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authorKent Quirk <q@lindenlab.com>2010-02-18 19:54:34 -0500
committerKent Quirk <q@lindenlab.com>2010-02-18 19:54:34 -0500
commitc4b42ca78ff214eef66e9fafa369edd3c4ac08c0 (patch)
tree4ccefaed593f8ec9048e92449b487caf511fa338 /indra/newview/skins/default/xui/de/panel_preferences_graphics1.xml
parentc44b25abe2295d8c247cef9ab9a1650a064bb6df (diff)
Reverting change 570851c5baa5
because it's broken
Diffstat (limited to 'indra/newview/skins/default/xui/de/panel_preferences_graphics1.xml')
-rw-r--r--indra/newview/skins/default/xui/de/panel_preferences_graphics1.xml116
1 files changed, 0 insertions, 116 deletions
diff --git a/indra/newview/skins/default/xui/de/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/de/panel_preferences_graphics1.xml
deleted file mode 100644
index e7bb768925..0000000000
--- a/indra/newview/skins/default/xui/de/panel_preferences_graphics1.xml
+++ /dev/null
@@ -1,116 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<panel label="Grafik" name="Display panel">
- <text name="WindowSizeLabel">
- Fenstergröße:
- </text>
- <check_box label="Vollbildmodus verwenden" name="windowed mode"/>
- <combo_box left="115" name="windowsize combo">
- <combo_box.item label="640x480" name="640x480"/>
- <combo_box.item label="800x600" name="800x600"/>
- <combo_box.item label="720x480 (NTSC)" name="720x480"/>
- <combo_box.item label="768x576 (PAL)" name="768x576"/>
- <combo_box.item label="1024x768" name="1024x768"/>
- </combo_box>
- <text name="UI Size:">
- UI-Größe:
- </text>
- <text name="QualitySpeed">
- Qualität und Geschwindigkeit:
- </text>
- <text name="FasterText">
- Schneller
- </text>
- <text name="BetterText">
- Besser
- </text>
- <text name="ShadersPrefText">
- Niedrig
- </text>
- <text name="ShadersPrefText2">
- Mittel
- </text>
- <text name="ShadersPrefText3">
- Hoch
- </text>
- <text name="ShadersPrefText4">
- Ultra
- </text>
- <panel label="CustomGraphics" name="CustomGraphics Panel">
- <text name="ShadersText">
- Shader:
- </text>
- <check_box initial_value="true" label="Bumpmapping und Glanz" name="BumpShiny"/>
- <check_box initial_value="true" label="Einfache Shader" name="BasicShaders" tool_tip="Deaktivieren Sie diese Option, wenn der Grafikkartentreiber Abstürze verursacht"/>
- <check_box initial_value="true" label="Atmosphären-Shader" name="WindLightUseAtmosShaders"/>
- <check_box initial_value="true" label="Wasserreflexionen" name="Reflections"/>
- <text name="ReflectionDetailText">
- Spiegelung:
- </text>
- <radio_group name="ReflectionDetailRadio">
- <radio_item label="Terrain und Bäume" name="0"/>
- <radio_item label="Alle statischen Objekte" name="1"/>
- <radio_item label="Alle Avatare und Objekte" name="2"/>
- <radio_item label="Alles" name="3"/>
- </radio_group>
- <text name="AvatarRenderingText">
- Avatar-Darstellung:
- </text>
- <check_box initial_value="true" label="Scheinavatare" name="AvatarImpostors"/>
- <check_box initial_value="true" label="Hardware-Hautberechnung" name="AvatarVertexProgram"/>
- <check_box initial_value="true" label="Avatar-Kleidung" name="AvatarCloth"/>
- <slider label="Sichtweite:" name="DrawDistance"/>
- <text name="DrawDistanceMeterText2">
- m
- </text>
- <slider label="Max. Partikelzahl:" name="MaxParticleCount"/>
- <slider label="Post-Processing-Qualität:" name="RenderPostProcess"/>
- <text name="MeshDetailText">
- Gitterdetails:
- </text>
- <slider label=" Objekte:" name="ObjectMeshDetail"/>
- <slider label=" Flexiprimitiva:" name="FlexibleMeshDetail"/>
- <slider label=" Bäume:" name="TreeMeshDetail"/>
- <slider label=" Avatare:" name="AvatarMeshDetail"/>
- <slider label=" Terrain:" name="TerrainMeshDetail"/>
- <slider label=" Himmel:" name="SkyMeshDetail"/>
- <text name="PostProcessText">
- Niedrig
- </text>
- <text name="ObjectMeshDetailText">
- Niedrig
- </text>
- <text name="FlexibleMeshDetailText">
- Niedrig
- </text>
- <text name="TreeMeshDetailText">
- Niedrig
- </text>
- <text name="AvatarMeshDetailText">
- Niedrig
- </text>
- <text name="TerrainMeshDetailText">
- Niedrig
- </text>
- <text name="SkyMeshDetailText">
- Niedrig
- </text>
- <text name="LightingDetailText">
- Beleuchtungsdetails:
- </text>
- <radio_group name="LightingDetailRadio">
- <radio_item label="Nur Sonne und Mond" name="SunMoon"/>
- <radio_item label="Lokale Lichtquellen" name="LocalLights"/>
- </radio_group>
- <text name="TerrainDetailText">
- Terraindetails:
- </text>
- <radio_group name="TerrainDetailRadio">
- <radio_item label="Niedrig" name="0"/>
- <radio_item label="Hoch" name="2"/>
- </radio_group>
- </panel>
- <button label="Übernehmen" label_selected="Übernehmen" name="Apply"/>
- <button label="Zurücksetzen" name="Defaults"/>
- <button label="Erweitert" name="Advanced"/>
- <button label="Hardware" label_selected="Hardware" name="GraphicsHardwareButton"/>
-</panel>