e6 (patch) | |
tree | b85dd598af4740146853076e19cc326ac391def8 /indra/newview/skins/default/xui/en | |
parent | 326ad1933b0df66f801577c6da290a6dab54d367 (diff) |
EXT-8577 WIP Context menu items for multi-attachments.
Done:
- 1. Dropped the obsolete "MultipleAttachments" setting.
- 2. Added an "Add" item to the following attachment-related context menus:
* My Appearance (ex-My Outfits) context menu.
* Edit Outfit -> Add More context menu.
* Object in-world context menu.
* Inventory context menu.
* Object inspector gear menu.
- 3. Modified "Attach To / Attach To HUD" to perform the "add" instead of "replace" action.
TODO:
- Ability to attach multiple objects at once from the Add More panel (bulk attach).
- Make sure there's no memleak when you click Wear/Attach in the in-world object context menu
and the callback isn't invoked (because e.g. avatar fails to get close enough to the object).
Issues:
0. I'm not sure whether LLAgentWearables::userAttachMultipleAttachments()
should replace attachments or add them. Assumed the former.
1. I couldn't verify that adding objects from the object inspector menu works
because I either could wear an object or see its inspector, not both.
2. > 1. Right-click on an object in your inventory and select "Wear".
> VERIFY: Attaches the object and replaces whatever's there; asks for
> confirmation before replacing an existing object.
I think this is impossible to implement because we don't know in advance
what point the object will be attached to, so we can't display a confirmation dialog.
Reviewed by Seraph at https://codereview.productengine.com/secondlife/r/843/
--HG--
branch : product-engine
Diffstat (limited to 'indra/newview/skins/default/xui/en')
3 files changed, 19 insertions, 1 deletions
diff --git a/indra/newview/skins/default/xui/en/menu_inspect_object_gear.xml b/indra/newview/skins/default/xui/en/menu_inspect_object_gear.xml index 8ec7689819..76f68c6d4b 100644 --- a/indra/newview/skins/default/xui/en/menu_inspect_object_gear.xml +++ b/indra/newview/skins/default/xui/en/menu_inspect_object_gear.xml @@ -89,6 +89,15 @@ function="Object.EnableWear" /> </menu_item_call> <menu_item_call + label="Add" + layout="topleft" + name="add"> + <menu_item_call.on_click + function="Object.AttachAddToAvatar" /> + <menu_item_call.on_visible + function="Object.EnableWear" /> + </menu_item_call> + <menu_item_call label="Report" layout="topleft" name="report"> diff --git a/indra/newview/skins/default/xui/en/menu_object.xml b/indra/newview/skins/default/xui/en/menu_object.xml index b6cc222e96..31f70d99ca 100644 --- a/indra/newview/skins/default/xui/en/menu_object.xml +++ b/indra/newview/skins/default/xui/en/menu_object.xml @@ -83,6 +83,15 @@ <menu_item_call.on_enable function="Object.EnableWear" /> </menu_item_call> + <menu_item_call + enabled="false" + label="Add" + name="Add"> + <menu_item_call.on_click + function="Object.AttachAddToAvatar" /> + <menu_item_call.on_enable + function="Object.EnableWear" /> + </menu_item_call> <context_menu label="Attach ▶" name="Object Attach" /> diff --git a/indra/newview/skins/default/xui/en/menu_wearable_list_item.xml b/indra/newview/skins/default/xui/en/menu_wearable_list_item.xml index 8af2e1eaca..5feac53c33 100644 --- a/indra/newview/skins/default/xui/en/menu_wearable_list_item.xml +++ b/indra/newview/skins/default/xui/en/menu_wearable_list_item.xml @@ -13,7 +13,7 @@ layout="topleft" name="wear_wear"> <on_click - function="Wearable.Add" /> + function="Wearable.Wear" /> </menu_item_call> <menu_item_call label="Add" |