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authorOz Linden <oz@lindenlab.com>2016-03-07 12:41:11 -0500
committerOz Linden <oz@lindenlab.com>2016-03-07 12:41:11 -0500
commit5822fb00b605d4f4ddd01e887b40d04b67e162a9 (patch)
tree0aa733a2357c99383f18ed34d2fb2ad4ad0caa24 /indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
parentc7ebeb842010c4a814978f63c464e1546bd6a9be (diff)
parent346ee6595d395a92a1445441467971510e6f4b6d (diff)
merge DRTVWR-398 build cleanup fixes
Diffstat (limited to 'indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml')
-rw-r--r--indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml1188
1 files changed, 304 insertions, 884 deletions
diff --git a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
index 6c485c0595..6cf9045f2a 100644
--- a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
+++ b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
@@ -9,905 +9,325 @@
name="Display panel"
top="1"
width="517">
- <text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left="30"
- name="QualitySpeed"
- top="10"
- width="400">
- Quality and speed:
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- halign="right"
- height="12"
- layout="topleft"
- left="35"
- name="FasterText"
- top_pad="4"
- width="80">
- Faster
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left_delta="360"
- name="BetterText"
- top_delta="0"
- width="100">
- Better
- </text>
- <icon
- color="DkGray"
- height="14"
- image_name="Rounded_Square"
- layout="topleft"
- left="128"
- name="LowGraphicsDivet"
- top_delta="-2"
- width="2" />
+
+ <text
+ follows="top|left|right"
+ height="16"
+ layout="topleft"
+ left="5"
+ top="5"
+ width="100">
+ Preset in use:
+ </text>
+
+ <text
+ follows="top|left|right"
+ height="16"
+ layout="topleft"
+ left_delta="110"
+ name="preset_text"
+ top="5"
+ width="120">
+ (None)
+ </text>
+
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="12"
+ layout="topleft"
+ left="10"
+ name="QualitySpeed"
+ top_delta="35"
+ width="400">
+ Quality &amp; speed:
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ halign="center"
+ height="12"
+ layout="topleft"
+ left="118"
+ name="ShadersPrefText"
+ top_delta="0"
+ width="80">
+ Low
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ halign="center"
+ height="12"
+ layout="topleft"
+ left_delta="87"
+ name="ShadersPrefText2"
+ top_delta="0"
+ width="80">
+ Mid
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ halign="center"
+ height="12"
+ layout="topleft"
+ left_delta="87"
+ name="ShadersPrefText3"
+ top_delta="0"
+ width="80">
+ High
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ halign="center"
+ height="12"
+ layout="topleft"
+ left_delta="85"
+ name="ShadersPrefText4"
+ top_delta="0"
+ width="80">
+ Ultra
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ halign="right"
+ height="12"
+ layout="topleft"
+ left="65"
+ name="FasterText"
+ top_pad="4"
+ width="80">
+ Faster
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="12"
+ layout="topleft"
+ left_delta="360"
+ name="BetterText"
+ top_delta="0"
+ width="100">
+ Better
+ </text>
+ <icon
+ color="DkGray"
+ height="14"
+ image_name="Rounded_Square"
+ layout="topleft"
+ left="158"
+ name="LowGraphicsDivet"
+ top_delta="-2"
+ width="2" />
+ <icon
+ color="DkGray"
+ height="14"
+ image_name="Rounded_Square"
+ layout="topleft"
+ left_pad="41"
+ name="LowMidGraphicsDivet"
+ width="2" />
+ <icon
+ color="DkGray"
+ height="14"
+ image_name="Rounded_Square"
+ layout="topleft"
+ left_pad="41"
+ name="MidGraphicsDivet"
+ top_delta="0"
+ width="2" />
<icon
- color="DkGray"
- height="14"
- image_name="Rounded_Square"
- layout="topleft"
- left_pad="41"
- name="LowMidGraphicsDivet"
- width="2" />
- <icon
- color="DkGray"
- height="14"
- image_name="Rounded_Square"
- layout="topleft"
- left_pad="41"
- name="MidGraphicsDivet"
- top_delta="0"
- width="2" />
+ color="DkGray"
+ height="14"
+ image_name="Rounded_Square"
+ layout="topleft"
+ left_pad="41"
+ name="MidHighGraphicsDivet"
+ top_delta="0"
+ width="2" />
<icon
- color="DkGray"
- height="14"
- image_name="Rounded_Square"
- layout="topleft"
- left_pad="41"
- name="MidHighGraphicsDivet"
- top_delta="0"
- width="2" />
- <icon
- color="DkGray"
- height="14"
- image_name="Rounded_Square"
- layout="topleft"
- left_pad="41"
- name="HighGraphicsDivet"
- top_delta="0"
- width="2" />
+ color="DkGray"
+ height="14"
+ image_name="Rounded_Square"
+ layout="topleft"
+ left_pad="41"
+ name="HighGraphicsDivet"
+ top_delta="0"
+ width="2" />
<icon
- color="DkGray"
- height="14"
- image_name="Rounded_Square"
- layout="topleft"
- left_pad="41"
- name="HighUltraGraphicsDivet"
- top_delta="0"
- width="2" />
- <icon
- color="DkGray"
- height="14"
- image_name="Rounded_Square"
- layout="topleft"
- left_pad="41"
- name="UltraGraphicsDivet"
- top_delta="0"
- width="2" />
- <slider
- control_name="RenderQualityPerformance"
- decimal_digits="0"
- follows="left|top"
- height="16"
- increment="1"
- initial_value="0"
- layout="topleft"
- left="120"
- max_val="6"
- name="QualityPerformanceSelection"
- show_text="false"
- top_delta="-2"
- width="275">
- <slider.commit_callback
- function="Pref.QualityPerformance"/>
- </slider>
- <text
- type="string"
- length="1"
- follows="left|top"
- halign="center"
- height="12"
- layout="topleft"
- left="88"
- name="ShadersPrefText"
- top_delta="20"
- width="80">
- Low
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- halign="center"
- height="12"
- layout="topleft"
- left_delta="87"
- name="ShadersPrefText2"
- top_delta="0"
- width="80">
- Mid
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- halign="center"
- height="12"
- layout="topleft"
- left_delta="87"
- name="ShadersPrefText3"
- top_delta="0"
- width="80">
- High
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- halign="center"
- height="12"
- layout="topleft"
- left_delta="85"
- name="ShadersPrefText4"
- top_delta="0"
- width="80">
- Ultra
- </text>
+ color="DkGray"
+ height="14"
+ image_name="Rounded_Square"
+ layout="topleft"
+ left_pad="41"
+ name="HighUltraGraphicsDivet"
+ top_delta="0"
+ width="2" />
+ <icon
+ color="DkGray"
+ height="14"
+ image_name="Rounded_Square"
+ layout="topleft"
+ left_pad="41"
+ name="UltraGraphicsDivet"
+ top_delta="0"
+ width="2" />
<slider
- control_name="RenderAvatarLODFactor"
- invisiblity_control="ShowAdvancedGraphicsSettings"
- follows="left|top"
- height="16"
- increment="0.125"
- initial_value="160"
- label="Avatar detail:"
- label_width="90"
- layout="topleft"
- left="30"
- name="AvatarMeshDetail2"
- show_text="false"
- top="72"
- width="300">
+ control_name="RenderQualityPerformance"
+ decimal_digits="0"
+ follows="left|top"
+ height="16"
+ increment="1"
+ initial_value="0"
+ layout="topleft"
+ left="150"
+ max_val="6"
+ name="QualityPerformanceSelection"
+ show_text="false"
+ top_delta="-2"
+ width="275">
<slider.commit_callback
- function="Pref.UpdateSliderText"
- parameter="AvatarMeshDetailText2" />
+ function="Pref.QualityPerformance"/>
</slider>
- <text
- type="string"
- invisiblity_control="ShowAdvancedGraphicsSettings"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- name="AvatarMeshDetailText2"
- top_delta="0"
- left_delta="304"
- width="128">
- Low
- </text>
+
+<!-- This block shows Basic Settings -->
+
<slider
- control_name="RenderFarClip"
- invisiblity_control="ShowAdvancedGraphicsSettings"
- decimal_digits="0"
- follows="left|top"
- height="16"
- increment="8"
- initial_value="160"
- label="Draw distance:"
- label_width="90"
- layout="topleft"
- left="30"
- max_val="512"
- min_val="64"
- name="DrawDistance"
- top="110"
- width="330" />
+ control_name="RenderFarClip"
+ decimal_digits="0"
+ follows="left|top"
+ height="16"
+ increment="8"
+ initial_value="160"
+ label="Draw distance:"
+ label_width="90"
+ layout="topleft"
+ left="30"
+ min_val="64"
+ max_val="512"
+ name="DrawDistance"
+ top_delta="40"
+ width="330" />
<text
- type="string"
- invisiblity_control="ShowAdvancedGraphicsSettings"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left_delta="330"
- name="DrawDistanceMeterText2"
- top_delta="0"
- width="128">
- m
+ type="string"
+ length="1"
+ follows="left|top"
+ height="12"
+ layout="topleft"
+ left_delta="330"
+ name="DrawDistanceMeterText2"
+ top_delta="0"
+ width="128">
+ m
</text>
+
<check_box
- control_name="RenderDeferred"
- invisiblity_control="ShowAdvancedGraphicsSettings"
- height="16"
- initial_value="true"
- label="Advanced Lighting Model"
- layout="topleft"
- left="30"
- name="UseLightShaders2"
- top="148"
- width="256">
+ control_name="WindLightUseAtmosShaders"
+ height="16"
+ initial_value="true"
+ label="Atmospheric shaders"
+ layout="topleft"
+ left="30"
+ name="WindLightUseAtmosShaders"
+ top_delta="20"
+ width="280">
<check_box.commit_callback
function="Pref.VertexShaderEnable" />
</check_box>
- <panel
- visiblity_control="ShowAdvancedGraphicsSettings"
- border="false"
- follows="top|left"
- height="300"
- label="CustomGraphics"
- layout="topleft"
- left="5"
- name="CustomGraphics Panel"
- top="76"
- width="485">
- <text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left_delta="5"
- name="ShadersText"
- top="3"
- width="128">
- Shaders:
- </text>
- <check_box
- control_name="RenderTransparentWater"
- height="16"
- initial_value="true"
- label="Transparent Water"
- layout="topleft"
- left_delta="0"
- name="TransparentWater"
- top_pad="7"
- width="256" />
- <check_box
- control_name="RenderObjectBump"
- height="16"
- initial_value="true"
- label="Bump mapping and shiny"
- layout="topleft"
- left_delta="0"
- name="BumpShiny"
- top_pad="1"
- width="256">
- <check_box.commit_callback
- function="Pref.VertexShaderEnable" />
- </check_box>
- <check_box
- control_name="RenderLocalLights"
- height="16"
- initial_value="true"
- label="Local Lights"
- layout="topleft"
- left_delta="0"
- name="LocalLights"
- top_pad="1"
- width="256" />
- <check_box
- control_name="VertexShaderEnable"
- height="16"
- initial_value="true"
- label="Basic shaders"
- layout="topleft"
- left_delta="0"
- name="BasicShaders"
- tool_tip="Disabling this option may prevent some graphics card drivers from crashing"
- top_pad="1"
- width="315">
- <check_box.commit_callback
- function="Pref.VertexShaderEnable" />
- </check_box>
- <check_box
- control_name="WindLightUseAtmosShaders"
- height="16"
- initial_value="true"
- label="Atmospheric shaders"
- layout="topleft"
- left_delta="0"
- name="WindLightUseAtmosShaders"
- top_pad="1"
- width="256">
- <check_box.commit_callback
- function="Pref.VertexShaderEnable" />
- </check_box>
- <check_box
- control_name="RenderDeferred"
- height="16"
- initial_value="true"
- label="Advanced Lighting Model"
- layout="topleft"
- left_delta="0"
- name="UseLightShaders"
- top_pad="1"
- width="256">
- <check_box.commit_callback
- function="Pref.VertexShaderEnable" />
- </check_box>
- <check_box
- control_name="RenderDeferredSSAO"
- height="16"
- initial_value="true"
- label="Ambient Occlusion"
- layout="topleft"
- left_delta="0"
- name="UseSSAO"
- top_pad="1"
- width="256">
- <check_box.commit_callback
- function="Pref.VertexShaderEnable" />
- </check_box>
- <check_box
- control_name="RenderDepthOfField"
- height="16"
- initial_value="true"
- label="Depth of Field"
- layout="topleft"
- left_delta="0"
- name="UseDoF"
- top_pad="1"
- width="256">
- <check_box.commit_callback
- function="Pref.VertexShaderEnable" />
- </check_box>
- <text
- type="string"
- length="1"
- top_pad="8"
- follows="top|left"
- height="23"
- width="110"
- word_wrap="true"
- layout="topleft"
- left="10"
- name="shadows_label">
- Shadows:
- </text>
- <combo_box
- control_name="RenderShadowDetail"
- height="23"
- layout="topleft"
- left="10"
- top_pad="0"
- name="ShadowDetail"
- width="150">
- <combo_box.item
- label="None"
- name="0"
- value="0"/>
- <combo_box.item
- label="Sun/Moon"
- name="1"
- value="1"/>
- <combo_box.item
- label="Sun/Moon + Projectors"
- name="2"
- value="2"/>
- </combo_box>
+ <check_box
+ control_name="RenderDeferred"
+ height="16"
+ initial_value="true"
+ label="Advanced Lighting Model"
+ layout="topleft"
+ left="50"
+ name="UseLightShaders"
+ top_delta="20"
+ width="256">
+ <check_box.commit_callback
+ function="Pref.VertexShaderEnable" />
+ </check_box>
+
+<!-- End of Basic Settings block -->
+
+ <button
+ follows="top|left"
+ height="23"
+ label="Save settings as a preset..."
+ layout="topleft"
+ left="10"
+ name="PrefSaveButton"
+ top="310"
+ width="200">
+ <button.commit_callback
+ function="Pref.PrefSave"
+ parameter="graphic" />
+ </button>
+
+ <button
+ follows="top|left"
+ height="23"
+ label="Load preset..."
+ layout="topleft"
+ left_pad="10"
+ name="PrefLoadButton"
+ top_delta="0"
+ width="115">
+ <button.commit_callback
+ function="Pref.PrefLoad"
+ parameter="graphic"/>
+ </button>
+
+ <button
+ follows="top|left"
+ height="23"
+ label="Delete preset..."
+ layout="topleft"
+ left_pad="10"
+ name="PrefDeleteButton"
+ top_delta="0"
+ width="115">
+ <button.commit_callback
+ function="Pref.PrefDelete"
+ parameter="graphic"/>
+ </button>
- <text
- type="string"
- length="1"
- top_pad="8"
- follows="top|left"
- height="12"
- width="110"
- word_wrap="true"
- layout="topleft"
- left="05"
- name="reflection_label">
- Water Reflections:
- </text>
- <combo_box
- control_name="RenderReflectionDetail"
- height="18"
- layout="topleft"
- left_delta="10"
- top_pad ="3"
- name="Reflections"
- width="150">
- <combo_box.item
- label="Minimal"
- name="0"
- value="0"/>
- <combo_box.item
- label="Terrain and trees"
- name="1"
- value="1"/>
- <combo_box.item
- label="All static objects"
- name="2"
- value="2"/>
- <combo_box.item
- label="All avatars and objects"
- name="3"
- value="3"/>
- <combo_box.item
- label="Everything"
- name="4"
- value="4"/>
- </combo_box>
-
- <slider
- control_name="RenderAvatarPhysicsLODFactor"
- follows="left|top"
- height="16"
- initial_value="100"
- increment=".05"
- label=" Avatar Physics:"
- label_width="85"
- layout="topleft"
- left_delta="-16"
- name="AvatarPhysicsDetail"
- show_text="false"
- top_pad="12"
- width="160">
- <slider.commit_callback
- function="Pref.UpdateSliderText"
- parameter="AvatarPhysicsDetailText" />
- </slider>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left_delta="165"
- name="AvatarPhysicsDetailText"
- top_pad="-16"
- width="128">
- Low
- </text>
+ <button
+ follows="top|left"
+ height="23"
+ label="Reset to recommended settings"
+ layout="topleft"
+ left="10"
+ name="Defaults"
+ top_delta="65"
+ width="210">
+ <button.commit_callback
+ function="Pref.HardwareDefaults" />
+ </button>
- <slider
- control_name="RenderFarClip"
- decimal_digits="0"
- follows="left|top"
- height="16"
- increment="8"
- initial_value="160"
- label="Draw distance:"
- label_width="185"
- layout="topleft"
- left="200"
- max_val="512"
- min_val="64"
- name="DrawDistance"
- top="3"
- width="296" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left_delta="291"
- name="DrawDistanceMeterText2"
- top_delta="0"
- width="128">
- m
- </text>
- <slider
- control_name="RenderMaxPartCount"
- decimal_digits="0"
- follows="left|top"
- height="16"
- increment="256"
- initial_value="4096"
- label="Max. particle count:"
- label_width="185"
- layout="topleft"
- left="200"
- max_val="8192"
- name="MaxParticleCount"
- top_pad="7"
- width="303" />
- <slider
- control_name="RenderAvatarMaxVisible"
- decimal_digits="0"
- follows="left|top"
- height="16"
- increment="1"
- initial_value="12"
- label="Max. # of non-impostor avatars:"
- label_width="185"
- layout="topleft"
- left_delta="0"
- max_val="65"
- min_val="1"
- name="MaxNumberAvatarDrawn"
- top_pad="4"
- width="290" />
- <slider
- control_name="RenderGlowResolutionPow"
- decimal_digits="0"
- follows="left|top"
- height="16"
- increment="1"
- initial_value="8"
- label="Post process quality:"
- label_width="185"
- layout="topleft"
- left="200"
- max_val="9"
- min_val="8"
- name="RenderPostProcess"
- show_text="false"
- top_pad="4"
- width="264">
- <slider.commit_callback
- function="Pref.UpdateSliderText"
- parameter="PostProcessText" />
- </slider>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left_delta="0"
- name="MeshDetailText"
- top_pad="5"
- width="128">
- Mesh detail:
- </text>
- <slider
- control_name="RenderVolumeLODFactor"
- follows="left|top"
- height="16"
- increment="0.125"
- initial_value="160"
- label=" Objects:"
- label_width="185"
- layout="topleft"
- left_delta="0"
- max_val="2"
- name="ObjectMeshDetail"
- show_text="false"
- top_pad="6"
- width="264">
- <slider.commit_callback
- function="Pref.UpdateSliderText"
- parameter="ObjectMeshDetailText" />
- </slider>
- <slider
- control_name="RenderFlexTimeFactor"
- follows="left|top"
- height="16"
- initial_value="160"
- label=" Flexiprims:"
- label_width="185"
- layout="topleft"
- left_delta="0"
- name="FlexibleMeshDetail"
- show_text="false"
- top_pad="4"
- width="264">
- <slider.commit_callback
- function="Pref.UpdateSliderText"
- parameter="FlexibleMeshDetailText" />
- </slider>
- <slider
- control_name="RenderTreeLODFactor"
- follows="left|top"
- height="16"
- increment="0.125"
- initial_value="160"
- label=" Trees:"
- label_width="185"
- layout="topleft"
- left_delta="0"
- name="TreeMeshDetail"
- show_text="false"
- top_pad="4"
- width="264">
- <slider.commit_callback
- function="Pref.UpdateSliderText"
- parameter="TreeMeshDetailText" />
- </slider>
- <slider
- control_name="RenderAvatarLODFactor"
- follows="left|top"
- height="16"
- increment="0.125"
- initial_value="160"
- label=" Avatars:"
- label_width="185"
- layout="topleft"
- left_delta="0"
- name="AvatarMeshDetail"
- show_text="false"
- top_pad="4"
- width="264">
- <slider.commit_callback
- function="Pref.UpdateSliderText"
- parameter="AvatarMeshDetailText" />
- </slider>
- <slider
- control_name="RenderTerrainLODFactor"
- follows="left|top"
- height="16"
- increment="0.125"
- initial_value="160"
- label=" Terrain:"
- label_width="185"
- layout="topleft"
- left_delta="0"
- max_val="2"
- min_val="1"
- name="TerrainMeshDetail"
- show_text="false"
- top_pad="4"
- width="264">
- <slider.commit_callback
- function="Pref.UpdateSliderText"
- parameter="TerrainMeshDetailText" />
- </slider>
- <slider
- control_name="WLSkyDetail"
- enabled_control="WindLightUseAtmosShaders"
- decimal_digits="0"
- follows="left|top"
- height="16"
- increment="8"
- initial_value="160"
- label=" Sky:"
- label_width="185"
- layout="topleft"
- left_delta="0"
- max_val="128"
- min_val="16"
- name="SkyMeshDetail"
- show_text="false"
- top_pad="4"
- width="264">
- <slider.commit_callback
- function="Pref.UpdateSliderText"
- parameter="SkyMeshDetailText" />
- </slider>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left="469"
- name="PostProcessText"
- top="60"
- width="128">
- Low
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left_delta="0"
- name="ObjectMeshDetailText"
- top_pad="26"
- width="128">
- Low
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left_delta="0"
- name="FlexibleMeshDetailText"
- top_pad="8"
- width="128">
- Low
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left_delta="0"
- name="TreeMeshDetailText"
- top_pad="8"
- width="128">
- Low
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left_delta="0"
- name="AvatarMeshDetailText"
- top_pad="8"
- width="128">
- Low
- </text>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left_delta="0"
- name="TerrainMeshDetailText"
- top_pad="8"
- width="128">
- Low
- </text>
- <text
- enabled_control="WindLightUseAtmosShaders"
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left_delta="0"
- name="SkyMeshDetailText"
- top_pad="8"
- width="128">
- Low
- </text>
+ <button
+ follows="top|left"
+ height="23"
+ label="Advanced Settings..."
+ layout="topleft"
+ left_pad="10"
+ name="AdvancedSettings"
+ top_delta="0"
+ width="200">
+ <button.commit_callback
+ function="Pref.Advanced"
+ parameter="advanced" />
+ </button>
- <text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left_delta="-260"
- name="AvatarRenderingText"
- top_pad="18"
- width="128">
- Avatar Rendering:
- </text>
- <check_box
- control_name="RenderUseImpostors"
- height="16"
- initial_value="true"
- label="Avatar impostors"
- layout="topleft"
- left_delta="0"
- name="AvatarImpostors"
- top_pad="7"
- width="256" />
- <check_box
- control_name="RenderAvatarVP"
- height="16"
- initial_value="true"
- label="Hardware skinning"
- layout="topleft"
- left_delta="0"
- name="AvatarVertexProgram"
- top_pad="1"
- width="256">
- <check_box.commit_callback
- function="Pref.VertexShaderEnable" />
- </check_box>
- <check_box
- control_name="RenderAvatarCloth"
- height="16"
- initial_value="true"
- label="Avatar cloth"
- layout="topleft"
- left_delta="0"
- name="AvatarCloth"
- top_pad="1"
- width="256" />
- <text
- type="string"
- length="1"
- follows="left|top"
- height="12"
- layout="topleft"
- left="407"
- left_pad="-30"
- name="TerrainDetailText"
- top="250"
- width="155">
- Terrain detail:
- </text>
- <radio_group
- control_name="RenderTerrainDetail"
- draw_border="false"
- height="38"
- layout="topleft"
- left_delta="5"
- name="TerrainDetailRadio"
- top_pad="5"
- width="70">
- <radio_item
- height="16"
- label="Low"
- layout="topleft"
- name="0"
- top="3"
- width="50" />
- <radio_item
- height="16"
- label="High"
- layout="topleft"
- name="2"
- top_delta="16"
- width="50" />
- </radio_group> -->
- </panel>
-
- <button
- follows="left|bottom"
- height="23"
- label="Apply"
- label_selected="Apply"
- layout="topleft"
- left="10"
- name="Apply"
- top="390"
- width="115">
- <button.commit_callback
- function="Pref.Apply" />
- </button>
- <button
- follows="left|bottom"
- height="23"
- label="Reset"
- layout="topleft"
- left_pad="3"
- name="Defaults"
- top="390"
- width="115">
- <button.commit_callback
- function="Pref.HardwareDefaults" />
- </button>
- <button
- control_name="ShowAdvancedGraphicsSettings"
- follows="right|bottom"
- height="23"
- is_toggle="true"
- label="Advanced"
- layout="topleft"
- left_pad="35"
- name="Advanced"
- top_delta="0"
- width="115" />
- <button
- follows="right|bottom"
- height="23"
- label="Hardware"
- label_selected="Hardware"
- layout="topleft"
- left_pad="3"
- name="GraphicsHardwareButton"
- top_delta="0"
- width="115">
- <button.commit_callback
- function="Pref.HardwareSettings" />
- </button>
</panel>