summaryrefslogtreecommitdiff
path: root/indra/newview/pipeline.h
diff options
context:
space:
mode:
authorNat Goodspeed <nat@lindenlab.com>2021-11-23 21:23:45 -0500
committerNat Goodspeed <nat@lindenlab.com>2021-11-23 21:23:45 -0500
commitd71e0a6d4778d4c67b8793ba569fee2db226bc8e (patch)
treedce713230aa611dbada3c6f78903d988b1ae06a4 /indra/newview/pipeline.h
parent67ace0df9953ce3264048c3946720a9df492edfa (diff)
parent8852cb9cbd25df8d25fa43cf39b222ab8381ebd6 (diff)
SL-16094, SL-16400: Merge branch 'DRTVWR-546' into glthread
Diffstat (limited to 'indra/newview/pipeline.h')
-rw-r--r--indra/newview/pipeline.h35
1 files changed, 32 insertions, 3 deletions
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index b87a726647..110df8c979 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -266,11 +266,13 @@ public:
void touchTextures(LLDrawInfo* info);
void forAllVisibleDrawables(void (*func)(LLDrawable*));
- void renderObjects(U32 type, U32 mask, bool texture = true, bool batch_texture = false);
- void renderMaskedObjects(U32 type, U32 mask, bool texture = true, bool batch_texture = false);
- void renderFullbrightMaskedObjects(U32 type, U32 mask, bool texture = true, bool batch_texture = false);
+ void renderObjects(U32 type, U32 mask, bool texture = true, bool batch_texture = false, bool rigged = false);
+ void renderAlphaObjects(U32 mask, bool texture = true, bool batch_texture = false, bool rigged = false);
+ void renderMaskedObjects(U32 type, U32 mask, bool texture = true, bool batch_texture = false, bool rigged = false);
+ void renderFullbrightMaskedObjects(U32 type, U32 mask, bool texture = true, bool batch_texture = false, bool rigged = false);
void renderGroups(LLRenderPass* pass, U32 type, U32 mask, bool texture);
+ void renderRiggedGroups(LLRenderPass* pass, U32 type, U32 mask, bool texture);
void grabReferences(LLCullResult& result);
void clearReferences();
@@ -457,34 +459,61 @@ public:
RENDER_TYPE_ALPHA = LLDrawPool::POOL_ALPHA,
RENDER_TYPE_GLOW = LLDrawPool::POOL_GLOW,
RENDER_TYPE_PASS_SIMPLE = LLRenderPass::PASS_SIMPLE,
+ RENDER_TYPE_PASS_SIMPLE_RIGGED = LLRenderPass::PASS_SIMPLE_RIGGED,
RENDER_TYPE_PASS_GRASS = LLRenderPass::PASS_GRASS,
RENDER_TYPE_PASS_FULLBRIGHT = LLRenderPass::PASS_FULLBRIGHT,
+ RENDER_TYPE_PASS_FULLBRIGHT_RIGGED = LLRenderPass::PASS_FULLBRIGHT,
RENDER_TYPE_PASS_INVISIBLE = LLRenderPass::PASS_INVISIBLE,
+ RENDER_TYPE_PASS_INVISIBLE_RIGGED = LLRenderPass::PASS_INVISIBLE_RIGGED,
RENDER_TYPE_PASS_INVISI_SHINY = LLRenderPass::PASS_INVISI_SHINY,
+ RENDER_TYPE_PASS_INVISI_SHINY_RIGGED = LLRenderPass::PASS_INVISI_SHINY_RIGGED,
RENDER_TYPE_PASS_FULLBRIGHT_SHINY = LLRenderPass::PASS_FULLBRIGHT_SHINY,
+ RENDER_TYPE_PASS_FULLBRIGHT_SHINY_RIGGED = LLRenderPass::PASS_FULLBRIGHT_SHINY_RIGGED,
RENDER_TYPE_PASS_SHINY = LLRenderPass::PASS_SHINY,
+ RENDER_TYPE_PASS_SHINY_RIGGED = LLRenderPass::PASS_SHINY_RIGGED,
RENDER_TYPE_PASS_BUMP = LLRenderPass::PASS_BUMP,
+ RENDER_TYPE_PASS_BUMP_RIGGED = LLRenderPass::PASS_BUMP_RIGGED,
RENDER_TYPE_PASS_POST_BUMP = LLRenderPass::PASS_POST_BUMP,
+ RENDER_TYPE_PASS_POST_BUMP_RIGGED = LLRenderPass::PASS_POST_BUMP_RIGGED,
RENDER_TYPE_PASS_GLOW = LLRenderPass::PASS_GLOW,
+ RENDER_TYPE_PASS_GLOW_RIGGED = LLRenderPass::PASS_GLOW_RIGGED,
RENDER_TYPE_PASS_ALPHA = LLRenderPass::PASS_ALPHA,
RENDER_TYPE_PASS_ALPHA_MASK = LLRenderPass::PASS_ALPHA_MASK,
+ RENDER_TYPE_PASS_ALPHA_MASK_RIGGED = LLRenderPass::PASS_ALPHA_MASK_RIGGED,
RENDER_TYPE_PASS_FULLBRIGHT_ALPHA_MASK = LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK,
+ RENDER_TYPE_PASS_FULLBRIGHT_ALPHA_MASK_RIGGED = LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK_RIGGED,
RENDER_TYPE_PASS_MATERIAL = LLRenderPass::PASS_MATERIAL,
+ RENDER_TYPE_PASS_MATERIAL_RIGGED = LLRenderPass::PASS_MATERIAL_RIGGED,
RENDER_TYPE_PASS_MATERIAL_ALPHA = LLRenderPass::PASS_MATERIAL_ALPHA,
+ RENDER_TYPE_PASS_MATERIAL_ALPHA_RIGGED = LLRenderPass::PASS_MATERIAL_ALPHA_RIGGED,
RENDER_TYPE_PASS_MATERIAL_ALPHA_MASK = LLRenderPass::PASS_MATERIAL_ALPHA_MASK,
+ RENDER_TYPE_PASS_MATERIAL_ALPHA_MASK_RIGGED = LLRenderPass::PASS_MATERIAL_ALPHA_MASK_RIGGED,
RENDER_TYPE_PASS_MATERIAL_ALPHA_EMISSIVE= LLRenderPass::PASS_MATERIAL_ALPHA_EMISSIVE,
+ RENDER_TYPE_PASS_MATERIAL_ALPHA_EMISSIVE_RIGGED = LLRenderPass::PASS_MATERIAL_ALPHA_EMISSIVE_RIGGED,
RENDER_TYPE_PASS_SPECMAP = LLRenderPass::PASS_SPECMAP,
+ RENDER_TYPE_PASS_SPECMAP_RIGGED = LLRenderPass::PASS_SPECMAP_RIGGED,
RENDER_TYPE_PASS_SPECMAP_BLEND = LLRenderPass::PASS_SPECMAP_BLEND,
+ RENDER_TYPE_PASS_SPECMAP_BLEND_RIGGED = LLRenderPass::PASS_SPECMAP_BLEND_RIGGED,
RENDER_TYPE_PASS_SPECMAP_MASK = LLRenderPass::PASS_SPECMAP_MASK,
+ RENDER_TYPE_PASS_SPECMAP_MASK_RIGGED = LLRenderPass::PASS_SPECMAP_MASK_RIGGED,
RENDER_TYPE_PASS_SPECMAP_EMISSIVE = LLRenderPass::PASS_SPECMAP_EMISSIVE,
+ RENDER_TYPE_PASS_SPECMAP_EMISSIVE_RIGGED = LLRenderPass::PASS_SPECMAP_EMISSIVE_RIGGED,
RENDER_TYPE_PASS_NORMMAP = LLRenderPass::PASS_NORMMAP,
+ RENDER_TYPE_PASS_NORMMAP_RIGGED = LLRenderPass::PASS_NORMMAP_RIGGED,
RENDER_TYPE_PASS_NORMMAP_BLEND = LLRenderPass::PASS_NORMMAP_BLEND,
+ RENDER_TYPE_PASS_NORMMAP_BLEND_RIGGED = LLRenderPass::PASS_NORMMAP_BLEND_RIGGED,
RENDER_TYPE_PASS_NORMMAP_MASK = LLRenderPass::PASS_NORMMAP_MASK,
+ RENDER_TYPE_PASS_NORMMAP_MASK_RIGGED = LLRenderPass::PASS_NORMMAP_MASK_RIGGED,
RENDER_TYPE_PASS_NORMMAP_EMISSIVE = LLRenderPass::PASS_NORMMAP_EMISSIVE,
+ RENDER_TYPE_PASS_NORMMAP_EMISSIVE_RIGGED = LLRenderPass::PASS_NORMMAP_EMISSIVE_RIGGED,
RENDER_TYPE_PASS_NORMSPEC = LLRenderPass::PASS_NORMSPEC,
+ RENDER_TYPE_PASS_NORMSPEC_RIGGED = LLRenderPass::PASS_NORMSPEC_RIGGED,
RENDER_TYPE_PASS_NORMSPEC_BLEND = LLRenderPass::PASS_NORMSPEC_BLEND,
+ RENDER_TYPE_PASS_NORMSPEC_BLEND_RIGGED = LLRenderPass::PASS_NORMSPEC_BLEND_RIGGED,
RENDER_TYPE_PASS_NORMSPEC_MASK = LLRenderPass::PASS_NORMSPEC_MASK,
+ RENDER_TYPE_PASS_NORMSPEC_MASK_RIGGED = LLRenderPass::PASS_NORMSPEC_MASK_RIGGED,
RENDER_TYPE_PASS_NORMSPEC_EMISSIVE = LLRenderPass::PASS_NORMSPEC_EMISSIVE,
+ RENDER_TYPE_PASS_NORMSPEC_EMISSIVE_RIGGED = LLRenderPass::PASS_NORMSPEC_EMISSIVE_RIGGED,
// Following are object types (only used in drawable mRenderType)
RENDER_TYPE_HUD = LLRenderPass::NUM_RENDER_TYPES,
RENDER_TYPE_VOLUME,