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authorNyx (Neal Orman) <nyx@lindenlab.com>2011-02-03 19:45:29 -0500
committerNyx (Neal Orman) <nyx@lindenlab.com>2011-02-03 19:45:29 -0500
commitfbfecd49c7f8f6dafc36cf56c0331a1207765f22 (patch)
treeade21fd1a63d87d1cb318c7c4b3262c90e79aab9 /indra/newview/skins/default/xui/de/panel_nearby_chat_bar.xml
parent33f82d788502a036953b676bfcb709d968b2a569 (diff)
SH-861 FIX update render cost algorithm to use geometry triangle counts
base cost is now geometry-based, for both meshes and prims Some of the previous weights have been recalibrated based on testing. Code reviewed by davep. Deferring QA for now until the other parts of the algorithm are updated, as re-generating the test takes time each time the algorithm changes.
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