summaryrefslogtreecommitdiff
path: root/indra/newview/skins/default/xui/en/floater_model_preview.xml
diff options
context:
space:
mode:
authorDave Parks <davep@lindenlab.com>2010-09-27 15:20:27 -0500
committerDave Parks <davep@lindenlab.com>2010-09-27 15:20:27 -0500
commit7c2b9221d6678ea7a04f529efaa2e557abce504d (patch)
treeba0095eaad5cd0e95577051222953e4c773beac4 /indra/newview/skins/default/xui/en/floater_model_preview.xml
parente6688f993f82d2683e3eadce96c893959c94be2d (diff)
parentdb85c5b327f872ba321f66726fb05b4b3c3af883 (diff)
merge
Diffstat (limited to 'indra/newview/skins/default/xui/en/floater_model_preview.xml')
-rw-r--r--indra/newview/skins/default/xui/en/floater_model_preview.xml155
1 files changed, 155 insertions, 0 deletions
diff --git a/indra/newview/skins/default/xui/en/floater_model_preview.xml b/indra/newview/skins/default/xui/en/floater_model_preview.xml
new file mode 100644
index 0000000000..de9f3ee87e
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/floater_model_preview.xml
@@ -0,0 +1,155 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater can_close="true" can_drag_on_left="false" can_minimize="false"
+ can_resize="false" height="656" min_height="656" min_width="856"
+ name="Model Preview" title="Import Model" width="856">
+
+ <text bottom_delta="20" left="10" name="status" height="15" follows="top|left">
+ Status: [STATUS]
+ </text>
+
+ <string name="status_idle">Idle</string>
+ <string name="status_reading_file">Loading...</string>
+ <string name="status_generating_meshes">Generating Meshes...</string>
+ <string name="missing_lod">Cannot upload, missing required level of detail.</string>
+ <string name="bad_lod">Cannot upload, supplied levels of detail invalid.</string>"
+ <string name="too_heavy">Too many vertices.</string>
+ <string name="required">Required</string>
+ <string name="good">Good</string>
+ <string name="mesh_mismatch">Submesh count mismatch.</string>
+ <string name="model_mismatch">Model count mismatch.</string>
+
+ <combo_box bottom_delta="20" follows="right|top" height="18" label="Preview"
+ left="450" name="preview_lod_combo" width="120" tool_tip="LOD to view in preview render">
+ <combo_item name="preview_lowest">
+ Lowest
+ </combo_item>
+ <combo_item name="preview_low">
+ Low
+ </combo_item>
+ <combo_item name="preview_medium">
+ Medium
+ </combo_item>
+ <combo_item name="preview_high">
+ High
+ </combo_item>
+ <combo_item name="preview_high">
+ Physics
+ </combo_item>
+ </combo_box>
+
+ <button bottom_delta="0" left="10" width="120" name="auto fill" label="Generate LOD" tool_tip="Automatically generate levels of detail"/>
+ <button bottom_delta="0" left="140" width="120" name="smooth normals" label="Generate Normals" tool_tip="Regenerate normals based on mesh shape"/>
+ <button bottom_delta="0" left="260" width="120" name="consolidate" label="Consolidate" tool_tip="Combine similar submeshes (reduces number of submeshes)"/>
+ <button bottom_delta="30" left="260" width="120" name="scrub materials" label="Scrub Materials" tool_tip="Remove all material information (clear textures, set all colors to white)."/>
+
+ <spinner bottom_delta="0" left="140" width="120" height="16" initial_value="75" label_width="60" name="edge threshold" decimal_digits="0" min_val="0" max_val="180" increment="5" label="Hard Angle" tool_tip="Maximum angle that will be smoothed between triangles when using Generate Normals"/>
+ <check_box bottom_delta="0" left="450" label="Show Edges" name="show edges" width="120" height="16" tool_tip="Render wireframe in preview window"/>
+ <text bottom_delta="30" follows="top|left" height="15" left="10" name="high_lod_label">
+ High LOD:
+ </text>
+ <combo_box bottom_delta="0" left="97" follows="left|top" height="18"
+ name="high detail combo" width="100" tool_tip="Specify mesh for this level of detail">
+ <combo_item name="high choose file">
+ Choose File...
+ </combo_item>
+ <combo_item name="high triangle limit">
+ Triangle Limit
+ </combo_item>
+ </combo_box>
+ <spinner bottom_delta="-5" left="200" width="120" name="high limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/>
+ <text bottom_delta="25" follows="top|left" height="15" left="10" name="high info" width="300">
+ [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes.
+ [MESSAGE]
+ </text>
+
+ <text bottom_delta="35" follows="top|left" height="15" left="10" name="medium_lod_label">
+ Medium LOD:
+ </text>
+ <combo_box bottom_delta="0" left="97" follows="left|top" height="18"
+ name="medium detail combo" width="100" tool_tip="Specify mesh for this level of detail">
+ <combo_item name="medium choose file">
+ Choose File...
+ </combo_item>
+ <combo_item name="medium triangle limit">
+ Triangle Limit
+ </combo_item>
+ </combo_box>
+ <spinner bottom_delta="-5" left="200" width="120" name="medium limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/>
+ <text bottom_delta="25" follows="top|left" height="15" left="10" name="medium info" width="300">
+ [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes.
+ [MESSAGE]
+ </text>
+
+ <text bottom_delta="35" follows="top|left" height="15" left="10" name="low_lod_label">
+ Low LOD:
+ </text>
+ <combo_box bottom_delta="0" left="97" follows="left|top" height="18"
+ name="low detail combo" width="100" tool_tip="Specify mesh for this level of detail">
+ <combo_item name="low choose file">
+ Choose File...
+ </combo_item>
+ <combo_item name="low triangle limit">
+ Triangle Limit
+ </combo_item>
+ </combo_box>
+ <spinner bottom_delta="-5" left="200" width="120" name="low limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/>
+ <text bottom_delta="25" follows="top|left" height="15" left="10" name="low info" width="300">
+ [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes
+ [MESSAGE]
+ </text>
+
+ <text bottom_delta="35" follows="top|left" height="15" left="10" name="lowest_lod_label">
+ Lowest LOD:
+ </text>
+ <combo_box bottom_delta="0" left="97" folimpostors="left|top" height="18"
+ name="lowest detail combo" width="100" tool_tip="Specify mesh for this level of detail">
+ <combo_item name="lowest choose file">
+ Choose File...
+ </combo_item>
+ <combo_item name="lowest triangle limit">
+ Triangle Limit
+ </combo_item>
+ </combo_box>
+ <spinner bottom_delta="-5" left="200" width="120" name="lowest limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/>
+ <text bottom_delta="25" follows="top|left" height="15" left="10" name="lowest info" width="300">
+ [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes
+ [MESSAGE]
+ </text>
+
+ <text bottom_delta="35" follows="top|left" height="15" left="10" name="physics_lod_label">
+ Physical Shape:
+ </text>
+ <combo_box bottom_delta="0" left="97" follows="left|top" height="18"
+ name="physics detail combo" width="100">
+ <combo_item name="physics choose file">
+ Choose File...
+ </combo_item>
+ <combo_item name="physics triangle limit">
+ Triangle Limit...
+ </combo_item>
+ </combo_box>
+ <spinner bottom_delta="-5" left="200" width="90" name="physics limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/>
+ <button bottom_delta="0" left="290" width="30" follows="left|top" height="20" label=">>"
+ name="decompose_btn" tool_tip="Create convex decomposition."/>
+ <text bottom_delta="25" follows="top|left" height="15" left="10" name="physics info" width="300">
+ [TRIANGLES] Triangles, [HULLS] Hulls, [POINTS] Points
+ </text>
+
+ <text bottom_delta="20" follows="top|left" height="15" name="description_label">
+ Description:
+ <!-- Info: [PRIM_COST] prim equivalents, [TEXTURES] textures. -->
+ </text>
+ <line_editor bottom_delta="24" follows="top|left|right" height="19" max_length="254"
+ name="description_form" width="280" />
+ <button bottom_delta="25" follows="bottom|left" height="20" label="Upload"
+ left="15" name="ok_btn" width="125" tool_tip="Upload to simulator"/>
+
+ <check_box bottom_delta="0" follow="bottom|left" height="20" label="Upload Textures"
+ left="160" width="125" name="upload_textures" tool_tip="Upload associated textures "/>
+ <text bottom_delta="20" left="15" follows="top|left" height="15" name="description_label" text_color="1 0.82 0.46 1">
+ (No charge for upload during First Look)
+ </text>
+ <text bottom_delta="20" left="15" follows="top|left" height="15" name="upload_message">
+ [MESSAGE]
+ </text>
+ </floater>