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authorLynx Linden <lynx@lindenlab.com>2010-02-18 15:03:03 +0000
committerLynx Linden <lynx@lindenlab.com>2010-02-18 15:03:03 +0000
commitb71f451b76ef65c6afc29a9da8c0f5d0b40cd720 (patch)
tree1f3c320f7f66eb7590f8855f71a907077a0e257f /indra/newview/skins/default/xui/de/panel_preferences_graphics1.xml
parentfa03910a34e5c32149793605bc481de00ada5e1c (diff)
EXT-5461: Reverting change 49e628c3a0c5.
Renaming skins/base back to skins/default to unblock I10n. Revert was requested by Q.
Diffstat (limited to 'indra/newview/skins/default/xui/de/panel_preferences_graphics1.xml')
-rw-r--r--indra/newview/skins/default/xui/de/panel_preferences_graphics1.xml116
1 files changed, 116 insertions, 0 deletions
diff --git a/indra/newview/skins/default/xui/de/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/de/panel_preferences_graphics1.xml
new file mode 100644
index 0000000000..e7bb768925
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+++ b/indra/newview/skins/default/xui/de/panel_preferences_graphics1.xml
@@ -0,0 +1,116 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<panel label="Grafik" name="Display panel">
+ <text name="WindowSizeLabel">
+ Fenstergröße:
+ </text>
+ <check_box label="Vollbildmodus verwenden" name="windowed mode"/>
+ <combo_box left="115" name="windowsize combo">
+ <combo_box.item label="640x480" name="640x480"/>
+ <combo_box.item label="800x600" name="800x600"/>
+ <combo_box.item label="720x480 (NTSC)" name="720x480"/>
+ <combo_box.item label="768x576 (PAL)" name="768x576"/>
+ <combo_box.item label="1024x768" name="1024x768"/>
+ </combo_box>
+ <text name="UI Size:">
+ UI-Größe:
+ </text>
+ <text name="QualitySpeed">
+ Qualität und Geschwindigkeit:
+ </text>
+ <text name="FasterText">
+ Schneller
+ </text>
+ <text name="BetterText">
+ Besser
+ </text>
+ <text name="ShadersPrefText">
+ Niedrig
+ </text>
+ <text name="ShadersPrefText2">
+ Mittel
+ </text>
+ <text name="ShadersPrefText3">
+ Hoch
+ </text>
+ <text name="ShadersPrefText4">
+ Ultra
+ </text>
+ <panel label="CustomGraphics" name="CustomGraphics Panel">
+ <text name="ShadersText">
+ Shader:
+ </text>
+ <check_box initial_value="true" label="Bumpmapping und Glanz" name="BumpShiny"/>
+ <check_box initial_value="true" label="Einfache Shader" name="BasicShaders" tool_tip="Deaktivieren Sie diese Option, wenn der Grafikkartentreiber Abstürze verursacht"/>
+ <check_box initial_value="true" label="Atmosphären-Shader" name="WindLightUseAtmosShaders"/>
+ <check_box initial_value="true" label="Wasserreflexionen" name="Reflections"/>
+ <text name="ReflectionDetailText">
+ Spiegelung:
+ </text>
+ <radio_group name="ReflectionDetailRadio">
+ <radio_item label="Terrain und Bäume" name="0"/>
+ <radio_item label="Alle statischen Objekte" name="1"/>
+ <radio_item label="Alle Avatare und Objekte" name="2"/>
+ <radio_item label="Alles" name="3"/>
+ </radio_group>
+ <text name="AvatarRenderingText">
+ Avatar-Darstellung:
+ </text>
+ <check_box initial_value="true" label="Scheinavatare" name="AvatarImpostors"/>
+ <check_box initial_value="true" label="Hardware-Hautberechnung" name="AvatarVertexProgram"/>
+ <check_box initial_value="true" label="Avatar-Kleidung" name="AvatarCloth"/>
+ <slider label="Sichtweite:" name="DrawDistance"/>
+ <text name="DrawDistanceMeterText2">
+ m
+ </text>
+ <slider label="Max. Partikelzahl:" name="MaxParticleCount"/>
+ <slider label="Post-Processing-Qualität:" name="RenderPostProcess"/>
+ <text name="MeshDetailText">
+ Gitterdetails:
+ </text>
+ <slider label=" Objekte:" name="ObjectMeshDetail"/>
+ <slider label=" Flexiprimitiva:" name="FlexibleMeshDetail"/>
+ <slider label=" Bäume:" name="TreeMeshDetail"/>
+ <slider label=" Avatare:" name="AvatarMeshDetail"/>
+ <slider label=" Terrain:" name="TerrainMeshDetail"/>
+ <slider label=" Himmel:" name="SkyMeshDetail"/>
+ <text name="PostProcessText">
+ Niedrig
+ </text>
+ <text name="ObjectMeshDetailText">
+ Niedrig
+ </text>
+ <text name="FlexibleMeshDetailText">
+ Niedrig
+ </text>
+ <text name="TreeMeshDetailText">
+ Niedrig
+ </text>
+ <text name="AvatarMeshDetailText">
+ Niedrig
+ </text>
+ <text name="TerrainMeshDetailText">
+ Niedrig
+ </text>
+ <text name="SkyMeshDetailText">
+ Niedrig
+ </text>
+ <text name="LightingDetailText">
+ Beleuchtungsdetails:
+ </text>
+ <radio_group name="LightingDetailRadio">
+ <radio_item label="Nur Sonne und Mond" name="SunMoon"/>
+ <radio_item label="Lokale Lichtquellen" name="LocalLights"/>
+ </radio_group>
+ <text name="TerrainDetailText">
+ Terraindetails:
+ </text>
+ <radio_group name="TerrainDetailRadio">
+ <radio_item label="Niedrig" name="0"/>
+ <radio_item label="Hoch" name="2"/>
+ </radio_group>
+ </panel>
+ <button label="Übernehmen" label_selected="Übernehmen" name="Apply"/>
+ <button label="Zurücksetzen" name="Defaults"/>
+ <button label="Erweitert" name="Advanced"/>
+ <button label="Hardware" label_selected="Hardware" name="GraphicsHardwareButton"/>
+</panel>