diff options
author | Nat Goodspeed <nat@lindenlab.com> | 2024-09-23 17:24:16 -0400 |
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committer | Nat Goodspeed <nat@lindenlab.com> | 2024-09-23 17:24:16 -0400 |
commit | 74badfcfb07733214cbe5aa5ae02bd413f8465a2 (patch) | |
tree | f1dabff03453d87a78257d872acddb8f86f4da9c /indra/newview/scripts/lua/frame_profile_quit.lua | |
parent | e290d14f65946600939321d2471ce9d4b2508e3e (diff) | |
parent | 9289b96de48e0a3f57819ca173c5d5d51ad25c56 (diff) |
Merge remote 'release/luau-scripting' into release/luau-scripting
Diffstat (limited to 'indra/newview/scripts/lua/frame_profile_quit.lua')
-rw-r--r-- | indra/newview/scripts/lua/frame_profile_quit.lua | 17 |
1 files changed, 13 insertions, 4 deletions
diff --git a/indra/newview/scripts/lua/frame_profile_quit.lua b/indra/newview/scripts/lua/frame_profile_quit.lua index e3177a3f67..ad136c86d2 100644 --- a/indra/newview/scripts/lua/frame_profile_quit.lua +++ b/indra/newview/scripts/lua/frame_profile_quit.lua @@ -1,5 +1,11 @@ -- Trigger Develop -> Render Tests -> Frame Profile and quit +assert(arg.n == 3, 'Usage: frame_profile_quit.lua x y z (for camera focus)') +-- Try coercing string arguments to numbers, using Lua's implicit conversion. +-- If the args passed as x, y, z won't convert nicely to numbers, better find +-- out now. +focus = {arg[1]+0, arg[2]+0, arg[3]+0} + LLAgent = require 'LLAgent' logout = require 'logout' startup = require 'startup' @@ -8,11 +14,14 @@ UI = require 'UI' startup.wait('STATE_STARTED') --- Assume we logged into http://maps.secondlife.com/secondlife/Bug%20Island/220/224/27 --- (see frame_profile bash script) +-- Figure out where we are +camera = LLAgent.getRegionPosition() +-- assume z is the agent's feet, add 2 meters +camera[2] += 2 + Timer(10, 'wait') -LLAgent.setCamera{camera_pos={220, 224, 26}, camera_locked=true, - focus_pos ={228, 232, 26}, focus_locked=true} +LLAgent.setCamera{camera_pos=camera, camera_locked=true, + focus_pos=focus, focus_locked=true} Timer(1, 'wait') -- This freezes the viewer for perceptible realtime UI.popup:tip('starting Render Tests -> Frame Profile') |