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author | Mnikolenko Productengine <mnikolenko@productengine.com> | 2017-03-15 12:08:30 +0200 |
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committer | Mnikolenko Productengine <mnikolenko@productengine.com> | 2017-03-15 12:08:30 +0200 |
commit | d23b6e442e0a4d3a8badb51efd7611e23d138b26 (patch) | |
tree | 2e557694a6db19c1203e168ab67d5221785867ce /indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml | |
parent | 2ed5487fa998ba79a98d8f4a6a8abbf60551c9e3 (diff) |
MAINT-7168 Avatar rendering settings adjustments
Diffstat (limited to 'indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml')
-rw-r--r-- | indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml | 62 |
1 files changed, 43 insertions, 19 deletions
diff --git a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml index 32cbbff8b7..652b7fd029 100644 --- a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml @@ -231,6 +231,34 @@ m </text> + <check_box + control_name="WindLightUseAtmosShaders" + height="16" + initial_value="true" + label="Atmospheric shaders" + layout="topleft" + left="30" + name="WindLightUseAtmosShaders" + top_delta="24" + width="280"> + <check_box.commit_callback + function="Pref.VertexShaderEnable" /> + </check_box> + + <check_box + control_name="RenderDeferred" + height="16" + initial_value="true" + label="Advanced Lighting Model" + layout="topleft" + left="30" + name="UseLightShaders" + top_delta="24" + width="256"> + <check_box.commit_callback + function="Pref.VertexShaderEnable" /> + </check_box> + <slider control_name="IndirectMaxComplexity" tool_tip="Controls at what point a visually complex avatar is drawn as a JellyDoll" @@ -246,7 +274,7 @@ max_val="101" name="IndirectMaxComplexity" show_text="false" - top_delta="24" + top_delta="60" width="300"> <slider.commit_callback function="Pref.UpdateIndirectMaxComplexity" @@ -265,34 +293,30 @@ width="65"> 0 </text> - <check_box - control_name="WindLightUseAtmosShaders" + control_name="AlwaysRenderFriends" height="16" initial_value="true" - label="Atmospheric shaders" + label="Always Render Friends" layout="topleft" left="30" - name="WindLightUseAtmosShaders" + name="AlwaysRenderFriends" top_delta="24" - width="280"> + width="256"> <check_box.commit_callback - function="Pref.VertexShaderEnable" /> + function="Pref.RenderFriends" /> </check_box> - - <check_box - control_name="RenderDeferred" - height="16" - initial_value="true" - label="Advanced Lighting Model" + <button + height="23" + label="Exceptions..." layout="topleft" - left="30" - name="UseLightShaders" + left="48" + name="RenderExceptionsButton" top_delta="24" - width="256"> - <check_box.commit_callback - function="Pref.VertexShaderEnable" /> - </check_box> + width="100"> + <button.commit_callback + function="Pref.RenderExceptions"/> + </button> <!-- End of Basic Settings block --> |