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authorAlexander Gavriliuk <alexandrgproductengine@lindenlab.com>2023-11-30 17:47:58 +0100
committerAlexander Gavriliuk <alexandrgproductengine@lindenlab.com>2023-12-05 03:37:06 +0100
commitc9cd5631e4b149f83c5a49c8fbf869cf2fb5b6a7 (patch)
treed09566a4132530ea65574a886540e0f258103017 /indra/newview/skins/default/xui/en/menu_viewer.xml
parent54db4206e9302e7510bc4f103ff59714c1be942d (diff)
parent683bf84bb38adc88d4a4b7fedaed89b41fcac45e (diff)
Merge branch 'main' into DRTVWR-489
Diffstat (limited to 'indra/newview/skins/default/xui/en/menu_viewer.xml')
-rw-r--r--indra/newview/skins/default/xui/en/menu_viewer.xml238
1 files changed, 118 insertions, 120 deletions
diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml
index dd1b1f6cc6..b19cc94add 100644
--- a/indra/newview/skins/default/xui/en/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/en/menu_viewer.xml
@@ -933,17 +933,27 @@
function="World.EnableEnvSettings"
parameter="sunrise" />
</menu_item_check>
- <menu_item_check
- label="Midday"
- name="Noon"
- shortcut="control|shift|Y">
- <menu_item_check.on_click
- function="World.EnvSettings"
- parameter="noon" />
- <menu_item_check.on_check
- function="World.EnableEnvSettings"
- parameter="noon" />
- </menu_item_check>
+ <menu_item_check
+ label="Midday"
+ name="Noon"
+ shortcut="control|shift|Y">
+ <menu_item_check.on_click
+ function="World.EnvSettings"
+ parameter="noon" />
+ <menu_item_check.on_check
+ function="World.EnableEnvSettings"
+ parameter="noon" />
+ </menu_item_check>
+ <menu_item_check
+ label="Midday (Legacy)"
+ name="legacy noon">
+ <menu_item_check.on_click
+ function="World.EnvSettings"
+ parameter="legacy noon" />
+ <menu_item_check.on_check
+ function="World.EnableEnvSettings"
+ parameter="legacy noon" />
+ </menu_item_check>
<menu_item_check
label="Sunset"
name="Sunset"
@@ -1449,6 +1459,24 @@ function="World.EnvPreset"
function="Tools.SelectOnlyMovableObjects"
parameter="movable" />
</menu_item_check>
+ <menu_item_check
+ label="Select Invisible Objects"
+ name="Select Invisible Objects">
+ <menu_item_check.on_check
+ control="SelectInvisibleObjects" />
+ <menu_item_check.on_click
+ function="Tools.SelectInvisibleObjects"
+ parameter="invisible" />
+ </menu_item_check>
+ <menu_item_check
+ label="Select Reflection Probes"
+ name="Select Reflection Probes">
+ <menu_item_check.on_check
+ control="SelectReflectionProbes" />
+ <menu_item_check.on_click
+ function="Tools.SelectReflectionProbes"
+ parameter="reflection_probes" />
+ </menu_item_check>
<menu_item_check
label="Select By Surrounding"
name="Select By Surrounding">
@@ -1487,6 +1515,15 @@ function="World.EnvPreset"
function="Tools.ShowSelectionLightRadius" />
</menu_item_check>
<menu_item_check
+ label="Show Reflection Probe Volumes"
+ name="Show Reflection Probe Volumes">
+ <menu_item_check.on_check
+ control="RenderReflectionProbeVolumes" />
+ <menu_item_check.on_click
+ function="ToggleControl"
+ parameter="RenderReflectionProbeVolumes" />
+ </menu_item_check>
+ <menu_item_check
label="Show Selection Beam"
name="Show Selection Beam">
<menu_item_check.on_check
@@ -1495,7 +1532,28 @@ function="World.EnvPreset"
function="ToggleControl"
parameter="ShowSelectionBeam" />
</menu_item_check>
-
+ <menu_item_check
+ label="Highlight Transparent"
+ name="Highlight Transparent"
+ shortcut="control|alt|T"
+ use_mac_ctrl="true">
+ <menu_item_check.on_check
+ function="View.CheckHighlightTransparent" />
+ <menu_item_check.on_click
+ function="View.HighlightTransparent" />
+ </menu_item_check>
+ <menu_item_separator/>
+
+ <menu_item_check
+ label="No Post"
+ name="No Post">
+ <menu_item_check.on_check
+ control="RenderDisablePostProcessing" />
+ <menu_item_check.on_click
+ function="ToggleControl"
+ parameter="RenderDisablePostProcessing" />
+ </menu_item_check>
+
<menu_item_separator/>
<menu_item_check
@@ -1606,6 +1664,16 @@ function="World.EnvPreset"
<menu_item_call.on_visible
function="File.VisibleUploadModel"/>
</menu_item_call>
+ <menu_item_call
+ label="Material..."
+ layout="topleft"
+ name="Upload Material">
+ <menu_item_call.on_click
+ function="File.UploadMaterial"
+ parameter="" />
+ <menu_item_call.on_enable
+ function="File.EnableUploadMaterial" />
+ </menu_item_call>
<menu_item_call
label="Bulk..."
layout="topleft"
@@ -1618,7 +1686,8 @@ function="World.EnvPreset"
parameter="" />
</menu_item_call>
</menu>
- <menu_item_separator/>
+
+ <menu_item_separator/>
<menu_item_call
enabled="false"
label="Undo"
@@ -1894,16 +1963,6 @@ function="World.EnvPreset"
parameter="HideSelectedObjects" />
</menu_item_check>
<menu_item_check
- label="Highlight Transparent"
- name="Highlight Transparent"
- shortcut="control|alt|T"
- use_mac_ctrl="true">
- <menu_item_check.on_check
- function="View.CheckHighlightTransparent" />
- <menu_item_check.on_click
- function="View.HighlightTransparent" />
- </menu_item_check>
- <menu_item_check
label="Show Mouselook Crosshairs"
name="ShowCrosshairs">
<menu_item_check.on_check
@@ -2049,17 +2108,6 @@ function="World.EnvPreset"
parameter="water" />
</menu_item_check>
<menu_item_check
- label="Ground"
- name="Rendering Type Ground"
- shortcut="control|alt|shift|8">
- <menu_item_check.on_check
- function="Advanced.CheckRenderType"
- parameter="ground" />
- <menu_item_check.on_click
- function="Advanced.ToggleRenderType"
- parameter="ground" />
- </menu_item_check>
- <menu_item_check
label="Volume"
name="Rendering Type Volume"
shortcut="control|alt|shift|9">
@@ -2470,20 +2518,6 @@ function="World.EnvPreset"
function="Advanced.ToggleConsole"
parameter="scene monitor" />
</menu_item_check>
- <menu_item_call
- enabled="false"
- visible="false"
- label="Texture Fetch Debug Console"
- name="Texture Fetch Debug Console">
- <menu_item_call.on_click
- function="Floater.Show"
- parameter="tex_fetch_debugger" />
- <on_enable
- function="Develop.SetTexFetchDebugger" />
- <on_visible
- function="Develop.SetTexFetchDebugger" />
- </menu_item_call>
-
<menu_item_separator/>
<menu_item_call
@@ -2762,15 +2796,6 @@ function="World.EnvPreset"
function="Advanced.TogglePeriodicSlowFrame"
parameter="points" />
</menu_item_check>
- <menu_item_check
- label="Frame Test"
- name="Frame Test">
- <menu_item_check.on_check
- function="Advanced.CheckFrameTest"
- parameter="Frame Test" />
- <menu_item_check.on_click
- function="Advanced.ToggleFrameTest" />
- </menu_item_check>
<menu_item_call
label="Frame Profile"
name="Frame Profile">
@@ -2930,24 +2955,34 @@ function="World.EnvPreset"
parameter="triangle count" />
</menu_item_check>
<menu_item_check
- label="Build Queue"
- name="Build Queue">
+ label="Lights"
+ name="Lights">
<menu_item_check.on_check
function="Advanced.CheckInfoDisplay"
- parameter="build queue" />
+ parameter="lights" />
<menu_item_check.on_click
function="Advanced.ToggleInfoDisplay"
- parameter="build queue" />
+ parameter="lights" />
</menu_item_check>
<menu_item_check
- label="Lights"
- name="Lights">
+ label="Reflection Probes"
+ name="Reflection Probes">
<menu_item_check.on_check
function="Advanced.CheckInfoDisplay"
- parameter="lights" />
+ parameter="reflection probes" />
<menu_item_check.on_click
function="Advanced.ToggleInfoDisplay"
- parameter="lights" />
+ parameter="reflection probes" />
+ </menu_item_check>
+ <menu_item_check
+ label="Probe Updates"
+ name="Probe Updates">
+ <menu_item_check.on_check
+ function="Advanced.CheckInfoDisplay"
+ parameter="probe updates" />
+ <menu_item_check.on_click
+ function="Advanced.ToggleInfoDisplay"
+ parameter="probe updates" />
</menu_item_check>
<menu_item_check
label="Particles"
@@ -3115,24 +3150,10 @@ function="World.EnvPreset"
<menu_item_check.on_click
function="ToggleControl"
parameter="UseOcclusion" />
- <menu_item_check.on_enable
- function="Advanced.EnableObjectObjectOcclusion" />
</menu_item_check>
<menu_item_separator />
<menu_item_check
- label="Advanced Lighting Model"
- name="Advanced Lighting Model">
- <menu_item_check.on_check
- function="CheckControl"
- parameter="RenderDeferred" />
- <menu_item_check.on_click
- function="ToggleControl"
- parameter="RenderDeferred" />
- <menu_item_check.on_enable
- function="Advanced.EnableRenderDeferred" />
- </menu_item_check>
- <menu_item_check
label=" Shadows from Sun/Moon/Projectors"
name="Shadows from Sun/Moon/Projectors">
<menu_item_check.on_check
@@ -3219,36 +3240,6 @@ function="World.EnvPreset"
parameter="TextureDisable" />
</menu_item_check>
<menu_item_check
- label="Disable Ambient"
- name="Disable Ambient">
- <menu_item_check.on_check
- function="CheckControl"
- parameter="AmbientDisable" />
- <menu_item_check.on_click
- function="ToggleShaderControl"
- parameter="AmbientDisable" />
- </menu_item_check>
- <menu_item_check
- label="Disable Sunlight"
- name="Disable Sunlight">
- <menu_item_check.on_check
- function="CheckControl"
- parameter="SunlightDisable" />
- <menu_item_check.on_click
- function="ToggleShaderControl"
- parameter="SunlightDisable" />
- </menu_item_check>
- <menu_item_check
- label="Disable Local Lights"
- name="Disable Local Lights">
- <menu_item_check.on_check
- function="CheckControl"
- parameter="LocalLightDisable" />
- <menu_item_check.on_click
- function="ToggleShaderControl"
- parameter="LocalLightDisable" />
- </menu_item_check>
- <menu_item_check
label="Full Res Textures"
name="Rull Res Textures">
<menu_item_check.on_check
@@ -3278,18 +3269,25 @@ function="World.EnvPreset"
function="Advanced.HandleAttachedLightParticles"
parameter="RenderAttachedParticles" />
</menu_item_check>
- <menu_item_check
- label="Hover Glow Objects"
- name="Hover Glow Objects">
- <menu_item_check.on_check
- function="CheckControl"
- parameter="RenderHoverGlowEnable" />
- <menu_item_check.on_click
- function="ToggleControl"
- parameter="RenderHoverGlowEnable" />
- </menu_item_check>
<menu_item_separator />
-
+ <menu_item_check
+ label="Enable Shader Cache"
+ name="Enable Shader Cache">
+ <menu_item_check.on_check
+ function="CheckControl"
+ parameter="RenderShaderCacheEnabled" />
+ <menu_item_check.on_click
+ function="ToggleShaderControl"
+ parameter="RenderShaderCacheEnabled" />
+ </menu_item_check>
+ <menu_item_call
+ enabled="true"
+ label="Clear Shader Cache"
+ name="Shader Cache Clear">
+ <menu_item_call.on_click
+ function="Advanced.ClearShaderCache" />
+ </menu_item_call>
+ <menu_item_separator />
<menu_item_call
enabled="true"
label="Clear Cache Immediately"